[PC4] Rogue Classes Group
Accomplice
| Level
| KXP
| Accomp A-H 123 45 [1]
|
| 1
| 0
| 1-- -- [-]
| | 2
| 3.3
| 2-- -- [-]
| | 3
| 6.6
| 3-- -- [-]
|
| 4
| 13.2
| 4-- -- [-]
| | 5
| 26.4
| 41- -- [-]
| | 6
| 52.8
| 42- -- [-]
|
| 7
| 105.6
| 43- -- [-]
| | 8
| 213
| 44- -- [-]
| | 9
| 430
| 441 -- [-]
|
| 10
| 860
| 442 -- [-]
| | 11
| 1290
| 443 -- [-]
| | 12
| 1720
| 443 1- [-]
|
| 13
| 2150
| 444 1- [-]
| | 14
| 2580
| 444 2- [-]
| | 15
| 3010
| 444 3- [-]
|
| 16
| 3440
| 444 4- [-]
| | 17
| 3870
| 544 4- [-]
| | 18
| 4300
| 554 4- [-]
|
| 19
| 4730
| 555 4- [-]
| | 20
| 5160
| 555 41 [-]
| | 21
| 5590
| 555 51 [-]
|
| 22
| 6020
| 655 51 [-]
| | 23
| 6450
| 655 52 [-]
| | 24
| 6880
| 665 52 [-]
|
| 25
| 7310
| 666 52 [-]
| | 26
| 7740
| 666 53 [-]
| | 27
| 8170
| 666 63 [1]
|
| 28
| 8600
| 766 63 [1]
| | 29
| 9030
| 766 64 [2]
| | 30
| 9460
| 776 64 [2]
|
| 31
| 9890
| 777 64 [3]
| | 32
| 10320
| 777 65 [3]
| | 33
| 10750
| 777 75 [4]
|
| 34
| 11180
| 877 75 [4]
| | 35
| 11610
| 887 76 [5]
| | 36
| 12040
| 888 76 [5]
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +4
| 4 2 3 1 1 1 1 0
| | +5
| 5 2 4 2 1 1 1 0
| | +5
| 5 3 4 3 2 2 2 1
|
| +6
| 6 4 5 4 3 2 2 1
| | +6
| 7 5 6 5 4 3 2 1
| | +7
| 8 5 7 6 4 3 3 2
|
| +7
| 8 6 7 7 5 4 3 2
| | +8
| 9 7 8 8 6 4 4 2
| | +8
| 10 8 9 9 7 5 4 3
|
| +9
| 11 8 10 10 7 5 4 3
| | +9
| 11 9 10 11 8 6 5 3
| | +10
| 12 10 11 12 9 6 5 4
|
| +10
| 13 11 12 13 10 7 6 4
| | +11
| 14 11 13 14 10 7 6 4
| | +11
| 14 12 13 14 11 8 6 5
|
| +12
| 14 12 14 14 11 8 7 5
| | +12
| 14 13 14 14 12 9 7 5
| | +13
| 15 13 14 14 12 9 8 6
|
|
| Requisites:
| Str 16, Int 18, Logic 7
| | Alignment:
| any E
| | HD/level:
| ++d13
| | Weapon Prof.:
| 6+level/2
| | To Hit Table:
| 4+level/2
| | Save Table:
| War
| | Reference:
| DM {Reduced Anti-Hero}
| | Groups:
| Rogue, Concordant (x1), Mirror
| |
|
|
|
| Logic is an ability score based off of Int. It is equal to 2+(Int bonus) base. Note that you will "owe" one stat point to Logic with an 18 Int (since your Logic will be only 6), unless you have Exceptional Int bonus somehow.
| | Gets Exc Str. Can purchase Exc Dex for 1 weapon slot and Exc Con for 4 weapon slots.
| | Can weapon specialize and uses the "Ranger" line for number of attacks.
| | Gets 80 Rogue points per level.
| | On the Rogue Ability table, cannot use picks to get other picks (no "chaining" of picks).
| | Your CCL with Anti-Hero spells is CL-26.
|
| Lvl
| Ability
|
| 1
| Any Bandit1 level 2 ability
| | 1
| Any Bounty Hunter1 level 2 ability
| | 1
| Any Executioner1 level 1 ability
|
| 1
| Any Mercenary5 level 1 ability
| | 1
| Any Scarlet Assassin level 1 ability
| | 1
| Any The Hidden level 1 ability
|
| 5
| Any Bandit1 level 6 ability
| | 5
| Any Bounty Hunter1 level 6 ability
| | 5
| Any Executioner1 level 5 ability
|
| 5
| Any Mercenary5 level 5 ability
| | 5
| Any Scarlet Assassin level 5 ability
| | 5
| Any The Hidden level 5 ability
|
| 9
| Any Bandit1 level 10 ability
| | 9
| Any Bounty Hunter1 level 10 ability
| | 9
| Any Executioner1 level 9 ability
|
| 9
| Any Mercenary5 level 9 ability
| | 9
| Any Scarlet Assassin level 9 ability
| | 9
| Any The Hidden level 9 ability
|
| 13
| Any Bandit1 level 16 ability
| | 13
| Any Bounty Hunter1 level 15 ability
| | 13
| Any Executioner1 level 13 ability
|
| 13
| Any Mercenary5 level 14 ability
| | 13
| Any Scarlet Assassin level 13 ability
| | 13
| Any The Hidden level 13 ability
|
|
[PC4] Rogue Classes Group
Accomplice Spells
| Level
| #
| Spell
|
| 1
| 1
| 10*CL% iaIR
| | 1
| 2
| +10% XP in Accomplice, if this is your only class (if you are single classed and getting x2 XP, you'll get x2.1 XP now)
| | 1
| 3
| 1M: LVLd6 dmg, E=1 element, one target, no save
|
| 1
| 4
| 1M: Target is paralyzed (PPD save)
| | 1
| 5
| 1M: Steal an action or memory (Will save)
| | 1
| 6
| +CL/2 QV actions
|
| 1
| 7
| +LVL SL's in one spell progression (Wizard or Priest)
| | 1
| 8
| +2 CL with psionics
| | 1
| 9
| +1 Str, Dex, Con, Int, Wis, and Chr
|
| 2
| 1
| 10*CL% iaMR
| | 2
| 2
| 1M, 2/d: Causeall
| | 2
| 3
| +CL/3 QP actions
|
| 2
| 4
| Pick a psionic power you have. It does not give a saving throw.
| | 2
| 5
| 1M: Remove one Resist to something (no save, use ER)
| | 2
| 6
| 10*CL% ER
|
| 2
| 7
| 0, 3/d: Counter a counterspell
| | 2
| 8
| 0, 2/r: Force an extra saving throw an effect (doesn't have to be your effect; choose the worst)
| | 2
| 9
| 0, 2/r: Force an extra to hit roll on someone is attacking (choose the worst)
|
| 3
| 1
| 10*CL% iaPR
| | 3
| 2
| +1 per damage die on your physical attacks; Enemies get --1 to hit you
| | 3
| 3
| 0, 2/d: Set one target (Fort save, if they make it their hit points halve)
|
| 3
| 4
| 1M: LVLd12 dmg, E=3 element, one target, no save
| | 3
| 5
| 0, 2/d: Incurse one target (Will save, if they make it they lose 3M actions)
| | 3
| 6
| +CL/4 QM actions
|
| 3
| 7
| 1M: Sporacle a group (a random [C] section effect)
| | 3
| 8
| 1V: Lend a V action to someone
| | 4
| 1
| Pick a spell you have. It costs half the number of actions it normally requires.
|
| 4
| 2
| Pick a psionic power you have. It costs half the number of actions it normally requires.
| | 4
| 3
| +1 to number of segments per round (i.e. you get a segment 11)]
| | 4
| 4
| +1 Opp action (remember you can trade 1Opp -> 1F, if Opposing actions aren't useful for you)
|
| 5
| 1
| 10*CL% aER
| | 5
| 2
| +CL/5 Q0 actions
| | 5
| 3
| Pick an action type. You are immune to actions of that type being locked down.
|
| Anti-Hero 1 (11)
| 1
| 10*CCL% uWR (unadjustable WR, does shift, can't be lowered/halved)
| | Anti-Hero 1 (11)
| 2
| 1M: LVLd60 dmg, E=CCL element, one target (no save, use XR to resist)
| | Anti-Hero 1 (11)
| 3
| 1M: Target is Capital P Paralyzed (no save, use XR to resist)
|
| Anti-Hero 1 (11)
| 4
| 1M: Capital E Extract, or steal actions of one type (no save, use XR to resist)
| | Anti-Hero 1 (11)
| 5
| +1 QX action
| | Anti-Hero 1 (11)
| 6
| +CCL to Str, Dex, Con, Int, Wis, Chr, Cml, Luck
|
| Anti-Hero 1 (11)
| 7
| 1M: Target takes an Ego Domination attack with Ego=20*CCL (if he fails he is Dominated by you)
| | Anti-Hero 1 (11)
| 8
| Duplicate a Level: ability of a non-Concordant class
| | Anti-Hero 1 (11)
| 9
| Free wild talent in Psi81, PSPs=40*CCL, use ML=9+CCL in the Psi81 class.
|
|
[PC4] Rogue Classes Group
Acrobat0
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 0.625
| (none)
| | 3
| 1.25
| (none)
|
| 4
| 2.5
| (none)
| | 5
| 5
| (none)
| | 6
| 10
| (none)
|
| 7
| 22.5
| (none)
| | 8
| 37.5
| (none)
| | 9
| 62.5
| (none)
|
| 10
| 90
| (none)
| | 11
| 125
| (none)
| | 12
| 250
| (none)
|
| 13
| 375
| (none)
| | 14
| 500
| (none)
| | 15
| 625
| (none)
|
| 16
| 750
| (none)
| | 17
| 875
| (none)
| | 18
| 1000
| (none)
|
| 19
| 1125
| (none)
| | 20
| 1250
| (none)
| | 21
| 1375
| (none)
|
| 22
| 1500
| (none)
| | 23
| 1625
| (none)
| | 24
| 1750
| (none)
|
| 25
| 1875
| (none)
| | 26
| 2000
| (none)
| | 27
| 2125
| (none)
|
| 28
| 2250
| (none)
| | 29
| 2375
| (none)
| | 30
| 2500
| (none)
|
| 31
| 2625
| (none)
| | 32
| 2750
| (none)
| | 33
| 2875
| (none)
|
| 34
| 3000
| (none)
| | 35
| 3125
| (none)
| | 36
| 3250
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 14, Dex 17, Con 16
| | Alignment:
| any G
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| D&D Cartoon
| | Groups:
| Rogue
| |
|
|
|
| Level 1: Gets Exceptional Dex bonus.
| | Level 1: +1V action.
| | Level 1: Get Str and Dex bonus (to hit and damage for both) with staffs (staves).
| | Level 9: Can convert 1V->1QV (but not QV->QQV)
| | Level 9: Free Martial Arts style; +1 LVL-8 maneuvers.
|
| Lvl
| Acrobat Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Attack (+1 TH per 10% made this segment)
| V
| 5
| Dex-12
| Dex-15
| | 1
| Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole
| PV
| 0
| Str-14
| Str-16
| | 1
| Evasion (0, make by 5% per amount hit: no dmg from weapon)
| V
| 10
| Dex-11
| Dex-15
|
| 1
| Feather Falling || Body Control
| V
| 20
| Dex-12
| Dex-14
| | 1
| Jumping | Levitate | Flight
| V
| 20
| Dex-11
| Dex-15
| | 1
| Vaulting || Passwall
| V
| 45
| Dex-12
| Dex-16
|
| 1
| any Rogue level 1 ability
| -
| -
| -
| -
| | 2
| Tightrope Walking | Water Walking | Shadow Walking | Dimension Walking
| V
| 75
| Dex-11
| Dex-15
| | 2
| any Rogue level 2 ability
| -
| -
| -
| -
|
| 3
| Lower Encumbrance | Zero Encumbrance | No Armor Penalty
| P
| 10
| Str-13
| Str-18
| | 4
| any Rogue level 4 ability
| -
| -
| -
| -
| | 5
| Your attacks this segment are stun branded (save)
| V
| 10
| Dex-17
| Dex-22
|
| 6
| Knock someone down; no save; penalty=(their Str)*2
| V
| 0
| Str-14
| Str-19
| | 7
| Do (rating/25) attacks with one weapon; each attack does half damage
| P
| 25
| Str-15
| Str-23
| | 8
| Blink | Controlled Blink | Teleport | Teleport without Error
| M
| 15
| Wis-12
| Wis-14
|
| 9
| Dispel Exhaustion ||| Heal
| P
| 10
| Con-18
| Con-25
| | 10
| Invisibility | Improved Invisibility | Dust of Disappearance
| MV
| 20
| Int-12
| Int-14
| | 12
| Speed (x2 move) | Speed (+1 V) | Speed (+1 P) | Speed (+1 M)
| VV
| 15
| Dex-12
| Dex-15
|
| 15
| Energy Control | Adaptation | Immune to Hostile Environments
| PV
| 5
| Con-9
| Con-12
| | 18
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
| | 27
| Otto's Irresistance Dance | Control Physicals
| MPV
| 0
| Chr-16
| Chr-22
|
|
[PC4] Rogue Classes Group
Acrobat1
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.25
| (none)
| | 3
| 2.5
| (none)
|
| 4
| 5
| (none)
| | 5
| 10
| (none)
| | 6
| 20
| (none)
|
| 7
| 45
| (none)
| | 8
| 75
| (none)
| | 9
| 125
| (none)
|
| 10
| 180
| (none)
| | 11
| 250
| (none)
| | 12
| 500
| (none)
|
| 13
| 750
| (none)
| | 14
| 1000
| (none)
| | 15
| 1250
| (none)
|
| 16
| 1500
| (none)
| | 17
| 1750
| (none)
| | 18
| 2000
| (none)
|
| 19
| 2250
| (none)
| | 20
| 2500
| (none)
| | 21
| 2750
| (none)
|
| 22
| 3000
| (none)
| | 23
| 3250
| (none)
| | 24
| 3500
| (none)
|
| 25
| 3750
| (none)
| | 26
| 4000
| (none)
| | 27
| 4250
| (none)
|
| 28
| 4500
| (none)
| | 29
| 4750
| (none)
| | 30
| 5000
| (none)
|
| 31
| 5250
| (none)
| | 32
| 5500
| (none)
| | 33
| 5750
| (none)
|
| 34
| 6000
| (none)
| | 35
| 6250
| (none)
| | 36
| 6500
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 15, Dex 16
| | Alignment:
| non-LG/CG
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| UA1-23
| | Groups:
| Rogue
| |
|
|
|
| Level 1: Gets Barbarian Dex bonus.
|
| Lvl
| Acrobat Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Vaulting || Passwall
| V
| 45
| Dex-12
| Dex-16
| | 1
| Jumping | Levitate | Flight
| V
| 20
| Dex-11
| Dex-15
| | 1
| Attack (+1 TH per 10% made this segment)
| V
| 5
| Dex-12
| Dex-15
|
| 1
| Evasion (0, make by 5% per amount hit: no dmg from weapon)
| V
| 10
| Dex-11
| Dex-15
| | 1
| Feather Falling || Body Control
| V
| 20
| Dex-12
| Dex-14
| | 1
| any Thief 1 ability
| -
| -
| -
| -
|
| 1
| any Assassin 1 ability
| -
| -
| -
| -
| | 1
| any Monk 1 ability
| -
| -
| -
| -
| | 2
| any Ninja 1 ability
| -
| -
| -
| -
|
| 2
| Tightrope Walking | Water Walking | Shadow Walking | Dimension Walking
| V
| 75
| Dex-11
| Dex-15
| | 3
| Lower Encumbrance | Zero Encumbrance | No Armor Penalty
| P
| 10
| Str-13
| Str-18
| | 4
| any Bard 4 ability
| -
| -
| -
| -
|
| 4
| any Thief 4 ability
| -
| -
| -
| -
| | 5
| Missile Deflection | Missile Reflection | Spell Deflection | Volley (0: Immune to attack)
| V
| 10
| Dex-12
| Dex-15
| | 6
| Coordination (+1 per 20% made to Coordination)
| M
| 0
| Wis-9
| Wis-12
|
| 6
| Balance (+1 per 20% made to Balance)
| M
| 0
| Wis-9
| Wis-12
| | 7
| Blink | Controlled Blink | Teleport | Teleport without Error
| M
| 15
| Wis-12
| Wis-14
| | 8
| Efficiency (+1 per 20% made to Efficiency)
| M
| 0
| Int-9
| Int-12
|
| 8
| Muscle (+1 and +1 per 20% made to Muscle for 1t)
| M
| 0
| Int-9
| Int-12
| | 9
| Dispel Exhaustion ||| Heal
| P
| 10
| Con-18
| Con-25
| | 10
| Invisibility | Improved Invisibility | Dust of Disappearance
| MV
| 20
| Int-12
| Int-14
|
| 12
| Speed (x2 move) | Speed (+1 V) | Speed (+1 P) | Speed (+1 M)
| VV
| 15
| Dex-12
| Dex-15
| | 15
| Energy Control | Adaptation | Immune to Hostile Environments
| PV
| 5
| Con-9
| Con-12
| | 18
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
|
| 27
| Otto's Irresistance Dance | Control Physicals
| MPV
| 0
| Chr-16
| Chr-22
|
|
[PC4] Rogue Classes Group
Anti-Thief
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.25
| (none)
| | 3
| 2.5
| (none)
|
| 4
| 5
| (none)
| | 5
| 10
| (none)
| | 6
| 20
| (none)
|
| 7
| 40
| (none)
| | 8
| 80
| (none)
| | 9
| 160
| (none)
|
| 10
| 285
| (none)
| | 11
| 410
| (none)
| | 12
| 535
| (none)
|
| 13
| 660
| (none)
| | 14
| 785
| (none)
| | 15
| 910
| (none)
|
| 16
| 1160
| (none)
| | 17
| 1285
| (none)
| | 18
| 1535
| (none)
|
| 19
| 1785
| (none)
| | 20
| 2035
| (none)
| | 21
| 2285
| (none)
|
| 22
| 2535
| (none)
| | 23
| 2785
| (none)
| | 24
| 3035
| (none)
|
| 25
| 3285
| (none)
| | 26
| 3535
| (none)
| | 27
| 4035
| (none)
|
| 28
| 4535
| (none)
| | 29
| 5035
| (none)
| | 30
| 5535
| (none)
|
| 31
| 6035
| (none)
| | 32
| 6535
| (none)
| | 33
| 7035
| (none)
|
| 34
| 7535
| (none)
| | 35
| 8035
| (none)
| | 36
| 9035
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 6 4 6 3 4 1 3 0
| | +0
| 6 5 7 3 5 1 4 1
| | +1
| 7 6 7 4 6 2 5 1
|
| +1
| 7 7 8 4 7 3 6 2
| | +2
| 8 8 8 5 8 4 7 3
| | +2
| 8 9 9 5 9 5 8 3
|
| +3
| 9 10 9 6 10 5 9 4
| | +3
| 9 11 10 6 11 6 10 5
| | +4
| 10 12 10 7 12 7 11 5
|
| +4
| 10 13 11 7 13 8 12 6
| | +5
| 11 14 11 8 14 9 13 7
| | +5
| 12 15 12 9 14 9 14 7
|
| +6
| 13 16 13 11 15 10 15 8
| | +6
| 14 16 14 13 15 11 16 9
| | +7
| 15 16 15 14 16 12 17 9
|
| +7
| 16 16 16 16 16 13 18 10
| | +8
| 16 16 16 16 16 13 19 11
| | +8
| 16 17 16 16 16 14 20 11
|
|
| Requisites:
| Dex 8, Wis 8
| | Alignment:
| non-CE
| | HD/level:
| 2d4
| | Weapon Prof.:
| 2+level
| | To Hit Table:
| Rog
| | Save Table:
| 2xRog
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Gets no Rogue abilities.
| | Level 1: iIR (Irreducible Innate Resistance) = level*4% up to level 10. After level 10, it becomes 25+level*2%.
| | Level 1: Immune to Pick Pockets.
| | Level 4: 1M, can borrow from next segment: Counter a Rogue ability that was just used.
| | Level 4: 1V: Target loses 1V action.
| | Level 9: All Rogue abilities within 30' of you are lowered by 100%.
| | Level 9: 1V: Lower a Rogue ability effect on someone (such as Invisibility).
|
|
[PC4] Rogue Classes Group
Appraiser2
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.25
| (none)
| | 3
| 2.5
| (none)
|
| 4
| 4.5
| (none)
| | 5
| 9
| (none)
| | 6
| 17.5
| (none)
|
| 7
| 35
| (none)
| | 8
| 60
| (none)
| | 9
| 90
| (none)
|
| 10
| 140
| (none)
| | 11
| 200
| (none)
| | 12
| 400
| (none)
|
| 13
| 600
| (none)
| | 14
| 800
| (none)
| | 15
| 1000
| (none)
|
| 16
| 1200
| (none)
| | 17
| 1400
| (none)
| | 18
| 1600
| (none)
|
| 19
| 1800
| (none)
| | 20
| 2000
| (none)
| | 21
| 2200
| (none)
|
| 22
| 2400
| (none)
| | 23
| 2600
| (none)
| | 24
| 2800
| (none)
|
| 25
| 3000
| (none)
| | 26
| 3200
| (none)
| | 27
| 3400
| (none)
|
| 28
| 3600
| (none)
| | 29
| 3800
| (none)
| | 30
| 4000
| (none)
|
| 31
| 4200
| (none)
| | 32
| 4400
| (none)
| | 33
| 4600
| (none)
|
| 34
| 4800
| (none)
| | 35
| 5000
| (none)
| | 36
| 5200
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 9, Int 12, Wis 10, Chr 9
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| S&S2
| | Groups:
| Rogue
| |
|
|
|
| Level 1: Thieves' Cant.
| | Level 1: Get +CL*5% more money when selling an item (max = 50%).
| | Level 1: Get -CL*5% off when buying an item (max = 50%).
| | DM Note #1 on the above two abilities: You generally cannot sell an item to someone for more money than you bought it for! The maximums are based on the "The party sells items for half their purchase value" rule. If that is not the case, adjust the max up or down accordingly.
| | DM Note #2 on the above two abilities: These abilities *do* stack with other Appraiser2's in the party (or if you have Appraiser2 class more than once), but the maximum still applies to the combined result.
| | Level 1: 1M, CL/d: Detect Magic.
| | Level 1: Have a contact for each CL. A contact is a knowledgeable or useful person that the Appraiser2 can get information (or other benefits) from. The contact considers the Appraiser2 friendly (but will not outrageously trust him). If the Appraiser2 kills one of his contacts, he has a 50% chance of losing each of his other contacts.
|
| Lvl
| Appraiser2 Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Pick Pockets/Shoplifting | Palm | Present
| P
| 15
| Dex-12
| Dex-16
| | 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase
| VM
| 10
| Dex-11
| Dex-15
| | 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro.
| M
| 5
| Dex-12
| Dex-17
|
| 1
| Move Silently || Immovability
| V
| 10
| Dex-13
| Dex-16
| | 1
| Hide in Shadows || Meld in Shadows/Mirrors
| V
| 5
| Dex-11
| Dex-16
| | 1
| Detect Noise | Clairaudience
| M
| 15
| Wis-8
| Wis-20
|
| 1
| Climb Walls | Climb Overhangs | Climb Upside Down
| V
| 60
| Str-9
| Str-13
| | 1
| Backstab (each 30% = x1) (increases 5/level) (yes this is a weird backstab)
| 0
| 55
| Int-6
| Int-20
| | 1
| Read Languages | Decipher Code
| M
| 10
| Int-9
| Int-14
|
| 1
| Appraisal: Monetary Value | XP Value | Multiplier & Ego & Alignment | Know History
| M
| 10
| Int-13
| Int-15
| | 3
| Identify | Legend Lore (yes this is backwards compared to the Bard ability)
| M | 0
| 5
| Int-13
| Int-15
| | 8
| Read Magic (Wizard/Priest) ||| Read Magic (Concordant)
| M
| 20
| Int-13
| Int-15
|
|
[PC4] Rogue Classes Group
Arcane Rogue
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.5
| (none)
| | 3
| 5
| (none)
|
| 4
| 10
| (none)
| | 5
| 20
| (none)
| | 6
| 40
| (none)
|
| 7
| 80
| (none)
| | 8
| 140
| (none)
| | 9
| 220
| (none)
|
| 10
| 320
| (none)
| | 11
| 440
| (none)
| | 12
| 880
| (none)
|
| 13
| 1320
| (none)
| | 14
| 1760
| (none)
| | 15
| 2200
| (none)
|
| 16
| 2640
| (none)
| | 17
| 3080
| (none)
| | 18
| 3520
| (none)
|
| 19
| 3960
| (none)
| | 20
| 4400
| (none)
| | 21
| 4840
| (none)
|
| 22
| 5280
| (none)
| | 23
| 5720
| (none)
| | 24
| 6160
| (none)
|
| 25
| 6600
| (none)
| | 26
| 7040
| (none)
| | 27
| 7480
| (none)
|
| 28
| 7920
| (none)
| | 29
| 8360
| (none)
| | 30
| 8800
| (none)
|
| 31
| 9240
| (none)
| | 32
| 9680
| (none)
| | 33
| 10120
| (none)
|
| 34
| 10560
| (none)
| | 35
| 11000
| (none)
| | 36
| 11440
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 4, Dex 13, Con 4, Int 4, Wis 4, Chr 9
| | Alignment:
| non-LG
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Gets 50 Rogue points per level.
| | Gets it's level in "Arcane Rogue picks" per level. For example, at level 3, you have 6 levels of picks total (1+2+3), so you can get six Level 1 picks, or one Level 6 pick, or any combination in between.
| | A list of "Arcane Rogue picks" follows. These are all the Rogue abilities in the Collective that are *not* in the "Any Rogue" list. So these are the more "obscure" abilities.
| | This class does NOT get the normal Level 9, Level 18, and Level 27 "Any Rogue" picks. It does get the Level 36 pick, however.
| | Level 1 ¶: Gain (LVL+3)/4 "Put Brain on a Plate" ( Λ , also called "script-V") actions. Λ actions can be used once per day. Λ actions can be downgraded to an OppV or a QV action.
| | Level 1 ¶: 1Λ: Do LVL instances of one rogue ability. Abilities that are LVL based add only +1 to LVL per additional instance.
|
|
[PC4] Rogue Classes Group
Arcane Rogue Abilities
| Class
| Lvl
| Arcane Rogue Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| Hit Man5
| 1
| #Attacks = level if creatures being fought are less than LVL HD
| | Arcane5
| 1
| +(LVL+1)/2 Chr; Sustain Chr
| | Hit Man5
| 1
| +1 to # of attacks with all attack forms (weapon, natural, etc.)
|
| Hit Man5
| 1
| +LVL damage
| | Quintessential Thief6
| 1
| +LVL TH {Thug} or +LVL TH and dmg with unarmed attacks {Brawler}
| | Quintessential Thief6
| 1
| +LVL*5% money {Treasure Hunter}
|
| Quintessential Thief6
| 1
| 1 hour of walking around a city: Gain LVL^3 gp (picking up things off street) {Beggar}
| | Secret Agent5 Picks
| 1
| Absolute Certainty: Add your Wis bonus to all stat/proficiency/skill checks
| | Quintessential Thief6
| 1
| Always make Chr checks. {Diplomat}
|
| Urbaneer (Cityneer)
| 1
| Any 0th level Ench/Charm spell is cast | any 1st || any 2nd ||| any 3rd etc.
