| Name
| Type
| DL
| XP/CR
| Source
| Page
| #
|
| Al-mi'raj
| Animal
| 2
| 65
| L
| -
| 1
| | Animal Herd
| Animal
| 2
| 75
| RC0
| 157
| 2
| | Animal, Bear
| Animal
| 2
| cr 4
| COC3
| 199
| 3
|
| Animal, Critic
| Animal
| 2
| 35
| L
| -
| 4
| | Animal, Erdlu
| Animal
| 2
| 65
| L
| -
| 5
| | Animal, Jankz
| Animal
| 2
| 35
| L
| -
| 6
|
| Animal, Kank
| Animal
| 2
| 35
| L
| -
| 7
| | Animal, Kip
| Animal
| 2
| 65
| L
| -
| 8
| | Animal, Lion
| Animal
| 2
| cr 3
| COC3
| 200
| 9
|
| Animal, Mulworm
| Animal
| 2
| 35
| DS2
| 10
| 10
| | Animal, Sygra
| Animal
| 2
| 35
| DS2
| 10
| 11
| | Ape, Gorilla
| Animal
| 2
| 195
| MM1
| 7
| 12
|
| Ape, Snow
| Animal
| 2
| 50
| RC0
| 157
| 13
| | Ape, White
| Animal
| 2
| 75
| RC0
| 158
| 14
| Aquamoeba " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1U - 1/3 - Discard a card from your hand: Switch Aquamoeba's power and toughness until end of turn.
| Animal
| 2
| -
| MTG
| -
| 15
|
Arctic Foxes " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow-covered land.
| Animal
| 2
| -
| MTG
| -
| 16
| Armored Pegasus " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Flying
| Animal
| 2
| -
| MTG
| -
| 17
| Ashcoat Bear " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - Flash (You may play this spell any time you could play an instant.)
| Animal
| 2
| -
| MTG
| -
| 18
|
Aven Farseer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - FlyingWhenever a creature is turned face up, put a +1/+1 counter on Aven Farseer.
| Animal
| 2
| -
| MTG
| -
| 19
| | Axe Beak
| Animal
| 2
| 52
| MM1
| 7
| 20
| Azorius First-Wing " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WU - 2/2 - Flying, protection from enchantments
| Animal
| 2
| -
| MTG
| -
| 21
|
| Badger, Giant
| Animal
| 2
| 52
| MM1
| 8
| 22
| Balduvian Bears " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 23
| | Banderlog
| Animal
| 2
| 90
| MMII
| 13
| 24
|
Barbary Apes " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 25
| | Bat, Deep, Sinister
| Animal
| 2
| cr 3
| MCMF3
| 18
| 26
| | Bat, Giant
| Animal
| 2
| cr 4
| EQMN3
| 162
| 27
|
| Bat, Sentinel
| Animal
| 2
| 65
| L
| -
| 28
| Bay Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingAttacking doesn't cause Bay Falcon to tap.
| Animal
| 2
| -
| MTG
| -
| 29
| Beacon Hawk " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. W: Beacon Hawk gets +0/+1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 30
|
Bear Cub " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 31
| | Bear, Black
| Animal
| 2
| 75
| RC0
| 159
| 32
| | Bear, Black
| Animal
| 2
| 127
| MM1
| 9
| 33
|
| Bear, Black
| Animal
| 2
| cr 3
| EQMN3
| 163
| 34
| | Bear, Brown
| Animal
| 2
| cr 4
| MM3
| 193
| 35
| | Bear, Gorilla
| Animal
| 2
| 127
| FF1
| 46
| 36
|
| Bear, Grizzly
| Animal
| 2
| 175
| RC0
| 159
| 37
| | Bear, Polar
| Animal
| 2
| cr 4
| MM3
| 194
| 38
| | Beastlord Warder, Spirit of Kahliz (Type 3)
| Animal
| 2
| cr 4
| EQMN3
| 209
| 39
|
| Beastlord Warder, Spirit of Keshuval (Type 4)
| Animal
| 2
| cr 5
| EQMN3
| 209
| 40
| | Beaver, Giant
| Animal
| 2
| 90
| MM1
| 9
| 41
| Benevolent Unicorn " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.
| Animal
| 2
| -
| MTG
| -
| 42
|
B-I-N-G-O " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Trample Whenever a player plays a spell, put a chip counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.
| Animal
| 2
| -
| MTG
| -
| 43
| | Bird, Falcon
| Animal
| 2
| 65
| MM
| 27
| 44
| | Bird, Hawk
| Animal
| 2
| 65
| MM
| 27
| 45
|
| Bird, Kingfisher
| Animal
| 2
| 35
| MM
| 27
| 46
| | Bird, Magpie, Giant
| Animal
| 2
| 65
| Myst
| 14
| 47
| | Bird, Owl
| Animal
| 2
| 65
| MM
| 27
| 48
|
| Bird, Piranha, Greater
| Animal
| 2
| 65
| Myst
| 14
| 49
| | Bird, Raven, Huge
| Animal
| 2
| 35
| MM
| 27
| 50
| | Bird, Sprackle, Lesser
| Animal
| 2
| 65
| Myst
| 14
| 51
|
| Bird, Swan
| Animal
| 2
| 65
| MM
| 27
| 52
| | Bird, Vulture
| Animal
| 2
| 65
| MM
| 27
| 53
| | Bird, Wari
| Animal
| 2
| 65
| MM
| 27
| 54
|
| Bladeface
| Animal
| 2
| cr 3
| BoL3
| 14
| 55
| | Blight Wolf
| Animal
| 2
| cr 5
| CC1
| 19
| 56
| | Blindheim
| Animal
| 2
| 195
| FF1
| 15
| 57
|
Blurred Mongoose " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Blurred Mongoose can't be countered.Blurred Mongoose can't be the target of spells or abilities.
| Animal
| 2
| -
| MTG
| -
| 58
| | Boar, Normal
| Animal
| 2
| 50
| RC0
| 162
| 59
| | Boar, Wild
| Animal
| 2
| 127
| MM1
| 11
| 60
|
| Bull
| Animal
| 2
| 127
| MM1
| 12
| 61
| | Camel, Desert
| Animal
| 2
| 65
| L
| -
| 62
| | Camel, Mountain
| Animal
| 2
| 65
| L
| -
| 63
|
| Camel, Racing
| Animal
| 2
| 65
| L
| -
| 64
| | Camel, Wild
| Animal
| 2
| 52
| MM1
| 13
| 65
| Canyon Wildcat " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)
| Animal
| 2
| -
| MTG
| -
| 66
|
Capashen Unicorn " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - 1W, T, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
| Animal
| 2
| -
| MTG
| -
| 67
| Cardpecker " AC 12, HD 2, hp 36, #Att 2, TH +6.5, dmg 32 " 1W - 1.5/1 - Flying Gotcha - Whenever an opponent touches the table with his or her hand, you may say "Gotcha!" If you do, return Cardpecker from your graveyard to your hand.
| Animal
| 2
| -
| MTG
| -
| 68
| Carnivorous Death-Parrot " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
| Animal
| 2
| -
| MTG
| -
| 69
|
| Carrion Hound
| Animal
| 2
| cr 3
| CC2
| 36
| 70
| | Cat, Domestic, FR
| Animal
| 2
| 35
| L
| -
| 71
| | Cat, Great, Lion
| Animal
| 2
| 175
| RC0
| 163
| 72
|
| Cat, Great, Mountain Lion
| Animal
| 2
| 50
| RC0
| 163
| 73
| | Cat, Great, Panther
| Animal
| 2
| 75
| RC0
| 163
| 74
| | Cat, Midnight
| Animal
| 2
| cr 3
| RDD3
| 33
| 75
|
| Cat, Plains
| Animal
| 2
| cr 3
| RDD3
| 33
| 76
| | Cat, Wild
| Animal
| 2
| 35
| MM
| 38
| 77
| | Cat, Wild, FR
| Animal
| 2
| 65
| L
| -
| 78
|
| Cat, Winged, Lesser
| Animal
| 2
| 65
| Ann1
| 19
| 79
| | Cattle, Wild
| Animal
| 2
| 52
| MM1
| 13
| 80
| Cavern Harpy " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " UB - 2/1 - FlyingWhen Cavern Harpy comes into play, return a blue or black creature you control to its owner's hand.Pay 1 life: Return Cavern Harpy to its owner's hand.
| Animal
| 2
| -
| MTG
| -
| 81
|
Cheap Ass " AC 34.5, HD 7, hp 126, #Att 2, TH +9, dmg 22 " 1W - 1/3.5 - Spells you play cost 1/2 less to play.
| Animal
| 2
| -
| MTG
| -
| 82
| | Cheetah
| Animal
| 2
| 97
| MMII
| 25
| 83
| Chicken Egg " AC 12, HD 2, hp 36, #Att 2, TH +2, dmg 2 " 1R - 0/1 - During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.
| Animal
| 2
| -
| MTG
| -
| 84
|
| Chortler
| Animal
| 2
| cr 3
| MFF3
| 18
| 85
| Clear hound " AC 14, HD 7, hp 84, TH +14 " Bite:1D6 Bite:1D6 Bite:1D6 / Attr_Clear Friends Invisible Bash_Door Animal " A completely translucent hound.
| Animal
| 2
| 50
| Angband
| 282
| 86
| Coast Watcher " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying, protection from green
| Animal
| 2
| -
| MTG
| -
| 87
|
| Cooshee
| Animal
| 2
| 165
| MMII
| 26
| 88
| Courier Hawk " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Flying, vigilance
| Animal
| 2
| -
| MTG
| -
| 89
| | Crane, Giant
| Animal
| 2
| 52
| MMII
| 26
| 90
|
| Crocodile, Crocodile
| Animal
| 2
| 65
| MM
| 49
| 91
| Dakmor Bat " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Flying
| Animal
| 2
| -
| MTG
| -
| 92
| Dauthi Horror " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - Shadow (This creature may block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.
| Animal
| 2
| -
| MTG
| -
| 93
|
| Debbi
| Animal
| 2
| 65
| L
| -
| 94
| | Deer, Irish
| Animal
| 2
| 90
| MM1
| 55
| 95
| Defiant Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put that card into play. Then shuffle your library.
| Animal
| 2
| -
| MTG
| -
| 96
|
| Dire Animal, Ape
| Animal
| 2
| cr 3
| MM3
| 57
| 97
| | Dire Animal, Boar
| Animal
| 2
| cr 4
| MM3
| 57
| 98
| | Dire Animal, Lion
| Animal
| 2
| cr 5
| MM3
| 57
| 99
|
| Dire Animal, Wolf
| Animal
| 2
| cr 3
| MM3
| 57
| 100
| | Dire Animal, Wolverine
| Animal
| 2
| cr 4
| MM3
| 57
| 101
| | Dog, Bog Hound
| Animal
| 2
| 65
| Ann2
| 42
| 102
|
| Dog, Death
| Animal
| 2
| 157
| FF1
| 23
| 103
| | Dog, Saluqi
| Animal
| 2
| 35
| Ann1
| 23
| 104
| | Dog, War
| Animal
| 2
| 52
| MM1
| 29
| 105
|
| Dog, War
| Animal
| 2
| 65
| MM
| 57
| 106
| | Dog, Wild
| Animal
| 2
| 35
| MM
| 57
| 107
| Dream Thrush " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingT: Target land's type becomes a basic land type of your choice until end of turn.
| Animal
| 2
| -
| MTG
| -
| 108
|
Drekavac " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1B - 3/3 - When Drekavac comes into play, sacrifice it unless you discard a noncreature card.
| Animal
| 2
| -
| MTG
| -
| 109
| Duskrider Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying, protection from black
| Animal
| 2
| -
| MTG
| -
| 110
| | Dwarf Hound
| Animal
| 2
| cr 3
| CC1
| 65
| 111
|
Dweller on the threshold " AC 20, HD 22, hp 352, TH +44 " Gaze:Paralyze Claw:Un_Power:3D5 Claw:Fire:3D5 Bite:Un_Bonus:2D5 / Bo_Acid Conf Drain_Mana / Evil Im_Pois Im_Cold Im_Fire No_Fear No_Conf No_Sleepres_Dise " A creature like a giant purple Buddha wi
| Animal
| 2
| 100
| Angband
| 263
| 112
| | Eagle
| Animal
| 2
| 52
| MMII
| 62
| 113
| | Eagle, Giant
| Animal
| 2
| 225
| MM1
| 36
| 114
|
| Eagle, Giant
| Animal
| 2
| cr 4
| EQMN3
| 167
| 115
| | Eblis
| Animal
| 2
| 247
| MMII
| 62
| 116
| Eight-and-a-Half-Tails " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - 1W: Target permanent you control gains protection from white until end of turn. 1: Target spell or permanent becomes white until end of turn.
| Animal
| 2
| -
| MTG
| -
| 117
|
| Elfin Cat
| Animal
| 2
| 197
| MMII
| 63
| 118
| | Equus
| Animal
| 2
| cr 3
| BoL3
| 62
| 119
| | Feral Prophet
| Animal
| 2
| cr 3
| N&D3
| 28
| 120
|
Filthy Cur " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - Whenever Filthy Cur is dealt damage, you lose that much life.
| Animal
| 2
| -
| MTG
| -
| 121
| | Flawder
| Animal
| 2
| 35
| L
| -
| 122
| | Flow Barnacle
| Animal
| 2
| 35
| L
| -
| 123
|
Forest Bear " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 124
| Freewind Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying, protection from red
| Animal
| 2
| -
| MTG
| -
| 125
| | Frog, Giant
| Animal
| 2
| 67
| MM1
| 41
| 126
|
| Frog, Killer
| Animal
| 2
| 54
| MM1
| 41
| 127
| | Frog, Killer
| Animal
| 2
| 35
| MM
| 119
| 128
| | Frog, Poisonous
| Animal
| 2
| 52
| MM1
| 41
| 129
|
| Frog, Poisonous
| Animal
| 2
| 65
| MM
| 119
| 130
| Ghost Hounds " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Attacking doesn't cause Ghost Hounds to tap. Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
| Animal
| 2
| -
| MTG
| -
| 131
| Giant Albatross AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - FlyingWhen Giant Albatross is put into a graveyard from play, you may pay 1U. If you do, for each creature that damaged Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
| Animal
| 2
| -
| MTG
| -
| 132
|
| Giant Eagle
| Animal
| 2
| cr 3
| MM3
| 102
| 133
| | Giant Owl
| Animal
| 2
| cr 3
| MM3
| 103
| 134
| | Giant Strider
| Animal
| 2
| 109
| FF1
| 42
| 135
|
| Goat, Giant
| Animal
| 2
| 127
| MM1
| 47
| 136
| Gobhobbler Rats " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BR - 2/2 - Hellbent - Gobhobbler Rats gets +1/+0 and has "B: Regenerate Gobhobbler Rats" as long as you have no cards in hand.
| Animal
| 2
| -
| MTG
| -
| 137
| | Great Swan, The
| Animal
| 2
| cr 3
| CC1
| 92
| 138
|
| Griffon
| Animal
| 2
| cr 4
| MM3
| 113
| 139
| Griffon " AC 6, HD 21, hp 336, TH +42 " Hit:3D4 Bite:2D6 / Bash_Door Fly Wild_Too Wild_Wood Wild_Mountain Wild_Grass Animal " It is half lion, half eagle. It flies menacingly towards you.
| Animal
| 2
| 70
| Angband
| 279
| 140
| | Griffon, Griffawn
| Animal
| 2
| cr 4
| EQMN3
| 100
| 141
|
Grimclaw Bats " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Flying B, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 142
| Grizzly bear " AC 40, HD 10, hp 220, TH +20 " Claw:1D5 Claw:1D5 Bite:1D10 / Bash_Door Wild_Wood Wild_Mountain Animal Wild_Only " A huge, beastly bear.
| Animal
| 2
| 25
| Angband
| 191
| 143
| Grizzly Bears " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 144
|
| Gryph
| Animal
| 2
| 127
| FF1
| 48
| 145
| | Heat Stalker
| Animal
| 2
| cr 3
| MFF3
| 41
| 146
| Hellcat " AC 20, HD 7, hp 112, TH +14 " Claw:1D5 Claw:1D5 Bite:1D8 / Animal Weird_Mind Friends Im_Fire Evil " It is as large as a tiger, its yellow eyes are pupilless.
| Animal
| 2
| 40
| Angband
| 222
| 147
|
Hipparion " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - Hipparion can't block creatures with power 3 or greater unless you pay 1. (This cost is paid as blockers are declared.)
| Animal
| 2
| -
| MTG
| -
| 148
| Hippocampus " AC 4, HD 14, hp 252, TH +28 " Bite:2D5 Bite:2D5 / Aquatic Wild_Too Animal " A truly strange hybrid of a horse and a fish.
| Animal
| 2
| 30
| Angband
| 207
| 149
| Hippogriff " AC 4, HD 14, hp 252, TH +28 " Hit:2D5 Bite:2D5 / Bash_Door Fly Wild_Too Wild_Mountain Wild_Grassanimal " A strange hybrid of eagle, lion and horse. It looks weird.
| Animal
| 2
| 30
| Angband
| 209
| 150
|
Hobbes the Tiger " AC 20, HD 8, hp 160, TH +16 " Claw:1D11 Claw:1D11 Bite:1D4 / Bash_Door Unique No_Conf No_Sleepanimal " Fast-moving, with a taste for tuna sandwiches.
| Animal
| 2
| 45
| Angband
| 200
| 151
| | Hornsaw Unicorn
| Animal
| 2
| cr 5
| CC1
| 112
| 152
| | Horse, Draft
| Animal
| 2
| 65
| MM
| 194
| 153
|
| Horse, Light
| Animal
| 2
| 240
| MM1
| 53
| 154
| | Horse, Light
| Animal
| 2
| 35
| MM
| 194
| 155
| | Horse, Medium
| Animal
| 2
| 65
| MM
| 194
| 156
|
| Horse, Mule
| Animal
| 2
| 65
| MM
| 194
| 157
| | Horse, Pony
| Animal
| 2
| 135
| MM1
| 53
| 158
| | Horse, Pony
| Animal
| 2
| 35
| MM
| 194
| 159
|
| Horse, Riding
| Animal
| 2
| 65
| MM
| 194
| 160
| | Horse, Wild
| Animal
| 2
| 240
| MM1
| 53
| 161
| | Horse, Wild
| Animal
| 2
| 35
| MM
| 194
| 162
|
| Hound of Tindalos
| Animal
| 2
| cr 3
| COC3
| 173
| 163
| | Hrinruuk's Hound
| Animal
| 2
| cr 5
| CC2
| 96
| 164
| | Hyena
| Animal
| 2
| 52
| MM1
| 54
| 165
|
| Hyenodon
| Animal
| 2
| 135
| MM1
| 54
| 166
| Irish wolfhound of Flora " AC 18, HD 7, hp 126, TH +14 " Bite:1D5 Bite:1D5 / Animal No_Fear Friends " Well-trained watchdogs, obedient to death.
| Animal
| 2
| 40
| Angband
| 254
| 167
| Karoo Meerkat " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Protection from blue
| Animal
| 2
| -
| MTG
| -
| 168
|
| Keffiz
| Animal
| 2
| cr 4
| CC1
| 122
| 169
| | Kes'trekel
| Animal
| 2
| 35
| DS2
| 62
| 170
| Kitsune Loreweaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - 1W: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.
| Animal
| 2
| -
| MTG
| -
| 171
|
Kuro's Taken " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) 1B: Regenerate Kuro's Taken.
| Animal
| 2
| -
| MTG
| -
| 172
| Laughing Hyena " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - Gotcha - Whenever an opponent laughs, you may say "Gotcha!" If you do, return Laughing Hyena from your graveyard to your hand.
| Animal
| 2
| -
| MTG
| -
| 173
| Leonin Den-Guard " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
| Animal
| 2
| -
| MTG
| -
| 174
|
Leonin Shikari " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - You may play equip abilities any time you could play an instant.
| Animal
| 2
| -
| MTG
| -
| 175
| Leonin Skyhunter " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Flying (This creature can't be blocked except by creatures with flying.)
| Animal
| 2
| -
| MTG
| -
| 176
| Leonin Squire " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - When Leonin Squire comes into play, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
| Animal
| 2
| -
| MTG
| -
| 177
|
| Leopard
| Animal
| 2
| 225
| MM1
| 60
| 178
| | Leucrotta
| Animal
| 2
| cr 4
| MCMF3
| 63
| 179
| Light hound " AC 20, HD 4, hp 56, TH +8 " Bite:1D6 / Br_Lite / Friends Bash_Door Animal " A brilliant canine form whose light hurts your eyes, even at this distance.
| Animal
| 2
| 50
| Angband
| 271
| 180
|
| Lion
| Animal
| 2
| cr 3
| MM3
| 198
| 181
| | Lion
| Animal
| 2
| cr 5
| EQMN3
| 170
| 182
| | Lion, Mountain
| Animal
| 2
| 165
| MM1
| 61
| 183
|
| Lion, Puma
| Animal
| 2
| cr 4
| EQMN3
| 170
| 184
| Loxodon Peacekeeper AC 42, HD 8, hp 144, #Att 4, TH +40, dmg 82 1W - 4/4 - At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.
| Animal
| 2
| -
| MTG
| -
| 185
| Lynx " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Forestwalk (If defending player has any forests in play, Lynx can't be blocked.)
| Animal
| 2
| -
| MTG
| -
| 186
|
| Lynx, Giant
| Animal
| 2
| 180
| MM1
| 64
| 187
| Mad Dog " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - At the end of your turn, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
| Animal
| 2
| -
| MTG
| -
| 188
| | Mammal, Antelope
| Animal
| 2
| 35
| MM
| 243
| 189
|
| Mammal, Baboon
| Animal
| 2
| 35
| MM
| 241
| 190
| | Mammal, Badger
| Animal
| 2
| 35
| MM
| 241
| 191
| | Mammal, Badger, Giant
| Animal
| 2
| 65
| Ann2
| 83
| 192
|
| Mammal, Camel
| Animal
| 2
| 65
| MM
| 243
| 193
| | Mammal, Dakon
| Animal
| 2
| 65
| MM
| 241
| 194
| | Mammal, Debbi
| Animal
| 2
| 65
| MM
| 241
| 195
|
| Mammal, Goat
| Animal
| 2
| 35
| MM
| 241
| 196
| | Mammal, Hsing-sing
| Animal
| 2
| 65
| MM
| 241
| 197
| | Mammal, Hyena
| Animal
| 2
| 65
| MM
| 241
| 198
|
| Mammal, Llama
| Animal
| 2
| 65
| Ann2
| 84
| 199
| | Mammal, Monkey
| Animal
| 2
| 35
| MM
| 244
| 200
| | Mammal, Otter, Sea
| Animal
| 2
| 35
| MM
| 244
| 201
|
| Mammal, Pig, Domestic
| Animal
| 2
| 35
| MM
| 244
| 202
| | Mammal, Pig, Wild
| Animal
| 2
| 35
| MM
| 244
| 203
| | Mammal, Rothe
| Animal
| 2
| 35
| MM
| 241
| 204
|
| Mammal, Sheep
| Animal
| 2
| 35
| MM
| 243
| 205
| | Mammal, Skunk
| Animal
| 2
| 35
| MM
| 241
| 206
| | Mammal, Sleek
| Animal
| 2
| 65
| MM
| 241
| 207
|
| Mammal, Squirrel,Giant
| Animal
| 2
| 35
| MM
| 244
| 208
| | Mammal, Stag
| Animal
| 2
| 65
| MM
| 241
| 209
| | Mammal, Stag, Wild
| Animal
| 2
| 65
| Ann2
| 84
| 210
|
| Manni
| Animal
| 2
| 65
| L
| -
| 211
| | Mawgriff
| Animal
| 2
| cr 3
| MFF3
| 48
| 212
| Mesa Chicken " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.
| Animal
| 2
| -
| MTG
| -
| 213
|
Mesa Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying1W: Mesa Falcon gets +0/+1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 214
| Mesa Pegasus " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying, banding
| Animal
| 2
| -
| MTG
| -
| 215
| Mine-dog " AC 20, HD 5, hp 60, TH +10 " Explode:6D6 / Friends Bash_Door Animal " An explosive charge has been attached to this poor animal, who has been trained to search for its target and detonate.
| Animal
| 2
| 40
| Angband
| 221
| 216
|
| Minimal (29 Types)
| Animal
| 2
| 100
| MMII
| 85
| 217
| Mistral Charger " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - Flying
| Animal
| 2
| -
| MTG
| -
| 218
| | Mobat
| Animal
| 2
| 225
| MMII
| 15
| 219
|
Mongbat " AC 70, HD 8, hp 176, TH +16 " Claw:1D4 Claw:1D4 Bite:Poison:1D8 / Animal Evil Friend Friends Fly Im_Cold Im_Elec Im_Pois Weird_Mind " Devil-bats, notoriously difficult to kill.
| Animal
| 2
| 65
| Angband
| 235
| 220
| Moon beast " AC 20, HD 8, hp 144, TH +16 " Claw:1D3 Claw:1D3 Butt:1D6 / Heal Blind Darkness Conf Cause_2 / Only_Item Bash_Door Evil Im_Fire Animal " Great greyish-white slippery things which could expand and contract at will, and whose principle shape..
| Animal
| 2
| 57
| Angband
| 223
| 221
| Mystic Familiar " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Flying. Threshold - Mystic Familiar gets +1/+1 and has protection from black. (You have threshold as long as seven or more cards are in your graveyard.)
| Animal
| 2
| -
| MTG
| -
| 222
|
| Netmaster
| Animal
| 2
| cr 4
| BoL3
| 118
| 223
| Neurok Familiar " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
| Animal
| 2
| -
| MTG
| -
| 224
| Nezumi Bone-Reader " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - B, Sacrifice a creature: Target player discards a card. Play this ability only any time you could play a sorcery.
