[PC-4] Overt Group Classes


Mob Instigator1

Level KXP Psi100
mMG S
1 0 1-- -
2 1 2-- -
3 3 3-- -
4 9 4-- -
5 18 5-- -
6 36 51- -
7 72 52- -
8 144 53- -
9 210 54- -
10 288 55- -
11 576 66- -
12 864 77- -
13 1152 88- -
14 1440 881 -
15 1728 882 -
16 2016 883 -
17 2304 884 -
18 2592 885 -
19 2880 886 -
20 3168 887 -
21 3456 888 -
22 3744 999 -
23 4032 AAA -
24 4320 BBB -
25 4608 BBB 1
26 4896 BBB 2
27 5184 BBB 3
28 5472 BBB 4
29 5760 BBB 5
30 6048 BBB 6
31 6336 BBB 7
32 6624 BBB 8
33 6912 BBB 9
34 7200 BBB A
35 7488 BBB B
36 7776 CCC C
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  5  4  6  2  3  0  2  0
+0  6  4  6  3  4  1  3  0
+1  6  5  6  3  4  1  3  0
+1  6  5  7  3  5  1  4  1
+2  6  6  7  3  5  2  4  1
+2  7  6  7  4  6  2  5  1
+3  7  7  7  4  6  3  5  2
+3  7  7  8  4  7  3  6  2
+4  7  8  8  4  7  3  6  2
+4  8  8  8  5  8  4  7  3
+5  8  9  8  5  8  4  7  3
+5  8  9  9  5  9  5  8  3
+6  8 10  9  5  9  5  8  4
+6  9 10  9  6 10  5  9  4
+7  9 11  9  6 10  6  9  4
+7  9 11 10  6 11  6 10  5
+8  9 12 10  6 11  7 10  5
+8 10 12 10  7 12  7 11  5
Requisites: Dex 18, Wis 9
Alignment: any
HD/level: d8
Weapon Prof.: 3+level/3
To Hit Table: Rog
Save Table: Rog
Reference: DM
Groups: Rogue, Overt
 
Has access to Psi100 powers. Psionic Strength = (highest of Int,Wis,Chr)*2/3*(level+9)
Gets 50 Rogue points per level instead of 40.
Level 1: Gain "Thieves' Cant" language.
Lvl Mob Instigator1 Ability | -50% | -100% | -150% Act Base Penalty Bonus
1 Any Rogue 1 ability - - - -
2 Mass Pick Pockets (pick everything off of someone) (-10%/level of target) V 0 Dex-18 Dex-24
2 Mass Open/Close Locks (all in room): Mech. | Magic/Psi | OutPhase V 0 Dex-16 Dex-22
2 Mass Find/Remove Traps (all in room): Mech. | Magic/Psi | OutPhase | Pro. V 0 Dex-18 Dex-25
2 Mass Move Silently (whole party) V 0 Dex-19 Dex-24
2 Mass Hide in Shadows (whole party) V 0 Dex-16 Dex-24
2 Detect Noise/Smell | Clairaudience/Clairnasience V 0 Wis-12 Wis-30
2 Mass Climb Walls (whole party) V 10 Str-13 Str-19
2 Mass Backstab (each attack is Backstab) (each 40% = x1) (increases 10/level) 0 40 Int-9 Int-30
3 Mimic Voices/Mannerisms/Personality V 0 Wis-13 Wis-18
3 Mass Distraction (one group) V 0 Wis-19 Wis-24
4 Mass Contortion | Mass Elasticity | Mass Become Liquid-Form (whole party) V 0 Dex-15 Dex-21
5 Mass Find/Remove Tricks (all in room): x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away) V 0 Dex-27 Dex-37
5 Read/Write/Speak Languages | Decipher Code/Password V 0 Int-13 Int-21
5 Portable Hole || We're gone (whole party to my pocket dimension) V 0 Int-9 Int-27
6 ESP/Sense Danger | Precognition/Postcognition |||| Choose one die roll V 0 Wis-12 Wis-16
7 All-Around Sight | Locate Object/Person | Cosmic Awareness V 0 Wis-22 Wis-28
7 Detect (school/sphere) | Magic/Innate | Psi/Radiation/Anti-Magic | Concordant/Godly V 0 Int-18 Int-22
8 Mass Blink | Mass Controlled Blink (whole party) V 0 Wis-18 Wis-25
9 Read/Write Magic (Warrior/Wizard/Priest/Rogue) ||| (Concordant) ||| (Godly) V 0 Int-19 Int-22
9 Mass Wraithform | Mass Dream Travel (whole party) V 0 Con-22 Con-25
10 Clairvoyance/Clairaudience | X-Ray Vision/N-Ray Vision V 0 Wis-15 Wis-30
10 Mass Find/Remove Specials (all in room): x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away) V 0 Dex-40 Dex-55
11 Mass Invisibility | Mass Improved Invisibility (whole party) V 0 Int-19 Int-27
13 Phase/Shadow Door | Dimension/Plant Door | Gate/Fire Gate V 0 Int-13 Int-30
16 Mass Probability Travel (whole party) V 0 Int-19 Int-30
19 Shape Alteration/Polymorph Object | Shapechange/Shapechange Other V 0 Con-19 Con-30
28 Time Shift/Time Shift Other | Mass Time Shift (whole party) V 0 Int-24 Int-36