| M
| 100
| Chr-3
| Chr-12
| | Divine Assassin
| 1
| Assassination (-3% per HD/level of target)
| ½0
| 0
| Wis-15
| Wis-25
| | Sightseer Rogue chart
| 1
| Attack/backstab around corners (each 1% rating = 1 degree of angle around corner)
| 0
| 50
| Wis-11
| Wis-16
|
| Stealth Ninja1
| 1
| Backstab (each 25% = x1) (increases 10/level)
| ½0
| 40
| Int-16
| Int-25
| | Hit Man5
| 1
| Backstab = x(LVL+2)/2
| | Quintessential Thief6
| 1
| Bag of Holding; 1M: Locate Black Market in city {Smuggler}
|
| Ferret
| 1
| Body Freedom (transfer P <-> M action types freely; Str <-> Int, Dex <-> Wis, Con <-> Chr)
| FFF
| 0
| Chr-36
| Chr-54
| | Quintessential Thief6
| 1
| Can backstab every attack (1N action) vs. Panicked person; 1M: Panic (Will save) {Spy}
| | Quintessential Thief6
| 1
| Can specialize in weapons as a Warrior. {Assassin}
|
| Songsmith Bard
| 1
| Charm/Influence Reaction ||| Erase a "!" mark in dungron
| S
| 10
| Chr-10
| Chr-13
| | Pioneer (Outland Pioneer) Rogue chart
| 1
| Comprehend Languages | Tongues | Message ( | per plane)
| 0
| 50
| Int-9
| Int-12
| | Secret Agent5 Picks
| 1
| Connected: You know a friend in every city, for shelter and/or locating a shop/person
|
| Holy Monk1
| 1
| Curing (1 hp per 1%), self or others
| V
| 0
| Wis-9
| Wis-12
| | Wilderneer
| 1
| Deal x2 dmg with an attack | Spell | Psi power | Innate
| V
| 5
| Str-16
| Str-20
| | Ill Omen Master
| 1
| Delay (target doesn't go next segment, save DC = amt made) {Rogue ability: 30 / Wis-11 / Wis-16 }
| F
| 30
| Wis-11
| Wis-13
|
| Quintessential Thief6
| 1
| Detect Lie cont.; Detect Hidden cont. {Inspector}
| | Sightseer Rogue chart
| 1
| Detect Lie or Undetectable Lie (1 at a time, cont.)
| | Arcane5
| 1
| Detect/Identify Technology; Can operate Spelljamming Helms
|
| Secret Agent5 Picks
| 1
| Doublespeak: 0, Speaking action, 1/r: Charm (save)
| | Time Bandit
| 1
| Ethereal Window | Astral | Phlogiston | Any Inner | Any Outer | UltraBlack
| MV
| 0
| Con-12
| Con-15
| | Sightseer Rogue chart
| 1
| Find/Avoid Traps/Tricks/Specials/TerrainFeatures | Magic/Psi | OutPhase ( | whole party) ( || x2 ||| x3)
| V
| 0
| Dex-20
| Dex-25
|
| Myth
| 1
| Find/Remove Abjuration/Protection ("Twist") | All of the same effect on 1 target | All of the same effect in your group
| V
| 10
| Int-13
| Int-15
| | Black Hat5
| 1
| Fool: -1 Int, +50 Rogue points
| | Overt Rogue
| 1
| Fork Innate | Psionic | Magic | Radioactive
| 1M (may borrow)
| -10
| Chr-22
| Chr-22
|
| Secret Agent5 Picks
| 1
| Gear: All your items are (nonmagical) +1/+1 items
| | Engineer
| 1
| Identify | Legend Lore
| M | 0
| 5
| Int-13
| Int-15
| | Quintessential Thief6
| 1
| Improve Exceptional Dex to Barbarian Dex bonus. {Barbarian}
|
| Engineer
| 1
| inRR || inaRR || inaaRR ( | TechR in addition to RR)
| 0
| 30
| Con-13
| Con-18
| | Stealth Ninja1
| 1
| iunPR || iunaPR || iunaaPR ( | gives iunIR [and variants] instead)
| 0
| 10
| Chr-15
| Chr-20
| | Black Hat5
| 1
| Kung Fat: Ability to take professional wrestling, plus a kit slot to take a professional wrestling style.
|
| Songsmith Bard
| 1
| Legend Lore | Identify ||| Know how to defeat a god or destroy an artifact
| 0 | M ||| F
| 0
| Int-15
| Int-16
| | Ferret
| 1
| Limited Wish (#=1) [limited to SL=LVL-1 or less effects]
| #F
| 0
| Int-20
| Int-25
| | Ill Omen Master
| 1
| Lockdown rating/20 C actions worth
| F
| 0
| DIWC-40
| DIWC-60
|
| Myth
| 1
| Move Silently + Hide In Shadows together | Can backstab to someone's flank | Dimension Door
| V
| 20
| Dex-12
| Dex-14
| | Songsmith Bard
| 1
| Musical Inspiration | Emotion ||| Suggestion
| S
| 5*LVL
| Chr-11
| Chr-13
| | Overt Rogue
| 1
| oIR || oaIR || oaaIR
| 0
| 0
| Int-16
| Int-21
|
| Overt Rogue
| 1
| oMR || oaMR || oaaMR
| 0
| 20
| Str-14
| Str-19
| | Overt Rogue
| 1
| oPR || oaPR || oaaPR
| 0
| 10
| Con-15
| Con-20
| | Overt Rogue
| 1
| oRR || oaRR || oaaRR
| 0
| 30
| Chr-13
| Chr-18
|
| Wilderneer
| 1
| Pass without trace | Alter footprints || Plant Door || Transport via Plants
| ½V
|
| Wis-14
| Wis-19
| | Urbaneer (Cityneer)
| 1
| Pick Pockets/Shoplifting | Palm | Present | Immune PP
| P
| 15
| Dex-12
| Dex-16
| | Rocketeer
| 1
| Rating/30 instances of Resist an element or eelement (doesn't "spread")
| -
| 30
| Con-10
| Con-15
|
| Songsmith Bard
| 1
| Read Languages | Decipher Code ||| Read text that has been scrambled or erased
| M
| 5
| Int-11
| Int-15
| | Holy Monk1
| 1
| Restore stat damage (1 per 5%), self or others
| V
| 0
| Wis-9
| Wis-12
| | Unholy SuperMonk1
| 1
| Restore/Cause stat damage (1 per 5% made), self or others (PPD save:½)
| V
| 0
| Wis-13
| Wis-18
|
| Rocketeer
| 1
| Self Destruct: You and your group takes (Rating) tech dmg.
| P
| 30*LVL
| Str-1
| Str-19
| | Arcane5
| 1
| Sell items for 64+LVL% of value instead of 50%
| | Scarlet Assassin
| 1
| Silence 15' r | Darkness 15' r
| ½V
| 40
| Chr-4
| Chr-8
|
| Black Hat5
| 1
| Situational advantage: 1M: Surprise; increase Backstab/Backstrike by 1 multiplier.
| | Black Hat5
| 1
| Slayer: Touch deals 4+LVL dmg. 1M: Add the "wounding" effect (LVL hp /s).
| | Songsmith Bard
| 1
| Song of Evasion (party gets +1 AC per 10% rating)
| mouth'sP
| 0
| Dex-12
| Dex-15
|
| Songsmith Bard
| 1
| Song of Resistance (party gets -1 dmg/attack per 25% rating)
| mouth'sP
| 0
| Con-16
| Con-25
| | Quintessential Thief6
| 1
| Species Enemy as per Ranger1 {Avenger}
| | Scarlet Monk
| 1
| Spying | ESP (without him knowing) || Capital E Extract
| -
| 10
| Int-11
| Int-14
|
| Songsmith Bard
| 1
| Summon DL I Animal ( || per +1 DL) ||| Summon DL I (specify type)
| V
| 0
| Chr-11
| Chr-13
| | Secret Agent5 Picks
| 1
| Tech Belt/Bag: Bag of Holding plus every normal equipment item of LVL gp and less
| | Scarlet Monk
| 1
| Tracking | Trailing | Stalking
| V
| 0
| Int-12
| Int-15
|
| Secret Agent5 Picks
| 1
| Tracking as a Ranger; Trailing proficiency; 2F, 1/d: Find the Path
| | Black Hat5
| 1
| Training: Gain 1 stat point per reset.
| | Engineer
| 1
| Understand how a tech item works (-5%/tech level)
| V
| 25
| Con-10
| Con-12
|
| Ill Omen Master
| 1
| Unequip (one item unequipped, save DC = amount made) {Rogue ability: 50 / Dex-12 / Dex-14 }
| V
| 50
| Dex-12
| Dex-14
| | Secret Agent5 Picks
| 1
| Versatility: x(1+LVL/10) Nonweapon proficiencies.
| | Secret Agent5 Picks
| 1
| Weapon Specialist: Specialized in a weapon, get +LVL+6 TH (+0 dmg) instead of usual amount
|
| Hit Man5
| 1
| x2 Str bonus instead of x3/2 when wielding weapon 2-handed
| | Scarlet Assassin
| 2
| Backdrain (do rating/10 random stat dmg) (increases 10/level)
| ½0
| 0
| Con-6
| Con-20
| | Scarlet Assassin
| 2
| Backtwist (Twist rating/30 effects) (increases 10/lvl)
| ½0
| 20
| Dex-6
| Dex-20
|
| Wilderneer
| 2
| Can wield weapons of your size without Str requirement | +1 your size || +2 ||| +3
| -
| 5
| Str-14
| Str-19
| | Mob Instigator1
| 2
| Detect Noise/Smell | Clairaudience/Clairnasience
| V
| 0
| Wis-12
| Wis-30
| | Songsmith Bard
| 2
| Empathy | ESP ||| Tap Psionic Link
| M
| 15
| Wis-13
| Wis-20
|
| Urbaneer (Cityneer)
| 2
| Feign Weakness (everyone thinks you're a x0 putz, unless you're hostile)
| 0
| 0
| Chr-15
| Chr-18
| | Engineer
| 2
| Item Speed: One of your items gets +1E action || two items |||| one gets +1QE
| V
| 0
| Con-10
| Con-15
| | Urbaneer (Cityneer)
| 2
| Locate nearest dungeon within rating/5 miles | with deepest DL | with most valuable item
| 2M
| 0
| Chr-20
| Chr-25
|
| Mob Instigator1
| 2
| Mass Backstab (each attack is Backstab) (each 40% = x1) (increases 10/level)
| 0
| 40
| Int-9
| Int-30
| | Mob Instigator1
| 2
| Mass Climb Walls (whole party)
| V
| 10
| Str-13
| Str-19
| | Mob Instigator1
| 2
| Mass Find/Remove Traps (all in room): Mech. | Magic/Psi | OutPhase | Pro.
| V
| 0
| Dex-18
| Dex-25
|
| Mob Instigator1
| 2
| Mass Hide in Shadows (whole party)
| V
| 0
| Dex-16
| Dex-24
| | Mob Instigator1
| 2
| Mass Move Silently (whole party)
| V
| 0
| Dex-19
| Dex-24
| | Mob Instigator1
| 2
| Mass Open/Close Locks (all in room): Mech. | Magic/Psi | OutPhase
| V
| 0
| Dex-16
| Dex-22
|
| Mob Instigator1
| 2
| Mass Pick Pockets (pick everything off of someone) (-10%/level of target)
| V
| 0
| Dex-18
| Dex-24
| | Myth
| 2
| Monster Summoning DL I || DL II || DL III || DL IV || etc. (2 pipes each)
| M
| 50
| Wis-16
| Wis-17
| | Holy Monk1
| 2
| Remove Slow/Sleep | Disease | Poison/Blindness | Paralysis/Hold | Curse
| V
| 0
| Wis-9
| Wis-12
|
| Unholy SuperMonk1
| 2
| Remove/Cause Slow/Sleep | Disease | Poison/Blindness | Paralysis/Hold | Curse (PPD save per 10% made)
| V
| 0
| Wis-13
| Wis-18
| | Songsmith Bard
| 2
| Song of Blasting (group takes 1 sound dmg per 5% rating /s)
| mouth'sP
| 10
| Str-15
| Str-19
| | Black Rogue
| 2
| Song of Harming (1 dmg per 5% roll made)
| P*M
| 10
| Wis-12
| Wis-17
|
| Songsmith Bard
| 2
| Song of Healing (cures whole party 1 hp per 10% rating /s)
| mouth'sP
| 10
| Wis-15
| Wis-19
| | Scarlet Monk
| 3
| ("Twirl") Find/Remove Guardian/Warding/Forbiddance effect on area || x1 Special
| M
| 20
| Dex-18
| Dex-28
| | Engineer
| 3
| +(rating/50) wear locations (any body location you want)
| V
| 0
| Str-10
| Str-15
|
| Stealth Ninja1
| 3
| Backstrike (each 25% = x1 TH) (increases 10/lvl)
| ½0
| 20
| Wis-16
| Wis-25
| | Myth
| 3
| Blink | Blink Away Randomly (no parting shots) | Teleport (no delay) to random place within 10 miles
| 0
| 0
| Con-22
| Con-25
| | Divine Assassin
| 3
| Considered extra +(rating/25) weapon to hit
| V
| 0
| Str-5
| Str-15
|
| Divine Assassin
| 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | Mob Instigator1
| 3
| Mass Distraction (one group)
| V
| 0
| Wis-19
| Wis-24
| | Mob Instigator1
| 3
| Mimic Voices/Mannerisms/Personality
| V
| 0
| Wis-13
| Wis-18
|
| Songsmith Bard
| 3
| Song of Courage (+1 Morale per 5% rating, Removes Fear)
| mouth'sP
| 10
| Chr-17
| Chr-21
| | Songsmith Bard
| 3
| Song of Fear (Fear a group, Will save target # = rating)
| mouth'sP
| 10
| Int-17
| Int-21
| | Pioneer (Outland Pioneer) Rogue chart
| 3
| Summon a DL 1 Outer creature ( || per extra DL)
| M
| 100
| Con-12
| Con-16
|
| Sightseer Rogue chart
| 3
| Summon a DL 1 Spirit of the Land creature ( || per extra DL)
| M
| 100
| Con-12
| Con-16
| | Wilderneer
| 3
| Tree | Gaseous Form | Wraithform ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Wis-8
| Wis-20
| | Wilderneer
| 4
| ++rating/100 to a die roll | Reroll a die roll || Counterspell || Object
| bM or hM
| 25
| Dex-16
| Dex-24
|
| Myth
| 4
| +rating/25 TH | +rating/20 AC | +rating/15 max hp (lasts 1 turn)
| P
| 0
| Str-32
| Str-33
| | Scarlet Monk
| 4
| Don't generate Alley encounters | Sewer/Attic | Old City at Night
| M
| 10
| Wis-15
| Wis-20
| | Sightseer Rogue chart
| 4
| Ignore or Counter an Interpose | Rescue | Escape | I'm Gone
| 0
| 0
| Wis-14
| Wis-19
|
| Ferret
| 4
| Limited Wish (#=1) | Alter Reality (#=2) [limited to SL=LVL-1 or less effects]
| #F
| 0
| Int-20
| Int-25
| | Mob Instigator1
| 4
| Mass Contortion | Mass Elasticity | Mass Become Liquid-Form (whole party)
| V
| 0
| Dex-15
| Dex-21
| | Holy Monk1
| 4
| Restore level drains (1 per 10%), self or other
| V
| 0
| Wis-9
| Wis-12
|
| Unholy SuperMonk1
| 4
| Restore/Cause level drains (1 per 10% made), self or other (PPD save:½)
| V
| 0
| Wis-13
| Wis-18
| | Songsmith Bard
| 4
| Sensitivity to Psychic Impressions ||| Truename ||| Rotating Truename
| M
| 20
| Wis-14
| Wis-16
| | Songsmith Bard
| 4
| Song of Dispelling (Dispel one effect on each creature in a group /s)
| mouth'sP
| 10
| Wis-19
| Wis-23
|
| Songsmith Bard
| 4
| Song of Vines (Entangle a group, Reflex save target # = rating)
| mouth'sP
| 10
| Dex-19
| Dex-23
| | Hit Man5
| 5
| +LVL to hit
| | Hit Man5
| 5
| +LVL weapon proficiencies
|
| Hit Man5
| 5
| +LVL*100 item XP in Weapon flags per day
| | Arcane5
| 5
| 1M, 1/t: Teleport Without Error (can move up to LVL/3 planes distant)
| | Arcane5
| 5
| Can "Frugal" potions (+50% to number of uses)
|
| Hit Man5
| 5
| Can affect creatures that require a +LVL-1 weapon to hit
| | Hit Man5
| 5
| Considered 1 size larger for what size weapons you can wield
| | Secret Agent5 Picks
| 5
| Cool Customer: Immune Fear, Emotion, Charm, Domination
|
| Black Rogue
| 5
| Detect Invisibility | Force Shapechange | Wrench ||| See through Dust of Disappearance
| 2M
| 0
| Wis-12
| Wis-20
| | Pioneer (Outland Pioneer) Rogue chart
| 5
| Dimensional Folding || Proof against Teleportation
| M
| 40
| Int-7
| Int-20
| | Black Hat5
| 5
| Divinity: Gain LVL in SL's as a Priest progression, this progression must be flat or decreasing.
|
| Secret Agent5 Picks
| 5
| Dubious Technology: 1/reset: Get a random TechL=LVL*2 item from the DM (usually with a drawback)
| | Stealth Ninja1
| 5
| Erase a "?", "¿", "!", "¡", ".", ",", ":", or ";" in dungeon
| -
| 0
| Dex-18
| Dex-24
| | Black Hat5
| 5
| Gain a Specialty God pick, ignoring the "Turn" column (unless you have turning from another source and want a bonus).
|
| Secret Agent5 Picks
| 5
| Hacker: Can manipulate/reprogram Technological/Psi8/Psi16 items up to TechL=LVL+2
| | Black Hat5
| 5
| Immune to paralysis (but not hold). People do not multiply their damage by their level when you're held.
| | Secret Agent5 Picks
| 5
| Improvisation: 1V, 1/r: Create a 0 to LVL gp item, it lasts for 1 hour.
|
| Black Hat5
| 5
| Jack: +LVL divided among Chr, Cml, or level for purposes of how many kits and feats you can have.
| | Secret Agent5 Picks
| 5
| Know It All: LVL*5% chance of knowing something about *any* topic (even if no chance to know).
| | Mob Instigator1
| 5
| Mass Find/Remove Tricks (all in room): x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away)
| V
| 0
| Dex-27
| Dex-37
|
| Arcane5
| 5
| nM: Repair a broken magic/psi/tech item, n=(XP value)/1000 (round up)
| | Arcane5
| 5
| Nonmagical items (all types) are one-third cost for you
| | Secret Agent5 Picks
| 5
| Overkill: If you put someone below -50 hp, they are automatically slain.
|
| Secret Agent5 Picks
| 5
| Plausible Deniability: You can never be "guilty" of a crime according to the law.
| | Mob Instigator1
| 5
| Portable Hole || We're gone (whole party to my pocket dimension)
| V
| 0
| Int-9
| Int-27
| | Mob Instigator1
| 5
| Read/Write/Speak Languages | Decipher Code/Password
| V
| 0
| Int-13
| Int-21
|
| Secret Agent5 Picks
| 5
| Slimy: You and the space you're standing at can't be targetted.
| | Songsmith Bard
| 5
| Song of Battle (+1 TH,dmg,or saves per 15% rating)
| mouth'sP
| 10
| Str-21
| Str-25
| | Songsmith Bard
| 5
| Song of Certamen (+1 dmg /die with spells per 15% rating)
| mouth'sP
| 10
| Int-21
| Int-25
|
| Black Hat5
| 5
| Thrown Fu: +LVL to hit with thrown objects; thrown objects are always at least base #Att = 1 and range 60'.
| | Acrobat0
| 5
| Your attacks this segment are stun branded (save)
| V
| 10
| Dex-17
| Dex-22
| | Wilderneer
| 6
| Clairnasience | Eagle Eye Vision | Sending
| -
| 0
| Wis-12
| Wis-15
|
| Stealth Ninja1
| 6
| Escape Bonds | Binding | Imprisonment/Time Stop || Get out of the Hole
| P
| 10
| Str-14
| Str-16
| | Wilderneer
| 6
| Escape Entanglement/Web | Escape Maze | Escape Temporal Stasis || Escape Magical Grove
| bP
| 10
| Int-14
| Int-16
| | Mob Instigator1
| 6
| ESP/Sense Danger | Precognition/Postcognition |||| Choose one die roll
| V
| 0
| Wis-12
| Wis-16
|
| Pioneer (Outland Pioneer) Rogue chart
| 6
| Ethereal Spell / Ethereal Projection | Shadow Spell (project to Plane of Shadow)
| MM
| 35
| Wis-16
| Wis-21
| | Acrobat0
| 6
| Knock someone down; no save; penalty=(their Str)*2
| V
| 0
| Str-14
| Str-19
| | Urbaneer (Cityneer)
| 6
| Locate Object in City || Country
| MM
|
|
|
|
| Quintessential Thief6
| 7
| +LVL Int; Legend Lore LVL*10% {Explorer}
| | Quintessential Thief6
| 7
| 0, 1/d: +LVL TH and +LVL*2 damage this turn {Shadow Avenger}
| | Quintessential Thief6
| 7
| 1F, 1/reset: Create a Psi8 item with TechL=LVL; can have LVL of these items {Tinker}
|
| Quintessential Thief6
| 7
| 1F, 1/reset: Create an item of any E=LVL/2 material, do not need to pay cost {Outcast}
| | Quintessential Thief6
| 7
| 1M: Find the Path; 1M: Locate Object; 1M: Locate Person {Pathfinder}
| | Mob Instigator1
| 7
| All-Around Sight | Locate Object/Person | Cosmic Awareness
| V
| 0
| Wis-22
| Wis-28
|
| Quintessential Thief6
| 7
| Always get special treatment and respect from Local Ruler {Agent of the Crown}
| | Musketeer/Cannoneer
| 7
| BOMBS!: 1P, 1 charge (have LVL charges /d): LVL*(2m4) technological dmg, area (no save) (TechR)
| | Quintessential Thief6
| 7
| Can attack with missiles in a way that people don't know where it's from {Commando}
|
| Quintessential Thief6
| 7
| Can buy property or businesses at half cost {Businessman}
| | Mob Instigator1
| 7
| Detect (school/sphere) | Magic/Innate | Psi/Radiation/Anti-Magic | Concordant/Godly
| V
| 0
| Int-18
| Int-22
| | Urbaneer (Cityneer)
| 7
| Dimension Door | Blink | Controlled Blink
| M
| 20
| Int-13
| Int-18
|
| Acrobat0
| 7
| Do (rating/25) attacks with one weapon; each attack does half damage
| P
| 25
| Str-15
| Str-23
| | Time Bandit
| 7
| Find the Path ( | for each plane removed)
| MM
| 20
| Wis-10
| Wis-15
| | Quintessential Thief6
| 7
| Immune to terrain, hostile environments {Outlaw}
|
| Engineer
| 7
| inWR || inaWR || inaaWR ( | CR in addition to WR)
| 0
| 0
| Str+Con-34
| Str+Con-44
| | Luckier (Random Rogue #115354)
| 7
| oCR || oaCR || oaaCR
| 0
| 20
| Dex+Con-28
| Dex+Con-38
| | Overt Rogue
| 7
| oER || oaER || oaaER
| 0
| -10
| Str+Wis-37
| Str+Wis-47
|
| Overt Rogue
| 7
| oNR || oaNR || oaaNR
| 0
| 10
| Dex+Chr-31
| Dex+Chr-41
| | Overt Rogue
| 7
| oWR || oaWR || oaaWR
| 0
| 0
| Int+Chr-34
| Int+Chr-44
| | Rocketeer
| 7
| Repair a broken magic/psi/tech item, n=(XP value)/1000 (round up)
| nM
| 100
| -
| -
|
| Overt Rogue
| 7
| Seal Fate (counter a counter) x1 | x2 | x3 | etc.
| 2M (may borrow)
| -20
| Dex*2-50
| Dex*2-50
| | Wilderneer
| 7
| Wilderness Power (any Priest Animal/Plant/Travellers) (penalty = -SL*50%) | Wiz Conjuration
| #M
| 0
| Cml-14
| Cml-38
| | Wilderneer
| 8
| Any Dex or Wis based Non-Weapon Proficiency (+1 per 25% made to the check)
| M
| 0
| Dex+Wis-28
| Dex+Wis-34
|
| Myth
| 8
| Dimension Fold or x1 Special of Proof vs. Teleportation | Find/Remove Teleport Redirection/Protection (borrow the F action as you are grabbed/stopped) | Create/Destroy Gate
| F or bF
| 0
| Chr-40
| Chr-45
| | Sightseer Rogue chart
| 8
| Immune to detection / divination effects
| -
| -
| -
| -
| | Mob Instigator1
| 8
| Mass Blink | Mass Controlled Blink (whole party)
| V
| 0
| Wis-18
| Wis-25
|
| Rocketeer
| 8
| Remove Capital B Blasted or Capital M Mauled from someone
| 3F
| 100
| -
| -
| | Wilderneer
| 8
| Target loses next P action | Harm ||| Set
| M
| 0
| Chr-16
| Chr-20
| | Divine Assassin
| 9
| +LVL*rating/2 item XP in Weapon flags per day
| F
| 0
| NA
| NA
|
| Hit Man5
| 9
| +LVL-4 feats
| | Hit Man5
| 9
| +LVL-8 crit range (even beyond the 11-20 limit)
| | Hit Man5
| 9
| 1V, may borrow: Jump to other group (60'), deflect attacks to you
|
| Arcane5
| 9
| 3F, 1/t: Remove Capital B Blasted or Capital M Mauled from someone
| | Divine Assassin
| 9
| Any target with AC>(150-rating/5) is considered AC=(150-rating/5) to you
| V
| 0
| Dex-17
| Dex-28
| | Secret Agent5 Picks
| 9
| Avoid Fate: 0, 1/d: Avoid Fate at xLVL/4 multiplier
|
| Hit Man5
| 9
| Can operate at any negative hp total, cannot be offensive
| | Secret Agent5 Picks
| 9
| Cheat Death: 1D, 1/d: Resurrect, but you're 1d20 miles away in a random direction.