| Animal
| 2
| -
| MTG
| -
| 225
|
Nezumi Cutthroat " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - Fear Nezumi Cutthroat can't block.
| Animal
| 2
| -
| MTG
| -
| 226
| Nezumi Graverobber AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1B - 2/1 - 1B: Remove target card in an opponent's graveyard from the game. If no cards are in that graveyard, flip Nezumi Graverobber. ----- Nighteyes the Desecrator Legendary Creature - Rat Wizard 4/2 4B: Put target creature card in a graveyard into play under your control.
| Animal
| 2
| -
| MTG
| -
| 227
| Nezumi Shortfang AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - 1B, T Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. ----- Stabwhisker the Odious Legendary Creature - Rat Shaman 3/3 At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.
| Animal
| 2
| -
| MTG
| -
| 228
|
| Noble Stag
| Animal
| 2
| cr 4
| LB3
| 83
| 229
| | Orafaun
| Animal
| 2
| cr 4
| CC1
| 145
| 230
| | Orsk
| Animal
| 2
| cr 3
| LB3
| 85
| 231
|
Osai Vultures AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1W - 1/1 - FlyingAt end of turn, if a creature was put into a graveyard from play this turn, put a carrion counter on Osai Vultures.Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 232
| | Osquip
| Animal
| 2
| 90
| FF1
| 70
| 233
| | Owl Bear
| Animal
| 2
| 175
| RC0
| 199
| 234
|
Owl Familiar " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingWhen Owl Familiar comes into play from your hand, draw a card, then choose and discard a card from your hand.
| Animal
| 2
| -
| MTG
| -
| 235
| | Owl, Giant
| Animal
| 2
| 225
| MM1
| 77
| 236
| | Owlbear
| Animal
| 2
| cr 4
| MM3
| 148
| 237
|
Owlbear " AC 10, HD 12, hp 192, TH +24 " Claw:1D3 Claw:1D3 Crush:1D10 / Evil Animal Bash_Door " A bizarre bear-creature with the claws and the face of an owl.
| Animal
| 2
| 35
| Angband
| 188
| 238
| Panther " AC 20, HD 7, hp 112, TH +14 " Claw:1D8 Claw:1D8 / Bash_Door Wild_Too Wild_Wood Wild_Grass Animal " A large black cat, stalking you with intent. It thinks you're its next meal.
| Animal
| 2
| 25
| Angband
| 198
| 239
| Patrol Hound " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - Discard a card from your hand: Patrol Hound gains first strike until end of turn.
| Animal
| 2
| -
| MTG
| -
| 240
|
| Pegasus
| Animal
| 2
| 90
| MM1
| 78
| 241
| | Pegasus
| Animal
| 2
| cr 3
| MM3
| 148
| 242
| | Pelopos, Female
| Animal
| 2
| cr 3
| BoL3
| 122
| 243
|
| Peryton
| Animal
| 2
| cr 5
| MCMF3
| 69
| 244
| Phantom Whelp " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
| Animal
| 2
| -
| MTG
| -
| 245
| | Plaguecat
| Animal
| 2
| cr 3
| CC1
| 147
| 246
|
Plaxmanta " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - Flash When Plaxmanta comes into play, creatures you control can't be the targets of spells or abilities this turn. When Plaxmanta comes into play, sacrifice it unless G was spent to play it.
| Animal
| 2
| -
| MTG
| -
| 247
| | Pleistocene, Axebeak
| Animal
| 2
| 65
| Ann2
| 97
| 248
| Pygmy Hippo AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 GU - 2/2 - Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player tap all mana-producing lands he or she controls and empty his or her mana pool. If you do, Pygmy Hippo deals no combat damage this turn and at the beginning of your postcombat main phase you add an amount of colorless mana to your mana pool equal to the amount of mana emptied from defending player's mana pool this way.
| Animal
| 2
| -
| MTG
| -
| 249
|
Pygmy Razorback " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Trample
| Animal
| 2
| -
| MTG
| -
| 250
| Rabid Rats " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - T: Target blocking creature gets -1/-1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 251
| | Ram, Giant
| Animal
| 2
| 127
| MM1
| 81
| 252
|
| Rat, Giant Plague
| Animal
| 2
| cr 5
| EQMN3
| 171
| 253
| | Rat, Vapor
| Animal
| 2
| 78
| MMII
| 105
| 254
| | Rat, Vapor
| Animal
| 2
| 35
| L
| -
| 255
|
Rats of Rath " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - B: Destroy target artifact, creature, or land you control.
| Animal
| 2
| -
| MTG
| -
| 256
| | Raven (Crow), Huge
| Animal
| 2
| 35
| L
| -
| 257
| | Raven, Giant
| Animal
| 2
| 90
| MMII
| 105
| 258
|
Ravenous Rats " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - When Ravenous Rats comes into play, target opponent discards a card from his or her hand.
| Animal
| 2
| -
| MTG
| -
| 259
| Revered Unicorn " AC 28, HD 6, hp 108, #Att 2, TH +14, dmg 42 " 1W - 2/3 - Cumulative upkeep 1When Revered Unicorn leaves play, its controller gains life equal to Revered Unicorn's last paid cumulative upkeep.
| Animal
| 2
| -
| MTG
| -
| 260
| | Rhinoceros
| Animal
| 2
| cr 4
| MM3
| 201
| 261
|
Riptide Mangler " AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 " 1U - 0/3 - 1U: Change Riptide Mangler's power to target creature's power. (It doesn't change back at end of turn)
| Animal
| 2
| -
| MTG
| -
| 262
| | Rothe, Deep
| Animal
| 2
| 65
| L
| -
| 263
| Royal Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying
| Animal
| 2
| -
| MTG
| -
| 264
|
Rust monster " AC 46, HD 15, hp 360, TH +30 " Touch:Acid:1D10 Touch:Acid:1D10 Touch:Acid:1D10 Touch:Acid:1D10 / Stupid Weird_Mind Kill_Item Im_Acid Im_Pois No_Conf " It is a weird, small animal with two antennae popping forth from its forehead. It looks
| Animal
| 2
| 50
| Angband
| 284
| 265
| Sage Owl " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingWhen Sage Owl comes into play, look at the top four cards of your library, then put them back in any order.
| Animal
| 2
| -
| MTG
| -
| 266
| Samurai of the Pale Curtain " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.
| Animal
| 2
| -
| MTG
| -
| 267
|
| Scaled Wolf
| Animal
| 2
| cr 3
| EQMN3
| 127
| 268
| Sea Eagle " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying
| Animal
| 2
| -
| MTG
| -
| 269
| Sensei Golden-Tail AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1W - 2/1 - Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) 1W, T Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Play this ability only any time you could play a sorcery.
| Animal
| 2
| -
| MTG
| -
| 270
|
Shadow hound " AC 20, HD 4, hp 56, TH +8 " Bite:1D6 / Br_Dark / Friends Bash_Door Hurt_Lite Animal " A hole in the air in the shape of a huge hound. No light falls upon its form.
| Animal
| 2
| 50
| Angband
| 272
| 271
| | Shadowcat
| Animal
| 2
| cr 3
| CC2
| 146
| 272
| | Shockhat
| Animal
| 2
| cr 3
| CC2
| 149
| 273
|
| Skullbear
| Animal
| 2
| cr 4
| BoL3
| 154
| 274
| Skullsnatcher AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1B - 2/1 - Ninjutsu B (B, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, remove up to two target cards in that player's graveyard from the game.
| Animal
| 2
| -
| MTG
| -
| 275
| | Skunk, Giant
| Animal
| 2
| 247
| MM1
| 88
| 276
|
Skyshroud Condor " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - FlyingYou can't play Skyshroud Condor unless you've played another spell this turn.
| Animal
| 2
| -
| MTG
| -
| 277
| Skyshroud Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - FlyingAttacking doesn't cause Skyshroud Falcon to tap.
| Animal
| 2
| -
| MTG
| -
| 278
| Skyshroud War Beast AC 210, HD 20, hp 360, #Att 10, TH +220, dmg 202 1G - 10/10 - TrampleAs Skyshroud War Beast comes into play, choose an opponent.Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
| Animal
| 2
| -
| MTG
| -
| 279
|
| Sleek
| Animal
| 2
| 65
| L
| -
| 280
| Soulcatcher " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - FlyingWhenever a creature with flying is put into a graveyard from play, put a +1/+1 counter on Soulcatcher.
| Animal
| 2
| -
| MTG
| -
| 281
| | Spawn of Marbas
| Animal
| 2
| cr 3
| AotA3
| 57
| 282
|
Spectral Bears " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1G - 3/3 - Whenever Spectral Bears attacks, if defending player controls no black cards, it doesn't untap during your next untap step.
| Animal
| 2
| -
| MTG
| -
| 283
| Spectral Lynx " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - Protection from greenB: Regenerate Spectral Lynx.
| Animal
| 2
| -
| MTG
| -
| 284
| | Spectral Panther
| Animal
| 2
| cr 4
| MCMF3
| 79
| 285
|
Spire Owl " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingWhen Spire Owl comes into play, look at the top four cards of your library, then put them back in any order.
| Animal
| 2
| -
| MTG
| -
| 286
| Split-Tail Miko " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - W, T Prevent the next 2 damage that would be dealt to target creature or player this turn.
| Animal
| 2
| -
| MTG
| -
| 287
| | Stag
| Animal
| 2
| 52
| MM1
| 92
| 288
|
| Stag, Giant
| Animal
| 2
| 135
| MM1
| 92
| 289
| | Stag, Wild
| Animal
| 2
| 65
| L
| -
| 290
| | Stirge
| Animal
| 2
| 54
| MM1
| 92
| 291
|
Storm Crow " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Flying
| Animal
| 2
| -
| MTG
| -
| 292
| Stormscape Familiar " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying White spells and black spells you play cost 1 less to play.
| Animal
| 2
| -
| MTG
| -
| 293
| Swarm of Rats " AC 12, HD 2, hp 36, #Att 10, TH +202, dmg 202 " 1B - 10/1 - Swarm of Rats's power is equal to the number of Rats you control.
| Animal
| 2
| -
| MTG
| -
| 294
|
| Taer
| Animal
| 2
| 225
| MMII
| 117
| 295
| Tainted Monkey " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - T Choose a word. Target player puts the top card of his or her library into his or her graveyard. If that card has the chosen word in its text box, that player loses 3 life.
| Animal
| 2
| -
| MTG
| -
| 296
| | Tanil's Fox
| Animal
| 2
| cr 5
| CC1
| 196
| 297
|
| Thork
| Animal
| 2
| 135
| FF1
| 88
| 298
| Thought Eater " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - FlyingYour maximum hand size is reduced by three.
| Animal
| 2
| -
| MTG
| -
| 299
| | Tiger
| Animal
| 2
| cr 4
| MM3
| 203
| 300
|
| Tiger
| Animal
| 2
| cr 5
| EQMN3
| 173
| 301
| Tiger " AC 10, HD 9, hp 180, TH +18 " Claw:1D8 Claw:1D8 Bite:1D6 / Bash_Door Wild_Too Wild_Grass Wild_Wood Wild_Mountainanimal " One of the largest of its species, a sleek orange and black shape creeps towards you, ready to pounce.
| Animal
| 2
| 40
| Angband
| 230
| 302
| | Toad, Fire
| Animal
| 2
| 247
| FF1
| 38
| 303
|
| Toad, Giant
| Animal
| 2
| 75
| MM1
| 95
| 304
| | Toad, Poisonous
| Animal
| 2
| 232
| MM1
| 95
| 305
| | Toad, Rock/Cave
| Animal
| 2
| 75
| RC0
| 209
| 306
|
Trained Pronghorn " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Discard a card from your hand: Prevent all damage that would be dealt to Trained Pronghorn this turn.
| Animal
| 2
| -
| MTG
| -
| 307
| | Tumble Ox
| Animal
| 2
| cr 4
| MFF3
| 75
| 308
| | Unicorn
| Animal
| 2
| 125
| RC0
| 211
| 309
|
| Unicorn
| Animal
| 2
| cr 3
| MM3
| 181
| 310
| | Unicorn, Black
| Animal
| 2
| cr 3
| MCMF3
| 83
| 311
| | Unicorn, Shadow
| Animal
| 2
| cr 4
| RDD3
| 146
| 312
|
| Urchin, Land
| Animal
| 2
| 225
| MMII
| 122
| 313
| | Vairaven
| Animal
| 2
| cr 4
| CC1
| 209
| 314
| Vorpal bunny " AC 30, HD 7, hp 140, TH +14 " Bite:6D1 Bite:7D1 / Blink / Bash_Door Wild_Too Wild_Mountain Animal " It looks very cute, except for the razor sharp teeth. It moans ominously as it jumps at your throat!
| Animal
| 2
| 40
| Angband
| 205
| 315
|
| Vulture, Giant
| Animal
| 2
| 52
| MMII
| 125
| 316
| Warg " AC 14, HD 6, hp 96, TH +12 " Bite:1D8 / Friends Wild_Too Wild_Wood Wild_Mountain Bash_Door Animal Evil " It is a large wolf with eyes full of cunning.
| Animal
| 2
| 40
| Angband
| 257
| 317
| | Warthog
| Animal
| 2
| 52
| MM1
| 11
| 318
|
Watchwolf " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " GW - 3/3 - (no abilities)
| Animal
| 2
| -
| MTG
| -
| 319
| | Weasel, Giant
| Animal
| 2
| 125
| RC0
| 212
| 320
| | Weasel, Giant
| Animal
| 2
| 187
| MM1
| 100
| 321
|
Welkin Hawk " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - FlyingWhen Welkin Hawk is put into a graveyard from play, you may search your library for a Welkin Hawk card, reveal that card, and put it into your hand. Then shuffle your library.
| Animal
| 2
| -
| MTG
| -
| 322
| Werebear " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add G to your mana pool.Threshold - Werebear gets +3/+3. (You have threshold as long as seven or more cards are in your graveyard.)
| Animal
| 2
| -
| MTG
| -
| 323
| Wererat " AC 2, HD 14, hp 224, TH +28 " Claw:1D8 Claw:1D8 Bite:2D6 / Blink Cause_2 Bo_Cold Ba_Pois S_Kin / Only_Gold Bash_Door Animal Evil " A large rat with glowing red eyes. The wererat is a disgusting creature, relishing in filth and disease.
| Animal
| 2
| 55
| Angband
| 270
| 324
|
| Whipstag
| Animal
| 2
| cr 3
| BoL3
| 200
| 325
| White wolf " AC 18, HD 5, hp 70, TH +10 " Bite:1D3 Bite:1D4 / Friends Bash_Door Wild_Too Wild_Waste Animal Im_Cold " A large and muscled wolf from the northern wastes. Its breath is cold and icy and its fur coated in frost.
| Animal
| 2
| 30
| Angband
| 211
| 326
| Wild Mongrel " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
| Animal
| 2
| -
| MTG
| -
| 327
|
| Winter Wolf
| Animal
| 2
| cr 5
| MM3
| 184
| 328
| | Witherstench
| Animal
| 2
| 97
| FF1
| 95
| 329
| Wolf " AC 20, HD 4, hp 56, TH +8 " Bite:1D6 / Friends Bash_Door Wild_Too Wild_Wood Wild_Waste Wild_Mountain Animal " It howls and snaps at you.
| Animal
| 2
| 30
| Angband
| 196
| 330
|
| Wolf, Dire (Worg)
| Animal
| 2
| 135
| MM1
| 101
| 331
| | Wolf, Dire Wolf
| Animal
| 2
| 125
| RC0
| 212
| 332
| | Wolf, War
| Animal
| 2
| cr 4
| EQMN3
| 175
| 333
|
| Wolverine
| Animal
| 2
| 187
| MM1
| 101
| 334
| Wyluli Wolf " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Target creature gets +1/+1 until end of turn.
| Animal
| 2
| -
| MTG
| -
| 335
| Zephyr Falcon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingAttacking doesn't cause Zephyr Falcon to tap.
| Animal
| 2
| -
| MTG
| -
| 336
|
Zodiac Monkey " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Forestwalk (If defending player has a forest in play, Zodaic Monkey can't be blocked.)
| Animal
| 2
| -
| MTG
| -
| 337
| Zodiac Rooster " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Plainswalk (If defending player has a plain in play, Zodiac Rooster can't be blocked.)
| Animal
| 2
| -
| MTG
| -
| 338
| | Clockwork Horror,Copper
| Beholder
| 2
| 65
| L
| -
| 1
|
| Eye Killer
| Beholder
| 2
| 225
| FF1
| 35
| 2
| | Flumph
| Beholder
| 2
| 54
| FF1
| 39
| 3
| Gazer " AC 8, HD 7, hp 126, TH +14 " Gaze:Paralyze:1D2 Gaze:Confuse:1D2 / Hold Conf / Fly Im_Pois Wild_Too Wild_Wood Evil " A floating eye surrounded by number of smaller eyestalks. Its gaze seems mesmerizing.
| Beholder
| 2
| 40
| Angband
| 218
| 4
|
| Thought Bleeder
| Beholder
| 2
| cr 3
| EQMN3
| 141
| 5
| | Volt
| Beholder
| 2
| 75
| FF1
| 94
| 6
| | Watcher
| Beholder
| 2
| cr 3
| BoL3
| 192
| 7
|
2-headed hydra " AC 50, HD 75, hp 450, TH +150 " Bite:2D6 Bite:2D6 / Scare / Wild_Too Wild_Shore Wild_Swamp Only_Gold Swim Bash_Door Move_Body Animal " A strange reptilian hybrid with two heads, guarding its hoard.
| Dragon
| 2
| 80
| Angband
| 301
| 1
| Baby multi-hued dragon " AC 20, HD 8, hp 144, TH +16 " Claw:1D3 Claw:1D3 Bite:1D5 / Br_Acid Br_Fire Br_Cold Br_Elec Br_Pois / Attr_Multi Only_Gold Bash_Door Evil Dragon Fly Im_Acid Im_Fire Im_Cold Im_Elec Im_Pois " This hatchling dragon is still soft, it
| Dragon
| 2
| 45
| Angband
| 204
| 2
| | Chromithian
| Dragon
| 2
| cr 3
| MFF3
| 19
| 3
|
| Dragon, Black, Age 2
| Dragon
| 2
| cr 3
| MM3
| 63
| 4
| | Dragon, Black, Age 3
| Dragon
| 2
| cr 4
| MM3
| 63
| 5
| | Dragon, Blue, Age 2
| Dragon
| 2
| cr 3
| MM3
| 65
| 6
|
| Dragon, Blue, Age 3
| Dragon
| 2
| cr 5
| MM3
| 65
| 7
| | Dragon, Brass, Age 2
| Dragon
| 2
| cr 3
| MM3
| 70
| 8
| | Dragon, Brass, Age 3
| Dragon
| 2
| cr 5
| MM3
| 70
| 9
|
| Dragon, Bronze, Age 2
| Dragon
| 2
| cr 4
| MM3
| 71
| 10
| | Dragon, Brown, Age 2
| Dragon
| 2
| cr 3
| MCMF3
| 39
| 11
| | Dragon, Brown, Age 3
| Dragon
| 2
| cr 5
| MCMF3
| 39
| 12
|
| Dragon, Carp [Yu Lung], Age 2
| Dragon
| 2
| cr 4
| OA3
| 154
| 13
| | Dragon, Copper, Age 2
| Dragon
| 2
| cr 4
| MM3
| 73
| 14
| | Dragon, Deep, Age 2
| Dragon
| 2
| cr 4
| MCMF3
| 40
| 15
|
| Dragon, Fang, Age 2
| Dragon
| 2
| cr 3
| MCMF3
| 41
| 16
| | Dragon, Fang, Age 3
| Dragon
| 2
| cr 4
| MCMF3
| 41
| 17
| | Dragon, Gold, Age 1
| Dragon
| 2
| cr 4
| MM3
| 74
| 18
|
| Dragon, Green, Age 2
| Dragon
| 2
| cr 3
| MM3
| 66
| 19
| | Dragon, Green, Age 3
| Dragon
| 2
| cr 4
| MM3
| 66
| 20
| | Dragon, Mock
| Dragon
| 2
| cr 4
| CC1
| 50
| 21
|
| Dragon, Pocket
| Dragon
| 2
| 65
| DMR2
| 31
| 22
| | Dragon, Red, Age 1
| Dragon
| 2
| cr 3
| MM3
| 68
| 23
| | Dragon, Red, Age 2
| Dragon
| 2
| cr 4
| MM3
| 68
| 24
|
| Dragon, Shadow, Age 2
| Dragon
| 2
| cr 3
| MCMF3
| 42
| 25
| | Dragon, Shadow, Age 3
| Dragon
| 2
| cr 5
| MCMF3
| 42
| 26
| | Dragon, Silver, Age 1
| Dragon
| 2
| cr 3
| MM3
| 75
| 27
|
| Dragon, Silver, Age 2
| Dragon
| 2
| cr 4
| MM3
| 75
| 28
| | Dragon, Slarecian, Age 2
| Dragon
| 2
| cr 3
| CC2
| 61
| 29
| | Dragon, Slarecian, Age 3
| Dragon
| 2
| cr 5
| CC2
| 61
| 30
|
| Dragon, Song, Age 2
| Dragon
| 2
| cr 4
| MCMF3
| 44
| 31
| | Dragon, White, Age 3
| Dragon
| 2
| cr 3
| MM3
| 69
| 32
| | Dragon, White, Age 4
| Dragon
| 2
| cr 5
| MM3
| 69
| 33
|
| Dragonkin
| Dragon
| 2
| cr 3
| MCMF3
| 45
| 34
| Drake Familiar " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1U - 2/1 - Flying When Drake Familiar comes into play, sacrifice it unless you return an enchantment in play to its owner's hand.
| Dragon
| 2
| -
| MTG
| -
| 35
| | Drake, Ebon
| Dragon
| 2
| cr 4
| EQMN3
| 58
| 36
|
| Drake, Mandrake
| Dragon
| 2
| 80
| RC0
| 173
| 37
| | Drake, Wooddrake
| Dragon
| 2
| 225
| RC0
| 173
| 38
| Emerald Dragonfly " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - FlyingGG: Emerald Dragonfly gains first strike until end of turn.
| Dragon
| 2
| -
| MTG
| -
| 39
|
| Fae Drake
| Dragon
| 2
| cr 3
| EQMN3
| 67
| 40
| | Firedrake
| Dragon
| 2
| 187
| FF1
| 36
| 41
| | Firedrake
| Dragon
| 2
| cr 5
| CC1
| 75
| 42
|
Gilded Drake " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1U - 3/3 - FlyingWhen Gilded Drake comes into play, exchange control of Gilded Drake for target creature an opponent controls. If you can't, sacrifice Gilded Drake.
| Dragon
| 2
| -
| MTG
| -
| 43
| | Half-Dragon Ogre
| Dragon
| 2
| cr 4
| MM3
| 215
| 44
| | Hydra, 5-headed
| Dragon
| 2
| cr 4
| MM3
| 121
| 45
|
| Hydra, 6-headed
| Dragon
| 2
| cr 5
| MM3
| 121
| 46
| | Ibrandlin
| Dragon
| 2
| cr 5
| MCMF3
| 62
| 47
| | Iron Dragon
| Dragon
| 2
| cr 3
| CC2
| 99
| 48
|
| Kari Dragon
| Dragon
| 2
| cr 5
| LB3
| 58
| 49
| Molten Hydra AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - 1RR: Put a +1/+1 counter on Molten Hydra.T, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way.
| Dragon
| 2
| -
| MTG
| -
| 50
| Pseudo dragon " AC 50, HD 14, hp 280, TH +28 " Claw:1D3 Claw:1D3 Bite:1D5 / Conf Scare Br_Lite Br_Dark / Fly Bash_Door Dragon " A small relative of the dragon that inhabits dark caves.
| Dragon
| 2
| 150
| Angband
| 193
| 51
|
| Sand Wyvern
| Dragon
| 2
| cr 3
| CC2
| 138
| 52
| Spiketail Hatchling " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying (This creature can't be blocked except by creatures with flying.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.
| Dragon
| 2
| -
| MTG
| -
| 53
| | Spire Wyvem
| Dragon
| 2
| cr 4
| CC1
| 187
| 54
|
Air spirit " AC 30, HD 6, hp 96, TH +12 " Hit:1D3 / Nonliving Empty_Mind Invisible Cold_Blood Bash_Door Evil Im_Pois Fly No_Conf No_Sleep No_Fear " A whirlwind of sentient air.
| Elemental
| 2
| 40
| Angband
| 227
| 1
| | Animental, ML1 monster
| Elemental
| 2
| 35
| PS3
| 14
| 2
| | Arrowhawk, Adult
| Elemental
| 2
| cr 5
| MM3
| 19
| 3
|
| Arrowhawk, Juvenile
| Elemental
| 2
| cr 3
| MM3
| 19
| 4
| | Azer (Garrash)
| Elemental
| 2
| 65
| L
| -
| 5
| | Bane Cloud
| Elemental
| 2
| cr 4
| CC2
| 14
| 6
|
Blazing Effigy AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 1R - 0/3 - When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to it this turn by other Blasing Effigies.
| Elemental
| 2
| -
| MTG
| -
| 7
| | Crysmal
| Elemental
| 2
| cr 3
| PsiH3
| 146
| 8
| Earth spirit " AC 40, HD 10, hp 160, TH +20 " Hit:1D8 Hit:1D8 / Empty_Mind Cold_Blood Pass_Wall Fly Nonliving Evil Im_Fire Im_Cold Im_Elec Im_Pois Hurt_Rock No_Conf No_Sleep No_Fear " A whirling form of sentient rock.
