| On this table, "bTH" means "base To Hit" (or "base Attack Bonus"), which is only from your classes.
| |
|
| Feat
| Type
| Prerequisite
| Benefit
|
| Alertness
| General
| -
| +2 bonus on all Listen checks and Spot checks.
| | Ambidexterity
| General
| Dex 15
| Ignore TH penalties for using an off hand.
| | Armor Proficiency (heavy)
| General
| (medium)
| [Collective Ruling] No rogue penalties in heavy armor
|
| Armor Proficiency (light)
| General
| -
| [Collective Ruling] No rogue penalties in light armor
| | Armor Proficiency (medium)
| General
| (light)
| [Collective Ruling] No rogue penalties in medium armor
| | Blind-Fight
| General
| -
| Can reroll the miss chance percentile roll one time
|
| Brew Potion
| Item Cr.
| Level 3
| Can create a potion of any spell of 3rd level or lower in 1 day
| | Cleave
| General
| Power Att.
| If drop a creature, +1 attack against another (only 1/round)
| | Combat Casting
| General
| -
| +4 bonus to Concentration checks made to cast a spell
|
| Combat Reflexes
| General
| -
| +Dex mod #Att vs. defenseles enemies (max 1 attack per enemy)
| | Craft Magic Arms and Armor
| Item Cr.
| Level 5
| Can create magic weapons, armor, or shields (1 day per 1000 gp)
| | Craft Rod
| Item Cr.
| Level 9
| Can create rods (1 day per 1000 gp)
|
| Craft Staff
| Item Cr.
| Level 12
| Can create staves (1 day per 1000 gp)
| | Craft Wand
| Item Cr.
| Level 5
| Can create wands (1 day per 1000 gp)
| | Craft Wondrous Item
| Item Cr.
| Level 3
| Can create miscellaneous magic items (1 day per 1000 gp)
|
| Deflect Arrows
| General
| Imp. Unarm.
| Need empty hand. Reflex save vs. DC 20+plusses to deflect (1/r)
| | Dodge
| General
| Dex 13
| +1 AC vs. one opponent (change on each of your actions)
| | Empower Spell
| Metamag.
| -
| Spell does +50% effect. Spell has +2 SL.
|
| Endurance
| General
| -
| +4 endurance checks
| | Enlarge Spell
| Metamag.
| -
| Spell has x2 range. Spell has +1 SL.
| | Extend Spell
| Metamag.
| -
| Spell has x2 duration. Spell has +1 SL
|
| Extra Turning
| Special
| -
| [Collective Ruling] +1 CL with Turn Undead
| | Exotic Weapon Proficiency
| General
| bTH +1
| [Collective Ruling] +3 weapon proficiencies
| | Expertise
| General
| Int 13
| Choose 0 ≤N≤5. You get -N TH and +N AC (change on your action)
|
| Far Shot
| General
| Point Blank
| Ranged weapons are x2 range
| | Flyby Attack
| General
| Flying
| Can use partial action while moving
| | Forge Ring
| Item Cr.
| Level 12
| Can create rings (1 day per 1000 gp)
|
| Great Cleave
| General
| Cleave
| As Cleave but no limit to number of times
| | Great Fortitude
| General
| -
| +2 Fort saves
| | Heighten Spell
| Metamag.
| -
| Choose an N, spell has +N SL and is considered a +N SL spell
|
| Improved Bull Rush
| General
| Power Att.
| Do not draw attack of opportunity when bull rushing
| | Improved Critical
| General
| bTH +8
| Double threat range with weapon (does not stack with itself)
| | Improved Disarm
| General
| Expertise
| Do not draw attack of opportunity when disarming
|
| Improved Initiative
| General
| -
| +4 initiative
| | Improved Trip
| General
| Expertise
| +1 attack if you succussfully trip someone
| | Improved Two-Weapon Fight.