| | Wilderneer
| 9
| Commune with Nature | Contact Other/Higher Plane || Contact Other Multiverse/Timeline (SFB LoopComm)
| 1V+1M
| 0
| Cml-22
| Cml-42
|
| The Hidden
| 9
| Find/Remove x3 Traps/Tricks | Magic/Psi | OutPhase ( | 30') ( | x2 Special)
| V
| 0
| Dex-12
| Dex-15
| | Secret Agent5 Picks
| 9
| Flawless Search: LVL% chance of finding something not even in the DM's key for the dungeon
| | Secret Agent5 Picks
| 9
| Guns Blazing: May use two sets of missile weapons per set of hands
|
| Arcane5
| 9
| Ignore MR with your Rogue spells
| | Hit Man5
| 9
| Immune parting shots
| | Arcane5
| 9
| Immune to Blow Your Head Off, Twilight, Ego Domination, Retributive Strikes
|
| Arcane5
| 9
| Immune to Capital E Extract, Empathy, ESP, Forget, Mental Surgery, Telepathy
| | Secret Agent5 Picks
| 9
| Immune to insta-kill and slay effects
| | Secret Agent5 Picks
| 9
| Insane Stunt: 0, 1/d: Wish (only to combo with something else you're doing this segment)
|
| Sightseer Rogue chart
| 9
| Intrigue: 1M: Augury (that actually works) on your proposed action, or Choose Future
| M
| -
| -
| -
| | Ferret
| 9
| Limited Wish (#=1) | Alter Reality (#=2) | Wish (#=3)
| #F
| 0
| Int-20
| Int-25
| | Mob Instigator1
| 9
| Mass Wraithform | Mass Dream Travel (whole party)
| V
| 0
| Con-22
| Con-25
|
| Mob Instigator1
| 9
| Read/Write Magic (Warrior/Wizard/Priest/Rogue) ||| (Concordant) ||| (Godly)
| V
| 0
| Int-19
| Int-22
| | Songsmith Bard
| 9
| Song of Wishing (Does a SL=rating/40 Wizard or Priest effect /s, max SL=LVL/2)
| mouth'sP
| 0
| Int+Wis-49
| Int+Wis-55
| | Holy Monk1
| 10
| Chi Power (cast a Shukenja spell of spell level SL) (penalty = -SL*50%) (#=SL)
| #M
| 0
| Wis-12
| Wis-36
|
| Mob Instigator1
| 10
| Clairvoyance/Clairaudience | X-Ray Vision/N-Ray Vision
| V
| 0
| Wis-15
| Wis-30
| | Mob Instigator1
| 10
| Mass Find/Remove Specials (all in room): x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away)
| V
| 0
| Dex-40
| Dex-55
| | Wilderneer
| 10
| Speed: +1A action per 50% rating | B's | C's (does not count as your haste)
| 2V
| 5
| Dex-14
| Dex-17
|
| Mob Instigator1
| 11
| Mass Invisibility | Mass Improved Invisibility (whole party)
| V
| 0
| Int-19
| Int-27
| | Unholy SuperMonk1
| 12
| Disharmonic Blast (1 dmg per 1% made to area)
| P*M
| 10
| Con-16
| Con-22
| | Pioneer (Outland Pioneer) Rogue chart
| 12
| Dismiss Elemental | Banishment | Dispel Evil/Good
| M
| 60
| Con-12
| Con-17
|
| Wilderneer
| 12
| Hold all Stats || Hold all Actions || Your actions can't be locked down
| 2M
| 0
| Chr-19
| Chr-21
| | Engineer
| 12
| Your BOMBS! can hit two groups or can be set on a time delay, you have 3*LVL charges
| | Quintessential Thief6
| 13
| +LVL Luck; Luckstone effect {Gambler}
|
| Quintessential Thief6
| 13
| 0, when creating a Trap/Trick/Special: An additional -LVL*10% penalty to remove it.
| | Quintessential Thief6
| 13
| 1M: Learn a fact (e.g. a weakness) about a monster never seen before {Deep Tracker}
| | Quintessential Thief6
| 13
| Free Specialty Priest pick in Flying Spaghetti Monster {Pirate}
|
| Quintessential Thief6
| 13
| Gain a Divine Companion (both a Familiar and an Animal Companion) {Divine Footpad}
| | Quintessential Thief6
| 13
| Get xLVL dmg on someone who's at negative hp immediately (no delay) {Executioner}
| | Mob Instigator1
| 13
| Phase/Shadow Door | Dimension/Plant Door | Gate/Fire Gate
| V
| 0
| Int-13
| Int-30
|
| Time Bandit
| 13
| Phlogiston Spell / Phlogiston Projection | Time of Legends Spell (project to Time of Legends)
| MMMM
| 35
| Cml-22
| Cml-29
| | Time Bandit
| 14
| (Use 1/turn max) Can convert 1V->1IV or 1Z->1IZ (instantaneous actions), one time per 50% made this turn.
| 0
| 0
| Wis-49
| Wis-50
| | Hit Man5
| 14
| +LVL-13 crit multiplier
|
| Arcane5
| 14
| 1bM, 1/r: Counterspell
| | Arcane5
| 14
| 1bM, 1/r: Fork
| | Arcane5
| 14
| Get +1 IM (Instantaneous Mental) action per turn.
|
| Arcane5
| 14
| Immune to LVL elements/eelements (doesn't "spread")
| | Black Rogue
| 15
| Ethereal Spell | Ethereal Projection | Elemental Spell (project to an Elemental plane)
| 3M
| 35
| Wis-19
| Wis-25
| | Mob Instigator1
| 16
| Mass Probability Travel (whole party)
| V
| 0
| Int-19
| Int-30
|
| Sightseer Rogue chart
| 18
| Duplicate a Psi5 or Psi10 minor || major ||||| grand ( | Psi-5)
| M
| 0
| Con-15
| Con-22
| | Pioneer (Outland Pioneer) Rogue chart
| 18
| Duplicate a Psi6, 12, or 30 minor || major ||||| grand ( | -6 or -12)
| M
| 0
| Con-15
| Con-22
| | Rocketeer
| 18
| Fork
| 1bM
| 100
| -
| -
|
| Wilderneer
| 18
| Loop Shift ||| Loop Travel
| 1V+2M
| 15
| Wis-34
| Wis-50
| | Songsmith Bard
| 18
| Song of Escape/Teleport Away (Party Escapes; or Teleport Away a group, Fort save target # = rating)
| mouth'sP
| 0
| Dex-33
| Dex-35
| | Engineer
| 18
| Speak with Technology (giving it Pseudo-Intelligence)
| V
| 0
| Con-15
| Con-23
|
| Luckier (Random Rogue #115354)
| 18
| Summon (and control) Blue Time Elemental | Red | Silver | Green | Yellow | Purple | Gold
| M
| -150
| Chr-1
| Chr-125
| | Mob Instigator1
| 19
| Shape Alteration/Polymorph Object | Shapechange/Shapechange Other
| V
| 0
| Con-19
| Con-30
| | White Hat5
| 20
| +LVL to LVL in another White Hat (or Black Hat) pick
|
| Arcane5
| 20
| 1M, 1/d: Summon LVL DL=10 other Arcane5 NPCs to assist you
| | Arcane5
| 20
| 1N, 1/s: Capital O Object to a time or loop travel effect. It cannot be used again this turn
| | Arcane5
| 20
| 400F, 1/d: Create a magic item of <= LVL*400 XP value
|
| White Hat5
| 20
| BOMBS!!!: Your BOMBS! have unlimited charges; LVL*(3m6) dmg to 1 group or LVL*(2m8) dmg to 2 groups
| | White Hat5
| 20
| Master Fu: LVL*2 slots in Martial Arts maneuvers; 2nd tier costs 2 maneuvers each, even if Banhammered
| | White Hat5
| 20
| Not Noticed: You take 1/10 dmg (physical and energy) vs. monsters that are at least x10 your current hp
|
| White Hat5
| 20
| Super Resources: Get a xCL/18 random Artifact each reset, it will be useful (not crap)
| | White Hat5
| 20
| Tinkerer: 1/reset: Make a Psi8 item of TechL=LVL; your effects ignore TechR
| | Arcane5
| 20
| Use "Mixed Classing" to mix one (known) class from the Lost or Technology group into this class
|
| Pioneer (Outland Pioneer) Rogue chart
| 21
| Be a x2 being on defense ||||| x3 ||||||| x4 ||||||||| x5 etc.
| 0
| -150
| Luck-5
| Luck-10
| | Wilderneer
| 21
| Find/Remove x4 Traps/Tricks | Magic/Psi | OutPhase( | 30') ( | x3 Special)
| V
| 40
| Dex-25
| Dex-25
| | Engineer
| 21
| You act as a Spelljamming helm, 1X tech, (rating/10) SFB boxes
| V
| 0
| Con-20
| Con-28
|
| Scarlet Assassin
| 24
| Backsteal (Steal an effect off of target for yourself per 120%) (aXR to avoid)
| ½0
| 30
| NA
| NA
| | Black Rogue
| 24
| Energy Drain+Destruction+Degenerate target ||| Put target in the Hole
| 1P+2M
| 0
| Wis-19
| Wis-25
| | Myth
| 24
| Innate Deflection | Radiation | Magic | Psionic ||||||| Concordant (extra | for Reflection)
| bS
| 0
| Con-45
| Con-50
|
| Wilderneer
| 24
| Restoration+Resurrection+Regenerate target ||| Get target out of the Hole
| 1P+2M
| 0
| Wis-19
| Wis-25
| | Sightseer Rogue chart
| 24
| See in Capital D Darkness
| -
| -
| -
| -
| | Pioneer (Outland Pioneer) Rogue chart
| 24
| Snap Silver Cord |||||| Put Target Down Deeper Hole |||||| Erase Truename
| M
| -30
| HNCL-24
| HNCL-24
|
| Engineer
| 27
| Duplicate a SL=1 Captain spell (x1 Conc. class) || SL=2 || SL=3 || etc.
| M
| 0
| Con-25
| Con-33
| | Pioneer (Outland Pioneer) Rogue chart
| 27
| Gate | Spell Gate for Innates ||||||||||||||||||||||||||||| (29 pipes) UltraBlack Gate
| MMMMM
| 50
| HCL-9
| HCL-18
| | Wilderneer
| 27
| Miracle 7 | Miracle 8 | Miracle 9 | Miracle 10 | Miracle 11
| (#-6)M
| 0
| Wis-21
| Wis-26
|
| Rocketeer
| 27
| Nuke (does a nuclear bomb; Rating/100 idmg in huge area)
| 2F
| 100
| Str-2
| Str-38
| | Songsmith Bard
| 27
| Song of As You Are (Group increases 1 XP divisor per 30% rating)
| mouth'sP
| 0
| Chr-39
| Chr-40
| | Sightseer Rogue chart
| 27
| Summon (and control) DL XI Far Realm, Immortal, Nightmare Dimension, or Tarraque World monster ( || per extra DL)
| MM
| 0
| Cml-55
| Cml-70
|
| Mob Instigator1
| 28
| Time Shift/Time Shift Other | Mass Time Shift (whole party)
| V
| 0
| Int-24
| Int-36
| | Wilderneer
| 36
| Cast a 1st level Avangion or Clerical Elemental spell, it lasts for only 1 round (unless original duration is shorter)
| X or 4F
| 0
| Luck-9
| Luck-18
| | Unique
| 37
| BackSteal: Steal an effect off of target for yourself per 60% (aXR to avoid)
| 0
| 50+10*L
| NA
| NA
|
| Unique
| 37
| Don't generate "?" in Dungeons | Always has initiative | Teleport No Delay | Between | No "!" in Dungeons
| V
| 10
| Dex-25
| Dex-30
| | Unique
| 37
| Instantaneous an effect | all effects on 1 target | all effects in 800' | no aXR, no ER vs. this
| V
| 0
| Int-26
| Int-32
| | Unique
| 38
| Monster Summoning for DL X (full ctrl) || Summon another Legend (no ctrl) || DL XI or Legend (full ctrl)
| M
| 30
| Wis-33
| Wis-38
|
| Unique
| 39
| +1 iTH | +1 iAC | +1 ihp ( | +1 more per pipe)
| P
| -40
| Str-64
| Str-74
| | Unique
| 39
| Escape | Escape to Elemental Plane of Time | Escape to Ultraplanes | I'm Gone
| 0
| -30
| Con-45
| Con-57
| | Unique
| 40
| Concordant Wish: 0th | 1st || 2nd ||| 3rd |||| 4th etc.
| X
| 0
| HNCL-36
| HNCL-36
|
| Unique
| 42
| Create/Destroy Conduit/Wormhole | to Alternate Reality | to Ultraplanes
| F
| -50
| Chr-80
| Chr-107
| | Unique
| 45
| Speed: Each 50% is 1X action (100% for 1QX)
| 0
| 0
| NA
| Your Multiplier
| | Unique
| 48
| Can use +N extra actions if get only 1 action to respond to something nasty (N=number of pipes made)
| 0
| -60
| Wis-99
| Wis-132
|
| Unique
| 54
| Concordant Deflection | Reflection ( |||| Godly) ( ||||||||| Ultraplanar)
| bX
| -70
| Con-90
| Con-149
|
|
[PC4] Rogue Classes Group
Arcane5
| Level
| KXP
| Rog/Tech/Psi8 123 456 789
|
| 1
| 0
| ½½- --- ---
| | 2
| 2.25
| 1½½ --- ---
| | 3
| 4.5
| 11½ --- ---
|
| 4
| 9
| 21½ --- ---
| | 5
| 18
| 21½ ½-- ---
| | 6
| 36
| 211 ½-- ---
|
| 7
| 72
| 211 ½½- ---
| | 8
| 144
| 221 ½½- ---
| | 9
| 288
| 221 1½½ ---
|
| 10
| 450
| 222 1½½ ---
| | 11
| 675
| 222 11½ ---
| | 12
| 900
| 222 11½ ½--
|
| 13
| 1125
| 222 111 ½--
| | 14
| 1350
| 322 211 ½--
| | 15
| 1575
| 322 211 1--
|
| 16
| 1800
| 332 221 1½-
| | 17
| 2025
| 332 221 11-
| | 18
| 2250
| 332 221 11½
|
| 19
| 2475
| 333 222 111
| | 20
| 2700
| 433 322 211
| | 21
| 2925
| 443 332 221
|
| 22
| 3150
| 444 333 222
| | 23
| 3375
| 544 433 322
| | 24
| 3600
| 554 443 332
|
| 25
| 3825
| 555 444 333
| | 26
| 4050
| 655 544 433
| | 27
| 4275
| 665 554 443
|
| 28
| 4500
| 666 555 444
| | 29
| 4725
| 766 655 544
| | 30
| 4950
| 776 665 554
|
| 31
| 5175
| 777 666 555
| | 32
| 5400
| 877 766 655
| | 33
| 5625
| 887 776 665
|
| 34
| 5850
| 888 777 666
| | 35
| 6075
| 988 877 766
| | 36
| 6300
| 998 887 776
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 5 4 5 2 3 0 2 0
| | +1
| 5 4 5 3 4 1 3 0
| | +2
| 5 5 5 3 4 1 4 1
|
| +3
| 7 6 7 5 5 2 5 1
| | +3
| 7 6 7 5 6 3 5 2
| | +5
| 9 8 9 6 7 3 6 2
|
| +5
| 9 8 9 7 7 4 7 3
| | +6
| 9 9 9 7 8 5 8 3
| | +7
| 11 10 11 8 9 5 8 4
|
| +7
| 11 10 11 9 10 6 9 4
| | +8
| 11 11 11 9 10 6 10 5
| | +9
| 13 12 13 11 11 7 11 5
|
| +9
| 13 12 13 11 12 7 11 6
| | +11
| 14 13 14 12 13 8 12 6
| | +11
| 14 13 14 13 13 9 13 7
|
| +12
| 14 14 14 13 14 9 14 7
| | +13
| 15 14 15 14 14 10 14 8
| | +13
| 15 15 15 15 14 11 15 8
|
|
| Requisites:
| Dex 13, Int 9, Chr 13
| | Alignment:
| L any
| | HD/level:
| d8
| | Weapon Prof.:
| 4+level/4
| | To Hit Table:
| 1½xCTD0
| | Save Table:
| 1½xThf0
| | Reference:
| DM
| | Groups:
| Rogue, Technology
| |
|
|
|
| Gets Exceptional Dex and Chr.
| | Can cast Rogue spells and the Technology school (Wizard spells). Specialized in Bard school (Rogue spells) and Technology school (Wizard spells).
| | Can specialize in weapons using "Non-War" line.
| | There is a "Create Technological Item" spell of each spell level; each spell creates an item of TechL = SL (material componenting may be used to double the TL). The item cannot weigh more than level^2 pounds, or it has some flaw which requires upkeep and/or repair to keep it operating effectively. The spell effect will end in level turns unless a Permanency spell is used.
| | Note that creating a temporary machine which creates a real machine is perfectly legal.
| | Level 1: +1 technological proficiency per level, see Psi8.
| | Level 1: May use Psi8 minors as if they were 2nd level spells.
| | Level 7: May use Psi8 majors as if they were 5th level spells.
| | Level 16: May use Psi8 grands as if they were 8th level spells.
| | Level 54: May use Psi8 supers as if they were 11th level spells.
| | Each level, get one "5th edition" pick from the choices below.
| | This class does not get Rogue points unless Rogue abilities are taken off this chart.
| |
|
| Levels
| Pick
| Description
|
| Level 1-3:
| A
| +(LVL+1)/2 Chr; Sustain Chr
| | B
| Detect/Identify Technology; Can operate Spelljamming Helms
| | C
| Detect Lie or Undetectable Lie (1 at a time, cont.)
| | D
| Sell items for 64+LVL% of value instead of 50%
| | E
| Any Rogue 1 ability; +10*LVL Rogue points (this may be taken multiple times)
|
| Level 4:
| Pick two Arcane5 Level 1-3, one Secret Agent5 Level 1-3, or one Psi16 minor
|
| Level 5-7:
| F
| Can "Frugal" potions (+50% to number of uses)
| | G
| 1M, 1/t: Teleport Without Error (can move up to LVL/3 planes distant)
| | H
| nM: Repair a broken magic/psi/tech item, n=(XP value)/1000 (round up)
| | I
| Nonmagical items (all types) are one-third cost for you
| | J
| Any Rogue 5 ability; +10*LVL Rogue points (this may be taken multiple times)
|
| Level 8:
| Pick two Arcane5 Level 5-7, one Secret Agent5 Level 5-7, or two Psi16 minors
|
| Level 9-12:
| K
| Immune to Capital E Extract, Empathy, ESP, Forget, Mental Surgery, Telepathy
| | L
| Ignore MR with your Rogue spells
| | M
| Immune to Blow Your Head Off, Twilight, Ego Domination, Retributive Strikes
| | N
| 3F, 1/t: Remove Capital B Blasted or Capital M Mauled from someone
| | O
| Any Rogue 9 ability; +10*LVL Rogue points (this may be taken multiple times)
|
| Level 13:
| Pick two Arcane5 Level 9-12, one Secret Agent5 Level 9-12, or one Psi16 major
|
| Level 14-18:
| P
| 1bM, 1/r: Counterspell
| | Q
| 1bM, 1/r: Fork
| | R
| Immune to LVL elements/eelements (doesn't "spread")
| | S
| Get +1 IM (Instantaneous Mental) action per turn.
| | T
| Any Rogue 14 ability; +10*LVL Rogue points (this may be taken multiple times)
|
| Level 18:
| Pick two Arcane5 Level 14-18, one Secret Agent5 Level 14-18, or two Psi16 majors
|
| Level 20-26:
| U
| 1M, 1/d: Summon LVL DL=10 other Arcane5 NPCs to assist you
| | V
| 400F, 1/d: Create a magic item of <= LVL*400 XP value
| | W
| 1N, 1/s: Capital O Object to a time or loop travel effect. It cannot be used again this turn
| | X
| Use "Mixed Classing" to mix one (known) class from the Lost or Technology group into this class
| | Y
| Any Rogue 20 ability; +10*LVL Rogue points (this may be taken multiple times)
| | Z
| Pick 1 Level 14-18 (or lower) pick from any "5th Edition" class (this may be picked multiple times)
|
| Level 27-36:
| Pick two Arcane5 Level 20-26, one Secret Agent5 Level 20-26, or one Psi16 grand
|
|
[PC4] Rogue Classes Group
Assassin1
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.5
| (none)
| | 3
| 3
| (none)
|
| 4
| 6
| (none)
| | 5
| 12
| (none)
| | 6
| 25
| (none)
|
| 7
| 50
| (none)
| | 8
| 100
| (none)
| | 9
| 200
| (none)
|
| 10
| 300
| (none)
| | 11
| 425
| (none)
| | 12
| 575
| (none)
|
| 13
| 750
| (none)
| | 14
| 1000
| (none)
| | 15
| 1500
| (none)
|
| 16
| 2000
| (none)
| | 17
| 2500
| (none)
| | 18
| 3000
| (none)
|
| 19
| 3500
| (none)
| | 20
| 4000
| (none)
| | 21
| 4500
| (none)
|
| 22
| 5000
| (none)
| | 23
| 5500
| (none)
| | 24
| 6000
| (none)
|
| 25
| 6500
| (none)
| | 26
| 7000
| (none)
| | 27
| 7500
| (none)
|
| 28
| 8000
| (none)
| | 29
| 8500
| (none)
| | 30
| 9000
| (none)
|
| 31
| 9500
| (none)
| | 32
| 10000
| (none)
| | 33
| 10500
| (none)
|
| 34
| 11000
| (none)
| | 35
| 11500
| (none)
| | 36
| 12000
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 12, Dex 12, Int 11
| | Alignment:
| any E
| | HD/level:
| d6
| | Weapon Prof.:
| 3+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| PH1-28
| | Groups:
| Rogue
| |
|
|
|
| Level 1: Poison Use proficiency (1 slot per 4 levels, round up).
| | Level 1: Cannot have any hirelings until Level 4.
| | Level 1: Can weapon specialize (using "Spec Non-War" line)
| | Level 4: Allowed to have lower level assassins as hirelings.
| | Level 8: Allowed to have lower level rogues as hirelings.
| | Level 9: Can speak Level-8 additional languages from the following list: LG,LN,LE,NG,TN,NE,CG,CN,CE,Druid,Thieves' Cant. Can never learn more than Int-14 alignment languages.
| | Level 12: Allowed to have any hirelings.
| | Level 14: (Guildmaster) Only 1 of this level per area.
| | Level 14: Has 7-28 guild members. 75% chance a guild member will leave if guildmasters change.
| | Level 15: Only 1 of this level per continent.
|
| Lvl
| Assassin Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Assassination (-5% per HD/level of target)
| 0
| 0
| Wis-13
| Wis-15
| | 1
| Spying
| -
| 10
| Int-11
| Int-14
| | 1
| Backstab (each 30% = x1) (increases 10/level)
| 0
| 50
| Int-6
| Int-20
|
| 1
| Disguise | Alter Appearance
| VP
| 25
| Wis-9
| Wis-12
| | 1
| Impersonation (Physical/Personality/Mannerisms)
| -
| 10
| Chr-10
| Chr-12
| | 1
| Find/Remove Wizard Abjurations/Priest Protections
| VM
| 0
| Dex-13
| Dex-18
|
| 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 2
| any 1st level Thief ability
| -
| -
| -
| -
|
| 2
| any 1st level Ninja ability
| -
| -
| -
| -
| | 3
| any 1st level Thief ability
| -
| -
| -
| -
| | 4
| Alter Self | Change Self | Veil
| VM
| 10
| Int-13
| Int-18
|
| 4
| any 4th level (or lower) Thief ability
| -
| -
| -
| -
| | 5
| Mislead | Disappearance
| M
| 15
| Int-12
| Int-16
| | 6
| Touch : Chill/Pain | Para/Vampiric | Energy Drain
| M
| 20
| Str-9
| Str-15
|
| 6
| any 4th level (or lower) Bard ability
| -
| -
| -
| -
| | 7
| Misdirection | Aura Alteration | Non-Detection
| M
| 20
| Wis-10
| Wis-18
| | 8
| Meld into Shadows/Mirrors/Crowds || Disperse
| VM
| 25
| Str-9
| Str-14
|
| 8
| Feign Death ||| Feign Undeath
| V
| 40
| Con-9
| Con-10
| | 9
| Finger of Death | Slay Living | Power Word Kill
| MM
| 0
| Int-14
| Int-17
| | 10
| Illusionary Double
| M
| 10
| Chr-11
| Chr-12
|
| 12
| Dimensional Folding
| M
| 40
| Int-7
| Int-20
| | 15
| Psychic Impersonation || Soul/Spirit Impersonation
| -
| 15
| Wis-9
| Wis-14
| | 18
| Shadow Magic | Shadow Walk | Shadow Flight
| VM
| 0
| Int-16
| Int-19
|
| 27
| Destruction/Mordenkainen's Disjunction
| PMM
| 0
| Int-18
| Int-24
|
|
[PC4] Rogue Classes Group
Assassin3
| Level
| KXP
| Wizard 123 45
|
| 1
| Rog5
| 0-- --
| | 2
| 10
| 1-- --
| | 3
| 30
| 10- --
|
| 4
| 60
| 11- --
| | 5
| 100
| 110 --
| | 6
| 150
| 111 --
|
| 7
| 210
| 211 0-
| | 8
| 280
| 211 1-
| | 9
| 360
| 221 1-
|
| 10
| 450
| 222 1-
| | 11
| 550
| 222 10
| | 12
| 660
| 222 11
|
| 13
| 780
| 222 21
| | 14
| 910
| 222 22
| | 15
| 1050
| 322 22
|
| 16
| 1200
| 332 22
| | 17
| 1360
| 333 22
| | 18
| 1530
| 333 32
|
| 19
| 1710
| 333 33
| | 20
| 1900
| 433 33
| | 21
| 2100
| 443 33
|
| 22
| 2310
| 444 33
| | 23
| 2530
| 444 43
| | 24
| 2760
| 444 44
|
| 25
| 3000
| 544 44
| | 26
| 3250
| 554 44
| | 27
| 3510
| 555 44
|
| 28
| 3780
| 555 54
| | 29
| 4060
| 555 55
| | 30
| 4350
| 655 55
|
| 31
| 4650
| 665 55
| | 32
| 4960
| 666 55
| | 33
| 5280
| 666 65
|
| 34
| 5610
| 666 66
| | 35
| 5950
| 766 66
| | 36
| 6300
| 776 66
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +1
| 6 4 6 3 4 1 3 0
| | +2
| 6 5 6 3 4 1 3 0
|
| +3
| 6 5 7 3 5 1 4 1
| | +3
| 6 6 7 3 5 2 4 1
| | +4
| 7 6 7 4 6 2 5 1
|
| +5
| 7 7 7 4 6 3 5 2
| | +6
| 7 7 8 4 7 3 6 2
| | +6
| 7 8 8 4 7 3 6 2
|
| +7
| 8 8 8 5 8 4 7 3
| | +8
| 8 9 8 5 8 4 7 3
| | +9
| 8 9 9 5 9 5 8 3
|
| +9
| 8 10 9 5 9 5 8 4
| | +10
| 9 10 9 6 10 5 9 4
| | +11
| 9 11 9 6 10 6 9 4
|
| +12
| 9 11 10 6 11 6 10 5
| | +12
| 9 12 10 6 11 7 10 5
| | +13
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
|
| | Alignment:
| any E
| | HD/level:
| d6
| | Weapon Prof.:
| 10+level/9
| | To Hit Table:
| +level*3/4
| | Save Table:
| Rog
| | Reference:
| DMG3-29
| | Groups:
| Rogue
| |
|
|
|
| Gets Wizard spells (see progression), gets Int bonus.
| | Level 1: Sneak Attack: +((LVL+1)/2)d6 damage when attacking from behind.