| Elemental
| 2
| 64
| Angband
| 305
| 9
|
| Elemental, Air (Type 3)
| Elemental
| 2
| cr 4
| EQMN3
| 189
| 10
| | Elemental, Air (Type 4)
| Elemental
| 2
| cr 5
| EQMN3
| 189
| 11
| | Elemental, Air (Type 5)
| Elemental
| 2
| cr 5
| EQMN3
| 189
| 12
|
| Elemental, Air Elementaling (Type 2)
| Elemental
| 2
| cr 3
| EQMN3
| 189
| 13
| | Elemental, Air, Large
| Elemental
| 2
| cr 5
| MM3
| 81
| 14
| | Elemental, Air, Medium
| Elemental
| 2
| cr 3
| MM3
| 81
| 15
|
| Elemental, Blood, Large
| Elemental
| 2
| cr 5
| RDD3
| 51
| 16
| | Elemental, Blood, Medium
| Elemental
| 2
| cr 3
| RDD3
| 51
| 17
| | Elemental, Earth (Type 3)
| Elemental
| 2
| cr 4
| EQMN3
| 191
| 18
|
| Elemental, Earth (Type 4)
| Elemental
| 2
| cr 5
| EQMN3
| 192
| 19
| | Elemental, Earth (Type 5)
| Elemental
| 2
| cr 5
| EQMN3
| 192
| 20
| | Elemental, Earth Elementaling (Type 2)
| Elemental
| 2
| cr 3
| EQMN3
| 191
| 21
|
| Elemental, Earth, Large
| Elemental
| 2
| cr 5
| MM3
| 82
| 22
| | Elemental, Earth, Medium
| Elemental
| 2
| cr 3
| MM3
| 82
| 23
| | Elemental, Fire (Type 3)
| Elemental
| 2
| cr 4
| EQMN3
| 194
| 24
|
| Elemental, Fire (Type 4)
| Elemental
| 2
| cr 5
| EQMN3
| 195
| 25
| | Elemental, Fire (Type 5)
| Elemental
| 2
| cr 5
| EQMN3
| 195
| 26
| | Elemental, Fire Elementaling (Type 2)
| Elemental
| 2
| cr 3
| EQMN3
| 194
| 27
|
| Elemental, Fire, Large
| Elemental
| 2
| cr 5
| MM3
| 83
| 28
| | Elemental, Fire, Medium
| Elemental
| 2
| cr 3
| MM3
| 83
| 29
| | Elemental, Grave, Large
| Elemental
| 2
| cr 5
| RDD3
| 53
| 30
|
| Elemental, Grave, Medium
| Elemental
| 2
| cr 3
| RDD3
| 53
| 31
| | Elemental, Mist, Large
| Elemental
| 2
| cr 5
| RDD3
| 52
| 32
| | Elemental, Mist, Medium
| Elemental
| 2
| cr 3
| RDD3
| 52
| 33
|
| Elemental, Pyre, Large
| Elemental
| 2
| cr 5
| RDD3
| 49
| 34
| | Elemental, Pyre, Medium
| Elemental
| 2
| cr 3
| RDD3
| 49
| 35
| | Elemental, Water (Type 3)
| Elemental
| 2
| cr 4
| EQMN3
| 197
| 36
|
| Elemental, Water (Type 4)
| Elemental
| 2
| cr 5
| EQMN3
| 198
| 37
| | Elemental, Water (Type 5)
| Elemental
| 2
| cr 5
| EQMN3
| 198
| 38
| | Elemental, Water Elementaling (Type 2)
| Elemental
| 2
| cr 3
| EQMN3
| 197
| 39
|
| Elemental, Water, Large
| Elemental
| 2
| cr 5
| MM3
| 84
| 40
| | Elemental, Water, Medium
| Elemental
| 2
| cr 3
| MM3
| 84
| 41
| | Energon, Xag-Ya
| Elemental
| 2
| cr 4
| MOP3
| 168
| 42
|
| Energon, Xeg-Yi
| Elemental
| 2
| cr 5
| MOP3
| 168
| 43
| | Ephemera, Dusk Beast
| Elemental
| 2
| cr 3
| MOP3
| 170
| 44
| | Fire Element Ape
| Elemental
| 2
| cr 3
| MOP3
| 193
| 45
|
| Fire Snake
| Elemental
| 2
| 109
| FF1
| 38
| 46
| | Flame Swallow
| Elemental
| 2
| 65
| L
| -
| 47
| Fledgling Djinn " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - FlyingAt the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
| Elemental
| 2
| -
| MTG
| -
| 48
|
| Forge Wight
| Elemental
| 2
| cr 4
| CC1
| 77
| 49
| | Genie, Djinni
| Elemental
| 2
| cr 5
| MM3
| 94
| 50
| | Genie, Janni
| Elemental
| 2
| cr 4
| MM3
| 94
| 51
|
| Homonculous, Skin
| Elemental
| 2
| 65
| PS3
| 50
| 52
| | Ice Serpent
| Elemental
| 2
| cr 3
| MCMF3
| 62
| 53
| | Kal-Muru (Shipbane)
| Elemental
| 2
| 35
| DMR2
| 62
| 54
|
| Lloigor
| Elemental
| 2
| cr 5
| COC3
| 175
| 55
| | Magman
| Elemental
| 2
| 145
| MMII
| 82
| 56
| | Magmin
| Elemental
| 2
| cr 3
| MM3
| 130
| 57
|
| Mephit, Air
| Elemental
| 2
| cr 3
| MM3
| 132
| 58
| | Mephit, Dust
| Elemental
| 2
| cr 3
| MM3
| 132
| 59
| | Mephit, Earth
| Elemental
| 2
| cr 3
| MM3
| 132
| 60
|
| Mephit, Fire
| Elemental
| 2
| cr 3
| MM3
| 132
| 61
| | Mephit, Ice
| Elemental
| 2
| cr 3
| MM3
| 132
| 62
| | Mephit, Magma
| Elemental
| 2
| cr 3
| MM3
| 132
| 63
|
| Mephit, Ooze
| Elemental
| 2
| cr 3
| MM3
| 132
| 64
| | Mephit, Salt
| Elemental
| 2
| cr 3
| MM3
| 132
| 65
| | Mephit, Steam
| Elemental
| 2
| cr 3
| MM3
| 132
| 66
|
| Mephit, Water
| Elemental
| 2
| cr 3
| MM3
| 133
| 67
| | Muddite
| Elemental
| 2
| cr 4
| EQMN3
| 115
| 68
| | Paraelemental, Ice, Large
| Elemental
| 2
| cr 5
| MOP3
| 181
| 69
|
| Paraelemental, Ice, Medium
| Elemental
| 2
| cr 3
| MOP3
| 181
| 70
| | Paraelemental, Magma, Large
| Elemental
| 2
| cr 5
| MOP3
| 181
| 71
| | Paraelemental, Magma, Medium
| Elemental
| 2
| cr 3
| MOP3
| 181
| 72
|
| Paraelemental, Ooze, Large
| Elemental
| 2
| cr 5
| MOP3
| 183
| 73
| | Paraelemental, Ooze, Medium
| Elemental
| 2
| cr 3
| MOP3
| 183
| 74
| | Paraelemental, Smoke, Large
| Elemental
| 2
| cr 5
| MOP3
| 184
| 75
|
| Paraelemental, Smoke, Medium
| Elemental
| 2
| cr 3
| MOP3
| 184
| 76
| Plant Elemental " AC 42, HD 8, hp 144, #Att 3, TH +26, dmg 62 " 1G - 3/4 - When Plant Elemental comes into play from your hand, destroy one of your forests or destroy Plant Elemental.
| Elemental
| 2
| -
| MTG
| -
| 77
| Pride of the Clouds AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 WU - 1/1 - Flying Pride of the Clouds gets +1/+1 for each other creature in play with flying. Forecast - 2WU, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying into play. (Play this ability only during your upkeep and only once each turn.)
| Elemental
| 2
| -
| MTG
| -
| 78
|
| Pyre
| Elemental
| 2
| cr 5
| CC1
| 149
| 79
| | Rast
| Elemental
| 2
| cr 5
| MM3
| 154
| 80
| | Salamander, Average
| Elemental
| 2
| cr 5
| MM3
| 159
| 81
|
| Sand Flail
| Elemental
| 2
| cr 3
| LB3
| 103
| 82
| | Scile
| Elemental
| 2
| 35
| PS3
| 94
| 83
| | Shadow Wight
| Elemental
| 2
| cr 4
| MOP3
| 190
| 84
|
| Sleet Devil
| Elemental
| 2
| cr 4
| CC1
| 183
| 85
| | Thunder Kite
| Elemental
| 2
| cr 3
| CC2
| 192
| 86
| | Tojanida, Adult
| Elemental
| 2
| cr 5
| MM3
| 177
| 87
|
| Tojanida, Juvenile
| Elemental
| 2
| cr 3
| MM3
| 177
| 88
| | Vortex
| Elemental
| 2
| 75
| FF1
| 94
| 89
| | Water Element Tiger
| Elemental
| 2
| cr 4
| MOP3
| 194
| 90
|
Water spirit " AC 20, HD 9, hp 144, TH +18 " Hit:2D4 Hit:2D4 / Empty_Mind Cold_Blood Bash_Door Evil Im_Pois Fly Nonliving No_Conf No_Sleep No_Fear " A whirlpool of sentient liquid.
| Elemental
| 2
| 58
| Angband
| 303
| 91
| | Windrider
| Elemental
| 2
| cr 4
| CC2
| 211
| 92
| | Woods Haunt
| Elemental
| 2
| cr 3
| CC1
| 216
| 93
|
| Xorn, Minor
| Elemental
| 2
| cr 3
| MM3
| 187
| 94
| Albino Troll " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1G - 3/3 - Echo (At the beginning of your next upkeep after this permanent comes under your control, sacrifice it unless you pay its mana cost.) 1G: Regenerate Albino Troll.
| Giant
| 2
| -
| MTG
| -
| 1
| | Boarclops
| Giant
| 2
| cr 3
| MFF3
| 11
| 2
|
| Celestian
| Giant
| 2
| cr 4
| CC1
| 37
| 3
| | Cyclopskin
| Giant
| 2
| 135
| MMII
| 27
| 4
| | Ettin
| Giant
| 2
| cr 5
| MM3
| 89
| 5
|
| Exterion
| Giant
| 2
| cr 4
| BoL3
| 64
| 6
| | Fatling
| Giant
| 2
| cr 5
| CC1
| 73
| 7
| Fire giant " AC 50, HD 14, hp 224, TH +28 " Hit:Fire:3D7 Hit:Fire:3D7 / Bash_Door Wild_Too Wild_Volcano Evil Giant Aura_Fire Im_Fire " A glowing fourteen foot tall giant. Flames drip from its red skin.
| Giant
| 2
| 54
| Angband
| 288
| 8
|
Frost giant " AC 40, HD 12, hp 240, TH +24 " Hit:Cold:3D6 Hit:2D8 / Wild_Too Wild_Waste Wild_Mountain Bash_Door Evil Giant Aura_Cold Im_Cold " A twelve foot tall giant covered in furs.
| Giant
| 2
| 75
| Angband
| 278
| 9
| | Giant, Phaerlin
| Giant
| 2
| cr 3
| MCMF3
| 50
| 10
| Hill giant " AC 34, HD 12, hp 240, TH +24 " Hit:3D6 Hit:3D6 / Wild_Too Wild_Mountain Bash_Door Evil Giant Male " A ten foot tall humanoid with powerful muscles.
| Giant
| 2
| 60
| Angband
| 255
| 11
|
Pygmy Troll " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. G: Regenerate Pygmy Troll.
| Giant
| 2
| -
| MTG
| -
| 12
| | Steppe Troll
| Giant
| 2
| cr 5
| CC1
| 191
| 13
| | Troll, Ice
| Giant
| 2
| 66
| FF1
| 90
| 14
|
| Tuscar
| Giant
| 2
| cr 4
| CC2
| 197
| 15
| | Wang-Liang
| Giant
| 2
| cr 4
| OA3
| 198
| 16
| AEtherflame Wall " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1R - 0/4 - Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. R: AEtherflame Wall gets +1/+0 until end of turn.
| Golem
| 2
| -
| MTG
| -
| 1
|
Alpha Myr " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 2 - 2/1 - (no abilities)
| Golem
| 2
| -
| MTG
| -
| 2
| Angelic Wall " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1W - 0/4 - (Walls can't attack.)Flying
| Golem
| 2
| -
| MTG
| -
| 3
| | Animated Object, Huge
| Golem
| 2
| cr 5
| MM3
| 17
| 4
|
| Animated Object, Large
| Golem
| 2
| cr 3
| MM3
| 17
| 5
| | Animation, Kilan's (Type 4)
| Golem
| 2
| cr 3
| EQMN3
| 186
| 6
| | Animation, Shalee's (Type 5)
| Golem
| 2
| cr 4
| EQMN3
| 186
| 7
|
| Animation, Sisna's (Type 6)
| Golem
| 2
| cr 5
| EQMN3
| 186
| 8
| Arcbound Ravager AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 2 - 1/1 - Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
| Golem
| 2
| -
| MTG
| -
| 9
| Arcbound Stinger " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - Flying Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
| Golem
| 2
| -
| MTG
| -
| 10
|
| Astral Construct, 4th Level
| Golem
| 2
| cr 4
| PsiH3
| 141
| 11
| | Astral Construct, 5th Level
| Golem
| 2
| cr 5
| PsiH3
| 141
| 12
| Basal Thrull " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " BB - 1/2 - T, Sacrifice Basal Thrull: Add BB to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 13
|
Battering Ram " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - 1/1Banding if attackingWhenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
| Golem
| 2
| -
| MTG
| -
| 14
| | Bonedreg, Biped
| Golem
| 2
| cr 3
| LoH3
| 11
| 15
| Clay golem " AC 20, HD 10, hp 160, TH +20 " Hit:1D8 Hit:1D8 / Empty_Mind Cold_Blood Bash_Door Im_Fire Im_Cold Im_Elec Im_Pois Hurt_Rock Nonliving No_Conf No_Sleep No_Fear " It is a massive animated statue made out of hardened clay.
| Golem
| 2
| 50
| Angband
| 261
| 16
|
Cloaker " AC 30, HD 6, hp 72, TH +12 " Hit:Paralyze:5D5 Hit:Terrify:5D5 / Nonliving No_Fear Stupid Empty_Mind Cold_Blood Char_Multi No_Conf No_Sleep Evil Im_Cold Im_Elec Im_Pois " It resembles a normal cloak until some poor fool ventures too close!
| Golem
| 2
| 30
| Angband
| 243
| 17
| | Clockwork Horror, Coppe
| Golem
| 2
| 65
| Ann4
| 17
| 18
| | Clockwork, Rogue
| Golem
| 2
| cr 3
| EQMN3
| 38
| 19
|
Copper Gnomes " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - 4, Sacrifice Copper Gnomes: Put an artifact card from your hand into play.
| Golem
| 2
| -
| MTG
| -
| 20
| Copper Myr " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Add G to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 21
| Coretapper " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact.
| Golem
| 2
| -
| MTG
| -
| 22
|
Creeping gold coins " AC 26, HD 12, hp 192, TH +24 " Hit:2D5 Touch:Poison:3D5 / Only_Gold Cold_Blood Bash_Door Animal Im_Pois No_Conf No_Sleep " It is a pile of coins, crawling forward on thousands of tiny legs.
| Golem
| 2
| 32
| Angband
| 195
| 23
| Creeping mithril coins " AC 40, HD 15, hp 240, TH +30 " Hit:2D5 Touch:Poison:3D5 / Only_Gold Cold_Blood Bash_Door Animal Im_Pois No_Conf No_Sleep " It is a pile of coins, shambling forward on thousands of tiny legs.
| Golem
| 2
| 45
| Angband
| 239
| 24
| | Darkenbeast
| Golem
| 2
| cr 4
| MCMF3
| 30
| 25
|
Emblazoned Golem AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 2 - 1/2 - Kicker X (You may pay an additional X as you play this spell.)Spend only colored mana on X. No more than one mana of each color may be spent this way.If you paid the kicker cost, Emblazoned Golem comes into play with X +1/+1 counters on it.
| Golem
| 2
| -
| MTG
| -
| 26
| | Figurine, Ivory
| Golem
| 2
| cr 3
| RDD3
| 57
| 27
| | Figurine, Porcelain
| Golem
| 2
| cr 3
| RDD3
| 57
| 28
|
Flesh golem " AC 20, HD 9, hp 144, TH +18 " Hit:1D6 Hit:1D6 / Empty_Mind Bash_Door Swim Im_Elec Im_Cold No_Conf No_Sleep No_Fear Nonliving " A shambling humanoid monster with long scars.
| Golem
| 2
| 50
| Angband
| 256
| 29
| Fog Bank " AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 " 1U - 0/2 - (Walls can't attack.) FlyingPrevent all combat damage that would be dealt to and dealt by Fog Bank.
| Golem
| 2
| -
| MTG
| -
| 30
| | Gargoyle
| Golem
| 2
| 175
| RC0
| 178
| 31
|
| Gargoyle
| Golem
| 2
| 247
| MM1
| 42
| 32
| | Gargoyle
| Golem
| 2
| cr 4
| MM3
| 94
| 33
| | Gargoyle, Gargoyle
| Golem
| 2
| cr 5
| D2D
| 72
| 34
|
| Gargoyle, Winged Demon
| Golem
| 2
| cr 4
| D2D
| 72
| 35
| Goblin Rock Sled " AC 12, HD 2, hp 36, #Att 3, TH +20, dmg 62 " 1R - 3/1 - TrampleRock Sled doesn't untap during your untap step if it attacked during your last turn.Rock Sled can't attack unless defending player controls a mountain.
| Golem
| 2
| -
| MTG
| -
| 36
| Gold Myr " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Add W to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 37
|
| Golem, Blood
| Golem
| 2
| cr 3
| D2D
| 74
| 38
| | Golem, Iron
| Golem
| 2
| cr 4
| D2D
| 74
| 39
| | Golem, Quicksilver
| Golem
| 2
| cr 4
| CC2
| 82
| 40
|
| Golem, Silver
| Golem
| 2
| cr 5
| CC1
| 85
| 41
| | Golem, Tar
| Golem
| 2
| cr 3
| CC2
| 85
| 42
| | Golem, Wood
| Golem
| 2
| cr 5
| CC1
| 86
| 43
|
| Hollow Knight
| Golem
| 2
| cr 5
| CC1
| 109
| 44
| | Homonculus
| Golem
| 2
| 121
| MM1
| 53
| 45
| | Iron Cobra
| Golem
| 2
| 132
| FF1
| 52
| 46
|
Iron Myr " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Add R to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 47
| Jhoira's Toolbox " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - 2: Regenerate target artifact creature.
| Golem
| 2
| -
| MTG
| -
| 48
| | Kani Doll
| Golem
| 2
| 35
| L
| -
| 49
|
Leaden Myr " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Add B to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 50
| | Life-Shaped, Climbdog
| Golem
| 2
| 65
| Ann3
| 70
| 51
| | Life-Shaped, Darkstrike
| Golem
| 2
| 65
| Ann3
| 70
| 52
|
| Life-Shaped, Watcher
| Golem
| 2
| 35
| Ann3
| 70
| 53
| | Living Tattoo, Dark Man
| Golem
| 2
| cr 3
| RDD3
| 93
| 54
| | Living Tattoo, Grandfather Raven
| Golem
| 2
| cr 3
| RDD3
| 94
| 55
|
| Living Tattoo, Living Spear
| Golem
| 2
| cr 3
| RDD3
| 93
| 56
| | Living Tattoo, Silver Wolf
| Golem
| 2
| cr 3
| RDD3
| 94
| 57
| | Living Tattoo, Violet Panther
| Golem
| 2
| cr 3
| RDD3
| 94
| 58
|
| Living Tattoo, Winged Snake
| Golem
| 2
| cr 3
| RDD3
| 94
| 59
| Manakin " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T: Add one colorless mana to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 60
| | Marionette
| Golem
| 2
| cr 3
| N&D3
| 44
| 61
|
| Medusa, Glyptar
| Golem
| 2
| 65
| MM
| 248
| 62
| Millikin " AC 12, HD 2, hp 36, #Att 2, TH +2, dmg 2 " 2 - 0/1 - T, Put the top card of your library into your graveyard: Add one colorless mana to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 63
| Mourning Thrull " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1(W/B) - 1/1 - (o(w/b) can be paid with either W or B.) Flying Whenever Mourning Thrull deals damage, you gain that much life.
| Golem
| 2
| -
| MTG
| -
| 64
|
Myr Retriever " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand.
| Golem
| 2
| -
| MTG
| -
| 65
| | Necrophidius
| Golem
| 2
| 177
| FF1
| 67
| 66
| Old Man Willow " AC 10, HD 16, hp 640, TH +32 " Touch:Paralyze Touch:Paralyze Crush:2D12 / Tele_To / Animal Cold_Blood Wild_Only Wild_Wood Empty_Mind Unique Res_Wate Im_Pois Im_Acid Only_Item " ...a huge willow-tree, old and hoary. Enormous it looked, its
| Golem
| 2
| 150
| Angband
| 206
| 67
|
Omega Myr " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 2 - 1/2 - (no abilities)
| Golem
| 2
| -
| MTG
| -
| 68
| Prison Barricade AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 1W - 1/3 - (Walls can't attack.)Kicker 1W (You may pay an additional 1W as you play this spell.)If you paid the kicker cost, Prison Barricade comes into play with a +1/+1 counter on it and may attack as though it weren't a Wall.
| Golem
| 2
| -
| MTG
| -
| 69
| | Prow Golem
| Golem
| 2
| cr 5
| BoL3
| 124
| 70
|
Quiver slot " AC -8, HD 1, hp 2, TH +2 " Spore:Confuse:1D1 / Arrow_1 / Cold_Blood Multiply Stupid Empty_Mind No_Conf No_Sleep No_Fear " It looks weird.
| Golem
| 2
| 3
| Angband
| 185
| 71
| | Scarecrow
| Golem
| 2
| 247
| FF1
| 77
| 72
| | Scarecrow, Dread
| Golem
| 2
| cr 3
| RDD3
| 132
| 73
|
Shallow puddle " AC 24, HD 9, hp 108, TH +18 " Touch:Acid:2D3 Touch:Acid:2D3 / Cold_Blood Swim Im_Elec Im_Acid Im_Pois No_Fear No_Conf No_Sleep Nonliving Empty_Mind " It is a placid watery pool.
| Golem
| 2
| 70
| Angband
| 873
| 74
| Shimmering Barrier " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability any time you could play an instant.) (Walls can't attack.) First strike
| Golem
| 2
| -
| MTG
| -
| 75
| Silver Myr " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 2 - 1/1 - T Add U to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 76
|
| Skeletal Host
| Golem
| 2
| cr 5
| CC2
| 155
| 77
| | Slarecian Gargoyle
| Golem
| 2
| cr 5
| CC1
| 175
| 78
| | Slarecian Muse
| Golem
| 2
| cr 5
| CC1
| 179
| 79
|
Spincrusher " AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 " 2 - 0/2 - Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.
| Golem
| 2
| -
| MTG
| -
| 80
| | Statue, Living, Iron
| Golem
| 2
| 125
| RC0
| 208
| 81
| Sunscape Familiar " AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 " 1W - 0/3 - (Walls can't attack.)Green spells and blue spells you play cost 1 less to play.
| Golem
| 2
| -
| MTG
| -
| 82
|
The Borshin " AC 30, HD 9, hp 270, TH +18 " Hit:2D11 Crush:2D15 Touch:Terrify / Bash_Door Unique No_Conf No_Sleep Im_Pois Im_Cold No_Fear " Pallid and twisted, this creature hates the very sight of you."It looked like something that had started out to be
| Golem
| 2
| 45
| Angband
| 177
| 83
| Thrull Surgeon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 1B, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only if you could play a sorcery.
| Golem
| 2
| -
| MTG
| -
| 84
| | Thunder Orb
| Golem
| 2
| cr 3
| CC1
| 197
| 85
|
Vine Trellis " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1G - 0/4 - (Walls can't attack.) T: Add G to your mana pool.
| Golem
| 2
| -
| MTG
| -
| 86
| Wall of Blossoms " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1G - 0/4 - (Walls can't attack.) When Wall of Blossoms comes into play, draw a card.
| Golem
| 2
| -
| MTG
| -
| 87
| Wall of Caltrops AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1W - 2/1 - (Walls can't attack.) Whenever Wall of Caltrops and at least one other Wall block a creature, Wall of Caltrops gains banding until end of turn unless a non-Wall creature also blocks that creature.DAK: In the original, it wouldn't gain it unless another Wall also blocked the creature as well . Still want that restriction'
| Golem
| 2
| -
| MTG
| -
| 88
|
Wall of Corpses " AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 " 1B - 0/2 - (Walls can't attack.) B, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
| Golem
| 2
| -
| MTG
| -
| 89
| Wall of Deceit " AC 60, HD 10, hp 180, #Att 2, TH +10, dmg 2 " 1U - 0/5 - (Walls can't attack). 3: Turn Wall of Deceit face down. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost)
| Golem
| 2
| -
| MTG
| -
| 90
| Wall of Diffusion " AC 60, HD 10, hp 180, #Att 2, TH +10, dmg 2 " 1R - 0/5 - (Walls can't attack.) Wall of Diffusion may block as though it had shadow.
| Golem
| 2
| -
| MTG
| -
| 91
|
Wall of Earth " AC 82, HD 12, hp 216, #Att 2, TH +12, dmg 2 " 1R - 0/6 - (Walls can't attack.)
| Golem
| 2
| -
| MTG
| -
| 92
| Wall of Essence " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1W - 0/4 - (Walls can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life.
| Golem
| 2
| -
| MTG
| -
| 93
| Wall of Glare " AC 60, HD 10, hp 180, #Att 2, TH +10, dmg 2 " 1W - 0/5 - (Walls can't attack.) Wall of Glare may block any number of creatures each combat.
| Golem
| 2
| -
| MTG
| -
| 94
|
Wall of Junk " AC 108, HD 14, hp 252, #Att 2, TH +14, dmg 2 " 2 - 0/7 - (Walls can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat.
