[P3] Races


[P3.1] Race Table (CF=1)

Race Str Dex Con Int Wis Chr Cml AT hp TH Div. Size Move Source New?
Centaur 0 -2 +1 0 +1 0 0 +5 +4 0 ÷1.5 L 18" PHBR10
Dwarf 0 0 +1 0 0 -1 0 0 0 0 ÷1 M 9" PH1
Dwarf, Mountain +1 0 +1 -1 0 -1 -2 0 +1 0 ÷1 M 9" UA1
Dwarf3 0 0 +2 0 0 -2 0 0 0 0 ÷1 M 9" PH3
Elf 0 +1 -1 0 0 0 +1 0 0 0 ÷1 M 12" PH1
Elf, Gray -1 +1 -1 +1 0 0 0 0 0 0 ÷1 M 12" UA1
Elf, Shadow -1 0 -1 +2 +1 -1 -1 0 0 0 ÷1 M 12" GAZ13
Elf3 0 +2 -2 0 0 0 +1 0 0 0 ÷1 M 12" PH3
Flamekin 0 +1 0 0 -1 0 -1 0 0 +1 ÷1 M 12" MTG 5.0
Gnome 0 0 0 +1 -1 0 0 0 0 0 ÷1 S 9" PH1
Gnome3 -2 0 +2 0 0 0 0 0 0 0 ÷1 S 9" PH3
Half-Elf 0 0 0 0 0 0 0 0 0 0 ÷1 M 12" PH1
Half-Elf3 0 0 0 0 0 0 0 0 0 0 ÷1 M 12" PH3
Halfling, Hairfoot -1 +2 -1 0 0 0 +1 0 0 0 ÷1 S 9" UA1
Halfling, Tallfellow 0 +1 +1 0 -1 -1 0 0 0 0 ÷1 S 9" UA1
Halfling3 -2 +2 0 0 0 0 0 0 0 0 ÷1 S 9" PH3
Half-Ogre +1 +1 0 -1 -1 -1 -1 +2 +2 0 ÷1 L/M 12" BoD4
Half-Orc +1 0 +1 0 0 -2 -2 0 0 0 ÷1 M 12" PH1
Half-Orc3 +2 0 0 -2 0 -2 -1 0 0 0 ÷1 M 12" PH3
Half-Undead (Death-Touched) 0 0 -2 0 +2 +4 -3 0 0 0 ÷1.5 M 12" Dragon313 5.0
Human 0 0 0 0 0 0 0 0 0 0 ÷1 M 12" PH1
Human, Planar (Tiefling) -1 0 0 +1 -1 +1 0 0 0 0 ÷1 M 12" Planescape
Human3 0 0 0 0 0 0 0 0 0 0 ÷1 M 12" PH3
Lizard Man, Krynn +2 0 +1 -1 0 -2 -2 0 0 0 ÷1 M/L 9" DL
Minotaur +2 0 +2 0 -2 -2 -2 +4 +6 +1 ÷1.5 L 15" PHBR10
Ogre +2 0 +2 0 -2 -2 -2 +5 +4 +1 ÷1.5 L 9" PHBR10
Orc +1 0 0 0 0 -2 -3 0 0 0 ÷1 M 12" PHBR10
Romulan 0 0 0 +1 +3 -2 0 0 0 0 ÷1 M 12" StarTrek

[P3] Races


[P3.2] Race Abilities (CF=1)

Race Abilities
Centaur Hoof/Hoof 1d6/1d6, can still use arms; Can charge with weapons x2 dmg
Dwarf +Con*2/7 bonus to PPD/RSW/Spell; +1 TH vs. "giant-class"; "giant-class" at -4 TH
Dwarf, Mountain +Con*2/7 bonus to PPD/RSW/Spell; +1 TH vs. "giant-class"; "giant-class" at -4 TH
Dwarf3 +2 fort saves; +1 TH/+4 AC vs. giant-class; stonecunning
Elf CR 90%; +1 TH with (non-crossbow) bows; +1 TH with sword
Elf, Gray CR 90%; +1 TH with (non-crossbow) bows; +1 TH with sword
Elf, Shadow Can use/make Tech items as if 2 TL lower; InnER LVL*5%; 1M: Ghost Light (Int<6 or HD<2 Will save or feared 1 r {1 group})
Elf3 Immune sleep; +2 enchantment saves; +1 proficiency each with sword and bow
Flamekin Immune fire; CF=2: 1M, 1/t: Do the "Brazier commanding fire elementals" magic item ability
Gnome +Con*2/7 bonus to RSW/Spell; +1 TH vs kobolds/goblins; "giant-class" at -4 TH
Gnome3 +2 illusion saves; +1 TH/+4 AC vs. giant-class; 1/d: Dancing Lights; 1/d: Ghost Sound; 1/d: Prestidigitation
Half-Elf CR 30%; Detect Secret Doors
Half-Elf3 Immune sleep; +2 enchantment saves
Halfling, Hairfoot +Con*2/7 bonus to PPD/RSW/Spell; Detect Grade/Slope/Direction; CF=3: x10 Personality score
Halfling, Tallfellow +Con*2/7 bonus to PPD/RSW/Spell; Detect Grade/Slope/Direction; CF=3: x10 Personality score
Halfling3 +1 all saves; +2 fear saves; +1 TH with thrown weapons
Half-Ogre Can always wield one size L and one size M weapon, regardless of Str score
Half-Orc Infravision
Half-Orc3 Darkvision
Half-Undead (Death-Touched) Darkvision; +2 Intimidate and Move Silently checks; ColdR 5; ElectricityR 5; 1V, 1/d: Chill Touch
Human 2 for 1 trading with ability scores
Human, Planar (Tiefling) 2 for 1 trading with ability scores
Human3 +1 feat; +3+level skills
Lizard Man, Krynn Water Breathing
Minotaur Tracking; Immune to Maze
Ogre Can always wield two size L weapons, regardless of Str score
Orc Detect New and Unusual Construction, Sloping Passages; -1 TH in sunlight
Romulan +4 Wis checks