| | Level 1: Death Attack: If have seen target for 3 rounds, can make 1 attack to paralyze or kill (Fort save).
| | Level 1: Poison Use proficiency.
| | Level 2: +LVL/2 saves vs. poison.
| | Level 2: Uncanny Dodge: Retain Dex bonus even if flat-footed.
| | Level 5: Can no longer be flanked.
| | Level 10: +1 saves vs. traps.
|
|
[PC4] Rogue Classes Group
Backstabber0
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.2
| (none)
| | 3
| 2.4
| (none)
|
| 4
| 4.8
| (none)
| | 5
| 9.6
| (none)
| | 6
| 20
| (none)
|
| 7
| 40
| (none)
| | 8
| 80
| (none)
| | 9
| 160
| (none)
|
| 10
| 280
| (none)
| | 11
| 400
| (none)
| | 12
| 520
| (none)
|
| 13
| 640
| (none)
| | 14
| 760
| (none)
| | 15
| 880
| (none)
|
| 16
| 1000
| (none)
| | 17
| 1120
| (none)
| | 18
| 1240
| (none)
|
| 19
| 1360
| (none)
| | 20
| 1480
| (none)
| | 21
| 1600
| (none)
|
| 22
| 1720
| (none)
| | 23
| 1840
| (none)
| | 24
| 1960
| (none)
|
| 25
| 2080
| (none)
| | 26
| 2200
| (none)
| | 27
| 2320
| (none)
|
| 28
| 2440
| (none)
| | 29
| 2560
| (none)
| | 30
| 2680
| (none)
|
| 31
| 2800
| (none)
| | 32
| 2920
| (none)
| | 33
| 3040
| (none)
|
| 34
| 3160
| (none)
| | 35
| 3280
| (none)
| | 36
| 3400
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 5 4 5 2 3 0 2 0
| | +1
| 5 4 5 3 3 1 3 0
| | +2
| 5 4 5 3 4 1 3 0
|
| +3
| 5 5 5 3 4 1 4 1
| | +3
| 7 6 7 4 5 2 4 1
| | +4
| 7 6 7 5 5 2 5 1
|
| +5
| 7 6 7 5 6 3 5 2
| | +5
| 7 7 7 5 6 3 6 2
| | +6
| 9 8 9 6 7 3 6 2
|
| +7
| 9 8 9 7 7 4 7 3
| | +7
| 9 8 9 7 8 4 7 3
| | +8
| 9 9 9 7 8 5 8 3
|
| +9
| 11 10 11 8 9 5 8 4
| | +9
| 11 10 11 9 9 5 9 4
| | +10
| 11 10 11 9 10 6 9 4
|
| +11
| 11 11 11 9 10 6 10 5
| | +11
| 13 12 13 10 11 7 10 5
| | +12
| 13 12 13 11 11 7 11 5
|
|
| Requisites:
| Dex 16, Str 13
| | Alignment:
| any
| | HD/level:
| d4
| | Weapon Prof.:
| 3+level/3
| | To Hit Table:
| Ftr0
| | Save Table:
| Thf0
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Has a Backstab multiplier of x(LVL+1). Gets +4*LVL from behind instead of the usual +4 from behind.
| | Can weapon specialize using the "Non-Warrior" line.
| | Gets 20 Rogue points per level in other Rogue abilities. This class doesn't get a whole lot of picks, though.
| | Level 1 ¶: 1V: Controlled Blink.
| | Level 1: Get one "Any Rogue level 1" pick.
| | Level 4 ¶: You Backstab with up to LVL/2 of your attacks per P action from behind.
| | Level 4: Get one "Any Rogue level 4" pick.
| | Level 9 ¶: You ignore people's immunity to Backstab.
| | Level 9: Get one "Any Rogue level 9" pick (this is in addition to the normal level 9 pick).
| | Level 16: Get one "Any Rogue level 16" pick.
| | Level 18 ¶: You can reduce your Backstab multiplier by N to "Twist" (dispel) N effects on the target. You can reduce the multiplier all the way down to x0.
| | Level 25: Get one "Any Rogue level 25" pick.
| | Level 27 ¶: You are considered "Behind" everyone at all times, even if you are directly facing them.
| | Level 36: Get one "Any Rogue level 36" pick (this is in addition to the normal level 36 pick).
|
|
[PC4] Rogue Classes Group
Bandit1
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.8
| (none)
| | 3
| 3.6
| (none)
|
| 4
| 7.5
| (none)
| | 5
| 15
| (none)
| | 6
| 30
| (none)
|
| 7
| 60
| (none)
| | 8
| 110
| (none)
| | 9
| 200
| (none)
|
| 10
| 300
| (none)
| | 11
| 450
| (none)
| | 12
| 650
| (none)
|
| 13
| 900
| (none)
| | 14
| 1150
| (none)
| | 15
| 1400
| (none)
|
| 16
| 1650
| (none)
| | 17
| 1900
| (none)
| | 18
| 2150
| (none)
|
| 19
| 2400
| (none)
| | 20
| 2650
| (none)
| | 21
| 2900
| (none)
|
| 22
| 3150
| (none)
| | 23
| 3400
| (none)
| | 24
| 3650
| (none)
|
| 25
| 3900
| (none)
| | 26
| 4150
| (none)
| | 27
| 4400
| (none)
|
| 28
| 4650
| (none)
| | 29
| 4900
| (none)
| | 30
| 5150
| (none)
|
| 31
| 5400
| (none)
| | 32
| 5650
| (none)
| | 33
| 5900
| (none)
|
| 34
| 6150
| (none)
| | 35
| 6400
| (none)
| | 36
| 6650
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 4 2 3 1 1 1 1 0
| | +1
| 5 2 4 2 1 1 1 0
| | +2
| 5 3 4 3 2 2 2 1
|
| +3
| 6 4 5 4 3 2 2 1
| | +4
| 7 5 6 5 4 3 2 1
| | +5
| 8 5 7 6 4 3 3 2
|
| +6
| 8 6 7 7 5 4 3 2
| | +7
| 9 7 8 8 6 4 4 2
| | +8
| 10 8 9 9 7 5 4 3
|
| +9
| 11 8 10 10 7 5 4 3
| | +10
| 11 9 10 11 8 6 5 3
| | +11
| 12 10 11 12 9 6 5 4
|
| +12
| 13 11 12 13 10 7 6 4
| | +13
| 14 11 13 14 10 7 6 4
| | +14
| 14 12 13 14 11 8 6 5
|
| +15
| 14 12 14 14 11 8 7 5
| | +16
| 14 13 14 14 12 9 7 5
| | +17
| 15 13 14 14 12 9 8 6
|
|
| Requisites:
| Str 12, Dex 12, Con 12, Int 10
| | Alignment:
| any
| | HD/level:
| d8+1
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| War
| | Save Table:
| War
| | Reference:
| BoD4
| | Groups:
| Rogue
| |
|
|
|
| Level 1: Tracking as per Ranger of half the Bandit's level.
| | Level 1: Use the "Non-Spec War" column for number of attacks.
| | Level 1: # Attacks = level vs. creatures with less than 1 HD.
|
| Lvl
| Bandit Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Climb Walls | Climb Overhangs | Climb Upside Down
| V
| 60
| Str-9
| Str-13
| | 1
| Hide in Shadows | Hide amongst People or Trees | Meld in Shadows/Mirrors
| V
| 0
| Dex-12
| Dex-17
| | 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro.
| M
| 5
| Dex-12
| Dex-17
|
| 1
| Pass without Trace || Etherealness || Probability Travel
| MV
| 0
| Chr-15
| Chr-21
| | 1
| Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole
| PV
| 0
| Str-14
| Str-16
| | 1
| Any Scout 1 or Bounty Hunter 1 or Yakuza 1 ability
| -
| -
| -
| -
|
| 2
| Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Int-8
| Int-20
| | 3
| Lower Encumbrance | Zero Encumbrance | No Armor Penalty
| P
| 10
| Str-13
| Str-18
| | 4
| Mislead | Disappearance
| M
| 15
| Int-12
| Int-16
|
| 6
| Distraction | Mislead | Forget | Mirage Arcana
| M
| 15
| Wis-13
| Wis-16
| | 8
| Any Scout 8 or Bounty Hunter 8 or Yakuza 8 ability
| -
| -
| -
| -
| | 10
| Locate (anything unique) Across Planes | Clairvoyance there | TWE there
| M
| 0
| Int-12
| Int-15
|
| 13
| Preparation (Ability to use +1 action of any type next segment per 50% made)
| F
| 0
| Wis-18
| Wis-22
| | 16
| Enhancement (add how much you made by to your next Rogue ability roll within 1r)
| F
| 0
| Chr-18
| Chr-22
|
|
[PC4] Rogue Classes Group
Bard1
| Level
| KXP
| Priest 123 45
|
| 1
| War5/Rog5
| 1-- --
| | 2
| 2
| 2-- --
| | 3
| 4
| 3-- --
|
| 4
| 8
| 31- --
| | 5
| 16
| 32- --
| | 6
| 25
| 33- --
|
| 7
| 40
| 331 --
| | 8
| 60
| 332 --
| | 9
| 85
| 333 --
|
| 10
| 110
| 333 1-
| | 11
| 150
| 333 2-
| | 12
| 200
| 333 3-
|
| 13
| 400
| 333 31
| | 14
| 600
| 333 32
| | 15
| 800
| 333 33
|
| 16
| 1000
| 433 33
| | 17
| 1200
| 443 33
| | 18
| 1400
| 444 33
|
| 19
| 1600
| 544 43
| | 20
| 1800
| 544 44
| | 21
| 2000
| 554 44
|
| 22
| 2200
| 555 44
| | 23
| 3000
| 555 55
| | 24
| 3800
| 665 55
|
| 25
| 4600
| 666 55
| | 26
| 5400
| 666 65
| | 27
| 6200
| 666 66
|
| 28
| 7000
| 776 66
| | 29
| 7800
| 777 76
| | 30
| 8600
| 777 77
|
| 31
| 9400
| 887 77
| | 32
| 10200
| 888 87
| | 33
| 11000
| 888 88
|
| 34
| 11800
| 998 88
| | 35
| 12600
| 999 98
| | 36
| 13400
| 999 99
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 15, Dex 15, Con 10, Int 12, Wis 15, Chr 15
| | Alignment:
| T* or *N
| | HD/level:
| & (-1) d6
| | Weapon Prof.:
| 5+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| PH1-117
| | Groups:
| Rogue
| |
|
|
|
| (Optional, you can still use points if you like): Gets no Rogue points, instead, add this to each ability: +(Your level)*10-(level you gained ability)*5
| | All of the "Song" abilties disallow the use of P actions while being used. They may be maintained next round for 1P action.
| | Cast Druid spells, spheres are as Druid.
| | Level 4: +(LVL*2-5)/3 (round down) nonweapon proficiencies
|
| Lvl
| Bard Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Legend Lore | Identify
| 0 | M
| 0
| Int-13
| Int-15
| | 1
| Read Languages | Decipher Code
| M
| 5
| Int-9
| Int-14
| | 1
| Musical Inspiration | Emotion (increases 5/level)
| VM
| 0
| Chr-9
| Chr-12
|
| 1
| Summon Animals
| V
| 0
| Chr-9
| Chr-12
| | 1
| Charm/Influence Reaction
| M
| 10
| Chr-8
| Chr-12
| | 1
| any 1st level Thief ability
| -
| -
| -
| -
|
| 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 2
| Song of Healing (1 hp per 5% roll made)
| P*M
| 10
| Wis-12
| Wis-17
|
| 2
| Empathy | ESP
| M
| 15
| Wis-10
| Wis-18
| | 3
| Song of Courage (+1 Morale per 5% roll made)
| P*M
| 10
| Chr-13
| Chr-18
| | 4
| Song of Vines (save at -1/5% made or Entangled)
| P*M
| 10
| Dex-14
| Dex-19
|
| 4
| Sensitivity to Psychic Impressions ||| Truename
| M
| 20
| Wis-9
| Wis-12
| | 5
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| P*M
| 10
| Str-15
| Str-20
| | 6
| Hypnosis/Command
| M
| 25
| Chr-13
| Chr-15
|
| 6
| Identity Penetration | False Seeing | True Seeing
| MM
| 5
| Wis-11
| Wis-19
| | 7
| Suggestion | Domination | Eyebite
| VM
| 10
| Int-13
| Int-14
| | 8
| Sending | Demand
| M
| 10
| Int-9
| Int-12
|
| 8
| Telepathy | Telepathic Projection
| M
| 15
| Wis-10
| Wis-12
| | 9
| Object Reading
| VM
| 0
| Int-12
| Int-20
| | 10
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
|
| 12
| Disharmonic Blast (1 dmg per 1% made)
| P*M
| 10
| Con-16
| Con-22
| | 15
| Find the Path
| MM
| 20
| Wis-10
| Wis-15
| | 18
| Contact Other Plane | Foresight
| MM
| 0
| Chr-15
| Chr-18
|
| 27
| Astral Spell
| MMM
| 40
| Int-18
| Int-24
|
|
[PC4] Rogue Classes Group
Bard1JG
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.8
| (none)
| | 3
| 3.6
| (none)
|
| 4
| 7.2
| (none)
| | 5
| 14.4
| (none)
| | 6
| 28.8
| (none)
|
| 7
| 57.6
| (none)
| | 8
| 115.2
| (none)
| | 9
| 230.4
| (none)
|
| 10
| 590.4
| (none)
| | 11
| 950.4
| (none)
| | 12
| 1310.4
| (none)
|
| 13
| 1670.4
| (none)
| | 14
| 2030.4
| (none)
| | 15
| 2390.4
| (none)
|
| 16
| 2750.4
| (none)
| | 17
| 3110.4
| (none)
| | 18
| 3470.4
| (none)
|
| 19
| 3830.4
| (none)
| | 20
| 4190.4
| (none)
| | 21
| 4550.4
| (none)
|
| 22
| 4910.4
| (none)
| | 23
| 5270.4
| (none)
| | 24
| 5630.4
| (none)
|
| 25
| 5990.4
| (none)
| | 26
| 6350.4
| (none)
| | 27
| 6710.4
| (none)
|
| 28
| 7070.4
| (none)
| | 29
| 7430.4
| (none)
| | 30
| 7790.4
| (none)
|
| 31
| 8150.4
| (none)
| | 32
| 8510.4
| (none)
| | 33
| 8870.4
| (none)
|
| 34
| 9230.4
| (none)
| | 35
| 9590.4
| (none)
| | 36
| 9950.4
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 10, Chr 14
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/3
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| FGE1JG
| | Groups:
| Rogue
| |
|
|
|
|
|
[PC4] Rogue Classes Group
Bard1N
| Level
| KXP
| Wizard Priest 123 4 123 456 7
|
| 1
| 0
| --- - 1-- --- -
| | 2
| 2
| --- - 2-- --- -
| | 3
| 4
| 1-- - 3-- --- -
|
| 4
| 8
| 2-- - 31- --- -
| | 5
| 16
| 21- - 31- --- -
| | 6
| 33
| 31- - 32- --- -
|
| 7
| 67
| 31- - 321 --- -
| | 8
| 135
| 32- - 331 --- -
| | 9
| 270
| 32- - 332 --- -
|
| 10
| 500
| 321 - 332 --- -
| | 11
| 750
| 331 - 332 1-- -
| | 12
| 1000
| 332 - 333 1-- -
|
| 13
| 1300
| 332 1 333 2-- -
| | 14
| 1600
| 332 1 333 21- -
| | 15
| 1900
| 333 1 333 21- -
|
| 16
| 2250
| 333 1 333 31- -
| | 17
| 2600
| 333 2 333 31- -
| | 18
| 2950
| 333 2 333 32- -
|
| 19
| 3300
| 433 2 333 321 -
| | 20
| 3700
| 443 2 433 321 -
| | 21
| 4150
| 443 2 443 322 -
|
| 22
| 4650
| 543 2 443 322 1
| | 23
| 5400
| 543 3 443 322 2
| | 24
| 6400
| 544 3 443 333 2
|
| 25
| 7400
| 544 4 443 333 3
| | 26
| 8400
| 554 4 444 433 3
| | 27
| 9400
| 555 4 444 444 3
|
| 28
| 10400
| 555 5 444 444 4
| | 29
| 11400
| 655 5 554 444 4
| | 30
| 12400
| 665 5 555 544 4
|
| 31
| 13400
| 666 5 555 555 4
| | 32
| 14400
| 666 6 655 555 5
| | 33
| 15400
| 776 6 666 555 5
|
| 34
| 16400
| 777 6 666 665 5
| | 35
| 17400
| 777 7 666 666 6
| | 36
| 18400
| 777 7 666 666 6
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 9, Dex 16, Con 6, Int 15, Wis 12, Chr 15
| | Alignment:
| non-E
| | HD/level:
| & d6
| | Weapon Prof.:
| 3+level/3
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| BoD3
| | Groups:
| Rogue
| |
|
|
|
| (Optional, you can still use points if you like): Gets no Rogue points, instead, add this to each ability: +(Your level)*10-(level you gained ability)*5
| | All of the "Song" abilties disallow the use of P actions while being used. They may be maintained next round for 1P action.
| | Cast Druid spells, spheres are as Druid. Cast Wizard spells, can specialize, choose an opposite.
| | Level N (every level): +1 nonweapon proficiency.
| | In the rogue chart below, note that "any [blah] level Rogue ability" cannot themselves be picked with Rogue picks.
|
| Lvl
| Bard Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Legend Lore | Identify
| 0 | M
| 0
| Int-13
| Int-15
| | 1
| Read Languages | Decipher Code
| M
| 5
| Int-9
| Int-14
| | 1
| Musical Inspiration | Emotion (increases 5/level)
| VM
| 0
| Chr-9
| Chr-12
|
| 1
| Summon Animals
| V
| 0
| Chr-9
| Chr-12
| | 1
| Charm/Influence Reaction
| M
| 10
| Chr-8
| Chr-12
| | 1
| Song of Healing (1 hp per 5% roll made)
| P*M
| 10
| Wis-12
| Wis-17
|
| 1
| Empathy | ESP
| M
| 15
| Wis-10
| Wis-18
| | 1
| any 2nd level Rogue ability (this is not a typo)
| -
| -
| -
| -
| | 2
| Song of Courage (+1 Morale per 5% roll made)
| P*M
| 10
| Chr-13
| Chr-18
|
| 2
| any 3rd level Rogue ability (this is not a typo)
| -
| -
| -
| -
| | 3
| Song of Vines (save at -1/5% made or Entangled)
| P*M
| 10
| Dex-14
| Dex-19
| | 3
| Sensitivity to Psychic Impressions ||| Truename
| M
| 20
| Wis-9
| Wis-12
|
| 4
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| P*M
| 10
| Str-15
| Str-20
| | 4
| any 5th level Rogue ability (this is not a typo)
| -
| -
| -
| -
| | 5
| Hypnosis/Command
| M
| 25
| Chr-13
| Chr-15
|
| 5
| Identity Penetration | False Seeing | True Seeing
| MM
| 5
| Wis-11
| Wis-19
| | 6
| Suggestion | Domination | Eyebite
| VM
| 10
| Int-13
| Int-14
| | 7
| Sending | Demand
| M
| 10
| Int-9
| Int-12
|
| 7
| Telepathy | Telepathic Projection
| M
| 15
| Wis-10
| Wis-12
| | 8
| Object Reading
| VM
| 0
| Int-12
| Int-20
| | 8
| any 9th level Rogue ability (this is not a typo)
| -
| -
| -
| -
|
| 9
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
| | 11
| Disharmonic Blast (1 dmg per 1% made)
| P*M
| 10
| Con-16
| Con-22
| | 14
| Find the Path
| MM
| 20
| Wis-10
| Wis-15
|
| 16
| any 18th level Rogue ability (this is not a typo)
| -
| -
| -
| -
| | 17
| Contact Other Plane | Foresight
| MM
| 0
| Chr-15
| Chr-18
| | 26
| Astral Spell
| MMM
| 40
| Int-18
| Int-24
|
| 32
| any 36th level Rogue ability (this is not a typo)
| -
| -
| -
| -
|
|
[PC4] Rogue Classes Group
Bard2
| Level
| KXP
| Wizard 123 456
|
| 1
| 0
| --- ---
| | 2
| 1.25
| 1-- ---
| | 3
| 2.5
| 2-- ---
|
| 4
| 5
| 21- ---
| | 5
| 10
| 31- ---
| | 6
| 20
| 32- ---
|
| 7
| 40
| 321 ---
| | 8
| 70
| 331 ---
| | 9
| 110
| 332 ---
|
| 10
| 160
| 332 1--
| | 11
| 220
| 333 1--
| | 12
| 440
| 333 2--
|
| 13
| 660
| 333 21-
| | 14
| 880
| 333 31-
| | 15
| 1100
| 333 32-
|
| 16
| 1320
| 433 321
| | 17
| 1540
| 443 331
| | 18
| 1760
| 444 332
|
| 19
| 1980
| 444 432
| | 20
| 2200
| 444 443
| | 21
| 2420
| 444 444
|
| 22
| 2640
| 554 444
| | 23
| 2860
| 555 444
| | 24
| 3080
| 555 544
|
| 25
| 3300
| 555 554
| | 26
| 3520
| 555 555
| | 27
| 3740
| 665 555
|
| 28
| 3960
| 666 555
| | 29
| 4180
| 666 655
| | 30
| 4400
| 666 665
|
| 31
| 4620
| 666 666
| | 32
| 4840
| 776 666
| | 33
| 5060
| 777 666
|
| 34
| 5280
| 777 766
| | 35
| 5500
| 777 776
| | 36
| 5720
| 777 777
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 12, Int 13, Chr 15
| | Alignment:
| T* or *N
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/4
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| PH2-41
| | Groups:
| Rogue
| |
|
|
|
| Bard2 gets 40 Rogue points per level.
| | All of the "Song" abilties disallow the use of P actions while being used. They may be maintained next round for 1P action.
| | Cast Wizard spells, may (2nd edition) specialize, pick an opposite.
| | Level 4: +(LVL*2-5)/3 (round down) nonweapon proficiencies
|
| Lvl
| Bard Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Legend Lore | Identify
| 0 | M
| 0
| Int-13
| Int-15
| | 1
| Read Languages | Decipher Code
| M
| 5
| Int-9
| Int-14
| | 1
| Musical Inspiration | Emotion (increases 5/level)
| VM
| 0
| Chr-9
| Chr-12
|
| 1
| Summon Animals
| V
| 0
| Chr-9
| Chr-12
| | 1
| Charm/Influence Reaction
| M
| 10
| Chr-8
| Chr-12
| | 1
| any 1st level Thief ability
| -
| -
| -
| -
|
| 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 1
| any 1st level Thief ability
| -
| -
| -
| -
| | 2
| Song of Healing (1 hp per 5% roll made)
| P*M
| 10
| Wis-12
| Wis-17
|
| 2
| Empathy | ESP
| M
| 15
| Wis-10
| Wis-18
| | 3
| Song of Courage (+1 Morale per 5% roll made)
| P*M
| 10
| Chr-13
| Chr-18
| | 4
| Song of Vines (save at -1/5% made or Entangled)
| P*M
| 10
| Dex-14
| Dex-19
|
| 4
| Sensitivity to Psychic Impressions ||| Truename
| M
| 20
| Wis-9
| Wis-12
| | 5
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| P*M
| 10
| Str-15
| Str-20
| | 6
| Hypnosis/Command
| M
| 25
| Chr-13
| Chr-15
|
| 6
| Identity Penetration | False Seeing | True Seeing
| MM
| 5
| Wis-11
| Wis-19
| | 7
| Suggestion | Domination | Eyebite
| VM
| 10
| Int-13
| Int-14
| | 8
| Sending | Demand
| M
| 10
| Int-9
| Int-12
|
| 8
| Telepathy | Telepathic Projection
| M
| 15
| Wis-10
| Wis-12
| | 9
| Object Reading
| VM
| 0
| Int-12
| Int-20
| | 10
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
|
| 12
| Disharmonic Blast (1 dmg per 1% made)
| P*M
| 10
| Con-16
| Con-22
| | 15
| Find the Path
| MM
| 20
| Wis-10
| Wis-15
| | 18
| Contact Other Plane | Foresight
| MM
| 0
| Chr-15
| Chr-18
|
| 27
| Astral Spell
| MMM
| 40
| Int-18
| Int-24
|
|
[PC4] Rogue Classes Group
Bard3
| Level
| KXP
| Bard 123 456 7
|
| 1
| 0
| --- --- -
| | 2
| 10
| 2-- --- -
| | 3
| 30
| 3-- --- -
|
| 4
| 60
| 32- --- -
| | 5
| 100
| 43- --- -
| | 6
| 150
| 43- --- -
|
| 7
| 210
| 442 --- -
| | 8
| 280
| 443 --- -
| | 9
| 360
| 443 --- -
|
| 10
| 450
| 444 2-- -
| | 11
| 550
| 444 3-- -
| | 12
| 660
| 444 3-- -
|
| 13
| 780
| 444 42- -
| | 14
| 910
| 444 43- -
| | 15
| 1050
| 444 43- -
|
| 16
| 1200
| 544 442 -
| | 17
| 1360
| 554 443 -
| | 18
| 1530
| 555 443 -
|
| 19
| 1710
| 555 554 -
| | 20
| 1900
| 555 554 -
| | 21
| 2100
| 555 554 0
|
| 22
| 2310
| 555 554 1
| | 23
| 2530
| 555 554 2
| | 24
| 2760
| 555 554 3
|
| 25
| 3000
| 555 554 4
| | 26
| 3250
| 555 555 4
| | 27
| 3510
| 555 555 5
|
| 28
| 3780
| 655 555 5
| | 29
| 4060
| 665 555 5
| | 30
| 4350
| 666 555 5
|
| 31
| 4650
| 666 655 5
| | 32
| 4960
| 666 665 5
| | 33
| 5280
| 666 666 5
|
| 34
| 5610
| 666 666 6
| | 35
| 5950
| 766 666 6
| | 36
| 6300
| 776 666 6
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +1
| 6 4 6 3 4 1 3 0
| | +2
| 6 5 6 3 4 1 3 0
|
| +3
| 6 5 7 3 5 1 4 1
| | +3
| 6 6 7 3 5 2 4 1
| | +4
| 7 6 7 4 6 2 5 1
|
| +5
| 7 7 7 4 6 3 5 2
| | +6
| 7 7 8 4 7 3 6 2
| | +6
| 7 8 8 4 7 3 6 2
|
| +7
| 8 8 8 5 8 4 7 3
| | +8
| 8 9 8 5 8 4 7 3
| | +9
| 8 9 9 5 9 5 8 3
|
| +9
| 8 10 9 5 9 5 8 4
| | +10
| 9 10 9 6 10 5 9 4
| | +11
| 9 11 9 6 10 6 9 4
|
| +12
| 9 11 10 6 11 6 10 5
| | +12
| 9 12 10 6 11 7 10 5
| | +13
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 0, Int 0, Chr 0 (10)
| | Alignment:
| T* or *N
| | HD/level:
| d6
| | Weapon Prof.:
| 6+level/9
| | To Hit Table:
| +level*3/4
| | Save Table:
| Rog
| | Reference:
| PH3-26
| | Groups:
| Rogue
| |
|
|
|
| Gets spell progression and Chr bonus to spells.