| Golem
| 2
| -
| MTG
| -
| 95
| Wall of Kelp " AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 " UU - 0/3 - (Walls can't attack.) UU, T: Put a 0/1 blue Kelp creature token into play. This creature is a Wall.
| Golem
| 2
| -
| MTG
| -
| 96
| Wall of Mulch " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1G - 0/4 - (Walls can't attack.) G, Sacrifice a Wall: Draw a card.
| Golem
| 2
| -
| MTG
| -
| 97
|
Wall of Razors " AC 12, HD 2, hp 36, #Att 4, TH +34, dmg 82 " 1R - 4/1 - (Walls can't attack.) First strike
| Golem
| 2
| -
| MTG
| -
| 98
| Wall of Resistance " AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 " 1W - 0/3 - (Walls can't attack.) FlyingAt end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
| Golem
| 2
| -
| MTG
| -
| 99
| Wall of Roots " AC 60, HD 10, hp 180, #Att 2, TH +10, dmg 2 " 1G - 0/5 - Defender Put a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability only once each turn.
| Golem
| 2
| -
| MTG
| -
| 100
|
Wall of Souls " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1B - 0/4 - (Walls can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.
| Golem
| 2
| -
| MTG
| -
| 101
| Wall of Tears " AC 42, HD 8, hp 144, #Att 2, TH +8, dmg 2 " 1U - 0/4 - (Walls can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.
| Golem
| 2
| -
| MTG
| -
| 102
| Wall of Tombstones " AC 252, HD 22, hp 396, #Att 2, TH +22, dmg 2 " 1B - 0/11 - (Walls can't attack.) At the beginning of your draw step, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard.
| Golem
| 2
| -
| MTG
| -
| 103
|
| Winged Warrior
| Golem
| 2
| 35
| DMR2
| 112
| 104
| | Aarakocra
| Human
| 2
| 65
| MM
| 5
| 1
| | Aarakocra, Athasian
| Human
| 2
| 65
| DS2
| 8
| 2
|
Advance Scout " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - First strikeW: Target creature gains first strike until end of turn.
| Human
| 2
| -
| MTG
| -
| 3
| Agent of Shauku " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 1B, Sacrifice a land: Target creature gets +2/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 4
| Akki Blizzard-Herder " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - When Akki Blizzard-Herder is put into a graveyard from play, each player sacrifices a land.
| Human
| 2
| -
| MTG
| -
| 5
|
Akki Raider " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - Whenever a land is put into a graveyard from play, Akki Raider gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 6
| Akki Rockspeaker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - When Akki Rockspeaker comes into play, add R to your mana pool.
| Human
| 2
| -
| MTG
| -
| 7
| Akki Underling " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
| Human
| 2
| -
| MTG
| -
| 8
|
Alaborn Grenadier " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Attacking doesn't cause Alaborn Grenadier to tap.
| Human
| 2
| -
| MTG
| -
| 9
| Alaborn Musketeer " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - Alaborn Musketeer can block creatures with flying.
| Human
| 2
| -
| MTG
| -
| 10
| | Alaghi
| Human
| 2
| cr 4
| MCMF3
| 14
| 11
|
Amrou Kithkin " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " WW - 1/1 - Amrou Kithkin can't be blocked by creatures with power 3 or greater.
| Human
| 2
| -
| MTG
| -
| 12
| Amrou Scout " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
| Human
| 2
| -
| MTG
| -
| 13
| Aphetto Alchemist " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Tap: Untap target artifact or creature. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Human
| 2
| -
| MTG
| -
| 14
|
Apprentice Necromancer AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - B, T, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to play. That creature gains haste. At end of turn, sacrifice it. (The creature may attack and T the turn it comes under your control.)
| Human
| 2
| -
| MTG
| -
| 15
| Araba Mothrider " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
| Human
| 2
| -
| MTG
| -
| 16
| | Arak (Shadow Fey), Powrie (Redcap)
| Human
| 2
| cr 4
| RDD3
| 13
| 17
|
| Arak (Shadow Fey), Shee
| Human
| 2
| cr 5
| RDD3
| 14
| 18
| | Arak (Shadow Fey), Sith
| Human
| 2
| cr 5
| RDD3
| 15
| 19
| | Arak (Shadow Fey), Teg
| Human
| 2
| cr 3
| RDD3
| 16
| 20
|
Ardent Soldier AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1W - 1/2 - Kicker 2 (You may pay an additional 2 as you play this spell.)Attacking doesn't cause Ardent Soldier to tap.If you paid the kicker cost, Ardent Soldier comes into play with a +1/+1 counter on it.
| Human
| 2
| -
| MTG
| -
| 21
| Argothian Enchantress " AC 12, HD 2, hp 36, #Att 2, TH +2, dmg 2 " 1G - 0/1 - Argothian Enchantress can't be the target of spells or abilities.Whenever you play an enchantment spell, draw a card.
| Human
| 2
| -
| MTG
| -
| 22
| Argothian Pixies " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Argothian Pixies can't be blocked by artifact creatures.Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.
| Human
| 2
| -
| MTG
| -
| 23
|
| Asabi, Stingtail
| Human
| 2
| cr 3
| MCMF3
| 15
| 24
| | Asherake
| Human
| 2
| cr 3
| MFF3
| 6
| 25
| | Atomie
| Human
| 2
| 60
| MMII
| 11
| 26
|
Auriok Bladewarden " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
| Human
| 2
| -
| MTG
| -
| 27
| Auriok Champion " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " WW - 1/1 - Protection from black and from red Whenever another creature comes into play, you may gain 1 life.
| Human
| 2
| -
| MTG
| -
| 28
| Auriok Steelshaper " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Equip costs you pay cost 1 less. As long as Auriok Steelshaper is equipped, Soldiers and Knights you control get +1/+1.
| Human
| 2
| -
| MTG
| -
| 29
|
Avenger en-Dal " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - 2W, T, Discard a card from your hand: Remove target attacking creature from the game. Its controller gains life equal to its toughness.
| Human
| 2
| -
| MTG
| -
| 30
| | Aviak, Darter
| Human
| 2
| cr 3
| EQMN3
| 23
| 31
| | Aviak, Harrier
| Human
| 2
| cr 5
| EQMN3
| 23
| 32
|
| Aviak,Rook
| Human
| 2
| cr 4
| EQMN3
| 23
| 33
| Aysen Bureaucrats " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Tap target creature with power 2 or less.
| Human
| 2
| -
| MTG
| -
| 34
| Azorius Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (W/U)(W/U) - 2/2 - (o(w/u) can be paid with either W or U.) 2W: Tap target creature. 2U: Counter target activated ability. (Mana abilities can't be targeted.)
| Human
| 2
| -
| MTG
| -
| 35
|
| Backwards Man
| Human
| 2
| cr 4
| RDD3
| 19
| 36
| | Bahk, Age 1
| Human
| 2
| cr 3
| BoL3
| 217
| 37
| | Bajang
| Human
| 2
| cr 3
| OA3
| 145
| 38
|
Balduvian Conjurer " AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 " 1U - 0/2 - T: Until end of turn, target snow-covered land becomes a 2/2 creature that's still a land.
| Human
| 2
| -
| MTG
| -
| 39
| | Bandersnatch
| Human
| 2
| cr 4
| MFF3
| 8
| 40
| | Baobhan Sith
| Human
| 2
| cr 3
| RDD3
| 21
| 41
|
Barbarian Outcast " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - When you control no swamps, sacrifice Barbarian Outcast.
| Human
| 2
| -
| MTG
| -
| 42
| Battlefield Medic " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics in play.
| Human
| 2
| -
| MTG
| -
| 43
| Battle-Mad Ronin " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able.
| Human
| 2
| -
| MTG
| -
| 44
|
Beacon of Destiny " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - TAP: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
| Human
| 2
| -
| MTG
| -
| 45
| Beloved Chaplain " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Protection from creatures
| Human
| 2
| -
| MTG
| -
| 46
| Benalish Cavalry " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
| Human
| 2
| -
| MTG
| -
| 47
|
Benalish Trapper " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - W, T: Tap target creature.
| Human
| 2
| -
| MTG
| -
| 48
| Berserker " AC 54, HD 16, hp 320, TH +32 " Hit:4D4 Hit:4D4 Hit:4D4 / No_Fear No_Stun Bash_Door Wild_Too Wild_Waste " A warrior in a battle-frenzy; he'll stop only when he drops.
| Human
| 2
| 50
| Angband
| 293
| 49
| | Bisan
| Human
| 2
| cr 5
| OA3
| 147
| 50
|
| Bixie, Queen
| Human
| 2
| cr 3
| EQMN3
| 24
| 51
| Black Knight " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BB - 2/2 - First strike, protection from white
| Human
| 2
| -
| MTG
| -
| 52
| Black ogre " AC 24, HD 14, hp 252, TH +28 " Hit:2D8 Hit:2D8 / Wild_Too Wild_Mountain Friends Bash_Door Evil Giant " A massive orc-like figure with black skin and powerful arms.
| Human
| 2
| 75
| Angband
| 262
| 53
|
Black orc " AC 62, HD 8, hp 160, TH +16 " Hit:3D4 Hit:3D4 / 5Arrow_1 / Wild_Too Friends Bash_Door Evil Orc Hurt_Lite " He is a large orc with powerful arms and deep black skin.
| Human
| 2
| 45
| Angband
| 244
| 54
| Blighted Shaman " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - T, Sacrifice a swamp: Target creature gets +1/+1 until end of turn.T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 55
| | Blink Dog
| Human
| 2
| 125
| RC0
| 162
| 56
|
Bloodline Shaman " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Tap: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
| Human
| 2
| -
| MTG
| -
| 57
| Bog Initiate " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 1: Add B to your mana pool.
| Human
| 2
| -
| MTG
| -
| 58
| Bola Warrior " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - R, T, Discard a card from your hand: Target creature can't block this turn.
| Human
| 2
| -
| MTG
| -
| 59
|
Boldor, King of the Yeeks " AC 30, HD 13, hp 260, TH +26 " Hit:1D9 Hit:1D9 Hit:1D8 / Heal Blink Tport Blind Slow S_Kin / Unique Escort Escorts Only_Item Smart Bash_Door Animal Evil Im_Acid " A great yeek, powerful in magic and sorcery, but a yeek all the
| Human
| 2
| 200
| Angband
| 237
| 60
| | Booka
| Human
| 2
| 35
| L
| -
| 61
| | Boowray
| Human
| 2
| cr 3
| RDD3
| 27
| 62
|
Boros Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (R/W)(R/W) - 2/2 - (o(r/w) can be paid with either R or W.) 1R: Target creature gains haste until end of turn. 1W: Target creature gains first strike until end of turn.
| Human
| 2
| -
| MTG
| -
| 63
| Boros Swiftblade " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " RW - 1/2 - Double strike
| Human
| 2
| -
| MTG
| -
| 64
| Brine Shaman " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.1UU, Sacrifice a creature: Counter target creature spell.
| Human
| 2
| -
| MTG
| -
| 65
|
| Broken One
| Human
| 2
| cr 3
| RDD3
| 29
| 66
| | Brownie
| Human
| 2
| 97
| MM1
| 11
| 67
| | Brownie, Killmoulis
| Human
| 2
| 35
| MM
| 31
| 68
|
| Brownie, Redcap
| Human
| 2
| 35
| DMR2
| 17
| 69
| | Brownie, Scout
| Human
| 2
| cr 3
| EQMN3
| 28
| 70
| | Buckawn
| Human
| 2
| 97
| MMII
| 21
| 71
|
Budoka Gardener AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1G - 2/1 - T You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. ----- Dokai, Weaver of Life Legendary Creature - Human Monk 3/3 4GG, T Put an X/X green Elemental creature token into play, where X is the number of lands you control.
| Human
| 2
| -
| MTG
| -
| 72
| | Bugbear
| Human
| 2
| 50
| RC0
| 162
| 73
| | Bugbear
| Human
| 2
| 202
| MM1
| 12
| 74
|
| Bullywug
| Human
| 2
| 120
| FF1
| 16
| 75
| | Bullywug
| Human
| 2
| 65
| MM
| 34
| 76
| | Buso, Tigbanua
| Human
| 2
| cr 3
| OA3
| 148
| 77
|
Cackling Witch " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - XB, T, Discard a card from your hand: Target creature gets +X/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 78
| Capashen Knight " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - First strike1W: Capashen Knight gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 79
| | Carnival of Shadows, Dark Harlequin
| Human
| 2
| cr 4
| CC2
| 32
| 80
|
Catapult Squad " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
| Human
| 2
| -
| MTG
| -
| 81
| Cateran Persuader " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " BB - 2/1 - 1, T: Search your library for a Mercenary card with converted mana cost 1 or less and put that card into play. Then shuffle your library.
| Human
| 2
| -
| MTG
| -
| 82
| | Cay-Man
| Human
| 2
| 35
| DMR2
| 20
| 83
|
| Centaur
| Human
| 2
| 75
| RC0
| 163
| 84
| | Centaur
| Human
| 2
| 127
| MM1
| 14
| 85
| | Centaur
| Human
| 2
| cr 3
| MM3
| 33
| 86
|
| Chameleon Man
| Human
| 2
| 35
| DMR2
| 20
| 87
| Cheerful leprechaun " AC 2, HD 2, hp 16, TH +4 " Touch:Eat_Gold Touch:Eat_Food / Blink / Multiply Only_Gold Good " A merry little gnome.
| Human
| 2
| 23
| Angband
| 258
| 88
| Citanul Druid " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Whenever an opponent plays an artifact spell, Citanul Druid gets a +1/+1 counter.
| Human
| 2
| -
| MTG
| -
| 89
|
Clergy en-Vec " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
| Human
| 2
| -
| MTG
| -
| 90
| Cloud of Faeries AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) FlyingWhen Cloud of Faeries comes into play, if you played it from your hand, untap up to two lands.
| Human
| 2
| -
| MTG
| -
| 91
| Cloudreach Cavalry " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird.
| Human
| 2
| -
| MTG
| -
| 92
|
| Corpse Whisperer
| Human
| 2
| cr 4
| CC2
| 40
| 93
| | Corrupt Rogue, Flesh Hunter
| Human
| 2
| cr 4
| D2D
| 69
| 94
| | Crabman
| Human
| 2
| 52
| FF1
| 21
| 95
|
| Crabman
| Human
| 2
| 65
| MM
| 47
| 96
| Craven Knight " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - Craven Knight can't intercept.
| Human
| 2
| -
| MTG
| -
| 97
| | Crawman
| Human
| 2
| cr 3
| N&D3
| 12
| 98
|
Crimson Acolyte " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Protection from redW: Target creature gains protection from red until end of turn.
| Human
| 2
| -
| MTG
| -
| 99
| Crossbow Infantry " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
| Human
| 2
| -
| MTG
| -
| 100
| | Cryion
| Human
| 2
| 35
| DMR2
| 23
| 101
|
| Cultist
| Human
| 2
| cr 5
| COC3
| 189
| 102
| Cuombajj Witches " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " BB - 1/3 - T: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.
| Human
| 2
| -
| MTG
| -
| 103
| Dark Confidant " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
| Human
| 2
| -
| MTG
| -
| 104
|
| Dark Creeper
| Human
| 2
| 165
| FF1
| 22
| 105
| Dark elven mage " AC 10, HD 5, hp 100, TH +10 " Hit:1D6 Hit:1D6 / Blind Conf Missile Darkness Ba_Pois / Only_Item Bash_Door Evil Im_Pois Hurt_Lite " A dark elven figure, dressed all in black, hurling spells at you.
| Human
| 2
| 50
| Angband
| 178
| 106
| Dark elven priest " AC 20, HD 5, hp 110, TH +10 " Hit:1D9 Hit:1D10 / Heal Blind Conf Cause_2 Darkness Missile / Only_Item Smart Bash_Door Evil Hurt_Lite " A dark elven figure, dressed all in black, chanting curses and waiting to deliver your soul to hel
| Human
| 2
| 50
| Angband
| 226
| 107
|
Dark elven warrior " AC 18, HD 7, hp 154, TH +14 " Hit:1D8 Hit:1D8 / Missile / Bash_Door Evil Hurt_Lite " A dark elven figure in armour and ready with his sword.
| Human
| 2
| 50
| Angband
| 182
| 108
| | Darkwing
| Human
| 2
| 65
| Myst
| 23
| 109
| Daru Spiritualist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Whenever a Cleric you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 110
|
Dauthi Slayer " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BB - 2/2 - Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.
| Human
| 2
| -
| MTG
| -
| 111
| Dauthi Warlord " AC 12, HD 2, hp 36, #Att 10, TH +202, dmg 202 " 1B - 10/1 - Shadow (This creature may block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play.
| Human
| 2
| -
| MTG
| -
| 112
| Dawnstrider " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - G, T, Discard a card from your hand: Prevent all combat damage that would be dealt this turn.
| Human
| 2
| -
| MTG
| -
| 113
|
| Deceiver
| Human
| 2
| cr 5
| BoL3
| 52
| 114
| Deepwood Drummer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - G, T, Discard a card from your hand: Target creature gets +2/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 115
| Deepwood Elder " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GG - 2/2 - XGG, T, Discard a card from your hand: X target lands become forests until end of turn.
| Human
| 2
| -
| MTG
| -
| 116
|
| Derro
| Human
| 2
| 240
| MMII
| 42
| 117
| | Deryth (Joined)
| Human
| 2
| cr 4
| CC2
| 57
| 118
| Dimir Guildmage AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 (U/B)(U/B) - 2/2 - (o(u/b) can be paid with either U or B.) 3U: Target player draws a card. Play this ability only any time you could play a sorcery. 3B: Target player discards a card. Play this ability only any time you could play a sorcery.
| Human
| 2
| -
| MTG
| -
| 119
|
Diplomatic Escort " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - U, T, Discard a card from your hand: Counter target spell or ability that targets a creature.
| Human
| 2
| -
| MTG
| -
| 120
| Disciple of Grace " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Protection from black. Cycling 2 (2, Discard this card from your hand: Draw a card.)
| Human
| 2
| -
| MTG
| -
| 121
| Disciple of Law " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability any time you could play an instant.) Protection from red
| Human
| 2
| -
| MTG
| -
| 122
|
Disciple of Malice " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1B - 1/2 - Protection from white. Cycling 2 (2, Discard this card from your hand: Draw a card.)
| Human
| 2
| -
| MTG
| -
| 123
| | Diurgle
| Human
| 2
| cr 4
| N&D3
| 16
| 124
| Divining Witch AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - 1B, T, Discard a card from your hand: Name a card. Remove the top six cards of your library from the game. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game.
| Human
| 2
| -
| MTG
| -
| 125
|
| Dohwar
| Human
| 2
| 65
| L
| -
| 126
| | Doppleganger
| Human
| 2
| cr 3
| MM3
| 60
| 127
| Drooling Ogre " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1R - 3/3 - Whenever a player plays an artifact spell, that player gains control of Drooling Ogre. (This effect doesn't end at end of turn.)
| Human
| 2
| -
| MTG
| -
| 128
|
Druid " AC 10, HD 8, hp 192, TH +16 " Hit:2D4 Hit:2D4 / Haste Blink Blind Hold Slow Bo_Fire Bo_Elec / Wild_Too Wild_Wood Smart Bash_Door Evil " A mystic at one with nature. Om.
| Human
| 2
| 50
| Angband
| 241
| 129
| | Dryad
| Human
| 2
| 157
| MM1
| 35
| 130
| Dryad Sophisticate " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Nonbasic landwalk
| Human
| 2
| -
| MTG
| -
| 131
|
| Duergar
| Human
| 2
| 100
| MMII
| 61
| 132
| | Dwarf
| Human
| 2
| 225
| MM1
| 35
| 133
| | Dwarf, Arctic
| Human
| 2
| 35
| Ann3
| 35
| 134
|
| Dwarf, Athasian
| Human
| 2
| 65
| DS2
| 34
| 135
| Dwarven Berserker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
| Human
| 2
| -
| MTG
| -
| 136
| Dwarven Blastminer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - 2R, Tap: Destroy target nonbasic land. Morph R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)"
| Human
| 2
| -
| MTG
| -
| 137
|
Dwarven Lieutenant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " RR - 1/2 - 1R: Target Dwarf gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 138
| Dwarven Miner " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - 2R, T: Destroy target nonbasic land.
| Human
| 2
| -
| MTG
| -
| 139
| Dwarven Soldier " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - Whenever Dwarven Soldier blocks or becomes blocked by an Orc, Dwarven Soldier gets +0/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 140
|
Dwarven Weaponsmith " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - T, Sacrifice an artifact: Put a +1/+1 counter on target creature.
| Human
| 2
| -
| MTG
| -
| 141
| Earthblighter " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 2B, TAP, Sacrifice a Goblin: Destroy target land.
| Human
| 2
| -
| MTG
| -
| 142
| Eladamri, Lord of Leaves " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GG - 2/2 - All Elves have forestwalk. (They're unblockable as long as defending player controls a forest.) Elves can't be the target of spells or abilities.
| Human
| 2
| -
| MTG
| -
| 143
|
| Elf, Drow
| Human
| 2
| 160
| FF1
| 33
| 144
| | Elf, Grugach
| Human
| 2
| 97
| MMII
| 63
| 145
| | Elf, Valley
| Human
| 2
| 97
| MMII
| 63
| 146
|
Elvish Archers " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - First strike
| Human
| 2
| -
| MTG
| -
| 147
| Elvish Farmer AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 1G - 0/2 - At the beginning of your upkeep, put a spore counter on Elvish Farmer.Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life.
| Human
| 2
| -
| MTG
| -
| 148
| Elvish Hunter " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - 1G, T: Target creature doesn't untap during its controller's next untap step.
| Human
| 2
| -
| MTG
| -
| 149
|
Elvish Vanguard " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard.
| Human
| 2
| -
| MTG
| -
| 150
| Elvish Warrior " AC 28, HD 6, hp 108, #Att 2, TH +14, dmg 42 " GG - 2/3 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 151
| Erg Raiders AC 28, HD 6, hp 108, #Att 2, TH +14, dmg 42 1B - 2/3 - At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you. Ignore this effect if you didn't control Erg Raiders continuously since the beginning of the turn.
| Human
| 2
| -
| MTG
| -
| 152
|
Errant Doomsayers " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T Tap target creature with toughness 2 or less.
| Human
| 2
| -
| MTG
| -
| 153
| Escape Artist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Escape Artist is unblockable.U, Discard a card from your hand: Return Escape Artist to its owner's hand.
| Human
| 2
| -
| MTG
| -
| 154
| | Ettercap
| Human
| 2
| 247
| FF1
| 35
| 155
|
| Ettercap
| Human
| 2
| cr 4
| MM3
| 88
| 156
| Exiled Doomsayer " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - All morph costs cost {2} more. (This doesn't affect the cost to play creatures face down.)
| Human
| 2
| -
| MTG
| -
| 157
| Exorcist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " WW - 1/1 - 1W, T: Destroy target black creature.
| Human
| 2
| -
| MTG
| -
| 158
|
Expendable Troops " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - T, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.
| Human
| 2
| -
| MTG
| -
| 159
| | Faerie, Commoner
| Human
| 2
| cr 4
| EQMN3
| 68
| 160
| | Faerie, Petty, Bramble
| Human
| 2
| 65
| Ann3
| 44
| 161
|
Faith Healer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Sacrifice an enchantment: You gain life equal to its converted mana cost.
| Human
| 2
| -
| MTG
| -
| 162
| Fallen Askari " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block.
| Human
| 2
| -
| MTG
| -
| 163
| | Faust
| Human
| 2
| cr 5
| MFF3
| 33
| 164
|
Femeref Enchantress " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " GW - 1/2 - Whenever an enchantment is put into a graveyard from play, draw a card.
| Human
| 2
| -
| MTG
| -
| 165
| Femeref Healer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
| Human
| 2
| -
| MTG
| -
| 166
| Field Surgeon " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
| Human
| 2
| -
| MTG
| -
| 167
|
| Fire Newt
| Human
| 2
| 135
| FF1
| 36
| 168
| Fire Sprites " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - FlyingG, T: Add R to your mana pool.
| Human
| 2
| -
| MTG
| -
| 169
| Firebrand Ranger " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - G, T: Put a basic land card from your hand into play.
| Human
| 2
| -
| MTG
| -
| 170
|
Fireslinger " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - T: Fireslinger deals 1 damage to target creature or player and 1 damage to you.
| Human
| 2
| -
| MTG
| -
| 171
| Fleet-Footed Monk " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Fleet-Footed Monk can't be intercepted by any creature with offense 2 or greater.
| Human
| 2
| -
| MTG
| -
| 172
| | Flind
| Human
| 2
| 52
| FF1
| 39
| 173
|
Forcemage Advocate " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - {tap}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.
| Human
| 2
| -
| MTG
| -
| 174
| Forest troll " AC 40, HD 14, hp 280, TH +28 " Hit:1D4 Hit:1D4 Bite:1D6 / Friends Wild_Too Wild_Wood Bash_Door Evil Troll Hurt_Lite " He is green skinned and ugly.
| Human
| 2
| 70
| Angband
| 297
| 175
| | Forlarren
| Human
| 2
| 135
| FF1
| 39
| 176
|
Frazzled Editor " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Protection from wordy (Something is wordy if it has four or more lines of text in its text box.)
| Human
| 2
| -
| MTG
| -
| 177
| Fresh Volunteers " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 178
| Freyalise Supplicant " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T, Sacrifice a red or white creature: Freyalise Supplicant deals to target creature or player damage equal to half the sacrificed creature's power, rounded down.
| Human
| 2
| -
| MTG
| -
| 179
|
| Frost Man
| Human
| 2
| 187
| FF1
| 40
| 180
| Gaea's Herald " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Creature spells can't be countered.