[PC-4] Overt Group Classes


Psi1200C

Level KXP
Spells
1 0 (none)
2 2.15 (none)
3 4.3 (none)
4 8.6 (none)
5 17.2 (none)
6 34.4 (none)
7 68.8 (none)
8 127.6 (none)
9 225.2 (none)
10 390.4 (none)
11 680.4 (none)
12 1440 (none)
13 1910 (none)
14 2380 (none)
15 2850 (none)
16 3320 (none)
17 3790 (none)
18 4260 (none)
19 4730 (none)
20 5200 (none)
21 5670 (none)
22 6140 (none)
23 6610 (none)
24 7080 (none)
25 7550 (none)
26 8020 (none)
27 8490 (none)
28 8960 (none)
29 9430 (none)
30 9900 (none)
31 10370 (none)
32 10840 (none)
33 11310 (none)
34 11780 (none)
35 12250 (none)
36 12720 (none)
TH Saves
PD RS PP BW Sp Fo Re Wi
+1  1  1  1  1  1  1  1  1
+2  2  2  2  2  2  2  2  2
+3  3  3  3  3  3  3  3  3
+4  4  4  4  4  4  4  4  4
+5  5  5  5  5  5  5  5  5
+6  6  6  6  6  6  6  6  6
+7  7  7  7  7  7  7  7  7
+8  8  8  8  8  8  8  8  8
+9  9  9  9  9  9  9  9  9
+10 10 10 10 10 10 10 10 10
+11 11 11 11 11 11 11 11 11
+12 12 12 12 12 12 12 12 12
+13 13 13 13 13 13 13 13 13
+14 14 14 14 14 14 14 14 14
+15 15 15 15 15 15 15 15 15
+16 16 16 16 16 16 16 16 16
+17 17 17 17 17 17 17 17 17
+18 18 18 18 18 18 18 18 18
Requisites: Str 10, Dex 10, Wis 10, Chr 10
Alignment: C any
HD/level: 2d15-6
Weapon Prof.: 7+level
To Hit Table: Mon
Save Table: 2xMon
Reference: DM
Groups: Psionicist, Overt
 
See [Q1200C] for rules and powers. You know all the powers, as long as you have the CPPs to run them. This means that yes, you can throw Majors (or even Grands/Supers) at level 1 if you have the points.
Chaos Psionic Points (CPPs) = (Str+Dex+Wis+Chr) * (Psi1200C level)
Level 1: Immune Chaos, Wild Magic, Black Ice.
Level 1: Immune to your own effects.
Level 1: 0, 1/r: Ignore someone else's immunity to Chaos for this segment.
 
Note: Psi1200C effects that say "CL targets" can choose the same target more than once. This is an exception to the normal Collective rules on this.