| | Level 1: Bardic Music, see PH3 page 28.
| | Level 1: Legend Lore, make a LVL+(Int modifier) check vs. DC of 10, 20, 25, or 30.
|
|
[PC4] Rogue Classes Group
Beast Thief
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1
| (none)
| | 3
| 2
| (none)
|
| 4
| 4
| (none)
| | 5
| 8
| (none)
| | 6
| 16
| (none)
|
| 7
| 32
| (none)
| | 8
| 64
| (none)
| | 9
| 128
| (none)
|
| 10
| 228
| (none)
| | 11
| 328
| (none)
| | 12
| 428
| (none)
|
| 13
| 528
| (none)
| | 14
| 628
| (none)
| | 15
| 728
| (none)
|
| 16
| 928
| (none)
| | 17
| 1028
| (none)
| | 18
| 1228
| (none)
|
| 19
| 1428
| (none)
| | 20
| 1628
| (none)
| | 21
| 1828
| (none)
|
| 22
| 2028
| (none)
| | 23
| 2228
| (none)
| | 24
| 2428
| (none)
|
| 25
| 2628
| (none)
| | 26
| 2828
| (none)
| | 27
| 3228
| (none)
|
| 28
| 3628
| (none)
| | 29
| 4028
| (none)
| | 30
| 4428
| (none)
|
| 31
| 4828
| (none)
| | 32
| 5228
| (none)
| | 33
| 5628
| (none)
|
| 34
| 6028
| (none)
| | 35
| 6428
| (none)
| | 36
| 7228
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +2
| 6 6 7 3 5 2 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 7 4 6 3 5 2
| | +3
| 7 7 8 4 7 3 6 2
| | +4
| 7 8 8 4 7 3 6 2
|
| +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 8 10 9 5 9 5 8 4
| | +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 9 6 10 6 9 4
|
| +7
| 9 11 10 6 11 6 10 5
| | +8
| 9 12 10 6 11 7 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 11
| | Alignment:
| any
| | HD/level:
| d8
| | Weapon Prof.:
| 4+level/2
| | To Hit Table:
| Rog
| | Save Table:
| Rog
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Level 1: For an extra M action, any Rogue ability may be used up to level*10 feet away.
|
| Lvl
| Beast Thief Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Take ½ dmg from an Attack | Spell | Psi Power | Innate (|| Take 0 damage)
| V
| 5
| Con-16
| Con-20
| | 1
| Charm/Influence Reaction | Taunt
| M
| 10
| Chr-12
| Chr-14
| | 1
| Detect Noise | Clairaudience
| M
| 15
| Wis-8
| Wis-20
|
| 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro. (amount made = #' away)
| M
| 0
| Dex-14
| Dex-19
| | 1
| ("Twist") Find/Remove Wizard Abjurations/Priest Protections | Psionic Protections
| VM
| 0
| Dex-14
| Dex-19
| | 1
| Move Silently | Passwall | Immovability
| V
| 0
| Dex-15
| Dex-18
|
| 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase (amount made = #' away)
| VM
| 5
| Dex-12
| Dex-16
| | 1
| Read Languages | Decipher Code
| M
| 0
| Int-9
| Int-14
| | 2
| Empathy | ESP
| M
| 15
| Wis-10
| Wis-18
|
| 2
| X-ray vision | Use innate ability through wall (amount made/10 is #' through wall)
| M
| 0
| Str-10
| Str-20
| | 3
| Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Int-8
| Int-20
| | 4
| Find/Remove Tricks: x1 multiplier || x2 multiplier ||| x3 mult. (amount made=#' away)
| M
| 5
| Dex-18
| Dex-25
|
| 4
| Distraction | Mislead | Forget | Mirage Arcana
| M
| 15
| Wis-13
| Wis-16
| | 5
| Identity Penetration | False Seeing | True Seeing ||| Know Truename
| MM
| 0
| Wis-12
| Wis-20
| | 6
| All-Around Sight | Locate Object | Treasure Finding
| M
| 25
| Wis-15
| Wis-19
|
| 6
| Suggestion | Domination | Eyebite
| M
| 10
| Int-10
| Int-14
| | 7
| Disembodied Hands | Unseen Servant | Invisible Stalker
| P
| 30
| Chr-10
| Chr-20
| | 8
| Teleport | Teleport without Error || Teleport Other to Self (no save)
| M
| 5
| Int-16
| Int-17
|
| 8
| Wraithform | Dream Travel
| V
| 25
| Con-15
| Con-17
| | 9
| Find/Remove Specials: x1 multiplier | x2 mult. | x3 mult. (amount made = #' away)
| VV
| 20
| Dex-18
| Dex-22
| | 10
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
|
| 12
| Mass Weird / Mass Chaos / Mass Maze
| MP
| 0
| Chr-23
| Chr-25
| | 15
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
| | 18
| Time Shift ||| Time Travel
| VMM
| 15
| Int-17
| Int-25
|
| 27
| Shift a racial innate power you have to a random power (determined by DM)
| F
| 0
| Con-20
| Con-25
|
|
[PC4] Rogue Classes Group
Black Hat5
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.7
| (none)
| | 3
| 5.4
| (none)
|
| 4
| 10.8
| (none)
| | 5
| 21.6
| (none)
| | 6
| 43.2
| (none)
|
| 7
| 86.4
| (none)
| | 8
| 172.8
| (none)
| | 9
| 300
| (none)
|
| 10
| 530
| (none)
| | 11
| 760
| (none)
| | 12
| 990
| (none)
|
| 13
| 1220
| (none)
| | 14
| 1450
| (none)
| | 15
| 1680
| (none)
|
| 16
| 1910
| (none)
| | 17
| 2140
| (none)
| | 18
| 2370
| (none)
|
| 19
| 2600
| (none)
| | 20
| 2830
| (none)
| | 21
| 3060
| (none)
|
| 22
| 3290
| (none)
| | 23
| 3520
| (none)
| | 24
| 3750
| (none)
|
| 25
| 3980
| (none)
| | 26
| 4210
| (none)
| | 27
| 4440
| (none)
|
| 28
| 4670
| (none)
| | 29
| 4900
| (none)
| | 30
| 5130
| (none)
|
| 31
| 5360
| (none)
| | 32
| 5590
| (none)
| | 33
| 5820
| (none)
|
| 34
| 6050
| (none)
| | 35
| 6280
| (none)
| | 36
| 6510
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 10 9 8 5 6 2 1 0
| | +2
| 10 9 8 6 6 2 1 0
| | +3
| 10 9 8 6 7 3 2 0
|
| +5
| 12 11 10 8 9 3 2 1
| | +6
| 12 11 10 9 9 4 2 1
| | +8
| 12 11 10 9 10 4 3 1
|
| +9
| 14 13 12 11 12 5 3 2
| | +11
| 14 13 12 12 12 5 4 2
| | +12
| 14 13 13 12 12 6 4 2
|
| +14
| 16 15 14 14 15 6 4 3
| | +15
| 16 15 15 14 15 7 5 3
| | +17
| 16 15 15 15 15 7 5 3
|
| +18
| 16 15 15 15 15 7 5 3
| | +20
| 16 15 15 15 15 7 5 3
| | +21
| 16 15 15 15 15 7 5 3
|
| +23
| 16 15 15 15 15 7 5 3
| | +24
| 16 15 15 15 15 7 5 3
| | +26
| 16 15 15 15 15 7 5 3
|
|
| Requisites:
| Dex 9, Chr 6
| | Alignment:
| any (most E)
| | HD/level:
| +2d6
| | Weapon Prof.:
| 3+level
| | To Hit Table:
| 1½xWar
| | Save Table:
| Half0
| | Reference:
| DM {Planeshifted White Hat5}
| | Groups:
| Rogue, Alternate
| |
|
|
|
| This class gets 1 "Any Rogue LVL/2 (round up) pick" per level. This class gets only 30 rogue points per level.
| |
|
| Levels
| Pick
| Description
|
| Level 1-3:
| A
| Fool: -1 Int, +50 Rogue points
| | B
| Training: Gain 1 stat point per reset.
| | C
| Situational advantage: 1M: Surprise; increase Backstab/Backstrike by 1 multiplier.
| | D
| Slayer: Touch deals 4+LVL dmg. 1M: Add the "wounding" effect (LVL hp /s).
| | E
| Kung Fat: Ability to take professional wrestling, plus a kit slot to take a professional wrestling style.
|
| Level 4:
| Pick two BlackHat5 Level 1-3, one Mercenary5 Level 1-3, or one Psi-5 minor
|
| Level 5-7:
| F
| Jack: +LVL divided among Chr, Cml, or level for purposes of how many kits and feats you can have.
| | G
| Immune to paralysis (but not hold). People do not multiply their damage by their level when you're held.
| | H
| Divinity: Gain LVL in SL's as a Priest progression, this progression must be flat or decreasing.
| | I
| Thrown Fu: +LVL to hit with thrown objects; thrown objects are always at least base #Att = 1 and range 60'.
| | J
| Gain a Specialty God pick, ignoring the "Turn" column (unless you have turning from another source and want a bonus).
|
| Level 8:
| Pick two BlackHat5 Level 5-7, one Mercenary5 Level 1-3, or one Psi-5 minor
|
| Level 9-12:
| K
|
| | L
|
| | M
|
| | N
|
| | O
|
|
| Level 13:
|
|
| Level 14-18:
| P
|
| | Q
|
| | R
|
| | S
|
| | T
|
|
| Level 18:
|
|
| Level 20-26:
| U
|
| | V
|
| | W
|
| | X
|
| | Y
|
| | Z
|
|
| Level 27-36:
|
|
|
[PC4] Rogue Classes Group
Black Rogue
| Level
| KXP
| Rog/Black 123 456
|
| 1
| 0
| *-- ---
| | 2
| 1.2
| 1-- ---
| | 3
| 2.4
| 2-- ---
|
| 4
| 4.8
| 21- ---
| | 5
| 9.6
| 31- ---
| | 6
| 20
| 32- ---
|
| 7
| 40
| 321 ---
| | 8
| 80
| 331 ---
| | 9
| 160
| 332 ---
|
| 10
| 280
| 332 1--
| | 11
| 400
| 333 1--
| | 12
| 520
| 333 2--
|
| 13
| 640
| 333 21-
| | 14
| 760
| 333 31-
| | 15
| 880
| 333 32-
|
| 16
| 1000
| 433 321
| | 17
| 1120
| 443 331
| | 18
| 1240
| 444 332
|
| 19
| 1360
| 444 432
| | 20
| 1480
| 444 443
| | 21
| 1600
| 444 444
|
| 22
| 1720
| 554 444
| | 23
| 1840
| 555 444
| | 24
| 1960
| 555 544
|
| 25
| 2080
| 555 554
| | 26
| 2200
| 555 555
| | 27
| 2320
| 665 555
|
| 28
| 2440
| 666 555
| | 29
| 2560
| 666 655
| | 30
| 2680
| 666 665
|
| 31
| 2800
| 666 666
| | 32
| 2920
| 776 666
| | 33
| 3040
| 777 666
|
| 34
| 3160
| 777 766
| | 35
| 3280
| 777 776
| | 36
| 3400
| 777 777
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 5 4 5 2 3 0 2 0
| | +1
| 5 4 5 3 3 1 3 0
| | +1
| 5 4 5 3 4 1 3 0
|
| +2
| 5 5 5 3 4 1 4 1
| | +3
| 7 6 7 4 5 2 4 1
| | +3
| 7 6 7 5 5 2 5 1
|
| +3
| 7 6 7 5 6 3 5 2
| | +4
| 7 7 7 5 6 3 6 2
| | +5
| 9 8 9 6 7 3 6 2
|
| +5
| 9 8 9 7 7 4 7 3
| | +5
| 9 8 9 7 8 4 7 3
| | +6
| 9 9 9 7 8 5 8 3
|
| +7
| 11 10 11 8 9 5 8 4
| | +7
| 11 10 11 9 9 5 9 4
| | +7
| 11 10 11 9 10 6 9 4
|
| +8
| 11 11 11 9 10 6 10 5
| | +9
| 13 12 13 10 11 7 10 5
| | +9
| 13 12 13 11 11 7 11 5
|
|
| Requisites:
| Dex 9
| | Alignment:
| any
| | HD/level:
| d4
| | Weapon Prof.:
| 2+level/3
| | To Hit Table:
| CTD0
| | Save Table:
| Thf0
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Can cast Rogue or MTG Black spells. Can cast one 1st level MTG Black spell (not a Rogue spell) at level 1.
| |
| | New MTG Black spells for Black Rogue class:
| | Paralyze (SL=1): Target is paralyzed (PP save)
| | Unholy Strength (SL=1): Get +2 TH and dmg (considered magical plusses), and +1 AC and saves.
| | Simulacrum (SL=2): 1bM: Redirect any amount of damage from you to one of your subordinates.
| | Terror (SL=2): Target is slain (PPD save, does not affect Undead or Golems, or things without souls)
| | Gloom (SL=3): [x1 Special] Priest spells cost triple spell slots to cast.
| | Lich (SL=4): Cast a 1st level Lich spell. You go to 0 max and current hp for 1 turn.
| |
| | Old MTG Black spells from Wizard of the Coast class (you can use these):
| | Darkness (SL=1): 1bM: Immune to a P attack from someone
| | Animate Dead (SL=2): Animates a dead monster as your summon (1 DL lower)
| | Attrition (SL=3): Sacrifice a summon: Target is slain (PPD save)
| | Breeding Pit (SL=4): Once per round, get a DL I Thrull as a summon (limit=LVL)
| | Extinction (SL=5): Slay all creatures of one race in a group (PPD save)
| | Dark Offering (SL=6): Slay a creature (PPD save), you gain it's hp to current hp
| | Decree of Pain (SL=8): Slay all creatures in two groups (PPD save) or one group (no save)
|
| Lvl
| Rogue Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Assassination (-5% per HD/level of target)
| 0
| 0
| Wis-13
| Wis-15
| | 1
| any Assassin 1 ability
| -
| -
| -
| -
| | 2
| Song of Harming (1 dmg per 5% roll made)
| P*M
| 10
| Wis-12
| Wis-17
|
| 2
| any Assassin 2 ability
| -
| -
| -
| -
| | 3
| any Rogue 3 ability
| -
| -
| -
| -
| | 5
| Detect Invisibility | Force Shapechange | Wrench ||| See through Dust of Disappearance
| 2M
| 0
| Wis-12
| Wis-20
|
| 7
| Blink | Controlled Blink | Teleport | Teleport without Error
| M
| 15
| Wis-12
| Wis-14
| | 7
| Misdirection | Aura Alteration | Non-Detection
| M
| 20
| Wis-10
| Wis-18
| | 8
| Slay (target that you hit saves at +4, -1 per 10% made; or dies)
| M
| 0
| Wis-13
| Wis-19
|
| 12
| Find the Path
| MV
| 0
| Wis-9
| Wis-13
| | 15
| Ethereal Spell | Ethereal Projection | Elemental Spell (project to an Elemental plane)
| 3M
| 35
| Wis-19
| Wis-25
| | 24
| Energy Drain+Destruction+Degenerate target ||| Put target in the Hole
| 1P+2M
| 0
| Wis-19
| Wis-25
|
|
[PC4] Rogue Classes Group
Bounty Hunter1
| Level
| KXP
| Wiz/Pri Spells
|
| 1
| 0
| (1 SL, max SL=1)
| | 2
| 2.5
| (2 SL, max SL=1)
| | 3
| 5
| (3 SL, max SL=1)
|
| 4
| 12.5
| (4 SL, max SL=2)
| | 5
| 25
| (5 SL, max SL=2)
| | 6
| 50
| (6 SL, max SL=2)
|
| 7
| 100
| (7 SL, max SL=3)
| | 8
| 175
| (8 SL, max SL=3)
| | 9
| 300
| (9 SL, max SL=3)
|
| 10
| 450
| (10 SL, max SL=4)
| | 11
| 600
| (11 SL, max SL=4)
| | 12
| 750
| (12 SL, max SL=4)
|
| 13
| 900
| (13 SL, max SL=5)
| | 14
| 1200
| (14 SL, max SL=5)
| | 15
| 1500
| (15 SL, max SL=5)
|
| 16
| 1800
| (16 SL, max SL=6)
| | 17
| 2100
| (17 SL, max SL=6)
| | 18
| 2400
| (18 SL, max SL=6)
|
| 19
| 2700
| (19 SL, max SL=7)
| | 20
| 3000
| (20 SL, max SL=7)
| | 21
| 3300
| (21 SL, max SL=7)
|
| 22
| 3600
| (22 SL, max SL=8)
| | 23
| 3900
| (23 SL, max SL=8)
| | 24
| 4200
| (24 SL, max SL=8)
|
| 25
| 4500
| (25 SL, max SL=9)
| | 26
| 4800
| (26 SL, max SL=9)
| | 27
| 5100
| (27 SL, max SL=9)
|
| 28
| 5400
| (28 SL, max SL=10)
| | 29
| 5700
| (29 SL, max SL=10)
| | 30
| 6000
| (30 SL, max SL=10)
|
| 31
| 6300
| (31 SL, max SL=11)
| | 32
| 6600
| (32 SL, max SL=11)
| | 33
| 6900
| (33 SL, max SL=11)
|
| 34
| 7200
| (34 SL, max SL=12)
| | 35
| 7500
| (35 SL, max SL=12)
| | 36
| 7800
| (36 SL, max SL=12)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 4 2 3 1 1 1 1 0
| | +1
| 5 2 4 2 1 1 1 0
| | +2
| 5 3 4 3 2 2 2 1
|
| +3
| 6 4 5 4 3 2 2 1
| | +4
| 7 5 6 5 4 3 2 1
| | +5
| 8 5 7 6 4 3 3 2
|
| +6
| 8 6 7 7 5 4 3 2
| | +7
| 9 7 8 8 6 4 4 2
| | +8
| 10 8 9 9 7 5 4 3
|
| +9
| 11 8 10 10 7 5 4 3
| | +10
| 11 9 10 11 8 6 5 3
| | +11
| 12 10 11 12 9 6 5 4
|
| +12
| 13 11 12 13 10 7 6 4
| | +13
| 14 11 13 14 10 7 6 4
| | +14
| 14 12 13 14 11 8 6 5
|
| +15
| 14 12 14 14 11 8 7 5
| | +16
| 14 13 14 14 12 9 7 5
| | +17
| 15 13 14 14 12 9 8 6
|
|
| Requisites:
| Str 15, Dex 14, Con 14, Int 13
| | Alignment:
| non-G
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level/2
| | To Hit Table:
| War
| | Save Table:
| War
| | Reference:
| BoD4
| | Groups:
| Rogue
| |
|
|
|
| Tracking as per Ranger; Full damage vs. any creature when subduing; Level 1: +1 weapon prof/level
| | Gets experience level in Divination spell levels (Wiz or Pri) per day. Max spell level = (Bounty Hunter level)/3, round up.
|
| Lvl
| Bounty Hunter Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase
| VM
| 10
| Dex-11
| Dex-15
| | 1
| Move Silently || Immovability
| V
| 10
| Dex-13
| Dex-16
| | 1
| Hide in Shadows || Meld in Shadows/Mirrors
| V
| 5
| Dex-11
| Dex-16
|
| 1
| Backstab (each 30% = x1) (increases 10/level)
| 0
| 50
| Int-6
| Int-20
| | 1
| ("Twist") Find/Remove Wizard Abjuration/Priest Protection (-1% per CL)
| V
| 0
| Dex-16
| Dex-20
| | 1
| Spying
| -
| 10
| Int-11
| Int-14
|
| 1
| Disguise | Alter Appearance
| M
| 25
| Chr-11
| Chr-13
| | 2
| Assassination (-5% per HD/level of target)
| 0
| 0
| Wis-13
| Wis-15
| | 2
| Attack (+1 TH per 10% made this segment)
| V
| 5
| Dex-12
| Dex-15
|
| 3
| Read Languages | Decipher Code
| M
| 0
| Int-9
| Int-14
| | 4
| Song of Vines (save at -1/5% made or Entangled) (see Bard for notes about Songs)
| P*M
| 10
| Dex-14
| Dex-19
| | 4
| Legend Lore | Identify
| 0 | M
| 0
| Int-13
| Int-15
|
| 5
| Identity Penetration | False Seeing | True Seeing
| MM
| 5
| Wis-11
| Wis-19
| | 6
| All-Around Sight | Locate Object | Treasure Finding
| M
| 25
| Wis-15
| Wis-19
| | 6
| Invisibility | Improved Invisibility | Dust of Disappearance
| M
| 20
| Int-12
| Int-14
|
| 7
| Polymorph Self | Polymorph Other | Polymorph Object | Shapechange
| PP
| 10
| Con-15
| Con-18
| | 8
| Clairvoyance | X-Ray Vision
| M
| 10
| Wis-10
| Wis-20
| | 8
| Teleport | Teleport without Error || Teleport Other to Self (no save)
| M
| 5
| Int-16
| Int-17
|
| 9
| Finger of Death | Slay Living | Power Word Kill
| MM
| 0
| Int-14
| Int-17
| | 10
| Locate (anything unique) Across Planes | Clairvoyance there
| MV
| 5
| Int-12
| Int-15
| | 12
| Find the Path
| MV
| 0
| Wis-9
| Wis-13
|
| 15
| Energy Control | Adaptation | Immune to Hostile Environments
| PV
| 5
| Con-9
| Con-12
| | 18
| Control Movements | Control Physicals | Control Mentals
| MM
| 0
| Chr-18
| Chr-20
| | 27
| Destruction/Mordenkainen's Disjunction
| PMM
| 0
| Int-18
| Int-24
|
|
[PC4] Rogue Classes Group
Bureaucrat1 / Politician1
Level
| KXP
| Spells
| TH
|
| 1
| 0
| (none)
| +0
| | 2
| 1.2
| (none)
| +0
| | 3
| 2.4
| (none)
| +1
|
| 4
| 4.8
| (none)
| +1
| | 5
| 9.6
| (none)
| +2
| | 6
| 20
| (none)
| +2
|
| 7
| 60
| (none)
| +3
| | 8
| 120
| (none)
| +3
| | 9
| 240
| (none)
| +4
|
| 10
| 360
| (none)
| +4
| | 11
| 480
| (none)
| +5
| | 12
| 600
| (none)
| +5
|
| 13
| 720
| (none)
| +6
| | 14
| 840
| (none)
| +6
| | 15
| 960
| (none)
| +7
|
| 16
| 1080
| (none)
| +7
| | 17
| 1200
| (none)
| +8
| | 18
| 1320
| (none)
| +8
|
| 19
| 1440
| (none)
| +9
| | 20
| 1560
| (none)
| +9
| | 21
| 1680
| (none)
| +10
|
| 22
| 1800
| (none)
| +10
| | 23
| 1920
| (none)
| +11
| | 24
| 2040
| (none)
| +11
|
| 25
| 2160
| (none)
| +12
| | 26
| 2280
| (none)
| +12
| | 27
| 2400
| (none)
| +13
|
| 28
| 2520
| (none)
| +13
| | 29
| 2640
| (none)
| +14
| | 30
| 2760
| (none)
| +14
|
| 31
| 2880
| (none)
| +15
| | 32
| 3000
| (none)
| +15
| | 33
| 3120
| (none)
| +16
|
| 34
| 3240
| (none)
| +16
| | 35
| 3360
| (none)
| +17
| | 36
| 3480
| (none)
| +17
|
| 37
| 3600
| (none)
| +18
| | 38
| 3720
| (none)
| +18
| | 39
| 3840
| (none)
| +19
|
| 45
| 4560
| (none)
| +22
| | 54
| 5640
| (none)
| +26
| | 63
| 6720
| (none)
| +31
|
| 72
| 7800
| (none)
| +35
|
|
| Requisites:
| Int 15 or Wis 15 or Chr 15
| | Alignment:
| L any
| | HD/level:
| d4+2
| | Weapon Prof.:
| 2+level/5
| | To Hit Table:
| Rog
| | Reference:
| Dragon 74
| | Groups:
| Rogue, Joke, Robot Controlled
| | Complexity:
| CF=2
| |
|
| | Saving Throws:
|
| | PPD:
| level+7
| | RSW:
| level+3
| | PP:
| level+5
| | BW:
| level+4
| | Spell:
| level+2
| | Fort:
| level+0
| | Reflex:
| level+0
| | Will:
| level+4
| |
|
|
| Level 1: Speak Bullroar language.
| | Level 1: CR 60+LVL*5%.
| | Level 1: 1/reset: You accept a bribe for (1d10)*100 gp. (Has no game effect other than money)
| | Level 1 ¶: Only during reset: Spend 20*N gp: +N XP.
| | Level N (every level): Choose one Sage knowledge in one of these areas:
| | A. Specifics on any town business: income, taxes, prices, profit, etc.
| | B. Specifics on any town proprietor: class and level
| | C. Ownership of magic items in town: limit one item per person
| | D. Specifics on any other town bureau or board: inner workings, procedures, purpose, effectiveness, accomplishments, problems, etc.
| | E. Specifics on the town nobility, if any: know the names and titles of all nobles in his town
| | F. Specifics on town officials, mayor, aldermen, sheriff, etc.
| | G. Specifics on shady town occupants: assassins. guild, thieves guild, bully gangs, protection rackets, press gangs, waterfront bars, etc.
| | H. Local heraldry
| | I. Signs and sigils
| | J. Cryptography
| | K. Demography of humans, demihumans, and humanoids in town
| | L. History of town or city
| | M. History of county or country
| | N. Legends and folklore of area
| | O. Local laws
| | P. Town customs
| | Q. Genealogy of prominent citizens
| | R. Source of maps of town showing sewers, old construction, proposed construction, etc.
| | S. Maps of buildings in town . not necessarily depicting the interior, or all the rooms, of a structure
| | T. Information on monsters in the locale
| | U. Timetables for ships, barges, wagons, coaches, etc.
| | V. Knowledge of town tariffs, taxes and levies
| | W. Knowledge of local dialects and languages; the ability to translate them
| | X. Specific facts on local temples and their occupants
| | Y. Information on local magic-users and illusionists
| | Z. Information on rangers or paladins in the area
| | AA. Knowledge, of one of the above sorts, of another town or city in the area
|
|
| Lvl
| Scout Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Produce Trance (Entranced, Will save)
| 1M
| 15
| Wis-10
| Wis-10
| | 1
| Lose Paperwork (it's gone until you want it)
| 1V
| 25
| Dex-10
| Dex-10
| | 1
| Infuriate (Taunt) | Enrage
| 1V
| 20
| Int-10
| Int-10
|
| 1
| Always make Chr checks. {Diplomat}
| | 1
| Any 0th level Ench/Charm spell is cast | any 1st || any 2nd ||| any 3rd etc.