| Human
| 2
| -
| MTG
| -
| 181
| Gaea's Skyfolk " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GU - 2/2 - Flying
| Human
| 2
| -
| MTG
| -
| 182
|
Gatherer of Graces " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces.
| Human
| 2
| -
| MTG
| -
| 183
| | Gauntling
| Human
| 2
| cr 4
| CC2
| 79
| 184
| Gempalm Strider " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - Cycling 2GG (2GG, Discard this card from your hand: Draw a card). When you cycle Gempalm Strider, all Elves get +2/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 185
|
| Gibberling
| Human
| 2
| 35
| MM
| 149
| 186
| | Girallon
| Human
| 2
| cr 5
| MM3
| 104
| 187
| Glory Seeker " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 188
|
| Gnoll, Gnoll
| Human
| 2
| 35
| MM
| 158
| 189
| Gnome mage " AC 10, HD 5, hp 80, TH +10 " Hit:1D5 / Blink Darkness Bo_Cold S_Monster / Friends Bash_Door Evil " A mage of short stature.
| Human
| 2
| 40
| Angband
| 281
| 190
| | Gnome, Gnome
| Human
| 2
| 65
| MM
| 159
| 191
|
| Gnome, Tinker
| Human
| 2
| 65
| MM
| 159
| 192
| Goblin Archaeologist " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - R, T Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
| Human
| 2
| -
| MTG
| -
| 193
| Goblin Brigand " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Goblin Brigand attacks each turn if able.
| Human
| 2
| -
| MTG
| -
| 194
|
Goblin Bully " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 195
| Goblin Elite Infantry " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 196
| Goblin Firebug " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - When Goblin Firebug leaves play, sacrifice a land.
| Human
| 2
| -
| MTG
| -
| 197
|
Goblin Glider " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - FlyingGoblin Glider can't block.
| Human
| 2
| -
| MTG
| -
| 198
| Goblin Legionnaire AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 RW - 2/2 - R, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.W, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.
| Human
| 2
| -
| MTG
| -
| 199
| Goblin Lookout " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - TAP, Sacrifice a Goblin: All Goblins get +2/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 200
|
Goblin Masons " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - When Goblin Masons is put into a graveyard from play, destroy target Wall.
| Human
| 2
| -
| MTG
| -
| 201
| Goblin Mime " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - When you speak, sacrifice Goblin Mime.
| Human
| 2
| -
| MTG
| -
| 202
| Goblin Piker " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 203
|
Goblin Piledriver " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
| Human
| 2
| -
| MTG
| -
| 204
| Goblin Polka Band " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " RR - 1/1 - 2, T, Pay R for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.
| Human
| 2
| -
| MTG
| -
| 205
| Goblin Raider " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Goblin Raider can't block.
| Human
| 2
| -
| MTG
| -
| 206
|
Goblin Recruiter " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - When Goblin Recruiter comes into play, search your library for any number of Goblin cards. Reveal those cards, then shuffle your library and put them on top of it.
| Human
| 2
| -
| MTG
| -
| 207
| Goblin Sappers AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - RR, T: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.RRRR, T: Target creature you control is unblockable this turn. Destroy it at end of combat.
| Human
| 2
| -
| MTG
| -
| 208
| Goblin Ski Patrol AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - 1R: Goblin Ski Patrol gets +2/+0 and gains flying until end of turn. Destroy it at end of turn. It can't be regenerated. Play this ability only once and only if you control a snow-covered mountain.
| Human
| 2
| -
| MTG
| -
| 209
|
Goblin Skycutter " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.
| Human
| 2
| -
| MTG
| -
| 210
| Goblin Striker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - First strike, haste
| Human
| 2
| -
| MTG
| -
| 211
| Goblin Tinkerer " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - R, T: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.
| Human
| 2
| -
| MTG
| -
| 212
|
Goblin Turncoat " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - Sacrifice a Goblin: Regenerate Goblin Turncoat.
| Human
| 2
| -
| MTG
| -
| 213
| Goblin War Buggy AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 1R - 2/2 - Haste (This creature may attack and T the turn it comes under your control.) Echo (At the beginning of your next upkeep after this permanent comes under your control, sacrifice it unless you pay its mana cost.)
| Human
| 2
| -
| MTG
| -
| 214
| | Goblin, Cerilian,Common
| Human
| 2
| 35
| Ann3
| 52
| 215
|
| Goblin, Cerilian,Elite
| Human
| 2
| 65
| Ann3
| 52
| 216
| | Goblin, Flame
| Human
| 2
| cr 5
| EQMN3
| 92
| 217
| | Goblin, Isle
| Human
| 2
| cr 3
| EQMN3
| 92
| 218
|
| Golden Muse
| Human
| 2
| cr 4
| N&D3
| 31
| 219
| Golfimbul, the Hill Orc Chief " AC 50, HD 18, hp 360, TH +36 " Hit:1D12 Hit:1D12 Hit:1D10 Hit:1D10 / Unique Wild_Too Escort Only_Item Bash_Door Evil Orc Im_Fire Im_Cold Im_Elec Im_Pois " A leader of a band of raiding orcs, he picks on hobbits.
| Human
| 2
| 230
| Angband
| 215
| 220
| Golgari Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (B/G)(B/G) - 2/2 - (o(b/g) can be paid with either B or G.) 4B, Sacrifice a creature: Return target creature card from your graveyard to your hand. 4G: Put a +1/+1 counter on target creature.
| Human
| 2
| -
| MTG
| -
| 221
|
Golgari Thug AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
| Human
| 2
| -
| MTG
| -
| 222
| | Grig
| Human
| 2
| 67
| MMII
| 71
| 223
| | Grimlock
| Human
| 2
| 35
| MM
| 179
| 224
|
| Grippli
| Human
| 2
| 75
| MMII
| 71
| 225
| | Grippli
| Human
| 2
| 65
| MM
| 180
| 226
| Grishnakh, the Hill Orc " AC 30, HD 16, hp 320, TH +32 " Hit:1D12 Hit:1D10 Hit:1D12 Hit:1D10 / Unique Escort Wild_Too Only_Item Bash_Door Evil Orc Im_Pois " He is a cunning and devious orc. "Grishnakh [was] a short crook-legged creature, very broad and wi
| Human
| 2
| 160
| Angband
| 186
| 227
|
Gruul Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (R/G)(R/G) - 2/2 - (o(r/g) can be paid with either R or G.) 3R, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. 3G: Target creature gets +2/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 228
| | Gurik Cha'ahl (Ghost P)
| Human
| 2
| 65
| L
| -
| 229
| | Hag, Cavern
| Human
| 2
| cr 5
| CC1
| 96
| 230
|
| Hag, Green
| Human
| 2
| cr 5
| MM3
| 115
| 231
| | Hag, Sea
| Human
| 2
| cr 4
| MM3
| 115
| 232
| | Hag, Swamp
| Human
| 2
| cr 5
| CC1
| 100
| 233
|
| Hai Nu
| Human
| 2
| 35
| L
| -
| 234
| | Halfling, Athasian
| Human
| 2
| 65
| DS2
| 53
| 235
| | Halfling, Hairfoot
| Human
| 2
| 35
| MM
| 183
| 236
|
| Halfling, Stout
| Human
| 2
| 35
| MM
| 183
| 237
| | Halfling, Tallfellow
| Human
| 2
| 35
| MM
| 183
| 238
| Half-orc " AC 30, HD 12, hp 240, TH +24 " Hit:3D4 Hit:3D4 / Wild_Too Friends Bash_Door Evil Orc " He is a hideous deformed cross-breed with man and orc, combining man's strength and cunning with orcish evil.
| Human
| 2
| 50
| Angband
| 264
| 239
|
| Half-Troll/Half-Bugbear
| Human
| 2
| cr 3
| MFF3
| 88
| 240
| Hammer Mage " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - XR, T, Discard a card from your hand: Destroy all artifacts with converted mana X or less.
| Human
| 2
| -
| MTG
| -
| 241
| Hand of Cruelty " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BB - 2/2 - Protection from white Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
| Human
| 2
| -
| MTG
| -
| 242
|
Hand of Honor " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Protection from black Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
| Human
| 2
| -
| MTG
| -
| 243
| | Hanid
| Human
| 2
| cr 3
| CC1
| 103
| 244
| | Harrier, Larvae
| Human
| 2
| 35
| L
| -
| 245
|
Harvester Druid " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - {tap}: Add to your mana pool one mana of any color that a land you control could produce.
| Human
| 2
| -
| MTG
| -
| 246
| Hasran Ogress " AC 18, HD 4, hp 72, #Att 3, TH +22, dmg 62 " BB - 3/2 - Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.
| Human
| 2
| -
| MTG
| -
| 247
| Hate Weaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - 2: Target blue or red creature gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 248
|
Headhunter AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - Whenever Headhunter deals combat damage to a player, that player discards a card from his or her hand. Morph B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Human
| 2
| -
| MTG
| -
| 249
| | Headsman (Thug), 4 HD
| Human
| 2
| 175
| RC0
| 184
| 250
| Heart Warden " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add one green mana to your mana pool.2, Sacrifice Heart Warden: Draw a card.
| Human
| 2
| -
| MTG
| -
| 251
|
Heartwood Dryad " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Heartwood Dryad may block as though it had shadow.
| Human
| 2
| -
| MTG
| -
| 252
| | Hej-kin
| Human
| 2
| 65
| L
| -
| 253
| Hermit Druid " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - G, T: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
| Human
| 2
| -
| MTG
| -
| 254
|
Hisoka's Guard AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - You may choose not to untap Hisoka's Guard during your untap step. 1U, T As long as Hisoka's Guard remains tapped, target creature you control other than Hisoka's Guard can't be the target of spells or abilities.
| Human
| 2
| -
| MTG
| -
| 255
| | Hobgoblin
| Human
| 2
| 35
| MM
| 191
| 256
| | Hobgoblin, Norker
| Human
| 2
| 35
| L
| -
| 257
|
| Hook Horror
| Human
| 2
| 135
| FF1
| 51
| 258
| | Hsing-sing
| Human
| 2
| 65
| L
| -
| 259
| Hulking Goblin " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Hulking Goblin can't intercept.
| Human
| 2
| -
| MTG
| -
| 260
|
| Human, Abber Nomad
| Human
| 2
| 65
| L
| -
| 261
| | Human, Adventurer, 2-4
| Human
| 2
| 65
| MM
| 196
| 262
| | Human, Anurien (Knight)
| Human
| 2
| 65
| Ann3
| 58
| 263
|
| Human, Dune Trader
| Human
| 2
| 35
| DS2
| 54
| 264
| | Human, Ex-Gladiator
| Human
| 2
| 65
| DS2
| 54
| 265
| | Human, Ex-Slave
| Human
| 2
| 35
| DS2
| 54
| 266
|
| Human, Herdsman
| Human
| 2
| 35
| DS2
| 54
| 267
| | Human, Madman
| Human
| 2
| 35
| L
| -
| 268
| | Human, Noble
| Human
| 2
| 65
| DS2
| 54
| 269
|
| Human, Pygmy
| Human
| 2
| 35
| Ann4
| 50
| 270
| | Human, Rebel
| Human
| 2
| 35
| L
| -
| 271
| | Human, Wako (SeaPirate)
| Human
| 2
| 35
| L
| -
| 272
|
Humble Budoka " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - Humble Budoka can't be the target of spells or abilities.
| Human
| 2
| -
| MTG
| -
| 273
| | Hutaakan, Priest
| Human
| 2
| 65
| Myst
| 64
| 274
| Icatian Lieutenant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " WW - 1/2 - 1W: Target Soldier gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 275
|
Illusionist " AC 10, HD 8, hp 128, TH +16 " Hit:2D2 / Haste Blink Tport Blind Hold Slow Conf Darkness / Smart Bash_Door Evil " A deceptive spell caster.
| Human
| 2
| 50
| Angband
| 240
| 276
| Independent Troops " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 277
| Information Dealer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Tap: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order.
| Human
| 2
| -
| MTG
| -
| 278
|
Ingenious Thief " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingWhen Ingenious Thief comes into play from your hand, look at your opponent's hand.
| Human
| 2
| -
| MTG
| -
| 279
| Inner-Chamber Guard " AC 18, HD 4, hp 72, #Att 2, TH +4, dmg 2 " 1W - 0/2 - Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
| Human
| 2
| -
| MTG
| -
| 280
| Instigator " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 1BB, T, Discard a card from your hand: Creatures target player controls attack this turn if able.
| Human
| 2
| -
| MTG
| -
| 281
|
Ironclaw Orcs " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Ironclaw Orcs can't block a creature with power 2 or greater.
| Human
| 2
| -
| MTG
| -
| 282
| Ishi-Ishi, Akki Crackshot " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Whenever an opponent plays a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.
| Human
| 2
| -
| MTG
| -
| 283
| | Ith'n Ya'roo
| Human
| 2
| cr 5
| MFF3
| 43
| 284
|
Izzet Guildmage AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 (U/R)(U/R) - 2/2 - (o(u/r) can be paid with either U or R.) 2U: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. 2R: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
| Human
| 2
| -
| MTG
| -
| 285
| | Jack Frost
| Human
| 2
| cr 3
| RDD3
| 85
| 286
| Joiner Adept " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Lands you control have "T Add one mana of any color to your mana pool."
| Human
| 2
| -
| MTG
| -
| 287
|
Jushi Apprentice AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1U - 1/2 - 2U, T Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. ----- Tomoya the Revealer Legendary Creature - Human Wizard 2/3 3UU, T Target player draws X cards, where X is the number of cards in your hand.
| Human
| 2
| -
| MTG
| -
| 288
| Kamikaze yeek " AC 20, HD 3, hp 48, TH +6 " Explode:15D2 / Bash_Door Animal Im_Acid No_Fear " The evil wizard Bruce has trained them to be living weapons.
| Human
| 2
| 10
| Angband
| 179
| 289
| Keeper of the Beasts " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " GG - 1/2 - G, T: Put a 2/2 green Beast creature token into play. Play this ability only if an opponent controls more creatures than you.
| Human
| 2
| -
| MTG
| -
| 290
|
Keeper of the Dead " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " BB - 1/2 - B, T: Destroy target nonblack creature. Play this ability only if that creature's controller has at least two fewer creature cards in his or her graveyard than you have in yours.
| Human
| 2
| -
| MTG
| -
| 291
| Keeper of the Flame " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " RR - 1/2 - R, T: Keeper of the Flame deals 2 damage to target opponent. Play this ability only if that player has more life than you.
| Human
| 2
| -
| MTG
| -
| 292
| Keeper of the Light " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " WW - 1/2 - W, T: You gain 3 life. Play this ability only if you have less life than an opponent.
| Human
| 2
| -
| MTG
| -
| 293
|
Keeper of the Mind " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " UU - 1/2 - U, T: Draw a card. Play this ability only if an opponent has at least two more cards in hand than you have in yours.
| Human
| 2
| -
| MTG
| -
| 294
| | Kender
| Human
| 2
| 65
| L
| -
| 295
| Kentaro, the Smiling Cat AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1W - 2/1 - Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay X rather than pay the mana cost for Samurai spells you play, where X is that spell's converted mana cost.
| Human
| 2
| -
| MTG
| -
| 296
|
| Kercpa
| Human
| 2
| 65
| Ann4
| 52
| 297
| Kiku, Night's Flower " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " BB - 1/1 - 2BB, T Target creature deals damage to itself equal to its power.
| Human
| 2
| -
| MTG
| -
| 298
| King Suleiman " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Destroy target Efreet or Djinn.
| Human
| 2
| -
| MTG
| -
| 299
|
Kjeldoran Guard AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1W - 1/1 - T: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow-covered lands.
| Human
| 2
| -
| MTG
| -
| 300
| Kjeldoran Knight " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " WW - 1/1 - Banding1W: Kjeldoran Knight gets +1/+0 until end of turn.WW: Kjeldoran Knight gets +0/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 301
| Knight archer " AC 30, HD 7, hp 154, TH +14 " Hit:3D4 Hit:3D4 / Arrow_2 / Bash_Door " A warrior trained in melee as well as missile weapons.
| Human
| 2
| 40
| Angband
| 219
| 302
|
Knight Errant " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 303
| Knight of Stromgald " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " BB - 2/1 - Protection from whiteBB: Knight of Stromgald gets +1/+0 until end of turn.B: Knight of Stromgald gains first strike until end of turn.
| Human
| 2
| -
| MTG
| -
| 304
| Knight of the Hokey Pokey AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 WW - 2/2 - First strike1W, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees) : Prevent all damage to Knight of the Hokey Pokey from any one source.
| Human
| 2
| -
| MTG
| -
| 305
|
Knight of the Holy Nimbus AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 WW - 2/2 - Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. 2: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.
| Human
| 2
| -
| MTG
| -
| 306
| Kobold Drill Sergeant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Kobolds you control get +0/+1 and have trample.
| Human
| 2
| -
| MTG
| -
| 307
| Kobold Overlord " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - First strikeKobolds you control have first strike.
| Human
| 2
| -
| MTG
| -
| 308
|
Kobold Taskmaster " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Other Kobolds you control get +1/+0.
| Human
| 2
| -
| MTG
| -
| 309
| | Kobold, Urd
| Human
| 2
| 35
| MM
| 214
| 310
| Konda's Hatamoto AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1W - 1/2 - Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
| Human
| 2
| -
| MTG
| -
| 311
|
Krovikan Elementalist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " BB - 1/1 - 2R: Target creature gets +1/+0 until end of turn.UU: Target creature you control gains flying until end of turn. Sacrifice it at end of turn.
| Human
| 2
| -
| MTG
| -
| 312
| | Kuo-Toa
| Human
| 2
| 160
| FF1
| 57
| 313
| Kyren Glider " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - FlyingKyren Glider can't block.
| Human
| 2
| -
| MTG
| -
| 314
|
Kyren Legate AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - If an opponent controls a plains and you control a mountain, you may play Kyren Legate without paying its mana cost.Haste (This creature may attack and T the turn it comes under your control.)
| Human
| 2
| -
| MTG
| -
| 315
| | Leprechaun
| Human
| 2
| 120
| MM1
| 60
| 316
| | Lizard Man
| Human
| 2
| 52
| MM1
| 62
| 317
|
| Lizard Man, Lizard Man
| Human
| 2
| 65
| MM
| 227
| 318
| | Lizard-kin, Cayman
| Human
| 2
| 65
| Myst
| 72
| 319
| Lizardman " AC 30, HD 11, hp 220, TH +22 " Hit:4D4 Hit:4D4 / Swim Im_Acid Friends Wild_Too Wild_Shore Bash_Door Evil " Intelligent lizard beings from the depths.
| Human
| 2
| 55
| Angband
| 290
| 320
|
Llanowar Druid " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - T, Sacrifice Llanowar Druid: Untap all forests.
| Human
| 2
| -
| MTG
| -
| 321
| Llanowar Knight " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GW - 2/2 - Protection from black
| Human
| 2
| -
| MTG
| -
| 322
| Longbow Archer " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - First strikeLongbow Archer may block as though it had flying.
| Human
| 2
| -
| MTG
| -
| 323
|
Looter il-Kor " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
| Human
| 2
| -
| MTG
| -
| 324
| Lore Broker " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - T Each player draws a card, then discards a card.
| Human
| 2
| -
| MTG
| -
| 325
| | Losel
| Human
| 2
| 35
| L
| -
| 326
|
Lumengrid Warden " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1U - 1/3 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 327
| | Lupin
| Human
| 2
| 65
| Myst
| 74
| 328
| Lurking Informant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1(U/B) - 1/2 - (o(u/b) can be paid with either U or B.) 2, T Look at the top card of target player's library. You may put that card into that player's graveyard.
| Human
| 2
| -
| MTG
| -
| 329
|
Magical Hacker " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - U: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.
| Human
| 2
| -
| MTG
| -
| 330
| Magus of the Unseen AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - 1U, T: Untap target artifact an opponent control and gain control of it until end of turn. If it's an artifact creature, it gains haste until end of turn. When you lose control of the artifact, tap it. (The creature may attack and T the turn it comes under your control.)
| Human
| 2
| -
| MTG
| -
| 331
| | Manster
| Human
| 2
| cr 3
| CC1
| 127
| 332
|
Marsh Goblins " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " BR - 1/1 - Swampwalk (This creature is unblockable as long as defending player controls a swamp.)
| Human
| 2
| -
| MTG
| -
| 333
| Master Decoy " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - W, T: Tap target creature.
| Human
| 2
| -
| MTG
| -
| 334
| Master yeek " AC 20, HD 8, hp 144, TH +16 " Hit:1D8 / Blink Tport Blind Slow Ba_Pois S_Monster / Bash_Door Animal Evil Im_Acid " A small humanoid that radiates some power.
| Human
| 2
| 28
| Angband
| 224
| 335
|
| Meazel
| Human
| 2
| 127
| FF1
| 63
| 336
| | Meazel
| Human
| 2
| cr 4
| MCMF3
| 65
| 337
| Meddling Mage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WU - 2/2 - As Meddling Mage comes into play, name a nonland card.The named card can't be played.
| Human
| 2
| -
| MTG
| -
| 338
|
| Medusa
| Human
| 2
| 175
| RC0
| 192
| 339
| Metathran Soldier " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Metathran Soldier is unblockable.
| Human
| 2
| -
| MTG
| -
| 340
| Might Weaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - 2: Target red or white creature gains trample until end of turn.
| Human
| 2
| -
| MTG
| -
| 341
|
Minamo Scrollkeeper " AC 28, HD 6, hp 108, #Att 2, TH +14, dmg 42 " 1U - 2/3 - Defender (This creature can't attack.) Your maximum hand size is increased by one.
| Human
| 2
| -
| MTG
| -
| 342
| Minamo Sightbender " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - X, T Target creature with power X or less is unblockable this turn.
| Human
| 2
| -
| MTG
| -
| 343
| | Minotaur
| Human
| 2
| cr 4
| MM3
| 137
| 344
|
Minotaur Explorer " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1R - 3/3 - When Minotaur Explorer comes into play, sacrifice it unless you discard a card at random from your hand.
| Human
| 2
| -
| MTG
| -
| 345
| | Minotaurus
| Human
| 2
| cr 5
| BoL3
| 112
| 346
| Misshapen Fiend " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Flying
| Human
| 2
| -
| MTG
| -
| 347
|
Mistfolk " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " UU - 1/2 - U: Counter target spell that targets Mistfolk.
| Human
| 2
| -
| MTG
| -
| 348
| Mogg Flunkies " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1R - 3/3 - Mogg Flunkies can't attack or block alone.
| Human
| 2
| -
| MTG
| -
| 349
| Mogg Jailer " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
| Human
| 2
| -
| MTG
| -
| 350
|
Mogg Maniac " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.
| Human
| 2
| -
| MTG
| -
| 351
| Mogg Squad " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1R - 3/3 - Mogg Squad gets -1/-1 for each other creature in play.
| Human
| 2
| -
| MTG
| -
| 352
| Mogg Toady " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player.
| Human
| 2
| -
| MTG
| -
| 353
|
Mogg War Marshal AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - Echo 1R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.
| Human
| 2
| -
| MTG
| -
| 354
| | Mongrelman
| Human
| 2
| 165
| MMII
| 92
| 355
| | Mongrelman
| Human
| 2
| 35
| MM
| 257
| 356
|
Monk Realist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - When Monk Realist comes into play, destroy target enchantment.
| Human
| 2
| -
| MTG
| -
| 357
| Moon Sprite " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Flying
| Human
| 2
| -
| MTG
| -
| 358
| | Moor Man
| Human
| 2
| cr 3
| RDD3
| 108
| 359
|
| Mul
| Human
| 2
| 65
| DS2
| 72
| 360
| Multani's Acolyte AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 GG - 2/1 - Echo (At the beginning of your next upkeep after this permanent comes under your control, sacrifice it unless you pay its mana cost.) When Multani's Acolyte comes into play, draw a card.
| Human
| 2
| -
| MTG
| -
| 361
| | Myconid
| Human
| 2
| 65
| MM
| 264
| 362
|
Mystic Visionary " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - Threshold - Mystic Visionary has flying. (You have threshold as long as seven or more cards are in your graveyard.)
| Human
| 2
| -
| MTG
| -
| 363
| | Mystic, Mystic
| Human
| 2
| 175
| RC0
| 195
| 364
| | Narleth
| Human
| 2
| cr 5
| CC1
| 141
| 365
|
| Nat, Hkum Yeng
| Human
| 2
| cr 3
| OA3
| 176
| 366
| | Nat, Lu
| Human
| 2
| cr 4
| OA3
| 176
| 367
| | Needleman
| Human
| 2
| 127
| FF1
| 67
| 368
|
| Nilbog
| Human
| 2
| 79
| FF1
| 67
| 369
| Nixie " AC 34, HD 13, hp 260, TH +26 " Hit:6D3 Hit:6D3 / Aquatic Wild_Too Male " A race of fair yet belligrent sea elves.
| Human
| 2
| 60
| Angband
| 248
| 370
| Nomadic Elf " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - 1G: Add one mana of any color to your mana pool.
| Human
| 2
| -
| MTG
| -
| 371
|
Obsidian Acolyte " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Protection from blackW: Target creature gains protection from black until end of turn.
| Human
| 2
| -
| MTG
| -
| 372
| | Ogre
| Human
| 2
| 125
| RC0
| 198
| 373
| | Ogre
| Human
| 2
| 135
| MM1
| 75
| 374
|
Ogre " AC 22, HD 9, hp 162, TH +18 " Hit:2D8 / Friends Wild_Too Wild_Wood Wild_Mountain Bash_Door Evil Giant " A hideous, smallish giant that is often found near or with orcs.
| Human
| 2
| 50
| Angband
| 238
| 375
| Okk " AC 42, HD 8, hp 144, #Att 4, TH +40, dmg 82 " 1R - 4/4 - Okk can't attack unless a creature with greater power also attacks.Okk can't block unless a creature with greater power also blocks.