[PC-4] Overt Group Classes


[Q1200C] Psi1200C Powers

Type # Power CPPs Effect
Minor 1 Behold the Chaoticness 6 Rope-like shapes appear; Group is Insane (RSW save to lose CL San points instead)
Minor 2 Chaos Blast 6 Deal CLd4 Chaos dmg to one group (no save)
Minor 3 Confusion Area 10 Confusion (CL targets or 1 group, Will save)
Minor 4 Cthulhoid Horror Swarm I 13 Summon CL ML I or CL/2 ML II Cthulhoid Horror monsters
Minor 5 Dispel Radiation/Tech Blast 15 Dispels CL Radioactive, Wild/Chaos, or Technological effects
Minor 6 Dissension's Feast Area 20 10'x10' area has food spoiled; ruins goodberries; shuts off potions
Minor 7 Enervation Area 27 Enervation (CL targets or 1 group, PPD save)
Minor 8 Mistaken Missive Area 7 10'x10' area of writings (incl. magical writings, scrolls) becomes illegible; Removes Glyphs/Symbols
Minor 9 Protection from Law 10'r 7+1/r Protection from Law 10'r
Minor 10 Push Wave 6 Throw a group back (10*CL' Falling dmg, no save)
Minor 11 Taunt Blast 9 CL target creatures or 1 group will attack you on their next action (no save)
Minor 12 Trip/Fumble Zone 1/s x1 Enemy Special: Enemies Trip (Fort save) and Fumble (Reflex save) each segment
Major 1 Chaotic Combat Zone 38 x1 Special: Everyone rolls 1d10 to hit, "1"-"5" results are left alone (they mean 1-5), "6"-"10" means 16-20 (add 10 to the result)
Major 2 Contact Other/Higher Plane 17 Contact Other/Higher Plane or Commune, up to CL planes removed
Major 3 Cthulhoid Horror Swarm II 47 Summon CL/2 ML III or CL/3 ML IV or CL/4 ML V Cthulhoid Horror monsters
Major 4 Mirror Mislead 29+2/r Does a Non-Detection, a Mislead, a Mirror Image, and a Displacement
Major 5 Random Push Zone 28+1/s x1 Enemy Special: Enemies take 10*CL' Falling dmg per segment
Major 6 Reverse Causality 28 Creature saves vs. RSW or his physical attacks damage himself instead of others
Major 7 Sporacle 32 Sporacle (random [C] section effect) a group.
Major 8 Strip Down (Nude Bomb) 19+1/s Choose 1 target; he removes/drops 1 item and 1 effect /s (no save)
Major 9 Wishoid Mutation Zone 38/t x1 Special: Wishoids have random effects
Grand 1 Area Amplification 23 Your next Psi1200C power has double area (e.g. CL targets -> CL*2 targets; 1 group -> 2 groups)
Grand 2 Cthulhoid Horror Swarm III 170 Summon CL/3 ML VI or CL/4 ML VII or CL/5 ML VIII Cthulhoid Horror monsters
Grand 3 Enhance Radiation 54 The radiation level in the room is raised or lowered (your choice) by RS=CL/3
Grand 4 Hornung's Area Dispatcher 108 Plane Shift away (CL targets or 1 group, each goes to a random plane, Will save)
Grand 5 Uncontrolled Weather Zone 10/r x1 Terrain Feature: Weather in area become extreme; Everyone takes CLd20 Natural Weather dmg /r
Grand 6 Wandering Monster Modification 11/r x1 Terrain Feature: Wandering monsters occur either (choose:) x2 or ÷2 as often
Super 1 Cthulhoid Horror Swarm IV 614 Summon CL/4 ML IX or CL/5 ML X or CL/6 ML XI Cthulhoid Horror monsters
Super 2 Invoke Devastation 48/s x1 Terrain Feature: It's raining Colorless Fire; All in area are Wild Surged, Wand of Wondered, Sporacled, and DNA Scrambled /s
Super 3 Raw Logrus 320 All enemies you can see (up to CL groups) take CL^2 Chaos dmg (no save) and lose CL San (Will save for half)