| M
| 100
| Chr-3
| Chr-12
| | 1
| Any Rogue level 1 ability
| -
| -
| -
| -
|
| 1
| Spying | ESP (without him knowing) || Capital E Extract
| -
| 10
| Int-11
| Int-14
| | 2
| Captivate (Fascinated, RSW save)
| 1M
| 5
| Chr-10
| Chr-10
| | 3
| ("Twirl") Find/Remove Guardian/Warding/Forbiddance effect on area || x1 Special
| M
| 20
| Dex-18
| Dex-28
|
| 4
| Confusion (Spell save)
| 1M
| 10
| Int-10
| Int-10
| | 4
| Don't generate Alley encounters | Sewer/Attic | Old City at Night
| M
| 10
| Wis-15
| Wis-20
| | 5
| Mass Suggestion (one group) ( || +1 group)
| 1M
| 0
| Chr-10
| Chr-10
|
| 6
| Sixth Sense (Precognition, be in right place at right time) | X-ray vision
| 1F
| 0
| Wis-10
| Wis-10
| | 7
| Can buy property or businesses at half cost {Businessman}
| | 8
| All-Around Sight | Locate Object/Person | Cosmic Awareness
| V
| 0
| Wis-22
| Wis-28
|
| 9
| Stuff the Ballot Box (you win a voted on result)
| 2V
| 0
| Dex-10
| Dex-10
|
|
[PC4] Rogue Classes Group
Carasting
| Level
| KXP
| DragonMage,Pri 123 456 789 AB
| TH
|
| 1
| 0
| 0-- --- --
| +5
| | 2
| 5
| 1-- --- --
| +6
| | 3
| 10
| 20- --- --
| +7
|
| 4
| 15
| 21- --- --
| +8
| | 5
| 25
| 320 --- --
| +9
| | 6
| 45
| 321 --- --
| +10
|
| 7
| 85
| 432 0-- --
| +11
| | 8
| 165
| 432 1-- --
| +12
| | 9
| 325
| 543 20- --
| +13
|
| 10
| 575
| 543 21- --
| +14
| | 11
| 825
| 654 320 --
| +15
| | 12
| 1075
| 654 321 --
| +16
|
| 13
| 1325
| 765 432 0-
| +17
| | 14
| 1575
| 765 432 1-
| +18
| | 15
| 1825
| 776 543 2-
| +19
|
| 16
| 2075
| 776 543 20
| +20
| | 17
| 2325
| 776 543 21
| +21
| | 18
| 2575
| 777 654 32
| +22
|
| 19
| 2825
| 777 654 32
| +23
| | 20
| 3075
| 777 765 43
| +24
| | 21
| 3325
| 777 776 54
| +25
|
| 22
| 3575
| 777 777 65
| +26
| | 23
| 3825
| 777 777 76
| +27
| | 24
| 4075
| 777 777 77
| +28
|
| 25
| 4325
| 777 777 77
| +29
| | 26
| 4575
| 888 877 77
| +30
| | 27
| 4825
| 888 888 87
| +31
|
| 28
| 5075
| 888 888 88
| +32
| | 29
| 5325
| 988 888 88
| +33
| | 30
| 5575
| 998 888 88
| +34
|
| 31
| 5825
| 999 888 88
| +35
| | 32
| 6075
| 999 988 88
| +36
| | 33
| 6325
| 999 998 88
| +37
|
| 34
| 6575
| 999 999 88
| +38
| | 35
| 6825
| 999 999 98
| +39
| | 36
| 7075
| 999 999 991
| +40
|
| 37
| 14150
| 999 999 992
| +41
| | 38
| 21225
| 999 999 993
| +42
| | 39
| 28300
| 999 999 994
| +43
|
| 45
| 70750
| A99 999 999
| +49
| | 54
| 134425
| AAA AAA AAA 1
| +58
| | 63
| 198100
| AAA AAA AAA A
| +67
|
| 72
| 261775
| BBB BBB BBA A1
| +76
|
|
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
| +5
| +4
| +3
| +4
| +4
| -6
| -6
| +5
| +0
| +0
| ÷1
|
|
|
| | Requisites:
| Str 17, Dex 16, Con 12, Int 14, Wis 13,
| |
| Race Slots 1, Class Slots 2
| | Alignment:
| not LG
| | HD/level:
| & ++++d5
| | Weapon Prof.:
| & 5+level/4
| | To Hit Table:
| Mon+4
| | Save Table:
| Wiz / (2xMon)
| | Reference:
| DM
| | Groups:
| Rogue, Monster, Archetype
| | Complexity:
| CF=3
| |
|
| | Saving Throws:
|
| | PPD:
| level+3
| | RSW:
| level+6
| | PP:
| level+4
| | BW:
| level+2
| | Spell:
| level+5
| | Fort:
| level+0
| | Reflex:
| level+0
| | Will:
| level+0
| |
|
|
| Considered a "Wyvern" race.
| | Gets Int bonus to spell progression. Can cast Wizard or Priest spells. Specialized in Dragon school (no opposite).
| | Exc Str, Exc Dex, and Exc Con bonus.
| | Gets 100 Rogue points per level.
| | Can weapon specialize using the Non-Warrior line.
| | Level 1: Fly at (LVL+4)*5" (D).
| | Level 1: Immune Poison. Tail's P: Do an attack at 1d2 dmg plus poison (LVL*10 dmg, save for 0)
| | Level 1: Choose an E=1, E=2, or E=3 element. Immune to that element. Mouth's P, LVL/d: Breath Weapon of that element, dmg = (current hp) / (breath's E factor), BW save for ½
| | Level 1: Poison Use proficiency (1 slot per 2 levels, round up).
| | Level 1: Can Assassinate Undead (even if they are normally immune to this).
| | Level 1: 1 attack that hits: Coup de grace.
| | Level 3: +LVL/3 Q0 actions per round.
| | Level 5: Can speak Level-4 additional languages from the following list: LG,LN,LE,NG,TN,NE,CG,CN,CE,Druid,Thieves' Cant. Can never learn more than Int-12 alignment languages.
| | Level 7: Has 8-48 guild members. 50% chance a guild member will leave if guildmasters change.
| | Level 9: Ignore immunity to Assassination. Can assassinate things not normally affected by Assassination (such as Golems).
| | Level 9: 1 attack that hits: Really Put Out of Misery
| |
|
| Lvl
| Carasting Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| ("Twist") Find/Remove Wizard Abjurations/Priest Protections | Psionic Protections
| VM
| 0
| Dex-14
| Dex-19
| | 1
| +rating/50 A actions /r this turn || B actions || C actions
| F
| 0
| Dex-20
| Dex-25
| | 1
| Assassination (-3% per HD/level of target)
| ½0
| 0
| Wis-15
| Wis-25
|
| 1
| Attack (+1 TH per 10% made this segment; or roll +1d20 per 100%, choose best)
| V
| 0
| Dex-13
| Dex-16
| | 1
| Backstab (each 30% = x1) (increases 10/level)
| ½0
| 50
| Int-6
| Int-20
| | 1
| Backstrike (each 30% = x1 TH) (increases 10/lvl)
| ½0
| 50
| Wis-6
| Wis-20
|
| 1
| Charm/Influence Reaction | Taunt
| M
| 10
| Chr-12
| Chr-14
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
| | 1
| Detect Noise | Clairaudience
| M
| 15
| Wis-8
| Wis-20
|
| 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro. (amount made = #' away)
| M
| 0
| Dex-14
| Dex-19
| | 1
| Move Silently | Passwall | Immovability
| V
| 0
| Dex-15
| Dex-18
| | 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase (amount made = #' away)
| VM
| 5
| Dex-12
| Dex-16
|
| 1
| Read Languages | Decipher Code
| M
| 0
| Int-9
| Int-14
| | 1
| Slap (does dmg to one target = % made by)
| P
| 20
| Str-0
| Str-12
| | 1
| Take ½ dmg from an Attack | Spell | Psi Power | Innate (|| Take 0 damage)
| V
| 5
| Con-16
| Con-20
|
| 2
| Backdrain (do rating/10 random stat dmg) (increases 10/level)
| ½0
| 0
| Con-6
| Con-20
| | 2
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
| | 2
| Empathy | ESP
| M
| 15
| Wis-10
| Wis-18
|
| 2
| X-ray vision | Use innate ability through wall (amount made/10 is #' through wall)
| M
| 0
| Str-10
| Str-20
| | 3
| Considered extra +(rating/25) weapon to hit
| V
| 0
| Str-5
| Str-15
| | 3
| Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Int-8
| Int-20
|
| 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | 4
| Distraction | Mislead | Forget | Mirage Arcana
| M
| 15
| Wis-13
| Wis-16
| | 4
| Erase a "?" in dungeon (loses track of party)
| -
| 0
| Dex-13
| Dex-19
|
| 4
| Find/Remove Tricks: x1 multiplier || x2 multiplier ||| x3 mult. (amount made=#' away)
| M
| 5
| Dex-18
| Dex-25
| | 4
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| V,*M
| 10
| Str-15
| Str-20
| | 5
| Identity Penetration | False Seeing | True Seeing ||| Know Truename
| MM
| 0
| Wis-12
| Wis-20
|
| 5
| Jock: +LVL divided among Str, Dex, Con, or level for purposes of #Att (the last one is ½ a point each).
| | 6
| All-Around Sight | Locate Object | Treasure Finding
| M
| 25
| Wis-15
| Wis-19
| | 6
| Suggestion | Domination | Eyebite
| M
| 10
| Int-10
| Int-14
|
| 6
| Touch : Chill/Pain | Para/Vampiric | Energy Drain
| 0
| 20
| Str-9
| Str-15
| | 7
| Disembodied Hands | Unseen Servant | Invisible Stalker
| P
| 30
| Chr-10
| Chr-20
| | 8
| Backstorm (each 50%: +1 att is considered a backstab)
| -
| 0
| Dex-16
| Dex-22
|
| 8
| Teleport | Teleport without Error || Teleport Other to Self (no save)
| M
| 5
| Int-16
| Int-17
| | 8
| Wraithform | Dream Travel
| V
| 25
| Con-15
| Con-17
| | 9
| Find/Remove Specials: x1 multiplier | x2 mult. | x3 mult. (amount made = #' away)
| VV
| 20
| Dex-18
| Dex-22
|
| 10
| Disjoin x2 effect ||||||||| x3 |||||||||||||||| x4 etc.
| -
| 50
| Chr-18
| Chr-25
| | 10
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
| | 15
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
|
| 18
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
| | 18
| Time Shift ||| Time Travel
| VMM
| 15
| Int-17
| Int-25
| | 24
| Backsteal (Steal an effect off of target for yourself per 120%) (aXR to avoid)
| ½0
| 30
| NA
| NA
|
| 27
| Shift a racial innate power you have to a random power (determined by DM)
| F
| 0
| Con-20
| Con-25
|
|
[PC4] Rogue Classes Group
Carasting (Dragon Mage Spells)
| SL
| #
| Spell
| School
| Effect
|
| 1
| 1
| Charm Dragon
| Dragon, Cha.
| Charm a Dragon (Will save, Wis bonus, missed save by 10 = "Subdued" and no more saves)
| | 2
| Claws
| Dragon, Alt.
| Your claw damage is CLd4
| | 3
| Resist Dragon Breath
| Dragon, Abj.
| Resist Dragon Breath
| | 4
| Summon Dragon I
| Dragon, Summ.
| Summons a DL I Dragon
|
| 2
| 1
| Bite
| Dragon, Alt.
| Your bite damage is CLd6
| | 2
| Immune Fear
| Dragon, Abj.
| Immune Fear
| | 3
| Scales
| Dragon, Abj.
| AT +CL*4; MR +CL*10%
| | 4
| Summon Dragon II
| Dragon, Summ.
| Summons a DL II Dragon
|
| 3
| 1
| Double Resist Dragon Breath
| Dragon, Abj.
| Double Resist Dragon Breath
| | 2
| Locate Dragon
| Dragon, Div.
| Locate nearest dragon (may specify type or an individual dragon)
| | 3
| Summon Dragon III
| Dragon, Summ.
| Summons a DL III Dragon
| | 4
| Wings
| Dragon, Alt.
| Fly at CL*6" (D)
|
| 4
| 1
| Breath Weapon
| Dragon, Alt.
| You have a breath weapon, pick a E=CL/4 element, 3/d or 1/3r, =current hp (BW save:½)
| | 2
| Clairnasience
| Dragon, Div.
| You gain Clairnasience
| | 3
| Summon Dragon IV
| Dragon, Summ.
| Summons a DL IV Dragon
| | 4
| Tail
| Dragon, Alt.
| Grow a tail, damage is CLd5
|
| 5
| 1
| Dragon Slaying
| Dragon, Enc.
| Your party does x2 damage (of all types) against dragons
| | 2
| Immune Dragon Breath
| Dragon, Abj.
| Immune Dragon Breath
| | 3
| Polymorph Dragon Armor
| Dragon, Alt.
| Turn a dragon armor into another type (<= gp value)
| | 4
| Summon Dragon V
| Dragon, Summ.
| Summons a DL V Dragon
|
| 6
| 1
| Anti-Psi15 Shell
| Dragon, Abj.
| Immune to Psi15 and Psi-15 effects; Resist all Elements/Eelements
| | 2
| Drolem
| Dragon, Enc.
| Raise a dead dragon as a DL=Age/2+4 Drolem (Undead Golem), +1 Revive slot
| | 3
| Gravity Sphere
| Dragon, MTG R
| No one can fly or levitate in the area (x1 Special) (fliers in room take falling dmg when cast)
| | 4
| Summon Dragon VI
| Dragon, Summ.
| Summons a DL VI Dragon
|
| 7
| 1
| Dragonskin
| Dragon, Abj.
| Get 8+CL/3 Dragonskins, each Dragonskin ignores a limb's worth of attacks (no leak)
| | 2
| Harm Dragon
| Dragon, Nec.
| This is a Harm that actually works on Dragons (puts a dragon to 1 hp, no halving of hp)
| | 3
| Immune Breath Weapons
| Dragon, Abj.
| Immune Breath Weapons (even non-dragon)
| | 4
| Summon Dragon VII
| Dragon, Summ.
| Summons a DL VII Dragon
|
| 8
| 1
| Dragonlancing
| Dragon, Enc.
| Add you or your mount's current hp (if it's a dragon) to your melee dmg
| | 2
| Lernaean
| Dragon, Nec.
| Choose one of your limbs (or your head), it is Lernaean
| | 3
| Shapechange Dragon
| Dragon, Alt.
| You Shapechange into a dragon (or) Shapechange Other on a dragon
| | 4
| Summon Dragon VIII
| Dragon, Summ.
| Summons a DL VIII Dragon
|
| 9
| 1
| Control Dragon
| Dragon, Cha.
| *Charm* (Subdue) a Dragon (no save, use CR at 1/10 rating, no MR)
| | 2
| Dragoncasting
| Dragon, Meta-Magic
| Add you or your mount's current hp (if it's a dragon) to your damaging spell effects
| | 3
| Immune Area Innates
| Dragon, Abj.
| Immune to area Innate abilities unless directly targetted
| | 4
| Summon Dragon IX
| Dragon, Summ.
| Summons a DL IX Dragon
|
| 10
| 1
| Anti-Dragon Shell
| Dragon, Abj.
| Hedges out all Dragons in your group; Immune to all Dragon damage and effects
| | 2
| Dispel Innates Zone
| Dragon, Anti-Magic
| Creates a DIZ (Dispel Innates Zone) (x1 Special)
| | 3
| Dragon of Tyr
| Dragon, Defil.
| 2F actions to cast, 1/d: Duplicate a 1st level Dragon of Tyr2 spell
| | 4
| Summon Dragon X
| Dragon, Summ.
| Summons a DL X Dragon
|
|
[PC4] Rogue Classes Group
Commando3
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 3
| (none)
| | 3
| 5.9
| (none)
|
| 4
| 11.6
| (none)
| | 5
| 22.8
| (none)
| | 6
| 44.8
| (none)
|
| 7
| 88
| (none)
| | 8
| 172.8
| (none)
| | 9
| 339.2
| (none)
|
| 10
| 570
| (none)
| | 11
| 810
| (none)
| | 12
| 1050
| (none)
|
| 13
| 1290
| (none)
| | 14
| 1530
| (none)
| | 15
| 1770
| (none)
|
| 16
| 2010
| (none)
| | 17
| 2250
| (none)
| | 18
| 2490
| (none)
|
| 19
| 2730
| (none)
| | 20
| 2970
| (none)
| | 21
| 3210
| (none)
|
| 22
| 3450
| (none)
| | 23
| 3690
| (none)
| | 24
| 3930
| (none)
|
| 25
| 4170
| (none)
| | 26
| 4410
| (none)
| | 27
| 4650
| (none)
|
| 28
| 4890
| (none)
| | 29
| 5130
| (none)
| | 30
| 5370
| (none)
|
| 31
| 5610
| (none)
| | 32
| 5850
| (none)
| | 33
| 6090
| (none)
|
| 34
| 6330
| (none)
| | 35
| 6570
| (none)
| | 36
| 6810
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 1 2 0
| | +1
| 6 4 6 3 4 1 3 0
| | +2
| 6 5 6 3 4 2 3 1
|
| +3
| 6 5 7 4 5 2 4 1
| | +4
| 7 6 7 5 5 3 4 1
| | +5
| 8 6 7 6 6 3 5 2
|
| +6
| 8 7 7 7 6 4 5 2
| | +7
| 9 7 8 8 7 4 6 2
| | +8
| 10 8 9 9 7 5 6 3
|
| +9
| 11 8 10 10 8 5 7 3
| | +10
| 11 9 10 11 8 6 7 3
| | +11
| 12 10 11 12 9 6 8 4
|
| +12
| 13 11 12 13 10 7 8 4
| | +13
| 14 11 13 14 10 7 9 4
| | +14
| 14 12 13 14 11 8 9 5
|
| +15
| 14 12 14 14 11 8 10 5
| | +16
| 14 13 14 14 12 9 10 5
| | +17
| 15 13 14 14 12 9 11 6
|
|
| Requisites:
| Str 9, Dex 13, Wis 9
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 4+level/2
| | To Hit Table:
| War
| | Save Table:
| War/Rog
| | Reference:
| UPC3
| | Groups:
| Rogue
| |
|
|
|
| Gets "All Warrior" abilities. May spend 11-LVL nonweapon proficiencies to get Barbarian Dex. May spend 13-LVL nonweapon proficiencies to get Barbarian Str. May spend 15-LVL nonweapon proficiencies to get Barbarian Con. If you buy Barbarian Con in this way, it applies to all your classes, not just Commando3, unless the class specifically says it cannot get Barbarian Con bonus (such as Cthulhoid Horror, Villain).
| | Level 1: No parting shots on you.
| | Level 1: Tracking as per ranger.
| | Level 1: Point blank is LVL' and x2 base dice.
| | Level 1: Effectively need not eat or drink (living off the land).
| | Level 1: 1F: Next enemy you see within 1 round is surprised (PP save).
| |
| | (The Rogue table below is incomplete; until it is completed, Commando3 gets an "Any Rogue" pick every even level.)
|
| Lvl
| Commando Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Extra parting shots (+1 attack per 50%)
| -
| 10
| Dex-9
| Dex-12
| | 1
| Extra range on missiles (3' per 1%)
| -
| 10
| Wis-13
| Wis-15
| | 1
| Backstab (each 40% = x1) (increases 10/level)
| 0
| 70
| Int-6
| Int-20
|
| 1
| Spying
| -
| 10
| Int-11
| Int-14
| | 1
| Avoid Trap (entire party): Mech. | Magic/Psi | OutPhase
| V
| 10
| Int-10
| Int-16
| | 1
| Hide in Shadows (or) Move Silently (as per Thief2)
| -
| -
| -
| -
|
| 1
| Attack (or) Damage (as per Dungeoneer)
| -
| -
| -
| -
| | 1
| any 1st level Dex-based Rogue abilitiy
| -
| -
| -
| -
|
|
[PC4] Rogue Classes Group
Crosis Purger (MTG B/U/R) (Dimir/Izzet/Rakdos)
| Level
| KXP
| Wizard 123 456 789
|
| 1
| 0
| ½½- --- ---
| | 2
| 4.375
| 11- --- ---
| | 3
| 8.75
| 21½ --- ---
|
| 4
| 17.5
| 221 --- ---
| | 5
| 35
| 321 ½-- ---
| | 6
| 70
| 332 1-- ---
|
| 7
| 140
| 432 1½- ---
| | 8
| 280
| 443 21- ---
| | 9
| 560
| 543 21½ ---
|
| 10
| 1120
| 554 321 ---
| | 11
| 1680
| 654 321 ½--
| | 12
| 2240
| 665 432 1--
|
| 13
| 2800
| 765 432 1½-
| | 14
| 3360
| 776 543 21-
| | 15
| 3920
| 876 543 21½
|
| 16
| 4480
| 876 543 211
| | 17
| 5040
| 876 543 221
| | 18
| 5600
| 876 543 321
|
| 19
| 6160
| 876 544 321
| | 20
| 6720
| 876 554 321
| | 21
| 7280
| 876 654 321
|
| 22
| 7840
| 877 654 321
| | 23
| 8400
| 887 654 321
| | 24
| 8960
| 987 654 321
|
| 25
| 9520
| 987 654 322
| | 26
| 10080
| 987 654 332
| | 27
| 10640
| 987 654 432
|
| 28
| 11200
| 987 655 432
| | 29
| 11760
| 987 665 432
| | 30
| 12320
| 987 765 432
|
| 31
| 12880
| 988 765 432
| | 32
| 13440
| 998 765 432
| | 33
| 14000
| 998 765 433
|
| 34
| 14560
| 998 765 443
| | 35
| 15120
| 998 765 543
| | 36
| 15680
| 998 766 543
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +2
| 5 7 8 3 6 1 2 1
| | +2
| 6 7 8 3 7 1 3 2
| | +3
| 6 8 8 4 7 2 3 2
|
| +3
| 6 8 8 4 7 2 4 3
| | +4
| 6 9 9 4 8 2 4 3
| | +4
| 7 9 9 5 8 3 5 4
|
| +5
| 7 10 9 5 9 3 5 4
| | +5
| 7 10 9 6 9 4 6 5
| | +6
| 7 10 10 6 9 4 6 5
|
| +6
| 8 11 10 6 10 4 7 6
| | +7
| 8 11 10 7 10 5 7 6
| | +7
| 8 12 10 7 11 5 8 7
|
| +8
| 8 12 11 8 11 6 8 7
| | +8
| 9 13 11 8 11 6 9 8
| | +9
| 9 13 11 8 12 6 9 8
|
| +9
| 9 13 11 9 12 7 10 9
| | +10
| 9 14 12 9 13 7 10 9
| | +10
| 10 14 12 10 13 8 11 10
|
|
| Requisites:
| Dex 22, Int 21, Wis 15, 3 class slots
| | Alignment:
| LN
| | HD/level:
| d30
| | Weapon Prof.:
| 7+level/2
| | To Hit Table:
| Rog +4 levels
| | Save Table:
| Wiz/Rog/Psi
| | Reference:
| DM
| | Groups:
| Wizard, Rogue
| |
|
|
|
| Extra Barbarian Dex bonus [bonus = (Dex-16)*5/2]. Barbarian Int bonus.
| | Has 135+55*LVL Rogue points.
| | Some of this class's rogue abilities duplicate psionic powers. The number of PSPs being used (if this is needed, for effects like Cell Adjustment) is equal to the amount the roll is made by. The limit on how many PSPs can be spent is still obeyed. This class counts as 1 level higher for purposes of twilighting. You will twilight if you use a psionic power that is too high SL for you.
| | Channeling. Int bonus to spells. Specialized in Wizard Metamagic school.
| | Moving costs you only ½V action. (This effectively doubles your movement rate.)
| | Level 1: +1 borrowed M action per round.
| | Level 1: 1M: Summon a kobold (AC 10, hp 10, TH +1, dmg 1). It is a summon but does not use a summon slot. It does not have summoning sickness. At end of round, it is automatically unsummoned.
| | Level 3: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell you cast this segment.
| | Level 4: 1V: +1 QV next segment.
| | Level 4: 1V: Target cannot use V actions next segment (no save; aIR to avoid).
| | Level 4: 2M+½V: Target gets -4*LVL TH, dmg, AC, and saves until end of round.
| | Level 4: 1M: Summon a goblin (AC 20, hp 10, TH +20, dmg 20). It is a summon but does not use a summon slot. It does not have summoning sickness. At end of round, it is automatically unsummoned.
| | Level 5: +1 borrowed M action per round.
| | Level 9: 1P: +1 QP next segment.
| | Level 9: 1P: Target cannot use P actions next segment (no save; aIR to avoid).
| | Level 9: For HD/level, this class copies the cumulative (&) modifier (if it's there on the class you're copying). This applies to all dice (even those below level 9).
| | Level 9: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell someone else cast.
| | Level 9: +1 Q borrowed M action per round.
| | Level 9: 1M: Summon a ball lightning (AC 20, hp 10, TH +60, dmg 60). It is a summon but does not use a summon slot. It does not have summoning sickness. At end of round, it is automatically unsummoned.
| |
| | New spells:
| | Force Spike (Metamagic, SL 2): 1 borrowed M or 1 OppM: Counter target magical/psionic effect unless its user devotes another spell/psionic slot to it.
| | Mana Leak (Metamagic, SL 3): 1 borrowed M or 1 OppM: Counter target magical/psionic effect unless its user devotes another 3 spell/psionic slots to it.
| | Counterspell (Metamagic, SL 4): 1 borrowed M or 1 OppM: Counter target magical/psionic effect.
| | Fork (Metamagic, SL 4): 1 borrowed M or 1 OppM: Copy target magical/psionic effect.
| | Deflection (Metamagic, SL 5): 1 borrowed M or 1 OppM: Redirect target magical/psionic effect to another target.
| | Quash (Metamagic, SL 6): 1 borrowed M or 1 OppM: Counter target magical/psionic effect. That person cannot use that effect for the rest of the day.
|
| Lvl
| Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| +rating/50 A actions /r this turn || B actions || C actions
| 1F
| 0
| Dex-20
| Dex-25
| | 1
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
| | 1
| Do rating/50 physical attacks with one weapon
| ½P
| 50
| Str-10
| Str-18
|
| 1
| Duplicate a Psi1 minor ||| major ||| grand ||| super
| 1M
| 0
| Chr-9
| Chr-12
| | 1
| Duplicate a Psi2 minor ||| major ||| grand ||| super
| 1M
| 0
| Con-9
| Con-12
| | 1
| Duplicate a Psi3 SL=1 | SL=2 | SL=3 | etc.