| Human
| 2
| -
| MTG
| -
| 376
| Oracle en-Vec AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1W - 1/1 - T: Target opponent chooses any number of creatures he or she controls. During that player's next turn, those creatures attack if able, and other creatures can't attack. At the end of that turn, destroy each of those creatures that didn't attack. Play this ability only during your turn.
| Human
| 2
| -
| MTG
| -
| 377
|
Orc captain " AC 50, HD 14, hp 280, TH +28 " Hit:3D4 Hit:3D4 Hit:3D4 / 5Arrow_1 / Wild_Too Bash_Door Escort Evil Orc Speak " An armoured orc with an air of authority.
| Human
| 2
| 40
| Angband
| 285
| 378
| | Orc, Crushbone Centurion
| Human
| 2
| cr 3
| EQMN3
| 116
| 379
| | Orc, Orog
| Human
| 2
| 65
| MM
| 281
| 380
|
Orcish Healer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " RR - 1/1 - RR, T: Target creature can't be regenerated this turn.RBB, T: Regenerate target black or green creature.RGG, T: Regenerate target black or green creature.
| Human
| 2
| -
| MTG
| -
| 381
| Orcish Librarian " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - R, T Look at the top eight cards of your library. Remove four of them at random from the game, then put the rest on top of your library in any order.
| Human
| 2
| -
| MTG
| -
| 382
| Orcish Settlers " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - XXR, T, Sacrifice Orcish Settlers: Destroy X target lands.
| Human
| 2
| -
| MTG
| -
| 383
|
Order of Leitbur " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " WW - 2/1 - Protection from blackWW: Order of Leitbur gets +1/+0 until end of turn.W: Order of Leitbur gets first strike until end of turn.
| Human
| 2
| -
| MTG
| -
| 384
| Order of the Ebon Hand " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " BB - 2/1 - Protection from whiteBB: Order of the Ebon Hand gets +1/+0 until end of turn.B: Order of the Ebon Hand gains first strike until end of turn.
| Human
| 2
| -
| MTG
| -
| 385
| Order of the White Shield " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " WW - 2/1 - Protection from blackW: Order of the White Shield gains first strike until end of turn.WW: Order of the White Shield gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 386
|
Orfax, Son of Boldor " AC 22, HD 8, hp 160, TH +16 " Hit:1D9 Hit:1D8 Insult Insult / Heal Blink Tele_To Slow Conf S_Monster / Unique Escort Escorts Only_Item Smart Bash_Door Animal Evil Im_Acid " He's just like daddy! He knows mighty spells, but fortunat
| Human
| 2
| 80
| Angband
| 180
| 387
| Orzhov Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (W/B)(W/B) - 2/2 - (o(w/b) can be paid with either W or B.) 2W: Target player gains 1 life. 2B: Each player loses 1 life.
| Human
| 2
| -
| MTG
| -
| 388
| Overtaker AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - 3U, T, Discard a card from your hand: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It may attack and T the turn it comes under your control.)
| Human
| 2
| -
| MTG
| -
| 389
|
| Painshrieker
| Human
| 2
| cr 4
| LoH3
| 43
| 390
| Pardic Miner " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Sacrifice Pardic Miner: Target player can't play lands this turn.
| Human
| 2
| -
| MTG
| -
| 391
| Pendelhaven Elder " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T Each 1/1 creature you control gets +1/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 392
|
People of the Woods " AC 210, HD 20, hp 360, #Att 2, TH +22, dmg 22 " GG - 1/10 - People of the Woods's toughness is equal to the number of forests you control.
| Human
| 2
| -
| MTG
| -
| 393
| | Phanaton
| Human
| 2
| 35
| Myst
| 87
| 394
| Phantom Nomad " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - Phantom Nomad comes into play with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
| Human
| 2
| -
| MTG
| -
| 395
|
Pikemen " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Banding, first strike
| Human
| 2
| -
| MTG
| -
| 396
| Pit Keeper " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
| Human
| 2
| -
| MTG
| -
| 397
| | Pixie
| Human
| 2
| 157
| MM1
| 79
| 398
|
Plague Witch " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 399
| | Pledge Familiar
| Human
| 2
| cr 5
| EQMN3
| 120
| 400
| Port Inspector " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Whenever Port Inspector becomes blocked, you may look at defending player's hand.
| Human
| 2
| -
| MTG
| -
| 401
|
Priest of Titania " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add G to your mana pool for each Elf in play.
| Human
| 2
| -
| MTG
| -
| 402
| Priest of Yawgmoth " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1B - 1/2 - T, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost.
| Human
| 2
| -
| MTG
| -
| 403
| Priest " AC 20, HD 8, hp 128, TH +16 " Hit:2D3 Hit:2D3 / Heal Scare Cause_2 S_Monster / Good Smart Bash_Door " A robed humanoid dedicated to his god.
| Human
| 2
| 36
| Angband
| 225
| 404
|
| Quaggoth
| Human
| 2
| cr 3
| MCMF3
| 75
| 405
| Quirion Dryad " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
| Human
| 2
| -
| MTG
| -
| 406
| Quirion Elves " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - As Quirion Elves comes into play, choose a color.T: Add G to your mana pool.T: Add one mana of the chosen color to your mana pool.
| Human
| 2
| -
| MTG
| -
| 407
|
Quirion Explorer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add to your mana pool one mana of any color that a land an opponent controls could produce.
| Human
| 2
| -
| MTG
| -
| 408
| Quirion Sentinel " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - When Quirion Sentinel comes into play, add one mana of any color to your mana pool.
| Human
| 2
| -
| MTG
| -
| 409
| | Qullan
| Human
| 2
| 109
| FF1
| 74
| 410
|
Rage Weaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - 2: Target black or green creature gains haste until end of turn. (It may attack and T the turn it comes under your control.)
| Human
| 2
| -
| MTG
| -
| 411
| Rainbow Knights " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " WW - 2/1 - When Rainbow Knights comes into play it gains protection from a random color permanently.1: First strike until end of turn.WW: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.
| Human
| 2
| -
| MTG
| -
| 412
| | Rakasta
| Human
| 2
| 65
| Myst
| 91
| 413
|
Ramosian Lieutenant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put that card into play. Then shuffle your library.
| Human
| 2
| -
| MTG
| -
| 414
| Raving Oni-Slave " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1B - 3/3 - When Raving Oni-Slave comes into play, you lose 3 life if you don't control a Demon. When Raving Oni-Slave leaves play, you lose 3 life if you don't control a Demon.
| Human
| 2
| -
| MTG
| -
| 415
| | Recluse
| Human
| 2
| 35
| RL3
| 93
| 416
|
Repentant Blacksmith " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - Protection from red
| Human
| 2
| -
| MTG
| -
| 417
| | Ribsnapper
| Human
| 2
| cr 3
| BoL3
| 138
| 418
| Riptide Biologist " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Protection from Beasts. Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Human
| 2
| -
| MTG
| -
| 419
|
| River Nymph
| Human
| 2
| cr 3
| CC1
| 158
| 420
| | Rock Hopper
| Human
| 2
| 35
| L
| -
| 421
| Rofellos, Llanowar Emissary " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " GG - 2/1 - T: Add one green mana to your mana pool for each forest you control.
| Human
| 2
| -
| MTG
| -
| 422
|
Rushwood Dryad " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
| Human
| 2
| -
| MTG
| -
| 423
| Saffi Eriksdotter " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GW - 2/2 - Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play.
| Human
| 2
| -
| MTG
| -
| 424
| Sage of Lat-Nam " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - T, Sacrifice an artifact: Draw a card.
| Human
| 2
| -
| MTG
| -
| 425
|
Samite Healer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
| Human
| 2
| -
| MTG
| -
| 426
| Samite Pilgrim " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
| Human
| 2
| -
| MTG
| -
| 427
| | Saurial, Bladeback
| Human
| 2
| 35
| Ann3
| 90
| 428
|
| Saurial, Finhead
| Human
| 2
| 35
| Ann3
| 90
| 429
| | Saurial, Flyer
| Human
| 2
| 65
| Ann3
| 90
| 430
| Scab-Clan Mauler " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " RG - 1/1 - Bloodthirst 2 (If an opponent was dealt damage this turn, this creature comes into play with two +1/+1 counters on it.) Trample
| Human
| 2
| -
| MTG
| -
| 431
|
| Scar Twin
| Human
| 2
| cr 3
| CC2
| 140
| 432
| Scarwood Goblins " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GR - 2/2 - Counts as both a green card and a red card.
| Human
| 2
| -
| MTG
| -
| 433
| Scarwood Hag " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - GGGG, T: Target creature gains forestwalk until end of turn. (It's unblockable as long as defending player controls a forest.) T: Target creature loses forestwalk until end of turn.
| Human
| 2
| -
| MTG
| -
| 434
|
| Scathe, Larvae
| Human
| 2
| 35
| L
| -
| 435
| Scryb Ranger AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1G - 1/1 - Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
| Human
| 2
| -
| MTG
| -
| 436
| Sea Sprite " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying, protection from red
| Human
| 2
| -
| MTG
| -
| 437
|
| Seeder
| Human
| 2
| cr 3
| MFF3
| 62
| 438
| Seeker of Skybreak " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - T: Untap target creature.
| Human
| 2
| -
| MTG
| -
| 439
| Selesnya Evangel " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " GW - 1/2 - 1, T, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play.
| Human
| 2
| -
| MTG
| -
| 440
|
Selesnya Guildmage " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " (G/W)(G/W) - 2/2 - (o(g/w) can be paid with either G or W.) 3G: Put a 1/1 green Saproling creature token into play. 3W: Creatures you control get +1/+1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 441
| Sell-Sword Brute " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you.
| Human
| 2
| -
| MTG
| -
| 442
| Seton's Scout " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Seton's Scout may block as though it had flying. Threshold - Seton's Scout gets +2/+2. (You have threshold as long as seven or more cards are in your graveyard.)
| Human
| 2
| -
| MTG
| -
| 443
|
Shadow Creature of Fiona " AC 10, HD 7, hp 112, TH +14 " Hit:1D7 Hit:1D7 / Bash_Door Friends Im_Pois No_Sleep No_Conf " There was something unusual about their appearance... For one thing, all had uniformly bloodshot eyes. Very, very bloodshot eyes. With
| Human
| 2
| 35
| Angband
| 201
| 444
| Shaman en-Kor AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1W - 1/2 - 0: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead as long as both creatures are in play.1W: All damage that would be dealt to target creature this turn from a source of your choice is dealt to Shaman en-Kor instead as long as both creatures are in play.
| Human
| 2
| -
| MTG
| -
| 445
| Shelkin Brownie " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Target creature loses bands with other until end of turn.
| Human
| 2
| -
| MTG
| -
| 446
|
Shield Bearer " AC 28, HD 6, hp 108, #Att 2, TH +6, dmg 2 " 1W - 0/3 - Banding
| Human
| 2
| -
| MTG
| -
| 447
| | Shocker
| Human
| 2
| 97
| FF1
| 79
| 448
| Shrieking Mogg " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Haste (This creature may attack and T the turn it comes under your control.) When Shrieking Mogg comes into play, tap all other creatures.
| Human
| 2
| -
| MTG
| -
| 449
|
Shu Farmer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - On your turn, before you attack, you may tap Shu Farmer to gain 1 life.
| Human
| 2
| -
| MTG
| -
| 450
| Silent Assassin " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " BB - 2/1 - 3B: Destroy target blocking creature at end of combat.
| Human
| 2
| -
| MTG
| -
| 451
| Silhana Ledgewalker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Silhana Ledgewalker can't be blocked except by creatures with flying. Silhana Ledgewalker can't be the target of spells or abilities your opponents control.
| Human
| 2
| -
| MTG
| -
| 452
|
Silkenfist Fighter " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - Whenever Silkenfist Fighter becomes blocked, untap it.
| Human
| 2
| -
| MTG
| -
| 453
| | Silt Runner
| Human
| 2
| 35
| L
| -
| 454
| Silver Knight " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - First strike, protection from red
| Human
| 2
| -
| MTG
| -
| 455
|
Silverglade Pathfinder " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - 1G, T, Discard a card from your hand: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
| Human
| 2
| -
| MTG
| -
| 456
| Simic Guildmage AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 (G/U)(G/U) - 2/2 - (o(g/u) can be paid with either G or U.) 1G: Move a +1/+1 counter from target creature onto another target creature with the same controller. 1U: Attach target Aura enchanting a permanent to another permanent with the same controller.
| Human
| 2
| -
| MTG
| -
| 457
| Sindbad " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - T Draw a card and reveal it. If it isn't a land card, discard it. Arabian Nights Uncommon
| Human
| 2
| -
| MTG
| -
| 458
|
| Sis'thik (DesertScourg)
| Human
| 2
| 65
| DMR2
| 95
| 459
| | Skein
| Human
| 2
| cr 4
| CC2
| 154
| 460
| | Skin Devil
| Human
| 2
| cr 4
| CC1
| 171
| 461
|
Skirk Alarmist " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Haste. TAP: Turn target face-down creature you control face up. At end of turn, sacrifice it.
| Human
| 2
| -
| MTG
| -
| 462
| Skirk Drill Sergeant AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1R - 2/1 - Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from play, you may pay 2R. If you do, reveal the top card of your library. If it's a Goblin card, put it into play. Otherwise, put it into your graveyard.
| Human
| 2
| -
| MTG
| -
| 463
| Skirk Marauder AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 1R - 2/1 - Morph 2R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost). When Skirk Marauder is turned face up, it deals 2 damage to target creature or player."
| Human
| 2
| -
| MTG
| -
| 464
|
| Skitterwing
| Human
| 2
| cr 3
| LB3
| 107
| 465
| | Skresh
| Human
| 2
| cr 5
| LB3
| 109
| 466
| Sky Weaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1U - 2/1 - 2: Target white or black creature gains flying until end of turn.
| Human
| 2
| -
| MTG
| -
| 467
|
Skyshooter " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - Skyshooter may block as though it has flying.T, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
| Human
| 2
| -
| MTG
| -
| 468
| Skyshroud Elf " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add G to your mana pool. 1: Add W or R to your mana pool.
| Human
| 2
| -
| MTG
| -
| 469
| Slobad, Goblin Tinkerer " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Sacrifice an artifact: Target artifact becomes indestructible until end of turn. ("Destroy" effects and lethal damage don't destroy that artifact.)
| Human
| 2
| -
| MTG
| -
| 470
|
Snaga sapper " AC 22, HD 6, hp 96, TH +12 " Hit:1D8 Explode:20D2 / Wild_Too Bash_Door Evil Orc Hurt_Lite " He is one of the many weaker 'slave' orcs, often mistakenly known as a goblin. He is equipped with an explosive charge.
| Human
| 2
| 15
| Angband
| 251
| 471
| Soldevi Adnate " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1B - 1/2 - T, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool.
| Human
| 2
| -
| MTG
| -
| 472
| Soldevi Machinist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - T: Add two colorless mana to your mana pool. This mana can only be used to pay an artifact's activation cost.
| Human
| 2
| -
| MTG
| -
| 473
|
Soldevi Sage " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - T, Sacrifice two lands: Draw three cards, then discard one of them.
| Human
| 2
| -
| MTG
| -
| 474
| Soltari Emissary " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - W: Soltari Emissary gains shadow until end of turn. (This creature may block or be blocked by only creatures with shadow.)
| Human
| 2
| -
| MTG
| -
| 475
| Soltari Monk " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " WW - 2/1 - Protection from black; shadow (This creature may block or be blocked by only creatures with shadow.)
| Human
| 2
| -
| MTG
| -
| 476
|
Soltari Priest " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " WW - 2/1 - Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
| Human
| 2
| -
| MTG
| -
| 477
| Soltari Trooper " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - Shadow (This creature may block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 478
| Soul Shepherd " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - W, Remove a creature card in your graveyard from the game: You gain 1 life.
| Human
| 2
| -
| MTG
| -
| 479
|
Sparkmage Apprentice " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - When Sparkmage Apprentice comes into play, it deals 1 damage to target creature or player.
| Human
| 2
| -
| MTG
| -
| 480
| Sparksmith " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Tap: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins in play.
| Human
| 2
| -
| MTG
| -
| 481
| | Spectral Hunter
| Human
| 2
| cr 3
| COC3
| 183
| 482
|
Spineless Thug " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - Spineless Thug can't block.
| Human
| 2
| -
| MTG
| -
| 483
| Spirit Weaver " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - 2: Target green or blue creature gets +0/+1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 484
| Spiteful Bully " AC 28, HD 6, hp 108, #Att 3, TH +24, dmg 62 " 1B - 3/3 - At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.
| Human
| 2
| -
| MTG
| -
| 485
|
Spitfire Handler " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. R: Spitfire Handler gets +1/+0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 486
| | Sprite
| Human
| 2
| 120
| MM1
| 92
| 487
| | Sprite, Pixie
| Human
| 2
| cr 4
| MM3
| 172
| 488
|
Squire " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 489
| Standard Bearer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
| Human
| 2
| -
| MTG
| -
| 490
| Starlight Invoker " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - 7W: You gain 5 life.
| Human
| 2
| -
| MTG
| -
| 491
|
Steadfast Guard " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Attacking doesn't cause Steadfast Guard to tap.
| Human
| 2
| -
| MTG
| -
| 492
| Stern Proctor " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " UU - 1/2 - When Stern Proctor comes into play, return target artifact or enchantment to its owner's hand.
| Human
| 2
| -
| MTG
| -
| 493
| | Stinger
| Human
| 2
| cr 4
| MCMF3
| 80
| 494
|
Stoic Champion " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
| Human
| 2
| -
| MTG
| -
| 495
| Stonewood Invoker " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - 7G: Stonewood Invoker gets +5/+5 until end of turn.
| Human
| 2
| -
| MTG
| -
| 496
| Straw Soldiers " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1U - 1/3 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 497
|
Student of Elements " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - When Student of Elements has flying, flip it. ----- Tobita, Master of Winds Legendary Creature - Human Wizard 3/3 Creatures you control have flying.
| Human
| 2
| -
| MTG
| -
| 498
| | Sundered Woman
| Human
| 2
| cr 5
| CC2
| 178
| 499
| Sunstrike Legionnaire AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1W - 1/2 - Sunstrike Legionnaire doesn't untap during your untap step. . Whenever another creature comes into play, untap Sunstrike Legionnaire. . TAP: Tap target creature with converted mana cost 3 or less.
| Human
| 2
| -
| MTG
| -
| 500
|
Surveilling Sprite " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card.
| Human
| 2
| -
| MTG
| -
| 501
| | Swamp Gobbler
| Human
| 2
| cr 3
| CC1
| 195
| 502
| Sword Dancer " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1W - 1/2 - WW: Target attacking creature gets -1/-0 until end of turn.
| Human
| 2
| -
| MTG
| -
| 503
|
Swordsman " AC 30, HD 10, hp 180, TH +20 " Hit:3D5 Hit:3D5 / Wild_Too Bash_Door " A warrior of considerable skill.
| Human
| 2
| 40
| Angband
| 216
| 504
| Sylvan Hierophant " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - When Sylvan Hierophant is put into a graveyard from play, remove Sylvan Hierophant from the game, then return target creature card from your graveyard to your hand.
| Human
| 2
| -
| MTG
| -
| 505
| Sylvok Explorer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T Add to your mana pool one mana of any color that a land an opponent controls could produce.
| Human
| 2
| -
| MTG
| -
| 506
|
Talas Explorer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingWhen Talas Explorer comes into play from your hand, look at your opponent's hand.
| Human
| 2
| -
| MTG
| -
| 507
| Talas Merchant " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1U - 1/3 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 508
| Talas Scout " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Flying
| Human
| 2
| -
| MTG
| -
| 509
|
| Tarek
| Human
| 2
| 65
| DS2
| 106
| 510
| | Taskmaster
| Human
| 2
| cr 5
| N&D3
| 62
| 511
| | Tasloi
| Human
| 2
| 35
| MM
| 340
| 512
|
Tax collector " AC 22, HD 6, hp 96, TH +12 " Touch:Eat_Gold Touch:Eat_Item / Take_Item Bash_Door Evil " He is eyeing your purse suspiciously.
| Human
| 2
| 35
| Angband
| 199
| 513
| Tel-Jilad Chosen " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Protection from artifacts
| Human
| 2
| -
| MTG
| -
| 514
| Temple Acolyte " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1W - 1/3 - When Temple Acolyte comes into play from your hand, you gain 3 life.
| Human
| 2
| -
| MTG
| -
| 515
|
| Thal
| Human
| 2
| cr 3
| LB3
| 127
| 516
| Thalakos Seer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " UU - 1/1 - Shadow (This creature may block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card.
| Human
| 2
| -
| MTG
| -
| 517
| Thalakos Sentry " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Shadow (This creature may block or be blocked by only creatures with shadow)
| Human
| 2
| -
| MTG
| -
| 518
|
Thelon of Havenwood " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GG - 2/2 - Each Fungus gets +1/+1 for each spore counter on it. BG, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play.
| Human
| 2
| -
| MTG
| -
| 519
| Thick-Skinned Goblin " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - You may pay 0 rather than pay the echo cost for permanents you control. R: Thick-Skinned Goblin gains protection from red until end of turn.
| Human
| 2
| -
| MTG
| -
| 520
| Thought Courier " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - T Draw a card, then discard a card.
| Human
| 2
| -
| MTG
| -
| 521
|
Thundersong Trumpeter " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " RW - 2/1 - T Target creature can't attack or block this turn.
| Human
| 2
| -
| MTG
| -
| 522
| Tin Street Hooligan " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1R - 2/1 - When Tin Street Hooligan comes into play, if G was spent to play Tin Street Hooligan, destroy target artifact.
| Human
| 2
| -
| MTG
| -
| 523
| Tolarian Entrancer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
| Human
| 2
| -
| MTG
| -
| 524
|
Tonic Peddler " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - W, T, Discard a card from your hand: Target player gains 3 life.
| Human
| 2
| -
| MTG
| -
| 525
| | Touch Corrupter
| Human
| 2
| cr 3
| CC2
| 195
| 526
| Toymaker AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 2 - 1/1 - 1, T, Discard a card from your hand: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
| Human
| 2
| -
| MTG
| -
| 527
|
Transluminant " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - W, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn.
| Human
| 2
| -
| MTG
| -
| 528
| Tribal Forcemage AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1G - 1/1 - Morph 1G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost). When Tribal Forcemage is turned face up, creatures of the type of your choice get +2/+2 and gain trample until end of turn.
| Human
| 2
| -
| MTG
| -
| 529
| | Troglodyte
| Human
| 2
| 54
| MM1
| 97
| 530
|
| Troll
| Human
| 2
| cr 5
| MM3
| 180
| 531
| True Believer " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - You can't be the target of spells or abilities.
| Human
| 2
| -
| MTG
| -
| 532
| | Tyin, Larva
| Human
| 2
| 65
| L
| -
| 533
|
Ufthak of Cirith Ungol " AC 40, HD 22, hp 440, TH +44 " Hit:3D4 Hit:3D4 Hit:3D4 Hit:3D4 / Unique Escort Only_Item Bash_Door Evil Orc Im_Cold Im_Pois " A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of spiders.
| Human
| 2
| 200
| Angband
| 260
| 534
| | Ukrudan Stalker
| Human
| 2
| cr 5
| CC2
| 199
| 535
| Uktabi Faerie " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Flying3G, Sacrifice Uktabi Faerie: Destroy target artifact.
| Human
| 2
| -
| MTG
| -
| 536
|
Ulfast, Son of Ulfang " AC 30, HD 25, hp 500, TH +50 " Hit:3D5 Hit:3D5 Hit:3D5 Hit:3D5 / Unique Only_Item Take_Item Bash_Door Evil " A short and swarthy Easterling.
| Human
| 2
| 200
| Angband
| 291
| 537
| Undertaker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - B, T, Discard a card: Return target creature card from your graveyard to your hand.
| Human
| 2
| -
| MTG
| -
| 538
| | Unitaur
| Human
| 2
| cr 4
| CC2
| 200
| 539
|
Unseen Walker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Forestwalk (This creature is unblockable as long as defending player controls a forest.) 1GG: Target creature gains forestwalk until end of turn.
| Human
| 2
| -
| MTG
| -
| 540
| Urborg Elf " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - T: Add G, U, or B to your mana pool.
| Human
| 2
| -
| MTG
| -
| 541
| | Urgoda
| Human
| 2
| cr 3
| MFF3
| 78
| 542
|
Utvara Scalper " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1R - 1/2 - Flying Utvara Scalper attacks each turn if able.
| Human
| 2
| -
| MTG
| -
| 543
| | Vampyre
| Human
| 2
| cr 4
| RDD3
| 166
| 544
| Varchild's War-Riders AC 42, HD 8, hp 144, #Att 3, TH +26, dmg 62 1R - 3/4 - Trample, rampage 1 (Whenever this creature bcomes blocked by two or mor creatures, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)Cumulative upkeep-Put a 1/1 red Survivor creature token into play under an opponent's control.Whenever a creature blocks it other than the first creature that blocks it each turn, Varchild's War-Riders gets +1/+1 until end of turn.
| Human
| 2
| -
| MTG
| -
| 545
|
| Varkha
| Human
| 2
| 35
| Ann4
| 89
| 546
| Vedalken Engineer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - T Add two mana of any one color to your mana pool. Spend this mana only to play artifact spells or activated abilities of artifacts.
| Human
| 2
| -
| MTG
| -
| 547
| Vedalken Mastermind " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " UU - 1/2 - U, T Return target permanent you control to its owner's hand.
| Human
| 2
| -
| MTG
| -
| 548
|
Veteran Armorer " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1W - 2/2 - Other creatures you control get +0/+1.
| Human
| 2
| -
| MTG
| -
| 549
| Veteran Brawlers " AC 42, HD 8, hp 144, #Att 4, TH +40, dmg 82 " 1R - 4/4 - Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land.