| General
| bTH +9
| +1 attack with off-hand weapon (max 2)
|
| Improved Unarmed Strike
| General
| -
| Considered "armed" even when unarmed
| | Iron Will
| General
| -
| +2 Will saves
| | Leadership
| General
| Level 6
| [Collective Ruling] You can command a bunch of people J
|
| Lightning Reflexes
| General
| -
| +2 Reflex saves
| | Martial Weapon Proficiency
| General
| -
| The character makes attack rolls with the weapon normally.
| | Maximize Spell
| Metamag.
| -
| All variable effects of a spell are maximized. Spell has +3 SL.
|
| Mobility
| General
| -
| +4 AC vs. parting attacks
| | Mounted Archery
| General
| MountedC.
| Halve penalties when using a ranged weapon while mounted
| | Mounted Combat
| General
| Ride skill
| 1/round: Can make a Ride check to negate a hit to your mount
|
| Multiattack
| General
| 3+ nat. att.
| Secondary attacks are at -2 TH (instead of -5 TH)
| | Multidexterity
| General
| Dex 15
| No penalties in off hands
| | Multiweapon Fighting
| General
| 3+ hands
| Reduce penalties in off-hands by 2
|
| Point Blank Shot
| General
| -
| +1 TH, +1 dmg with ranged weapons up to 30'
| | Power Attack
| General
| Str 13
| Choose N ≤ bTH. -N TH and +N dmg. (change on your action)
| | Precise Shot
| General
| Point Blank
| Can use missile weapons in melee without -4 TH penalty
|
| Quick Draw
| General
| bTH +1
| Can draw weapon as a free action
| | Quicken Spell
| Metamag.
| -
| 1 quickened spell can be cast for free per round. Spell has +4 SL.
| | Rapid Shot
| General
| Point Blank
| +1 #Att with a ranged weapon (max 2)
|
| Ride-By Attack
| General
| MountedC.
| While charging, can move again past target (max move = speed x2)
| | Run
| General
| -
| Move at x5 instead of x4 speed while running
| | Scribe Scroll
| Item Cr.
| Level 1
| Can create scrolls (1 day per 1000 gp)
|
| Shield Proficiency
| General
| -
| Can use a shield and suffer only the standard penalties.
| | Shot on the Run
| General
| PointB.,Dod.
| Move before and after an attack with ranged (max move = speed)
| | Silent Spell
| Metamag.
| -
| Spell does not have V component. Spell has +1 SL.
|
| Simple Weapon Proficiency
| General
| -
| Make attack rolls with simple weapons normally.
| | Skill Focus
| General
| -
| +2 bonus with a skill
| | Spell Penetration
| General
| -
| +2 CL vs. SR
|
| Spell Focus
| General
| -
| Your spells of a school have +2 DC on saves
| | Spell Mastery
| Special
| Wizard
| Can refer to a number of spells = Int mod. without using spellbook
| | Spirited Charge
| General
| Ride-By Att.
| x2 melee dmg while mounted and charging (x3 with a lance)
|
| Spring Attack
| General
| Dodge,Mob.
| Move before and after an attack with melee (max move = speed)
| | Still Spell
| Metamag.
| -
| Spell does not have S component. Spell has +1 SL.
| | Stunning Fist
| General
| bTH +8
| Get only one attack, if hits, enemy Fort saves or stunned for 1 round
|
| Sunder
| General
| Power Att.
| When you strike at an opponent’s weapon, no attack of opportunity
| | Toughness
| General
| -
| +3 hp
| | Track
| General
| -
| Tracking
|
| Trample
| General
| Mounted C.
| Mount can trample over opponent (1 hoof attack)
| | Two-Weapon Fighting
| General
| -
| TH penalties for fighting with two weapons are reduced by 2.
| | Weapon Finesse
| General
| bTH +1
| Can use Dex instead on Str on TH rolls with a weapon
|
| Weapon Focus
| General
| bTH +1
| +1 TH with a weapon (does not stack with itself)
| | Weapon Specialization
| Special
| -
| +2 dmg with a weapon (does not stack with itself)
| | Whirlwind Attack
| General
| SpringA
| Can replace all attacks with 1 attack on all opponents within 5'
|
|