| 1M
| 0
| Any-18
| Any-24
|
| 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
| | 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
| | 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
|
| 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
| | 2
| Duplicate a Psi10 minor ||| major ||| grand ||| super
| 1M
| 0
| Int+Wis-24
| Int+Wis-32
| | 2
| Any Rogue Level 2 ability
| -
| -
| -
| -
|
| 3
| Duplicate a Psi5 minor ||| major ||| grand ||| super
| 1M
| 0
| Chr-15
| Chr-20
| | 3
| Any Rogue Level 3 ability
| -
| -
| -
| -
| | 4
| Any Rogue Level 4 ability
| -
| -
| -
| -
|
| 4
| Any Rogue Level 4 ability
| -
| -
| -
| -
| | 5
| Any Rogue Level 5 ability
| -
| -
| -
| -
| | 5
| Any Rogue Level 5 ability
| -
| -
| -
| -
|
| 6
| Any Rogue Level 6 ability
| -
| -
| -
| -
| | 6
| Any Rogue Level 6 ability
| -
| -
| -
| -
| | 7
| Any Rogue Level 7 ability
| -
| -
| -
| -
|
| 7
| Any Rogue Level 7 ability
| -
| -
| -
| -
| | 8
| Any Rogue Level 8 ability
| -
| -
| -
| -
| | 8
| Any Rogue Level 8 ability
| -
| -
| -
| -
|
| 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
|
| 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
|
|
[PC4] Rogue Classes Group
Dimir Soulknife (MTG B/U)
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.625
| (none)
| | 3
| 5.25
| (none)
|
| 4
| 10.5
| (none)
| | 5
| 21
| (none)
| | 6
| 42
| (none)
|
| 7
| 84
| (none)
| | 8
| 168
| (none)
| | 9
| 336
| (none)
|
| 10
| 672
| (none)
| | 11
| 1008
| (none)
| | 12
| 1344
| (none)
|
| 13
| 1680
| (none)
| | 14
| 2016
| (none)
| | 15
| 2352
| (none)
|
| 16
| 2688
| (none)
| | 17
| 3024
| (none)
| | 18
| 3360
| (none)
|
| 19
| 3696
| (none)
| | 20
| 4032
| (none)
| | 21
| 4368
| (none)
|
| 22
| 4704
| (none)
| | 23
| 5040
| (none)
| | 24
| 5376
| (none)
|
| 25
| 5712
| (none)
| | 26
| 6048
| (none)
| | 27
| 6384
| (none)
|
| 28
| 6720
| (none)
| | 29
| 7056
| (none)
| | 30
| 7392
| (none)
|
| 31
| 7728
| (none)
| | 32
| 8064
| (none)
| | 33
| 8400
| (none)
|
| 34
| 8736
| (none)
| | 35
| 9072
| (none)
| | 36
| 9408
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +2
| 5 4 8 2 3 1 2 1
| | +2
| 6 4 8 3 4 1 3 2
| | +3
| 6 5 8 3 4 2 3 2
|
| +3
| 6 5 8 3 5 2 4 3
| | +4
| 6 6 9 3 5 2 4 3
| | +4
| 7 6 9 4 6 3 5 4
|
| +5
| 7 7 9 4 6 3 5 4
| | +5
| 7 7 9 4 7 4 6 5
| | +6
| 7 8 10 5 7 4 6 5
|
| +6
| 8 8 10 5 8 4 7 6
| | +7
| 8 9 10 5 8 5 7 6
| | +7
| 8 9 10 6 9 5 8 7
|
| +8
| 8 10 11 6 9 6 8 7
| | +8
| 9 10 11 6 10 6 9 8
| | +9
| 9 11 11 7 10 6 9 8
|
| +9
| 9 11 11 7 11 7 10 9
| | +10
| 9 12 12 7 11 7 10 9
| | +10
| 10 12 12 8 12 8 11 10
|
|
| Requisites:
| Dex 16, Int 14, Wis 14
| | Alignment:
| LN, LE, NE, or TN
| | HD/level:
| & 13 (see note)
| | Weapon Prof.:
| 5+level/2
| | To Hit Table:
| Rog +4 levels
| | Save Table:
| Rog/Psi
| | Reference:
| DM
| | Groups:
| Rogue
| |
|
|
|
| Hit Dice: This class doesn't get HD, only hp, so you don't apply Con bonus. It is cumulative, though. You can treat it as "& 0d6+13" if something else is affecting your HD/level.
| | Exceptional Dex bonus.
| | Has 60+30*LVL Rogue points.
| | Some of this class's rogue abilities duplicate psionic powers. The number of PSPs being used (if this is needed, for effects like Cell Adjustment) is equal to the amount the roll is made by. The limit on how many PSPs can be spent is still obeyed.
| | This class counts as 1 level higher for purposes of twilighting. You will twilight if you use a psionic power that is too high SL for you.
| | Level 4: 1V: +1 QV next segment.
| | Level 4: 1V: Target cannot use V actions next segment (no save; aIR to avoid).
| | Level 9: 1P: +1 QP next segment.
| | Level 9: 1P: Target cannot use P actions next segment (no save; aIR to avoid).
|
| Lvl
| Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Duplicate a Psi1 minor ||| major ||| grand ||| super
| 1M
| 0
| Chr-9
| Chr-12
| | 1
| Duplicate a Psi2 minor ||| major ||| grand ||| super
| 1M
| 0
| Con-9
| Con-12
| | 1
| Duplicate a Psi3 SL=1 | SL=2 | SL=3 | etc.
| 1M
| 0
| Any-18
| Any-24
|
| 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
| | 1
| Any Rogue Level 1 ability
| -
| -
| -
| -
| | 2
| Duplicate a Psi10 minor ||| major ||| grand ||| super
| 1M
| 0
| Int+Wis-24
| Int+Wis-32
|
| 3
| Duplicate a Psi5 minor ||| major ||| grand ||| super
| 1M
| 0
| Chr-15
| Chr-20
| | 4
| Any Rogue Level 4 ability
| -
| -
| -
| -
| | 5
| Any Rogue Level 5 ability
| -
| -
| -
| -
|
| 6
| Any Rogue Level 6 ability
| -
| -
| -
| -
| | 7
| Any Rogue Level 7 ability
| -
| -
| -
| -
| | 8
| Any Rogue Level 8 ability
| -
| -
| -
| -
|
| 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
| | 9
| Any Rogue Level 9 ability
| -
| -
| -
| -
|
|
[PC4] Rogue Classes Group
Divine Assassin
| Level
| KXP
| Priest 123 456 7
|
| 1
| 0
| 1-- --- -
| | 2
| 2.25
| 20- --- -
| | 3
| 4.5
| 21- --- -
|
| 4
| 9
| 320 --- -
| | 5
| 18
| 331 --- -
| | 6
| 37.5
| 332 0-- -
|
| 7
| 75
| 332 1-- -
| | 8
| 150
| 333 20- -
| | 9
| 300
| 443 21- -
|
| 10
| 450
| 443 320 -
| | 11
| 637.5
| 544 321 -
| | 12
| 862.5
| 655 322 -
|
| 13
| 1125
| 666 422 0
| | 14
| 1500
| 666 532 1
| | 15
| 2000
| 666 642 1
|
| 16
| 2500
| 777 643 1
| | 17
| 3000
| 777 753 2
| | 18
| 3500
| 888 864 2
|
| 19
| 4000
| 998 864 2
| | 20
| 4500
| 999 875 2
| | 21
| 5000
| 999 986 2
|
| 22
| 5500
| 999 996 3
| | 23
| 6000
| 999 997 3
| | 24
| 6500
| 999 998 3
|
| 25
| 7000
| 999 998 4
| | 26
| 7500
| 999 999 4
| | 27
| 8000
| 999 999 5
|
| 28
| 8500
| 999 999 6
| | 29
| 9000
| 999 999 7
| | 30
| 9500
| 999 999 8
|
| 31
| 10000
| 999 999 9
| | 32
| 10500
| AAA A99 9
| | 33
| 11000
| AAA AAA 9
|
| 34
| 11500
| AAA AAA A
| | 35
| 12000
| BBB BAA A
| | 36
| 12500
| BBB BBB B
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 8 7 6 3 6 1 2 2
| | +1
| 8 7 6 3 7 1 3 3
| | +2
| 9 8 6 4 7 2 3 3
|
| +3
| 9 8 7 4 7 2 4 4
| | +4
| 10 9 7 5 8 3 4 4
| | +5
| 10 9 7 6 8 3 5 5
|
| +6
| 11 10 8 7 9 4 5 5
| | +7
| 11 10 9 8 9 4 6 6
| | +8
| 12 10 9 9 9 5 6 6
|
| +9
| 12 11 10 10 10 5 7 7
| | +10
| 13 11 10 11 10 6 7 7
| | +11
| 13 12 11 12 11 6 8 8
|
| +12
| 13 12 12 13 11 7 8 8
| | +13
| 14 13 13 14 11 7 9 9
| | +14
| 14 13 13 14 12 8 9 9
|
| +15
| 14 13 14 14 12 8 10 10
| | +16
| 15 14 14 14 13 9 10 10
| | +17
| 15 14 14 14 13 9 11 11
|
|
| Requisites:
| Str 10, Dex 14, Int 12, Wis 13
| | Alignment:
| any E
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level/2
| | To Hit Table:
| War
| | Save Table:
| Pri/Rog
| | Reference:
| Lexx
| | Groups:
| Priest, Rogue
| |
|
|
|
| Gets "All Priest" and "All Rogue" abilities.
| | Gets Dex bonus to Priest spells (yes this is strange).
| | Gets 40 Rogue points per level.
| | Can weapon specialize using the Non-Warrior line.
| | Level 1: Poison Use proficiency (1 slot per 2 levels, round up).
| | Level 1: Can Assassinate Undead (even if they are normally immune to this).
| | Level 5: Can speak Level-4 additional languages from the following list: LG,LN,LE,NG,TN,NE,CG,CN,CE,Druid,Thieves' Cant. Can never learn more than Int-12 alignment languages.
| | Level 7: Has 8-48 guild members. 50% chance a guild member will leave if guildmasters change.
| | Level 9: Ignore immunity to Assassination. Can assassinate things not normally affected by Assassination (such as Golems).
| | DM Note: This rogue chart is identical to the Executioner1/ArchAssassin1 chart. Note you get only 40 points per level (Executioner1 gets 50).
|
| Lvl
| Divine Assassin Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| +rating/50 A actions /r this turn || B actions || C actions
| F
| 0
| Dex-20
| Dex-25
| | 1
| Assassination (-3% per HD/level of target)
| ½0
| 0
| Wis-15
| Wis-25
| | 1
| Attack (+1 TH per 10% made this segment; or roll +1d20 per 100%, choose best)
| V
| 0
| Dex-13
| Dex-16
|
| 1
| Backstab (each 30% = x1) (increases 10/level)
| ½0
| 50
| Int-6
| Int-20
| | 1
| Backstrike (each 30% = x1 TH) (increases 10/lvl)
| ½0
| 50
| Wis-6
| Wis-20
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
|
| 1
| Find/Remove Wizard Abjurations/Priest Protections
| V
| 0
| Dex-13
| Dex-18
| | 1
| Slap (does dmg to one target = % made by)
| P
| 20
| Str-0
| Str-12
| | 1
| any 1st level Rogue ability
| -
| -
| -
| -
|
| 1
| any 1st level Rogue ability
| -
| -
| -
| -
| | 2
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
| | 2
| any 2nd level Rogue ability
| -
| -
| -
| -
|
| 3
| Considered extra +(rating/25) weapon to hit
| V
| 0
| Str-5
| Str-15
| | 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | 4
| Erase a "?" in dungeon (loses track of party)
| -
| 0
| Dex-13
| Dex-19
|
| 4
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| V,*M
| 10
| Str-15
| Str-20
| | 5
| Jock: +LVL divided among Str, Dex, Con, or level for purposes of #Att (the last one is ½ a point each).
| | 5
| any 5th level Rogue ability
| -
| -
| -
| -
|
| 6
| Touch : Chill/Pain | Para/Vampiric | Energy Drain
| 0
| 20
| Str-9
| Str-15
| | 6
| any 6th level Rogue ability
| -
| -
| -
| -
| | 7
| Ki Power (cast a Wiz Invocation spell) (penalty = -SL*50%) (#=SL) | Pri Invocation
| #V
| 0
| Int-14
| Int-38
|
| 7
| Slay (target that you hit saves at +4, -1 per 10% made; or dies)
| V
| 0
| Wis-13
| Wis-19
| | 8
| Backstorm (each 50%: +1 att is considered a backstab)
| -
| 0
| Dex-16
| Dex-22
| | 8
| Finger of Death | Slay Living | Power Word Kill
| V
| 0
| Int-14
| Int-17
|
| 9
| Any target with AC>(150-rating/5) is considered AC=(150-rating/5) to you
| V
| 0
| Dex-17
| Dex-28
| | 9
| +LVL*rating/2 item XP in Weapon flags per day
| F
| 0
| NA
| NA
| | 10
| Disjoin x2 effect ||||||||| x3 |||||||||||||||| x4 etc.
| -
| 50
| Chr-18
| Chr-25
|
| 12
| Disharmonic Blast (1 dmg per 1% made)
| V
| 10
| Con-16
| Con-22
| | 15
|
|
|
|
|
| | 18
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
|
| 27
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| V
| 0
| Int-19
| Int-25
|
|
[PC4] Rogue Classes Group
Doomscout3
| Level
| KXP
| Rogue Abilities
| TH
|
| 1
| 0
| (none)
| & +1
| | 2
| 10
| +1 LVL to one class's Rogue abilities
| & +1
| | 3
| 30
| +1 LVL to one class's Rogue abilities
| & +1
|
| 4
| 60
| +2 LVL to one class's Rogue abilities
| & +2
| | 5
| 100
| +2 LVL to one class's Rogue abilities
| & +2
| | 6
| 150
| +3 LVL to one class's Rogue abilities
| & +2
|
| 7
| 210
| +3 LVL to one class's Rogue abilities
| & +3
| | 8
| 280
| +4 LVL to one class's Rogue abilities
| & +3
| | 9
| 360
| +4 LVL to one class's Rogue abilities
| & +3
|
| 10
| 450
| +5 LVL to one class's Rogue abilities
| & +4
| | 11
| 550
| +5 LVL to one class's Rogue abilities
| & +4
| | 12
| 660
| +6 LVL to one class's Rogue abilities
| & +4
|
| 13
| 780
| +6 LVL to one class's Rogue abilities
| & +5
| | 14
| 910
| +7 LVL to one class's Rogue abilities
| & +5
| | 15
| 1050
| +7 LVL to one class's Rogue abilities
| & +5
|
| 16
| 1200
| +8 LVL to one class's Rogue abilities
| & +6
| | 17
| 1360
| +8 LVL to one class's Rogue abilities
| & +6
| | 18
| 1530
| +9 LVL to one class's Rogue abilities
| & +6
|
| 19
| 1710
| +9 LVL to one class's Rogue abilities
| & +7
| | 20
| 1900
| +10 LVL to one class's Rogue abilities
| & +7
| | 21
| 2100
| +10 LVL to one class's Rogue abilities
| & +7
|
| 22
| 2310
| +11 LVL to one class's Rogue abilities
| & +8
| | 23
| 2530
| +11 LVL to one class's Rogue abilities
| & +8
| | 24
| 2760
| +12 LVL to one class's Rogue abilities
| & +8
|
| 25
| 3000
| +12 LVL to one class's Rogue abilities
| & +9
| | 26
| 3250
| +13 LVL to one class's Rogue abilities
| & +9
| | 27
| 3510
| +13 LVL to one class's Rogue abilities
| & +9
|
| 28
| 3780
| +14 LVL to one class's Rogue abilities
| & +10
| | 29
| 4060
| +14 LVL to one class's Rogue abilities
| & +10
| | 30
| 4350
| +15 LVL to one class's Rogue abilities
| & +10
|
| 31
| 4650
| +15 LVL to one class's Rogue abilities
| & +11
| | 32
| 4960
| +16 LVL to one class's Rogue abilities
| & +11
| | 33
| 5280
| +16 LVL to one class's Rogue abilities
| & +11
|
| 34
| 5610
| +17 LVL to one class's Rogue abilities
| & +12
| | 35
| 5950
| +17 LVL to one class's Rogue abilities
| & +12
| | 36
| 6300
| +18 LVL to one class's Rogue abilities
| & +12
|
| 37
| 12600
| +18 LVL to one class's Rogue abilities
| & +13
| | 38
| 18900
| +19 LVL to one class's Rogue abilities
| & +13
| | 39
| 25200
| +19 LVL to one class's Rogue abilities
| & +13
|
| 45
| 63000
| +22 LVL to one class's Rogue abilities
| & +15
| | 54
| 119700
| +27 LVL to one class's Rogue abilities
| & +18
| | 63
| 176400
| +31 LVL to one class's Rogue abilities
| & +21
|
| 72
| 233100
| +36 LVL to one class's Rogue abilities
| & +24
|
|
| Requisites:
| Dex 0, (Rogue 7)
| | Alignment:
| any
| | HD/level:
| & d7
| | Weapon Prof.:
| & (2+level)/3
| | To Hit Table:
| & +(2+level)/3
| | Reference:
| DM {Planeshifted Doomguard3}
| | Groups:
| Rogue, Planar, Alternate
| | Complexity:
| CF=3
| |
|
| | Saving Throws:
|
| | PPD:
| & 0+level
| | RSW:
| & 0+level
| | PP:
| & 0+level
| | BW:
| & 0+level
| | Spell:
| & 0+level
| | Fort:
| & 0+level
| | Reflex:
| & 0+level
| | Will:
| & 0+level
| |
|
|
| Gets Exceptional Dex.
| | Add this class's level adjustment to the LVL of one of your other classes' Rogue abilities. This affects how far down the chart you read (for which Rogue abilities you have), and the number of points you have. It also affects your CL (or effective level) if that is needed for anything. It does not affect "Level:" abilities, lines of text, or spellcasting.
| | Level 1 ¶: +1 "Any Rogue N" pick per Reset, where N is your current level. This is added to this (Doomscout3) class, not to the class you are adding the LVL adjustment to. This class does get the normal 40 Rogue points per level.
| | Level 1 ¶: +LVL to your CL when casting Rogue spells.
| | Level 2: Rogue Expertise: LVL-1 extra skill points in 3rd edition Rogue skills; 1M, 1/d: Legend Lore
| | Level 3: Innate Adaptation: Double Resist Innate abilities (or anything resisted using IR).
| | Level 4: Snap or Crash: +LVL-3 stat points distributed among Dex or Str.
| | Level 7: Unmaking Weapon: 1 attack or ½V: Dispel Weapon or anti-Weapon (includes damaging Shields; anything that uses WR or aWR to resist)
| | Level 9: Innate Gate: 1M: Innate Gate
| |
| | Planar Feats:
| | Your 1 feat per level from this class can be used on these Planar feats, or can be used as regular feats.
| | Air Heritage: Immune Air; Flying 12"; +2 Dex checks
| | Discern Planar Location: You know what plane you're on at all times. You also know the MF, PF, TF, PsiF, TechF, and LoopF.
| | Earth Heritage: Immune Earth; Immune Overbear, Trip; +1 dmg w/ attacks
| | Elemental Spellcasting: Can shift spells you know to a lower E rating element. +1 CL with Elemental spells.
| | Fire Heritage: Immune Fire; Fire Shield (50%); +2 dmg with unarmed attacks
| | Hide in Plane [plane]: Specify a whole plane (not a layer). You do not generate "?" marks in that plane; monsters generally don't initiate combat with you (even if they see you).
| | Hold Plane: You are immune to any effect which would change which plane you're on (can lower this at will).
| | Hold Sanity: Sustain Sanity; Resist Raw Logrus; Immune to ESP, Insanity, Capital E Extract
| | Natural Heavyweight: Immune Gravity
| | Natural Lightweight: Immune TK or falling dmg (choose one per instance of this feat)
| | Negative Heritage: Immune Negative; Sustain Chr; (Take this feat twice: Hold XP, Life)
| | Outer Summoning Specialist: +1 summon slot for Outer; 1M: Summon a DL=(LVL+2)/3 Outer creature.
| | Planar Coloring: 0, 1/r: Add "Holy", "Eldritch" or "Unholy" as an adjective to one your Elemental spells or effects.
| | Planar Survival [plane]: Specify a whole plane (not a layer). You are immune to the environment of that plane.
| | Planar Touchstone: Gain a Psi-12, Psi-6, Psi6, or Psi12 minor (must match alignment)
| | Portal Feel: LVL*10% chance to know where a portal/gate/dim-door/painting/etc. goes to.
| | Shadow Heritage: Immune Shadow; Sustain Str; Hide in Shadows 75%
| | Water Heritage: Immune Water; Water Breathing; Swim 18"
|
|
[PC4] Rogue Classes Group
Dungeoneer
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 3
| (none)
| | 3
| 6
| (none)
|
| 4
| 12
| (none)
| | 5
| 24
| (none)
| | 6
| 48
| (none)
|
| 7
| 96
| (none)
| | 8
| 192
| (none)
| | 9
| 350
| (none)
|
| 10
| 600
| (none)
| | 11
| 850
| (none)
| | 12
| 1100
| (none)
|
| 13
| 1350
| (none)
| | 14
| 1600
| (none)
| | 15
| 1850
| (none)
|
| 16
| 2100
| (none)
| | 17
| 2350
| (none)
| | 18
| 2600
| (none)
|
| 19
| 2850
| (none)
| | 20
| 3100
| (none)
| | 21
| 3350
| (none)
|
| 22
| 3600
| (none)
| | 23
| 3850
| (none)
| | 24
| 4100
| (none)
|
| 25
| 4350
| (none)
| | 26
| 4600
| (none)
| | 27
| 4850
| (none)
|
| 28
| 5100
| (none)
| | 29
| 5350
| (none)
| | 30
| 5600
| (none)
|
| 31
| 5850
| (none)
| | 32
| 6100
| (none)
| | 33
| 6350
| (none)
|
| 34
| 6600
| (none)
| | 35
| 6850
| (none)
| | 36
| 7100
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 6 4 6 3 4 1 3 0
| | +0
| 6 5 7 3 5 1 4 1
| | +1
| 7 6 7 4 6 2 5 1
|
| +1
| 7 7 8 4 7 3 6 2
| | +2
| 8 8 8 5 8 4 7 3
| | +2
| 8 9 9 5 9 5 8 3
|
| +3
| 9 10 9 6 10 5 9 4
| | +3
| 9 11 10 6 11 6 10 5
| | +4
| 10 12 10 7 12 7 11 5
|
| +4
| 10 13 11 7 13 8 12 6
| | +5
| 11 14 11 8 14 9 13 7
| | +5
| 12 15 12 9 14 9 14 7
|
| +6
| 13 16 13 11 15 10 15 8
| | +6
| 14 16 14 13 15 11 16 9
| | +7
| 15 16 15 14 16 12 17 9
|
| +7
| 16 16 16 16 16 13 18 10
| | +8
| 16 16 16 16 16 13 19 11
| | +8
| 16 17 16 16 16 14 20 11
|
|
| Requisites:
| Dex 18, Int 12
| | Alignment:
| any
| | HD/level:
| +d6
| | Weapon Prof.:
| 4+level/3
| | To Hit Table:
| Rog
| | Save Table:
| 2xRog
| | Reference:
| DM / DSG1
| | Groups:
| Rogue
| |
|
|
|
| Gets 60 Rogue points per level
| | Level 1: Can weapon specialize (as per "Non-Warrior" in the Number of Attacks table).
|
| Lvl
| Dungeoneer Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase (| do this 30' away)
| VM
| 5
| Dex-12
| Dex-16
| | 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro. (| do this 30' away)
| M
| 0
| Dex-14
| Dex-19
| | 1
| ("Twist") Find/Remove Wizard Abjurations/Priest Protections | Psionic Protections
| VM
| 0
| Dex-14
| Dex-19
|
| 1
| Attack (+1 TH per 10% made this segment; or roll +1d20 per 100%, choose best)
| V
| 0
| Dex-13
| Dex-16
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
| | 1
| Evasion (see Acrobat) ||| Spell Evasion | Psi Evasion | Innate Evasion
| V
| 0
| Dex-14
| Dex-18
|
| 1
| Legend Lore | Identify | Object Reading | Know Visual History
| 0 | M
| 0
| Int-15
| Int-17
| | 1
| Take ½ dmg from an Attack | Spell | Psi Power | Innate (|| Take 0 damage)
| V
| 5
| Con-16
| Con-20
| | 1
| Hide in Shadows/Crowds || Meld into Shadows/Mirrors/Crowds | Meld into the Air
| V
| 0
| Dex-14
| Dex-19
|
| 1
| Any Rogue 1 ability
| -
| -
| -
| -
| | 2
| Lower Encumbrance | Zero Encumbrance | No Armor Penalty | AC types fully add
| P
| 5
| Str-14
| Str-19
| | 2
| Locate Staircases on current DL || Out of Depth Monsters || Most Valuable Object
| MM
| 0
| Chr-20
| Chr-25
|
| 3
| Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Int-8
| Int-20
| | 3
| Any Rogue 3 ability
| -
| -
| -
| -
| | 4
| Find/Remove Tricks: x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away)
| M
| 5
| Dex-18
| Dex-25
|
| 4
| Sense Danger | Precognition | Choose Future | x1 Avoid Fate
| VM
| 25
| Wis-9
| Wis-12
| | 5
| Identity Penetration | False Seeing | True Seeing ||| Know Truename
| MM
| 0
| Wis-12
| Wis-20
| | 5
| Any Rogue 5 ability
| -
| -
| -
| -
|
| 6
| Blink | Controlled Blink | Dimension Door with no Summoning Sickness
| M
| 15
| Wis-13
| Wis-18
| | 6
| Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole
| P
| 10
| Str-14
| Str-16
| | 7
| Ki Power (cast a Wiz Invocation spell) (penalty = -SL*50%) (#=SL) | Pri Invocation
| #M
| 0
| Int-14
| Int-38
|
| 7
| Any Rogue 7 ability
| -
| -
| -
| -
| | 8
| Any Subability (+1 per 25% made to that subability)
| M
| 0
| Int-14
| Int-17
| | 8
| Dispel Exhaustion | Heal |||| Reset
| M
| 0
| Con-16
| Con-20
|
| 9
| Locate (anything unique) Across Planes | Clairvoyance there | TWE there
| M
| 0
| Int-12
| Int-15
| | 9
| Ask the Local Lord | Highest Lvl in Plane | Chosen God | Ultraplanar | DM a question
| VM
| 0
| Chr-11
| Chr-21
| | 10
| Speed: (x2 move) | (+1V) | (+1P) | (+1M) | (+1 Full) | (+1 Opposing)
| VV
| 5
| Dex-14
| Dex-17
|
| 12
| Control Movements | Control Physicals | Control Mentals | Control 0 Actions
| MM
| 0
| Chr-19
| Chr-21
| | 15
| Astral Spell / Astral Projection | Concordant Spell (project to Concordant Opposition)
| MMM
| 35
| Int-19
| Int-25
| | 18
| Time Shift ||| Time Travel
| VMM
| 15
| Int-17
| Int-25
|
| 21
| Shadow Magic | Shadow Walk | Shadow Flight | Become Shadow-form
| VM
| 0
| Int-17
| Int-20
| | 24
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| PMM
| 0
| Int-19
| Int-25
| | 27
| LimWish(#=1)| AlterReality(#=2)| Wish(#=3)| ChangeReality(#=4)| UnlimWish(#=5)
| #F
| 0
| Int-21
| Int-26
|
|
[PC4] Rogue Classes Group
Dwarven Offender3
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2
| (none)
| | 3
| 4
| (none)
|
| 4
| 8
| (none)
| | 5
| 16
| (none)
| | 6
| 32
| (none)
|
| 7
| 64
| (none)
| | 8
| 128
| (none)
| | 9
| 256
| (none)
|
| 10
| 450
| (none)
| | 11
| 550
| (none)
| | 12
| 660
| (none)
|
| 13
| 780
| (none)
| | 14
| 910
| (none)
| | 15
| 1050
| (none)
|
| 16
| 1200
| (none)
| | 17
| 1360
| (none)
| | 18
| 1530
| (none)
|
| 19
| 1710
| (none)
| | 20
| 1900
| (none)
| | 21
| 2100
| (none)
|
| 22
| 2310
| (none)
| | 23
| 2530
| (none)
| | 24
| 2760
| (none)
|
| 25
| 3000
| (none)
| | 26
| 3250
| (none)
| | 27
| 3510
| (none)
|
| 28
| 3780
| (none)
| | 29
| 4060
| (none)
| | 30
| 4350
| (none)
|
| 31
| 4650
| (none)
| | 32
| 4960
| (none)
| | 33
| 5280
| (none)
|
| 34
| 5610
| (none)
| | 35
| 5950
| (none)
| | 36
| 6300
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 10 9 8 5 6 2 1 0
| | +2
| 10 9 8 6 6 2 1 0
| | +3
| 10 9 8 6 7 3 2 0
|
| +4
| 12 11 10 8 9 3 2 1
| | +5
| 12 11 10 9 9 4 2 1
| | +6
| 12 11 10 9 10 4 3 1
|
| +7
| 14 13 12 11 12 5 3 2
| | +8
| 14 13 12 12 12 5 4 2
| | +9
| 14 13 13 12 12 6 4 2
|
| +10
| 16 15 14 14 15 6 4 3
| | +11
| 16 15 15 14 15 7 5 3
| | +12
| 16 15 15 15 15 7 5 3
|
| +13
| 16 15 15 15 15 7 5 3
| | +14
| 16 15 15 15 15 7 5 3
| | +15
| 16 15 15 15 15 7 5 3
|
| +16
| 16 15 15 15 15 7 5 3
| | +17
| 16 15 15 15 15 7 5 3
| | +18
| 16 15 15 15 15 7 5 3
|
|
| Requisites:
| Chr 0, Rogue 4
| | Alignment:
| C any
| | HD/level:
| d12
| | Weapon Prof.:
| 0+level
| | To Hit Table:
| +level
| | Save Table:
| Dwarf0
| | Reference:
| DM {Planeshifted Dwarven Defender3}
| | Groups:
| Warrior, Rogue, Alternate
| |
|
|
|
| Gets 20 Rogue points per level. Gets an "Any Rogue" pick every odd level.