| Human
| 2
| -
| MTG
| -
| 550
| Veteran Cavalier " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - Attacking doesn't cause Veteran Cavalier to tap.
| Human
| 2
| -
| MTG
| -
| 551
|
Viridian Zealot " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " GG - 2/1 - 1G, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
| Human
| 2
| -
| MTG
| -
| 552
| Vodalian Hypnotist " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - 2B, T: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery.
| Human
| 2
| -
| MTG
| -
| 553
| Voidmage Apprentice " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Morph 2UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost). When Voidmage Apprentice is turned face up, counter target spell.
| Human
| 2
| -
| MTG
| -
| 554
|
Voidmage Prodigy " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " UU - 2/1 - UU, Sacrifice a Wizard: Counter target spell. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Human
| 2
| -
| MTG
| -
| 555
| Volunteer Reserves " AC 42, HD 8, hp 144, #Att 2, TH +16, dmg 42 " 1W - 2/4 - BandingCumulative upkeep 1
| Human
| 2
| -
| MTG
| -
| 556
| Warrior en-Kor " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - 0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead as long as both creatures are in play.
| Human
| 2
| -
| MTG
| -
| 557
|
Waterfront Bouncer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - U, T, Discard a card from your hand: Return target creature to its owner's hand.
| Human
| 2
| -
| MTG
| -
| 558
| Wei Ambush Force " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - When Wei Ambush Force attacks, it gets +2S/+0D until the end of the turn.
| Human
| 2
| -
| MTG
| -
| 559
| Wei Infantry " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 560
|
Wei Scout " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Horsemanship
| Human
| 2
| -
| MTG
| -
| 561
| Wellwisher " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Tap: You gain 1 life for each Elf in play.
| Human
| 2
| -
| MTG
| -
| 562
| | Wemic
| Human
| 2
| cr 3
| MCMF3
| 84
| 563
|
Whipcorder " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - W, Tap: Tap target creature. Morph W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Human
| 2
| -
| MTG
| -
| 564
| Whirling Dervish " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " GG - 1/1 - Protection from black At end of turn, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. Fourth Edition Uncommon, Legends Uncommon
| Human
| 2
| -
| MTG
| -
| 565
| White Knight " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WW - 2/2 - First strike, protection from black
| Human
| 2
| -
| MTG
| -
| 566
|
Willbender AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 1U - 1/2 - Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target.
| Human
| 2
| -
| MTG
| -
| 567
| Willow Faerie " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - Flying
| Human
| 2
| -
| MTG
| -
| 568
| Wind Dancer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - FlyingT: Target creature gains flying until end of turn.
| Human
| 2
| -
| MTG
| -
| 569
|
| Wirebound Berserker
| Human
| 2
| cr 3
| CC2
| 212
| 570
| Wirewood Elf " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1G - 1/2 - Tap: Add G to your mana pool.
| Human
| 2
| -
| MTG
| -
| 571
| Wirewood Herald " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card. If you do, reveal that card and put it into your hand. Then shuffle your library.
| Human
| 2
| -
| MTG
| -
| 572
|
Wirewood Hivemaster " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Whenever another nontoken Elf comes into play, you may put a 1/1 green Insect creature token into play.
| Human
| 2
| -
| MTG
| -
| 573
| Wood Sage " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " UG - 1/1 - T: Name a creature card. Reveal the top four cards of your library. Put any of them that are the named card into your hand and the rest into your graveyard.
| Human
| 2
| -
| MTG
| -
| 574
| Wu Infantry " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1U - 2/1 - (no abilities)
| Human
| 2
| -
| MTG
| -
| 575
|
Wu Light Cavalry " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Horsemanship
| Human
| 2
| -
| MTG
| -
| 576
| Wu Scout " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - HorsemanshipWhen Wu Scout comes into play, look at your opponent's hand.
| Human
| 2
| -
| MTG
| -
| 577
| Wu Spy " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - When Wu Spy comes into play, look at the top two cards of any player's library. Put one of them on the top of that player's library and the other in his or her graveyard.
| Human
| 2
| -
| MTG
| -
| 578
|
Yavimaya Barbarian " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " RG - 2/2 - Protection from blue
| Human
| 2
| -
| MTG
| -
| 579
| Yellow Scarves Cavalry " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - HorsemanshipYellow Scarves Cavalry can't block.
| Human
| 2
| -
| MTG
| -
| 580
| Yellow Scarves Troops " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - Yellow Scarves Troops can't block.
| Human
| 2
| -
| MTG
| -
| 581
|
| Yeti
| Human
| 2
| cr 3
| OA3
| 199
| 582
| Young Wei Recruits " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1B - 2/2 - Young Wei Recruit can't block.
| Human
| 2
| -
| MTG
| -
| 583
| Youthful Knight " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1W - 2/1 - First strike
| Human
| 2
| -
| MTG
| -
| 584
|
| Yuki-on-na
| Human
| 2
| cr 4
| OA3
| 200
| 585
| Zuran Enchanter " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - 2B, T: Target player discards a card from his or her hand. Play this ability only during your turn.
| Human
| 2
| -
| MTG
| -
| 586
| Abyss worm mass " AC 4, HD 4, hp 56, TH +8 " Crawl:Exp_10 / Stupid Weird_Mind Multiply Bash_Door Evil Swim Animal Hurt_Lite No_Fear Kill_Wall Cold_Blood Invisible " Even more disgusting dark worms, their essence that of unbeing.
| Insect
| 2
| 7
| Angband
| 214
| 1
|
Acidic Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BR - 2/2 - All Slivers have "2, Sacrifice this creature: This creature deals 2 damage to target creature or player."
| Insect
| 2
| -
| MTG
| -
| 2
| Acridian " AC 42, HD 8, hp 144, #Att 2, TH +16, dmg 42 " 1G - 2/4 - Echo (At the beginning of your next upkeep after this permanent comes under your control, sacrifice it unless you pay its mana cost.)
| Insect
| 2
| -
| MTG
| -
| 3
| | Ankheg
| Insect
| 2
| cr 3
| MM3
| 18
| 4
|
| Ant, Giant
| Insect
| 2
| 125
| RC0
| 157
| 5
| Aquastrand Spider AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 1G - 2/2 - Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it can block as though it had flying this turn.
| Insect
| 2
| -
| MTG
| -
| 6
| | Aranea
| Insect
| 2
| cr 4
| MM3
| 19
| 7
|
| Aspis, Larva
| Insect
| 2
| 65
| L
| -
| 8
| | Assassin Bug
| Insect
| 2
| 97
| FF1
| 12
| 9
| Bayou Dragonfly " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - Flying; swampwalk (This creature is unblockable as long as defending player controls a swamp.)
| Insect
| 2
| -
| MTG
| -
| 10
|
| Bee, Giant, Worker Honeybee
| Insect
| 2
| 225
| MMII
| 17
| 11
| | Beetle, Dragon
| Insect
| 2
| 65
| Ann2
| 19
| 12
| | Beetle, Fire
| Insect
| 2
| 35
| MM
| 18
| 13
|
| Beetle, Giant
| Insect
| 2
| cr 3
| EQMN3
| 178
| 14
| | Beetle, Giant Bombardier
| Insect
| 2
| 157
| MM1
| 9
| 15
| | Beetle, Giant Boring
| Insect
| 2
| 135
| MM1
| 9
| 16
|
| Beetle, Giant Water
| Insect
| 2
| 127
| MM1
| 9
| 17
| | Beetle, Giant, Death
| Insect
| 2
| cr 4
| EQMN3
| 178
| 18
| | Beetle, Giant, Tiger
| Insect
| 2
| 50
| RC0
| 160
| 19
|
| Beetle, Klicnik, Queen
| Insect
| 2
| cr 3
| EQMN3
| 179
| 20
| | Beetle, Monstrous Scarab
| Insect
| 2
| cr 4
| RDD3
| 25
| 21
| | Belsameth Sorcerer Spider
| Insect
| 2
| cr 3
| CC2
| 215
| 22
|
| Berserker Wasp
| Insect
| 2
| cr 5
| CC1
| 17
| 23
| | Bloodling
| Insect
| 2
| cr 4
| TDATD3
| 195
| 24
| Brood of Cockroaches " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - When Brood of Cockroaches is put into your graveyard from play, at end of turn, you lose 1 life and return Brood of Cockroaches to your hand.
| Insect
| 2
| -
| MTG
| -
| 25
|
Broodhatch Nantuko AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1G - 1/1 - Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play. Morph 2G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
| Insect
| 2
| -
| MTG
| -
| 26
| | Burbur
| Insect
| 2
| 35
| Ann3
| 17
| 27
| Canopy Spider " AC 28, HD 6, hp 108, #Att 2, TH +8, dmg 22 " 1G - 1/3 - Canopy Spider may block as though it had flying.
| Insect
| 2
| -
| MTG
| -
| 28
|
| Carrion Crawler
| Insect
| 2
| 75
| RC0
| 163
| 29
| | Carrion Crawler
| Insect
| 2
| cr 4
| MM3
| 29
| 30
| | Cathedral Beetle
| Insect
| 2
| cr 4
| CC1
| 34
| 31
|
| Cave Moray
| Insect
| 2
| 195
| MMII
| 24
| 32
| | Centipede, Giant
| Insect
| 2
| 35
| MM
| 42
| 33
| | Centipede, Huge
| Insect
| 2
| 35
| MM
| 42
| 34
|
| Centipede, Megalo-
| Insect
| 2
| 187
| MMII
| 24
| 35
| | Choldrith
| Insect
| 2
| cr 4
| MCMF3
| 27
| 36
| | Clawspider
| Insect
| 2
| cr 5
| BoL3
| 36
| 37
|
Clot Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - All Slivers have "2: Regenerate this creature."
| Insect
| 2
| -
| MTG
| -
| 38
| Crypt Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - All Slivers have ""TAP: Regenerate target Sliver.
| Insect
| 2
| -
| MTG
| -
| 39
| Crystalline Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " WU - 2/2 - Slivers can't be the target of spells or abilities.
| Insect
| 2
| -
| MTG
| -
| 40
|
Dakmor Scorpion " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1B - 2/1 - (no abilities)
| Insect
| 2
| -
| MTG
| -
| 41
| Drider " AC 20, HD 7, hp 182, TH +14 " Hit:1D12 Hit:1D12 Bite:Poison:1D6 / Conf Cause_1 Darkness Missile Arrow_2 / Bash_Door Evil Im_Pois " A dark elven torso merged with the bloated form of a giant spider.
| Insect
| 2
| 55
| Angband
| 234
| 42
| | Firefly, Giant
| Insect
| 2
| 54
| MMII
| 65
| 43
|
| Fly, Giant Bluebottle
| Insect
| 2
| 52
| MMII
| 65
| 44
| | Fly, Giant Horse
| Insect
| 2
| 225
| MMII
| 65
| 45
| Fog of Gnats " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " BB - 1/1 - FlyingB: Regenerate Fog of Gnats.
| Insect
| 2
| -
| MTG
| -
| 46
|
| Folugub
| Insect
| 2
| cr 3
| PsiH3
| 146
| 47
| | Formian, Warrior
| Insect
| 2
| 225
| MMII
| 66
| 48
| | Formian, Warrior
| Insect
| 2
| cr 3
| MM3
| 90
| 49
|
| Formian, Worker
| Insect
| 2
| 35
| Ann3
| 48
| 50
| Frumious bandersnatch " AC 20, HD 10, hp 160, TH +20 " Bite:2D4 Bite:2D4 Sting:2D4 / Weird_Mind Bash_Door Animal " It is a vast armoured centipede with massive mandibles and a spiked tail.
| Insect
| 2
| 40
| Angband
| 232
| 51
| | Garbug, Black
| Insect
| 2
| 217
| FF1
| 41
| 52
|
Gemhide Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - All Slivers have "T Add one mana of any color to your mana pool."
| Insect
| 2
| -
| MTG
| -
| 53
| Ghostflame Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BR - 2/2 - All Slivers are colorless.
| Insect
| 2
| -
| MTG
| -
| 54
| | Giant Beetle, Stag
| Insect
| 2
| cr 4
| MM3
| 206
| 55
|
Giant clear centipede " AC 20, HD 4, hp 56, TH +8 " Bite:2D4 Sting:2D4 / Attr_Clear Invisible Weird_Mind Bash_Door Wild_Too Animal " It is about four feet long and carnivorous.
| Insect
| 2
| 30
| Angband
| 276
| 56
| Giant flea " AC -4, HD 1, hp 4, TH +2 " Bite:1D2 / Fly Weird_Mind Multiply Animal " It makes you itch just to look at it.
| Insect
| 2
| 3
| Angband
| 259
| 57
| Giant fruit fly " AC 4, HD 1, hp 8, TH +2 " Bite:1D2 / Fly Multiply Weird_Mind Animal " A fast-breeding, annoying pest.
| Insect
| 2
| 4
| Angband
| 197
| 58
|
Giant green dragon fly " AC 22, HD 2, hp 32, TH +4 " Bite:Poison:1D6 / Br_Pois / Wild_Too Wild_Swamp Weird_Mind Bash_Door Fly Animal Im_Pois " A vast, foul-smelling dragonfly.
| Insect
| 2
| 70
| Angband
| 287
| 59
| Giant red scorpion " AC 78, HD 10, hp 160, TH +20 " Bite:2D4 Sting:Lose_Str:1D7 / Weird_Mind Bash_Door Wild_Too Animal " It is fast and poisonous.
| Insect
| 2
| 62
| Angband
| 304
| 60
| Giant Slug " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - 5: At the beginning of your next upkeep, Giant Slug gains landwalk for the type of land of your choice until end of turn.
| Insect
| 2
| -
| MTG
| -
| 61
|
Giant spider " AC 10, HD 7, hp 140, TH +14 " Bite:1D10 Bite:Poison:1D6 Bite:Poison:1D6 Bite:1D10 / Weird_Mind Bash_Door Wild_Too Animal Im_Pois " It is a vast black spider whose bulbous body is bloated with poison.
| Insect
| 2
| 35
| Angband
| 175
| 62
| Giant tarantula " AC 22, HD 7, hp 210, TH +14 " Bite:Poison:1D6 Bite:Poison:1D6 Bite:Poison:1D6 / Weird_Mind Bash_Door Wild_Too Animal Im_Pois " A giant spider with hairy black and red legs.
| Insect
| 2
| 70
| Angband
| 275
| 63
| | Giant Wasp
| Insect
| 2
| cr 3
| MM3
| 206
| 64
|
Giant white dragon fly " AC 20, HD 3, hp 54, TH +6 " Bite:Cold:1D6 / Br_Cold / Wild_Too Wild_Waste Fly Weird_Mind Bash_Door Animal Im_Cold " It is a large fly that drips frost.
| Insect
| 2
| 60
| Angband
| 250
| 65
| Giant white tick " AC 20, HD 8, hp 128, TH +16 " Bite:Poison:2D6 / Weird_Mind Bash_Door Fly Animal Im_Pois " It is moving slowly towards you.
| Insect
| 2
| 27
| Angband
| 176
| 66
| | Goldbug
| Insect
| 2
| 67
| FF1
| 46
| 67
|
Heart Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - All Slivers have haste. (They may attack and T the turn they come under your control.)
| Insect
| 2
| -
| MTG
| -
| 68
| Hibernation Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " UB - 2/2 - All Slivers have "Pay 2 life: Return this creature to its owner's hand."
| Insect
| 2
| -
| MTG
| -
| 69
| | Hornet, Giant
| Insect
| 2
| 247
| FF1
| 51
| 70
|
Hummerhorn " AC 4, HD 2, hp 8, TH +4 " Bite:Confuse:2D2 / Fly Multiply Weird_Mind Animal " A giant buzzing wasp, its stinger drips venom.
| Insect
| 2
| 4
| Angband
| 289
| 71
| Hunter Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - All Slivers have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able)
| Insect
| 2
| -
| MTG
| -
| 72
| | Insect Swarm
| Insect
| 2
| 125
| RC0
| 187
| 73
|
| Insect, Ant, Worker
| Insect
| 2
| 35
| MM
| 204
| 74
| | Insect, Aspis, Larva
| Insect
| 2
| 65
| MM
| 204
| 75
| | Insect, Firefriend
| Insect
| 2
| 35
| MM
| 204
| 76
|
| Insect, Fly, Bluebottle
| Insect
| 2
| 65
| MM
| 204
| 77
| | Insect, Praying Mantis
| Insect
| 2
| 35
| MM
| 204
| 78
| | Insect, Termite,Worker
| Insect
| 2
| 35
| MM
| 204
| 79
|
| Insect, Tick
| Insect
| 2
| 35
| MM
| 204
| 80
| Ironshell Beetle " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - When Ironshell Beetle comes into play, put a +1/+1 counter on target creature.
| Insect
| 2
| -
| MTG
| -
| 81
| Jhoira's Timebug AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 2 - 1/2 - T Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
| Insect
| 2
| -
| MTG
| -
| 82
|
Killer brown beetle " AC 30, HD 9, hp 144, TH +18 " Bite:3D4 / Weird_Mind Bash_Door Fly Animal " It is a vicious insect with a tough carapace.
| Insect
| 2
| 38
| Angband
| 236
| 83
| | Lamprey, Giant
| Insect
| 2
| 247
| MM1
| 59
| 84
| | Lamprey, Land
| Insect
| 2
| 54
| MMII
| 80
| 85
|
| Leech, Giant
| Insect
| 2
| 240
| MM1
| 60
| 86
| | Leech, Giant
| Insect
| 2
| 65
| MM
| 219
| 87
| | Leech, Giant Swamp
| Insect
| 2
| cr 4
| EQMN3
| 180
| 88
|
| Leech, Throat
| Insect
| 2
| 35
| MM
| 219
| 89
| Mi-Go " AC 20, HD 10, hp 160, TH +20 " Sting:Poison:1D4 Bite:Lose_Str:1D2 / Conf S_Monster S_Demon / Im_Pois Im_Cold Cold_Blood Animal Evil No_Sleep No_Conf Fly " They were pinkish things about five feet long; with crustaceous bodies bearing vast pairs o
| Insect
| 2
| 80
| Angband
| 274
| 90
| Mirkwood spider " AC 16, HD 6, hp 96, TH +12 " Bite:1D8 Bite:Poison:1D6 Bite:Poison:1D6 / Friends Wild_Too Wild_Wood Weird_Mind Bash_Door Hurt_Lite Animal Evil Im_Pois " A strong and powerful spider from Mirkwood forest. Cunning and evil, it seeks to tas
| Insect
| 2
| 25
| Angband
| 277
| 91
|
| Monstrous Spider, Huge
| Insect
| 2
| cr 4
| MM3
| 210
| 92
| Muscle Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - All Slivers get +1/+1.
| Insect
| 2
| -
| MTG
| -
| 93
| Nantuko Shade " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " BB - 2/1 - B: Nantuko Shade gets +1/+1 until end of turn.
| Insect
| 2
| -
| MTG
| -
| 94
|
Nantuko Tracer " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - When Nantuko Tracer comes into play, you may put target card from a graveyard on the bottom of its owner's library.
| Insect
| 2
| -
| MTG
| -
| 95
| Nether worm mass " AC 2, HD 3, hp 54, TH +6 " Touch:Exp_10 / Swim Stupid Weird_Mind Multiply Bash_Door Animal Hurt_Lite No_Fear " It is a disgusting mass of dark worms, eating each other, the floor, the air, you....
| Insect
| 2
| 6
| Angband
| 213
| 96
| | Night Tyrant
| Insect
| 2
| cr 4
| CC1
| 144
| 97
|
| Parasite, Bloodring
| Insect
| 2
| 65
| Ann1
| 94
| 98
| | Pedipalp, Huge
| Insect
| 2
| 75
| MMII
| 100
| 99
| | Pedipalp, Large
| Insect
| 2
| 35
| L
| -
| 100
|
| Phase Spider
| Insect
| 2
| cr 5
| MM3
| 150
| 101
| Plague Fiend " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays 2.
| Insect
| 2
| -
| MTG
| -
| 102
| | Praying Mantis, Gargant
| Insect
| 2
| 35
| L
| -
| 103
|
Quick Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1G - 1/1 - You may play Quick Sliver any time you could play an instant. Any player may play Sliver cards any time he or she could play an instant.
| Insect
| 2
| -
| MTG
| -
| 104
| Quilled Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - All Slivers have "T This creature deals 1 damage to target attacking or blocking creature."
| Insect
| 2
| -
| MTG
| -
| 105
| | Rhagodessa
| Insect
| 2
| 125
| RC0
| 202
| 106
|
Ruby Leech " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1R - 2/2 - First strikeRed spells you play cost R more to play.
| Insect
| 2
| -
| MTG
| -
| 107
| | Sandshocker
| Insect
| 2
| cr 5
| BoL3
| 140
| 108
| Sapphire Leech " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1U - 2/2 - FlyingBlue spells you play cost U more to play.
| Insect
| 2
| -
| MTG
| -
| 109
|
| Scorpion, Giant
| Insect
| 2
| 125
| RC0
| 203
| 110
| | Scorpion, Huge
| Insect
| 2
| 247
| MMII
| 107
| 111
| | Scorpion, Large
| Insect
| 2
| 135
| MMII
| 107
| 112
|
| Shard Spider
| Insect
| 2
| cr 3
| CC2
| 148
| 113
| Shocker " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - Whenever Shocker deals damage to a player, that player discards his or her hand, then draws that many cards.
| Insect
| 2
| -
| MTG
| -
| 114
| Software bug " AC 2, HD 1, hp 8, TH +2 " Bite:1D2 / Multiply Weird_Mind Bash_Door Fly Animal " Oh no! They are everywhere!
| Insect
| 2
| 4
| Angband
| 246
| 115
|
| Solifugid, Large
| Insect
| 2
| 127
| MMII
| 112
| 116
| | Spider Eater
| Insect
| 2
| cr 5
| MM3
| 171
| 117
| | Spider, Carrion
| Insect
| 2
| cr 5
| EQMN3
| 181
| 118
|
| Spider, Desert Tarantula
| Insect
| 2
| cr 3
| EQMN3
| 181
| 119
| | Spider, Flame Spider
| Insect
| 2
| cr 5
| D2D
| 81
| 120
| | Spider, Giant, Black Widow
| Insect
| 2
| 50
| RC0
| 206
| 121
|
| Spider, Giant, Tarantella
| Insect
| 2
| 125
| RC0
| 206
| 122
| | Spider, Hairy
| Insect
| 2
| 65
| MM
| 326
| 123
| | Spider, Huge
| Insect
| 2
| 217
| MM1
| 90
| 124
|
| Spider, Huge Wood
| Insect
| 2
| 35
| DMR2
| 101
| 125
| | Spider, Large
| Insect
| 2
| 97
| MM1
| 90
| 126
| | Spider, Plopped
| Insect
| 2
| 65
| Myst
| 103
| 127
|
| Spider, Poison Spinner
| Insect
| 2
| cr 4
| D2D
| 81
| 128
| | Spider, Sand
| Insect
| 2
| 35
| DMR2
| 100
| 129
| | Spider, Silt
| Insect
| 2
| 65
| DS2
| 100
| 130
|
| Spider, Subterranean, Sword
| Insect
| 2
| cr 5
| MCMF3
| 79
| 131
| Spined Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " RG - 2/2 - Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
| Insect
| 2
| -
| MTG
| -
| 132
| Spinneret Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " 1G - 2/2 - All Slivers have "This creature can block as though it had flying."
| Insect
| 2
| -
| MTG
| -
| 133
|
Swamp Mosquito " AC 12, HD 2, hp 36, #Att 2, TH +2, dmg 2 " 1B - 0/1 - Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) Alliances Common
| Insect
| 2
| -
| MTG
| -
| 134
| Talon Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1W - 1/1 - All Slivers have first strike.
| Insect
| 2
| -
| MTG
| -
| 135
| | Termite, Soldier
| Insect
| 2
| 75
| MMII
| 118
| 136
|
| Thoqqua
| Insect
| 2
| 97
| FF1
| 87
| 137
| Thornscape Familiar " AC 12, HD 2, hp 36, #Att 2, TH +10, dmg 42 " 1G - 2/1 - Red spells and white spells you play cost 1 less to play.
| Insect
| 2
| -
| MTG
| -
| 138
| | Tick, Giant
| Insect
| 2
| 157
| MM1
| 94
| 139
|
| Tick, Heart
| Insect
| 2
| 65
| Ann1
| 109
| 140
| Two-Headed Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1R - 1/1 - All Slivers have "This creature can't be blocked except by two or more creatures."
| Insect
| 2
| -
| MTG
| -
| 141
| Unstable worm mass " AC 0, HD 3, hp 48, TH +6 " Explode:Fire:5D5 / Swim Stupid Weird_Mind Multiply Bash_Door Animal Hurt_Lite No_Fear " A seething mass of thick, glowing worms.
| Insect
| 2
| 7
| Angband
| 871
| 142
|
Victual Sliver " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " GW - 2/2 - All Slivers have "2, Sacrifice this creature: You gain 4 life."
| Insect
| 2
| -
| MTG
| -
| 143
| | Wezer, Worker
| Insect
| 2
| 65
| L
| -
| 144
| Winged Sliver " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - All Slivers have flying.
| Insect
| 2
| -
| MTG
| -
| 145
|
| Wolf Spider, Giant
| Insect
| 2
| cr 3
| CC1
| 215
| 146
| | Xixchil
| Insect
| 2
| 65
| L
| -
| 147
| _____ " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - 1: This card's name becomes the name of your choice. Play this ability anywhere, anytime.
| Lycanthrope
| 2
| -
| MTG
| -
| 1
|
| Batling
| Lycanthrope
| 2
| cr 3
| EQMN3
| 160
| 2
| | Doppleganger
| Lycanthrope
| 2
| 125
| RC0
| 167
| 3
| | Doppleganger, Dread
| Lycanthrope
| 2
| cr 3
| RDD3
| 43
| 4
|
Dracoplasm AC 210, HD 20, hp 360, #Att 10, TH +220, dmg 202 UR - 10/10 - FlyingAs Dracoplasm comes into play, sacrifice any number of creatures.Dracoplasm's power is equal to the total power of the sacrificed creatures and its toughness is equal to the total toughness of those creatures.R: Dracoplasm gets +1/+0 until end of turn.
| Lycanthrope
| 2
| -
| MTG
| -
| 5
| Enraging Licid AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1R - 1/1 - R, T: Enraging Licid loses all abilities and becomes an enchant creature that reads 'Enchanted creature has haste.' Enchant target creature with Enraging Licid. As long as Enraging Licid enchants that creature, you may pay R to end this effect. (That creature may attack and T the turn it comes under your control.)
| Lycanthrope
| 2
| -
| MTG
| -
| 6
| Erayo, Soratami Ascendant AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - Flying Whenever the fourth spell of a turn is played, flip Erayo, Soratami Ascendant. ----- Erayo's Essence Legendary Enchantment Whenever an opponent plays a spell for the first time in a turn, counter that spell.
| Lycanthrope
| 2
| -
| MTG
| -
| 7
|
Floodbringer " AC 18, HD 4, hp 72, #Att 2, TH +6, dmg 22 " 1U - 1/2 - Flying 2, Return a land you control to its owner's hand: Tap target land.
| Lycanthrope
| 2
| -
| MTG
| -
| 8
| | Ghaunadan
| Lycanthrope
| 2
| cr 5
| MCMF3
| 49
| 9
| | Impersonator
| Lycanthrope
| 2
| cr 3
| RDD3
| 84
| 10
|
Leeching Licid AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - B, T: Leeching Licid loses all abilities and becomes an enchant creature that reads 'At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.' Enchant target creature with Leeching Licid. As long as Leeching Licid enchants that creature, you may pay B to end this effect.
| Lycanthrope
| 2
| -
| MTG
| -
| 11
| | Loup-Garou, Lowland
| Lycanthrope
| 2
| cr 5
| RDD3
| 98
| 12
| | Loup-Garou, Mountain
| Lycanthrope
| 2
| cr 5
| RDD3
| 98
| 13
|
| Lycanthrope, Wearbear
| Lycanthrope
| 2
| cr 5
| MM3
| 219
| 14
| | Lycanthrope, Werebat
| Lycanthrope
| 2
| 75
| RC0
| 190
| 15
| | Lycanthrope, Werebat
| Lycanthrope
| 2
| cr 4
| MFF3
| 92
| 16
|
| Lycanthrope, Wereboar
| Lycanthrope
| 2
| 200
| RC0
| 190
| 17
| | Lycanthrope, Wereboar
| Lycanthrope
| 2
| cr 3
| MM3
| 219
| 18
| | Lycanthrope, Werefox
| Lycanthrope
| 2
| 75
| RC0
| 190
| 19
|
| Lycanthrope, Wererat
| Lycanthrope
| 2
| 50
| RC0
| 190
| 20
| | Lycanthrope, Wereshark
| Lycanthrope
| 2
| 125
| RC0
| 190
| 21
| | Lycanthrope, Wereshark
| Lycanthrope
| 2
| cr 4
| MFF3
| 92
| 22
|
| Lycanthrope, Weretiger
| Lycanthrope
| 2
| cr 5
| MM3
| 220
| 23
| | Lycanthrope, Werewolf
| Lycanthrope
| 2
| 125
| RC0
| 190
| 24
| | Lycanthrope, Werewolf
| Lycanthrope
| 2
| cr 3
| MM3
| 220
| 25
|
| Malaugrym
| Lycanthrope
| 2
| cr 4
| MCMF3
| 64
| 26
| | Mamono
| Lycanthrope
| 2
| cr 4
| OA3
| 172
| 27
| | Man-Drake
| Lycanthrope
| 2
| 65
| E
| -
| 28
|
| Metamorph
| Lycanthrope
| 2
| 100
| RC0
| 194
| 29
| | Mimic
| Lycanthrope
| 2
| cr 4
| MM3
| 135
| 30
| Nurturing Licid AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1G - 1/1 - G, T: Nurturing Licid loses all abilities and becomes an enchant creature that reads 'G: Regenerate enchanted creature.' Enchant target creature with Nurturing Licid. As long as Nurturing Licid enchants that creature, you may pay G to end this effect.
| Lycanthrope
| 2
| -
| MTG
| -
| 31
|
Oboro Breezecaller " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying 2, Return a land you control to its owner's hand: Untap target land.
| Lycanthrope
| 2
| -
| MTG
| -
| 32
| | Paka
| Lycanthrope
| 2
| cr 5
| RDD3
| 111
| 33
| Quickening Licid AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1W - 1/1 - 1W, T: Quickening Licid loses all abilities and becomes an enchant creature that reads 'Enchanted creature has first strike.' Enchant target creature with Quickening Licid. As long as Quickening Licid enchants that creature, you may pay W to end this effect.
| Lycanthrope
| 2
| -
| MTG
| -
| 34
|
| Seawolf, Lesser
| Lycanthrope
| 2
| 75
| MMII
| 81
| 35
| | Selkie
| Lycanthrope
| 2
| 112
| MMII
| 107
| 36
| Shape Stealer " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " UU - 1/1 - Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.
| Lycanthrope
| 2
| -
| MTG
| -
| 37
|
Soratami Cloudskater " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1U - 1/1 - Flying 2, Return a land you control to its owner's hand: Draw a card, then discard a card.
| Lycanthrope
| 2
| -
| MTG
| -
| 38
| Stinging Licid AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1U - 1/1 - 1U, T: Stinging Licid loses all abilities and becomes an enchant creature that reads 'Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.' Enchant target creature with Stinging Licid. As long as Stinging Licid enchants that creature, you may pay U to end this effect.
| Lycanthrope
| 2
| -
| MTG
| -
| 39
| | Swanmay
| Lycanthrope
| 2
| 160
| MMII
| 116
| 40
|
| Vermin Host, Cockroach
| Lycanthrope
| 2
| cr 3
| CC2
| 205
| 41
| | Werebadger
| Lycanthrope
| 2
| cr 4
| RDD3
| 98
| 42
| | Werejackal
| Lycanthrope
| 2
| cr 3
| RDD3
| 99
| 43
|
| Werejaguar
| Lycanthrope
| 2
| cr 4
| RDD3
| 99
| 44
| | Wereleopard
| Lycanthrope
| 2
| cr 4
| RDD3
| 99
| 45
| | Wererat
| Lycanthrope
| 2
| 225
| MM1
| 63
| 46
|
| Wereraven
| Lycanthrope
| 2
| cr 3
| RDD3
| 100
| 47
| | Wereray
| Lycanthrope
| 2
| cr 3
| RDD3
| 100
| 48
| | Wolfwere
| Lycanthrope
| 2
| cr 4
| RDD3
| 171
| 49
|
| Aballin
| Ooze
| 2
| cr 4
| MCMF3
| 11
| 1
| | Angler Ooze
| Ooze
| 2
| cr 3
| CC1
| 10
| 2
| | Blob
| Ooze
| 2
| cr 4
| N&D3
| 9
| 3
|
| Bloodman
| Ooze
| 2
| cr 5
| CC2
| 27
| 4
| Blue icky thing " AC 18, HD 7, hp 84, TH +14 " Crawl:Poison:1D4 Crawl:Eat_Food Hit:1D4 Hit:1D4 / Blind Conf Scare / Multiply Bash_Door Swim Evil Im_Pois " It is a strange, slimy, icky creature, with rudimentary intelligence, but evil cunning. It hungers
| Ooze
| 2
| 20
| Angband
| 252
| 5
| | Brain
| Ooze
| 2
| cr 5
| BoL3
| 24
| 6
|
| Cold Slime
| Ooze
| 2
| cr 3
| CC1
| 45
| 7
| Consumptive Goo " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " BB - 1/1 - {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
| Ooze
| 2
| -
| MTG
| -
| 8
| Disenchanter mold " AC 2, HD 11, hp 176, TH +22 " Touch:Un_Bonus:1D6 / Drain_Mana / Stupid Empty_Mind Res_Dise Im_Pois Attr_Multi No_Conf No_Sleep No_Fear " It is a strange glowing growth on the dungeon floor.
| Ooze
| 2
| 40
| Angband
| 192
| 9
|
| Fungi, Violet
| Ooze
| 2
| 202
| MM1
| 42
| 10
| | Gelatinous Cube
| Ooze
| 2
| 125
| RC0
| 178
| 11
| | Gelatinous Cube
| Ooze
| 2
| 225
| MM1
| 43
| 12
|
Gelatinous cube " AC 2, HD 27, hp 540, TH +54 " Touch:Acid:1D10 Touch:Acid:1D10 Touch:Acid:1D10 / Stupid Empty_Mind Cold_Blood Take_Item Bash_Door Swim Im_Acid Im_Fire Im_Cold Im_Elec Im_Pois No_Conf No_Sleep No_Fear " It is a strange, vast gelatinous st
| Ooze
| 2
| 80
| Angband
| 286
| 13
| Gibbering mouther " AC 18, HD 6, hp 72, TH +12 " Crawl:Poison:1D4 / Scare Conf Br_Lite / Multiply Evil Swim Im_Pois Empty_Mind No_Fear " A chaotic mass of pulsating flesh, mouths and eyes.
| Ooze
| 2
| 20
| Angband
| 253
| 14
| Grape jelly " AC -8, HD 36, hp 576, TH +72 " Touch:Exp_10 / Drain_Mana / Stupid Empty_Mind Im_Pois Hurt_Lite No_Conf No_Sleep No_Fear " It is a pulsing mound of glowing flesh.
| Ooze
| 2
| 60
| Angband
| 212
| 15
|
| Gray Ooze
| Ooze
| 2
| 50
| RC0
| 181
| 16
| Hairy mold " AC 2, HD 11, hp 176, TH +22 " Hit:Poison:1D3 / Stupid Empty_Mind Im_Pois No_Conf No_Sleep No_Fear " It is a strange hairy growth on the dungeon floor.
| Ooze
| 2
| 32
| Angband
| 190
| 17
| | Mold, Deep
| Ooze
| 2
| 35
| Ann2
| 88
| 18
|
| Mold, Gray
| Ooze
| 2
| 65
| Ann2
| 88
| 19
| | Mold, Russet
| Ooze
| 2
| 160
| MMII
| 91
| 20
| | Mold, Russet
| Ooze
| 2
| 35
| MM
| 255
| 21
|
| Mold, Yellow
| Ooze
| 2
| 65
| MM
| 255
| 22
| | Ochre Jelly
| Ooze
| 2
| 225
| MM1
| 75
| 23
| Ochre jelly " AC 26, HD 9, hp 144, TH +18 " Touch:Acid:1D10 Touch:Acid:2D6 Touch:Acid:2D6 / Stupid Empty_Mind Cold_Blood Take_Item Bash_Door Im_Acid Im_Pois Swim No_Conf No_Sleep No_Fear " A fast moving highly acidic jelly thing, that is eating away the f
| Ooze
| 2
| 40
| Angband
| 245
| 24
|
| Ooze, Gelatinous Cube
| Ooze
| 2
| cr 3
| MM3
| 145
| 25
| | Ooze, Gray Ooze
| Ooze
| 2
| cr 4
| MM3
| 145
| 26
| | Ooze, Green Slime
| Ooze
| 2
| 65
| MM
| 278
| 27
|
| Ooze, Ochre Jelly
| Ooze
| 2
| cr 5
| MM3
| 145
| 28
| | Sandling
| Ooze
| 2
| 127
| MMII
| 106
| 29
| Spotted jelly " AC 0, HD 10, hp 160, TH +20 " Touch:Acid:1D10 Touch:Acid:2D6 Touch:Acid:2D6 / Stupid Empty_Mind Cold_Blood Im_Acid Im_Pois Hurt_Lite No_Conf No_Sleep No_Fear " A jelly thing.
| Ooze
| 2
| 33
| Angband
| 233
| 30
|
| Stunjelly
| Ooze
| 2
| 187
| FF1
| 84
| 31
| | Symbiotic Jelly
| Ooze
| 2
| 97
| FF1
| 85
| 32
| Undead mass " AC 10, HD 6, hp 96, TH +12 " Touch:Disease:1D6 Touch:Lose_Con:1D6 / Undead Empty_Mind No_Conf No_Sleep Im_Pois Im_Cold No_Fear Hurt_Lite Cold_Blood Evil Multiply " A sickening mound of decaying flesh, bones, hands and so on. It seems to be g
| Ooze
| 2
| 33
| Angband
| 202
| 33
|
| Undead Ooze
| Ooze
| 2
| cr 4
| CC1
| 202
| 34
| Vile Bile " AC 22.5, HD 5, hp 90, #Att 2.5, TH +17.5, dmg 52 " 1B - 2.5/2.5 - Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.
| Ooze
| 2
| -
| MTG
| -
| 35
| | Visceral Mass
| Ooze
| 2
| cr 4
| N&D3
| 66
| 36
|
| Aatxe
| Outer
| 2
| cr 5
| EDD3
| 6
| 1
| | Abishai, Black
| Outer
| 2
| cr 5
| MCMF3
| 12
| 2
| | Abishai, White
| Outer
| 2
| cr 5
| MCMF3
| 12
| 3
|
Abyssal Gatekeeper " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature.
| Outer
| 2
| -
| MTG
| -
| 4
| | Abyssal Lamprey
| Outer
| 2
| cr 4
| CC2
| 5
| 5
| | Achaierai
| Outer
| 2
| cr 5
| MM3
| 15
| 6
|
| Aeon
| Outer
| 2
| cr 3
| LB3
| 10
| 7
| | Akvan
| Outer
| 2
| cr 5
| EDD3
| 19
| 8
| | Al
| Outer
| 2
| cr 5
| EDD3
| 20
| 9
|
| Alastor
| Outer
| 2
| cr 3
| EDD3
| 21
| 10
| | Alrune
| Outer
| 2
| cr 4
| AotA3
| 31
| 11
| | Am-Ren
| Outer
| 2
| cr 3
| MFF3
| 3
| 12
|
| Arcane Devourer
| Outer
| 2
| cr 5
| CC2
| 7
| 13
| | Astral Searcher
| Outer
| 2
| 109
| FF1
| 13
| 14
| | Barghest
| Outer
| 2
| cr 4
| MM3
| 22
| 15
|
| Barghest, Greater
| Outer
| 2
| cr 5
| MM3
| 22
| 16
| | Bat Demon, Blood Diver
| Outer
| 2
| cr 3
| D2D
| 65
| 17
| | Bat Demon, Dark Familiar
| Outer
| 2
| cr 4
| D2D
| 65
| 18
|
| Bdud
| Outer
| 2
| cr 3
| EDD3
| 37
| 19
| | Berbalang
| Outer
| 2
| 97
| FF1
| 14
| 20
| | Berbalang
| Outer
| 2
| 65
| L
| -
| 21
|
Blue horror " AC 40, HD 11, hp 198, TH +22 " Claw:Terrify:1D8 Claw:Terrify:1D8 / Friends Bash_Door Evil Demon Im_Fire No_Fear No_Conf " An ugly screaming little demon servant of Tzeentch.
| Outer
| 2
| 25
| Angband
| 189
| 22
| Bog Imp " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Flying
| Outer
| 2
| -
| MTG
| -
| 23
| | Boggurt
| Outer
| 2
| cr 3
| LB3
| 15
| 24
|
| Bori
| Outer
| 2
| cr 3
| EDD3
| 43
| 25
| | Bulugon
| Outer
| 2
| cr 5
| LoH3
| 12
| 26
| | Bunyip
| Outer
| 2
| cr 5
| EDD3
| 45
| 27
|
Cabal Inquisitor AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - Threshold - 1B, T, Remove two cards in your graveyard from the game: Target player discards a card from his or her hand. Play this ability only any time you could play a sorcery. (Play this ability only if seven or more cards are in your graveyard.)
| Outer
| 2
| -
| MTG
| -
| 28
| | Celestial Lion
| Outer
| 2
| cr 3
| MM3
| 211
| 29
| | Celestial, Hound Archon
| Outer
| 2
| cr 4
| MM3
| 29
| 30
|
| Croucher
| Outer
| 2
| cr 3
| EDD3
| 48
| 31
| | Daemon, Grisly Minstrel
| Outer
| 2
| cr 4
| CC2
| 41
| 32
| | Daevas
| Outer
| 2
| cr 4
| EDD3
| 49
| 33
|
Dauthi Cutthroat " AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 " 1B - 1/1 - Shadow (This creature may block or be blocked by only creatures with shadow.) 1B, T: Destroy target creature with shadow.
| Outer
| 2
| -
| MTG
| -
| 34
| | Deadly Sin, Avarice
| Outer
| 2
| cr 5
| EDD3
| 53
| 35
| | Deadly Sin, Envy
| Outer
| 2
| cr 5
| EDD3
| 54
| 36
|
| Deadly Sin, Gluttony
| Outer
| 2
| cr 5
| EDD3
| 55
| 37
| | Deadly Sin, Lust
| Outer
| 2
| cr 5
| EDD3
| 56
| 38
| | Deadly Sin, Sloth
| Outer
| 2
| cr 5
| EDD3
| 58
| 39
|
| Demon, Quasit
| Outer
| 2
| cr 3
| MM3
| 41
| 40
| | Demon, Yochlol
| Outer
| 2
| cr 5
| MCMF3
| 34
| 41
| | Devil, Heartclutch
| Outer
| 2
| cr 4
| CC2
| 59
| 42
|
| Devil, Lemure
| Outer
| 2
| 97
| MM1
| 23
| 43
| | Devil, Spinagon
| Outer
| 2
| cr 4
| MOP3
| 167
| 44
| | Dimensional Shambler
| Outer
| 2
| cr 3
| COC3
| 165
| 45
|
| Div
| Outer
| 2
| cr 3
| EDD3
| 61
| 46
| | Dodo
| Outer
| 2
| cr 5
| EDD3
| 63
| 47
| | Domovoi
| Outer
| 2
| cr 5
| EDD3
| 64
| 48
|
| Dream Folk
| Outer
| 2
| cr 4
| CC2
| 63
| 49
| | Dream Spawn, Gray Morph
| Outer
| 2
| cr 3
| RDD3
| 44
| 50
| | Dream Spawn, Shadow Morph
| Outer
| 2
| cr 5
| RDD3
| 44
| 51
|
| Dreamwrack
| Outer
| 2
| cr 3
| CC2
| 65
| 52
| | Drug
| Outer
| 2
| cr 3
| EDD3
| 65
| 53
| | Duergar
| Outer
| 2
| cr 3
| EDD3
| 66
| 54
|
| Dybbuk
| Outer
| 2
| cr 5
| EDD3
| 67
| 55
| | Elder Thing
| Outer
| 2
| cr 4
| COC3
| 165
| 56
| | Fallen One Shaman, Depraved
| Outer
| 2
| cr 3
| D2D
| 71
| 57
|
| Fallen One Shaman, Warped
| Outer
| 2
| cr 4
| D2D
| 71
| 58
| | Familiar (Type 3)
| Outer
| 2
| cr 3
| EQMN3
| 200
| 59
| | Familiar, Greater (Type 4)
| Outer
| 2
| cr 4
| EQMN3
| 200
| 60
|
| Fenhound
| Outer
| 2
| cr 4
| RDD3
| 56
| 61
| | Feral
| Outer
| 2
| cr 5
| CC1
| 74
| 62
| Foul Imp " AC 18, HD 4, hp 72, #Att 2, TH +12, dmg 42 " BB - 2/2 - FlyingWhen Foul Imp comes into play, you lose 2 life.
| Outer
| 2
| -
| MTG
| -
| 63
|
| Galla
| Outer
| 2
| cr 5
| EDD3
| 74
| 64
| | Gamygn
| Outer
| 2
| cr 5
| EDD3
| 79
| 65
| | Goatman, Death Clan
| Outer
| 2
| cr 3
| D2D
| 73
| 66
|
| Goatman, Hell Clan
| Outer
| 2
| cr 4
| D2D
| 73
| 67
| | Grotesque Herder
| Outer
| 2
| cr 5
| CC2
| 88
| 68
| | Grotesque Parasite
| Outer
| 2
| cr 3
| CC2
| 90
| 69
|
| Half-Celestial Unicorn
| Outer
| 2
| cr 4
| MM3
| 214
| 70
| | Half-Fiend, Draegloth
| Outer
| 2
| cr 5
| MCMF3
| 59
| 71
| | Hell Hound
| Outer
| 2
| cr 3
| MM3
| 118
| 72
|
| Hell Hound Beast of Xvim
| Outer
| 2
| cr 4
| MFF3
| 86
| 73
| | Hellwarden
| Outer
| 2
| cr 4
| LoH3
| 24
| 74
| | Herensugue
| Outer
| 2
| cr 5
| EDD3
| 85
| 75
|
Homonculous " AC 22, HD 6, hp 96, TH +12 " Hit:Paralyze:1D2 Hit:1D10 / Bash_Door Nonliving Fly Evil Demon Im_Fire No_Fear " It is a small demonic spirit full of malevolence.
| Outer
| 2
| 40
| Angband
| 280
| 76
| | Howler
| Outer
| 2
| cr 3
| MM3
| 121
| 77
| | Hydraggon
| Outer
| 2
| cr 3
| AotA3
| 38
| 78
|
| Ice Stalker
| Outer
| 2
| cr 3
| LoH3
| 26
| 79
| Imp " AC 20, HD 4, hp 64, TH +8 " Hit:Poison:3D4 Hit:Poison:3D4 / Blink Tport Tele_To Tele_Level Blind Conf Scare Bo_Fire / Fly Only_Item Smart Invisible Cold_Blood Bash_Door Evil Demon Im_Fire Res_Tele " The lawful evil master's favourite pet.
| Outer
| 2
| 55
| Angband
| 296
| 80
| | Imp, Assassin
| Outer
| 2
| cr 4
| RDD3
| 83
| 81
|
| Imp, Wood
| Outer
| 2
| 65
| Myst
| 65
| 82
| | Iya
| Outer
| 2
| cr 5
| EDD3
| 98
| 83
| | Jahi
| Outer
| 2
| cr 5
| AotA3
| 40
| 84
|
| Jata
| Outer
| 2
| cr 3
| EDD3
| 99
| 85
| | Karina
| Outer
| 2
| cr 5
| EDD3
| 104
| 86
| | Kayeri
| Outer
| 2
| cr 3
| EDD3
| 105
| 87
|
| Ke'lets
| Outer
| 2
| cr 5
| EDD3
| 106
| 88
| | Kelpie
| Outer
| 2
| cr 5
| EDD3
| 107
| 89
| | Kishi
| Outer
| 2
| cr 5
| EDD3
| 113
| 90
|
| Kitchen Fairies
| Outer
| 2
| cr 5
| EDD3
| 114
| 91
| | Kitsune
| Outer
| 2
| cr 3
| EDD3
| 115
| 92
| | Kuru-pira
| Outer
| 2
| cr 5
| EDD3
| 122
| 93
|
| Lamia
| Outer
| 2
| cr 5
| EDD3
| 123
| 94
| | Larva
| Outer
| 2
| 35
| PS1
| 62
| 95
| | Leyak
| Outer
| 2
| cr 5
| EDD3
| 125
| 96
|
| Liderc
| Outer
| 2
| cr 5
| EDD3
| 126
| 97
| | Lioumere
| Outer
| 2
| cr 5
| EDD3
| 128
| 98
| | Loup Garou
| Outer
| 2
| cr 5
| EDD3
| 129
| 99
|
| Madame White
| Outer
| 2
| cr 4
| EDD3
| 132
| 100
| | Mare
| Outer
| 2
| cr 4
| EDD3
| 143
| 101
| | Mephit, Fire
| Outer
| 2
| 225
| FF1
| 64
| 102
|
| Mephit, Lava
| Outer
| 2
| 207
| FF1
| 64
| 103
| | Mephit, Smoke
| Outer
| 2
| 207
| FF1
| 64
| 104
| | Mercane
| Outer
| 2
| cr 5
| ELH3
| 204
| 105
|
| Mercane
| Outer
| 2
| cr 5
| MOP3
| 179
| 106
| Mesmeric Fiend AC 12, HD 2, hp 36, #Att 2, TH +4, dmg 22 1B - 1/1 - When Mesmeric Fiend comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Mesmeric Fiend leaves play, return the removed card to its owner's hand.
| Outer
| 2
| -
| MTG
| -
| 107
| | Mimi
| Outer
| 2
| cr 5
| EDD3
| 147
| 108
|
| Modron, Duodrone
| Outer
| 2
| 75
| MMII
| 87
| 109
| | Modron, Quadrone
| Outer
| 2
| 247
| MMII
| 88
| 110
| | Modron, Tridrone
| Outer
| 2
| 127
| MMII
| 88
| 111
|
| Myrlochar
| Outer
| 2
| cr 4
| MCMF3
| 66
| 112
| | Ngarara
| Outer
| 2
| cr 5
| EDD3
| 150
| 113
| | Nightgaunt
| Outer
| 2
| cr 4
| COC3
| 178
| 114
|
| Nightmare
| Outer
| 2
| cr 5
| MM3
| 140
| 115
| | Nuckelavee
| Outer
| 2
| cr 4
| EDD3
| 155
| 116
| | Oni
| Outer
| 2
| cr 4
| EDD3
| 156
| 117
|
| Oni, Shadowlands, Haino no
| Outer
| 2
| cr 3
| OA3
| 182
| 118
| | Palis
| Outer
| 2
| cr 4
| EDD3
| 158
| 119
| | Pardoner, The
| Outer
| 2
| cr 5
| N&D3
| 46
| 120
|
| Patupairehe
| Outer
| 2
| cr 4
| EDD3
| 159
| 121
| | Pey
| Outer
| 2
| cr 4
| EDD3
| 161
| 122
| Pink horror " AC | |