| | Level 1: Offensive Stance: 0, [(LVL+1)/2] /d: +2 Str, +2 Con, -2 all saves, -4 AC, lasts for 3+(Con bonus) rounds.
| | Level 1: Get +LVL parting shots whenever the opportunity for parting shots arise.
| | Level 2: Offensive Awareness: Gets Dex bonus to TH with melee weapons.
| | Level 5: When you flank someone, get +LVL to hit. When you're behind someone, get +LVL*2 to hit.
| | Level 6: Ignore DR.
| | Level 10: Your traps (and your traps that you've captured) do double effect.
| | Level 10: Ignore WR, aWR.
|
|
[PC4] Rogue Classes Group
Engineer
| Level
| KXP
| Ench/Psi8/16 mMG S
|
| 1
| 0
| 1-- -
| | 2
| 3
| 2-- -
| | 3
| 6
| 3-- -
|
| 4
| 12
| 31- -
| | 5
| 24
| 41- -
| | 6
| 48
| 42- -
|
| 7
| 96
| 52- -
| | 8
| 192
| 53- -
| | 9
| 350
| 531 -
|
| 10
| 600
| 541 -
| | 11
| 850
| 641 -
| | 12
| 1100
| 642 -
|
| 13
| 1350
| 652 -
| | 14
| 1600
| 752 -
| | 15
| 1850
| 753 -
|
| 16
| 2100
| 763 -
| | 17
| 2350
| 863 -
| | 18
| 2600
| 863 1
|
| 19
| 2850
| 864 1
| | 20
| 3100
| 874 1
| | 21
| 3350
| 974 1
|
| 22
| 3600
| 974 2
| | 23
| 3850
| 975 2
| | 24
| 4100
| 985 2
|
| 25
| 4350
| 985 3
| | 26
| 4600
| 986 3
| | 27
| 4850
| 996 3
|
| 28
| 5100
| 996 4
| | 29
| 5350
| 997 4
| | 30
| 5600
| 997 5
|
| 31
| 5850
| 998 5
| | 32
| 6100
| 998 6
| | 33
| 6350
| 999 6
|
| 34
| 6600
| 999 7
| | 35
| 6850
| 999 8
| | 36
| 7100
| 999 9
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 6 4 6 3 4 1 3 0
| | +0
| 6 5 7 3 5 1 4 1
| | +1
| 7 6 7 4 6 2 5 1
|
| +1
| 7 7 8 4 7 3 6 2
| | +2
| 8 8 8 5 8 4 7 3
| | +2
| 8 9 9 5 9 5 8 3
|
| +3
| 9 10 9 6 10 5 9 4
| | +3
| 9 11 10 6 11 6 10 5
| | +4
| 10 12 10 7 12 7 11 5
|
| +4
| 10 13 11 7 13 8 12 6
| | +5
| 11 14 11 8 14 9 13 7
| | +5
| 12 15 12 9 14 9 14 7
|
| +6
| 13 16 13 11 15 10 15 8
| | +6
| 14 16 14 13 15 11 16 9
| | +7
| 15 16 15 14 16 12 17 9
|
| +7
| 16 16 16 16 16 13 18 10
| | +8
| 16 16 16 16 16 13 19 11
| | +8
| 16 17 16 16 16 14 20 11
|
|
| Requisites:
| Dex 18, Con 12
| | Alignment:
| any
| | HD/level:
| +d6
| | Weapon Prof.:
| 4+level/3
| | To Hit Table:
| Rog
| | Save Table:
| 2xRog
| | Reference:
| DM {Planeshifted Wilderneer}
| | Groups:
| Rogue, Alternate, Technology
| |
|
|
|
| Gets 60 Rogue points per level.
| | For powers (see progression), you can pick from Psi8 or Psi16, or from the Enchantment/Charm School (Wizard) at a 1 SL penalty, so "m"=SL 1, "M"=SL 4, "G"=SL 7, and "S"=SL 10.
| | May material component spells, but not psionic powers.
| | May have up to LVL Psi8/Psi16 items (combined, this is not for each frequency).
| | Level 1: Can weapon specialize (as per "Non-Warrior" in the Number of Attacks table).
| | Level 1: +1 Technological proficiency per level, see [P8.8] for list.
| | Level 9 (and every further level divisible by 9): Has access to another School, at the same 1 SL penalty.
|
| Lvl
| Engineer Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Appraisal: Monetary Value | XP Value | Multiplier & Ego & Alignment | Know History
| M
| 10
| Int-13
| Int-15
| | 1
| Clown: -1 Wis, +50 Rogue points
| | 1
| Find/Remove x1 Traps/Tricks | Magic/Psi | OutPhase ( | 30' away)
| V
| 10
| Dex-4
| Dex-8
|
| 1
| Identify | Legend Lore
| M | 0
| 5
| Int-13
| Int-15
| | 1
| inRR || inaRR || inaaRR ( | TechR in addition to RR)
| 0
| 30
| Con-13
| Con-18
| | 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase (| do this 30' away)
| VM
| 5
| Dex-12
| Dex-16
|
| 1
| Resources: Gain LVL*Chr*10 gp per reset.
| | 1
| Unbutton/Untie (one item is de-equipped) |||| Power Word Strip (hits everything)
| V
| 10
| Wis-0
| Wis-12
| | 1
| Understand how a tech item works (-5%/tech level)
| V
| 25
| Con-10
| Con-12
|
| 1
| Any Rogue 1 ability
| -
| -
| -
| -
| | 2
| Lower Encumbrance | Zero Encumbrance | No Armor Penalty | AC types fully add
| P
| 5
| Str-14
| Str-19
| | 2
| Item Speed: One of your items gets +1E action || two items |||| one gets +1QE
| V
| 0
| Con-10
| Con-15
|
| 3
| +(rating/50) wear locations (any body location you want)
| V
| 0
| Str-10
| Str-15
| | 3
| Any Rogue 3 ability
| -
| -
| -
| -
| | 4
| Find/Remove x2 Traps/Tricks | Magic/Psi | OutPhase ( | 30') ( | x1 Special)
| V
| 20
| Dex-9
| Dex-12
|
| 4
| Gun Fu: +LVL to hit with guns; guns are always at least base #Att = 1; guns "open end" one better than normal.
| | 5
| Sorcery: Gain LVL in SL's as a Wizard progression, this progression must be flat or decreasing.
| | 5
| Any Rogue 5 ability
| -
| -
| -
| -
|
| 6
| Disembodied Hands | Unseen Servant | Invisible Stalker
| P
| 30
| Chr-10
| Chr-20
| | 6
| Telekinesis (5 lb. per 1% made)
| M
| 10
| Int-13
| Int-17
| | 7
| inWR || inaWR || inaaWR ( | CR in addition to WR)
| 0
| 0
| Str+Con-34
| Str+Con-44
|
| 7
| Any Rogue 7 ability
| -
| -
| -
| -
| | 8
| BOMBS!: 1P, 1 charge (have LVL charges /d): LVL*(2m4) technological damage, area (no save, TechR to resist)
| | 8
| Find/Remove x3 Traps/Tricks | Magic/Psi | OutPhase( | 30') ( | x2 Special)
| M
| 20
| Int-13
| Int-15
|
| 9
| +(rating)% money, use at end of run before selling
| -
| 0
| Cml-9
| Cml-18
| | 9
| Better Resources: Gain LVL*Chr*10 item XP per reset, must all be spent on one item (any extra is wasted)
| | 10
| Locate (anything unique) Across Planes | Clairvoyance there | TWE there
| M
| 0
| Int-12
| Int-15
|
| 12
| Your BOMBS! can hit two groups or can be set on a time delay, you have 3*LVL charges
| | 15
| The Man for the Job: 1F, 1/reset: Create a temporary (1 turn) x1 non-artifact item that is needed for a task
| | 18
| Speak with Technology (giving it Pseudo-Intelligence)
| V
| 0
| Con-15
| Con-23
|
| 21
| You act as a Spelljamming helm, 1X tech, (rating/10) SFB boxes
| V
| 0
| Con-20
| Con-28
| | 24
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| V
| 0
| Int-19
| Int-25
| | 27
| Duplicate a SL=1 Captain spell (x1 Conc. class) || SL=2 || SL=3 || etc.
| M
| 0
| Con-25
| Con-33
|
|
[PC4] Rogue Classes Group
Executioner1 / ArchAssassin1
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.25
| (none)
| | 3
| 4.5
| (none)
|
| 4
| 9
| (none)
| | 5
| 18
| (none)
| | 6
| 37.5
| (none)
|
| 7
| 75
| (none)
| | 8
| 150
| (none)
| | 9
| 300
| (none)
|
| 10
| 450
| (none)
| | 11
| 637.5
| (none)
| | 12
| 862.5
| (none)
|
| 13
| 1125
| (none)
| | 14
| 1500
| (none)
| | 15
| 2000
| (none)
|
| 16
| 2500
| (none)
| | 17
| 3000
| (none)
| | 18
| 3500
| (none)
|
| 19
| 4000
| (none)
| | 20
| 4500
| (none)
| | 21
| 5000
| (none)
|
| 22
| 5500
| (none)
| | 23
| 6000
| (none)
| | 24
| 6500
| (none)
|
| 25
| 7000
| (none)
| | 26
| 7500
| (none)
| | 27
| 8000
| (none)
|
| 28
| 8500
| (none)
| | 29
| 9000
| (none)
| | 30
| 9500
| (none)
|
| 31
| 10000
| (none)
| | 32
| 10500
| (none)
| | 33
| 11000
| (none)
|
| 34
| 11500
| (none)
| | 35
| 12000
| (none)
| | 36
| 12500
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +1
| 6 5 6 3 4 1 3 0
| | +2
| 6 5 7 3 5 1 4 1
|
| +3
| 7 6 7 4 6 2 5 1
| | +4
| 7 7 7 4 6 3 5 2
| | +5
| 7 8 8 4 7 3 6 2
|
| +6
| 8 8 8 5 8 4 7 3
| | +7
| 8 9 9 5 9 5 8 3
| | +8
| 8 10 9 5 9 5 8 4
|
| +9
| 9 11 9 6 10 6 9 4
| | +10
| 9 11 10 6 11 6 10 5
| | +11
| 10 12 10 7 12 7 11 5
|
| +12
| 10 13 10 7 12 7 11 6
| | +13
| 10 14 11 8 13 8 12 6
| | +14
| 11 14 11 8 14 9 13 7
|
| +15
| 12 15 12 9 14 9 14 7
| | +16
| 12 15 13 10 14 10 14 8
| | +17
| 13 16 14 12 15 11 15 8
|
|
| Requisites:
| Str 15, Dex 14, Int 13
| | Alignment:
| any E
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level
| | To Hit Table:
| War
| | Save Table:
| 1½xRog
| | Reference:
| DM
| | Groups:
| Warrior, Rogue, Alternate
| |
|
|
|
| Gets "All Warrior" and "All Rogue" abilities (so can weapon specialize as a warrior, etc.).
| | Gets Exc Str.
| | Gets 50 Rogue points per level.
| | Level 1: Poison Use proficiency (1 slot per 2 levels, round up).
| | Level 1: 1 attack that hits: Coup de grace.
| | Level 5: Can speak Level-4 additional languages from the following list: LG,LN,LE,NG,TN,NE,CG,CN,CE,Druid,Thieves' Cant. Can never learn more than Int-12 alignment languages.
| | Level 7: Has 8-48 guild members. 50% chance a guild member will leave if guildmasters change.
| | Level 9: 1 attack that hits: Really Put Out of Misery
|
| Lvl
| Executioner Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| +rating/50 A actions /r this turn || B actions || C actions
| F
| 0
| Dex-20
| Dex-25
| | 1
| Assassination (-3% per HD/level of target)
| ½0
| 0
| Wis-15
| Wis-25
| | 1
| Attack (+1 TH per 10% made this segment; or roll +1d20 per 100%, choose best)
| V
| 0
| Dex-13
| Dex-16
|
| 1
| Backstab (each 30% = x1) (increases 10/level)
| ½0
| 50
| Int-6
| Int-20
| | 1
| Backstrike (each 30% = x1 TH) (increases 10/lvl)
| ½0
| 50
| Wis-6
| Wis-20
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
|
| 1
| Find/Remove Wizard Abjurations/Priest Protections
| V
| 0
| Dex-13
| Dex-18
| | 1
| Slap (does dmg to one target = % made by)
| P
| 20
| Str-0
| Str-12
| | 1
| any 1st level Rogue ability
| -
| -
| -
| -
|
| 1
| any 1st level Rogue ability
| -
| -
| -
| -
| | 2
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
| | 2
| any 2nd level Rogue ability
| -
| -
| -
| -
|
| 3
| Considered extra +(rating/25) weapon to hit
| V
| 0
| Str-5
| Str-15
| | 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | 4
| Erase a "?" in dungeon (loses track of party)
| -
| 0
| Dex-13
| Dex-19
|
| 4
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| V,*M
| 10
| Str-15
| Str-20
| | 5
| Jock: +LVL divided among Str, Dex, Con, or level for purposes of #Att (the last one is ½ a point each).
| | 5
| any 5th level Rogue ability
| -
| -
| -
| -
|
| 6
| Touch : Chill/Pain | Para/Vampiric | Energy Drain
| 0
| 20
| Str-9
| Str-15
| | 6
| any 6th level Rogue ability
| -
| -
| -
| -
| | 7
| Ki Power (cast a Wiz Invocation spell) (penalty = -SL*50%) (#=SL) | Pri Invocation
| #V
| 0
| Int-14
| Int-38
|
| 7
| Slay (target that you hit saves at +4, -1 per 10% made; or dies)
| V
| 0
| Wis-13
| Wis-19
| | 8
| Backstorm (each 50%: +1 att is considered a backstab)
| -
| 0
| Dex-16
| Dex-22
| | 8
| Finger of Death | Slay Living | Power Word Kill
| V
| 0
| Int-14
| Int-17
|
| 9
| Any target with AC>(150-rating/5) is considered AC=(150-rating/5) to you
| V
| 0
| Dex-17
| Dex-28
| | 9
| +LVL*rating/2 item XP in Weapon flags per day
| F
| 0
| NA
| NA
| | 10
| Disjoin x2 effect ||||||||| x3 |||||||||||||||| x4 etc.
| -
| 50
| Chr-18
| Chr-25
|
| 12
| Disharmonic Blast (1 dmg per 1% made)
| V
| 10
| Con-16
| Con-22
| | 15
|
|
|
|
|
| | 18
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
|
| 27
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| V
| 0
| Int-19
| Int-25
|
|
[PC4] Rogue Classes Group
Ferret
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 4.8
| (none)
| | 3
| 9.6
| (none)
|
| 4
| 19.2
| (none)
| | 5
| 38.4
| (none)
| | 6
| 80
| (none)
|
| 7
| 160
| (none)
| | 8
| 320
| (none)
| | 9
| 640
| (none)
|
| 10
| 1120
| (none)
| | 11
| 1600
| (none)
| | 12
| 2080
| (none)
|
| 13
| 2560
| (none)
| | 14
| 3040
| (none)
| | 15
| 3520
| (none)
|
| 16
| 4000
| (none)
| | 17
| 4480
| (none)
| | 18
| 4960
| (none)
|
| 19
| 5440
| (none)
| | 20
| 5920
| (none)
| | 21
| 6400
| (none)
|
| 22
| 6880
| (none)
| | 23
| 7360
| (none)
| | 24
| 7840
| (none)
|
| 25
| 8320
| (none)
| | 26
| 8800
| (none)
| | 27
| 9280
| (none)
|
| 28
| 9760
| (none)
| | 29
| 10240
| (none)
| | 30
| 10720
| (none)
|
| 31
| 11200
| (none)
| | 32
| 11680
| (none)
| | 33
| 12160
| (none)
|
| 34
| 12640
| (none)
| | 35
| 13120
| (none)
| | 36
| 13600
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| (total = 27, max = 9)
| | +1
| (total = 30, max = 10)
| | +2
| (total = 33, max = 11)
|
| +3
| (total = 36, max = 12)
| | +4
| (total = 39, max = 13)
| | +5
| (total = 42, max = 14)
|
| +6
| (total = 45, max = 15)
| | +7
| (total = 48, max = 16)
| | +8
| (total = 51, max = 17)
|
| +8
| (total = 54, max = 18)
| | +9
| (total = 57, max = 19)
| | +9
| (total = 60, max = 20)
|
| +10
| (total = 63, max = 21)
| | +10
| (total = 66, max = 22)
| | +11
| (total = 69, max = 23)
|
| +11
| (total = 72, max = 24)
| | +12
| (total = 75, max = 25)
| | +12
| (total = 78, max = 26)
|
|
| Requisites:
| Dex 20, Chr 20
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 4+level/4
| | To Hit Table:
| Cust
| | Save Table:
| Cust
| | Reference:
| DM {Planeshifted Weasel}
| | Groups:
| Rogue, Custom, Alternate
| |
|
|
|
| Gets 80 Rogue points per level.
| | Level N (every level): Get one "Level:" pick from any class you know as a player. It must be a "simple" pick (no entire spell progressions, subclasses, etc.)
| | Level 9: This "Level:" pick may be non-simple.
| | Level 18: This "Level:" pick may be non-simple, or something that normally cannot be picked (e.g. a Swashbuckler ability).
| | Level 27: This "Level:" pick may be non-simple, something that normally cannot be picked (e.g. a Swashbuckler ability), or a line of text at the top of a class description that isn't a "Level:" ability at all.
|
| Lvl
| Wilderneer Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Astral Spell
| MMM
| 40
| Int-18
| Int-24
| | 1
| Body Freedom (transfer P <-> M action types freely; Str <-> Int, Dex <-> Wis, Con <-> Chr)
| FFF
| 0
| Chr-36
| Chr-54
| | 1
| Destruction/Mordenkainen's Disjunction
| PMM
| 0
| Int-18
| Int-24
|
| 1
| Limited Wish (#=1) [limited to SL=LVL-1 or less effects]
| #F
| 0
| Int-20
| Int-25
| | 1
| Otto's Irresistance Dance | Control Physicals
| MPV
| 0
| Chr-16
| Chr-22
| | 1
| Shift a racial innate power you have to a random power (determined by DM)
| F
| 0
| Con-20
| Con-25
|
| 1
| Time Shift
| VMM
| 20
| Int-16
| Int-24
| | 3
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| PMM
| 0
| Int-19
| Int-25
| | 4
| Limited Wish (#=1) | Alter Reality (#=2) [limited to SL=LVL-1 or less effects]
| #F
| 0
| Int-20
| Int-25
|
| 6
| Shadow Magic | Shadow Walk | Shadow Flight | Become Shadow-form
| VM
| 0
| Int-17
| Int-20
| | 7
| 0,1/r: Unspend (amount made by) Rogue points
| -
| 0
| NA
| NA
| | 7
| Avoid Artifact Effect (entire party): x1 ||| x2 ||| x3 etc.
| -
| -10
| Int-30
| Int-46
|
| 7
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
| | 7
| Can Dim Door away in combat during your actions | Teleport
| -
| -15
| Dex-18
| Dex-24
| | 7
| Instantaneous x0 effect | x1 || x2 ||| x3 |||| x4 etc.
| -
| 50
| Dex-24
| Dex-32
|
| 9
| All die rolls within 240' are min (50%) or max (50%) (duration 1s per 10% made)
| FV
| 50
| Dex-25
| Dex-50
| | 9
| Aura of Ill Omen (all in area at -1 on all rolls per 10% made for 1t)
| MV
| 0
| Chr-9
| Chr-18
| | 9
| Contact Other Plane | Foresight
| MM
| 0
| Chr-15
| Chr-18
|
| 9
| Control Movements | Control Physicals | Control Mentals
| MM
| 0
| Chr-18
| Chr-20
| | 9
| Elemental Form | Para-Ele Form | Quasi-Ele Form ||| Semi-Ele Form
| PP
| 40
| Con-24
| Con-24
| | 9
| Limited Wish (#=1) | Alter Reality (#=2) | Wish (#=3)
| #F
| 0
| Int-20
| Int-25
|
| 9
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
| | 9
| Shape Alteration/Polymorph Object | Shapechange
| MM
| 5
| Con-13
| Con-20
| | 9
| Time Shift ||| Time Travel
| VMM
| 15
| Int-17
| Int-25
|
| 16
| Limited Wish (#=1) | Alter Reality (#=2) | Wish (#=3) | Change Reality (#=4)
| #F
| 0
| Int-20
| Int-25
|
|
[PC4] Rogue Classes Group
Generic Rogue
Level
| KXP
| Wiz/Pri/Rog 123 456 789
| TH
|
| 1
| 0
| 1-- ---
| +0
| | 2
| 1.5
| 2-- ---
| +0
| | 3
| 3
| 21- ---
| +1
|
| 4
| 6
| 31- ---
| +1
| | 5
| 12
| 32- ---
| +2
| | 6
| 24
| 321 ---
| +2
|
| 7
| 48
| 331 ---
| +3
| | 8
| 96
| 332 ---
| +3
| | 9
| 192
| 332 1--
| +4
|
| 10
| 492
| 333 1--
| +4
| | 11
| 792
| 333 2--
| +5
| | 12
| 1092
| 333 21-
| +5
|
| 13
| 1392
| 333 31-
| +6
| | 14
| 1692
| 333 32-
| +6
| | 15
| 1992
| 433 321
| +7
|
| 16
| 2292
| 443 331
| +7
| | 17
| 2592
| 444 332
| +8
| | 18
| 2892
| 444 432
| +8
|
| 19
| 3192
| 444 443
| +9
| | 20
| 3492
| 444 444
| +9
| | 21
| 3792
| 554 444
| +10
|
| 22
| 4092
| 555 444
| +10
| | 23
| 4392
| 555 544
| +11
| | 24
| 4692
| 555 554
| +11
|
| 25
| 4992
| 555 555
| +12
| | 26
| 5292
| 665 555
| +12
| | 27
| 5592
| 666 555
| +13
|
| 28
| 5892
| 666 655
| +13
| | 29
| 6192
| 666 665
| +14
| | 30
| 6492
| 666 666
| +14
|
| 31
| 6792
| 776 666
| +15
| | 32
| 7092
| 777 666
| +15
| | 33
| 7392
| 777 766
| +16
|
| 34
| 7692
| 777 776
| +16
| | 35
| 7992
| 777 777
| +17
| | 36
| 8292
| 777 777 1
| +17
|
| 37
| 16584
| 777 777 2
| +18
| | 38
| 24876
| 777 777 3
| +18
| | 39
| 33168
| 777 777 4
| +19
|
| 45
| 82920
| 888 777 7
| +22
| | 54
| 157548
| 999 988 81
| +26
| | 63
| 232176
| 999 999 88
| +31
|
| 72
| 306804
| AAA AAA 991
| +35
|
|
| Requisites:
| Dex 18
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/2
| | To Hit Table:
| Rog
| | Reference:
| DM
| | Groups:
| Rogue, Custom
| | Complexity:
| CF=2
| |
|
| | Saving Throws:
|
| | PPD:
| level+4
| | RSW:
| level+3
| | PP:
| level+5
| | BW:
| level+1
| | Spell:
| level+2
| | Fort:
| level+0
| | Reflex:
| level+6
| | Will:
| level+0
| |
|
|
| Does not get the normal 40 Rogue points per level.
| | Does not automatically get the spell progression listed.
| |
| | Level N (every level) ¶: Choose two:
| | A. 40 Rogue points
| | B. N levels of Rogue picks; if you pick this twice within a single level, you may combine these (e.g. at level 3 you could get a "Level 6:" pick).
| | C. Spell progression: You get the difference from ML=N and ML=N-1. (e.g. at Level 6 you get one 3rd). This can be used as Wizard, Priest, or Rogue spells.
| | D. +1V action, or add a "Q" to one of your existing V actions.
| | E. +1 Hit Die (it's a d6).
| | F. +1 Dex.
| | G. Counts as two picks: One level of Exceptional Dex.
| | H. Counts as two picks: A "Level N:" (or less) Rogue ability from a class you know.
| |
| | Level 9, 18, 27, etc.: Instead of the "Any Rogue" ability you get from being in Rogue group, you may have another choice (above) instead.
|
|
[PC4] Rogue Classes Group
Halfling0
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2
| (none)
| | 3
| 4
| (none)
|
| 4
| 8
| (none)
| | 5
| 16
| (none)
| | 6
| 32
| (none)
|
| 7
| 64
| (none)
| | 8
| 120
| (none)
| | 9
| 300
| (none)
|
| 10
| 600
| (none)
| | 11
| 900
| (none)
| | 12
| 1200
| (none)
|
| 13
| 1500
| (none)
| | 14
| 1800
| (none)
| | 15
| 2100
| (none)
|
| 16
| 2400
| (none)
| | 17
| 2700
| (none)
| | 18
| 3000
| (none)
|
| 19
| 3300
| (none)
| | 20
| 3600
| (none)
| | 21
| 3900
| (none)
|
| 22
| 4200
| (none)
| | 23
| 4500
| (none)
| | 24
| 4800
| (none)
|
| 25
| 5100
| (none)
| | 26
| 5400
| (none)
| | 27
| 5700
| (none)
|
| 28
| 6000
| (none)
| | 29
| 6300
| (none)
| | 30
| 6600
| (none)
|
| 31
| 6900
| (none)
| | 32
| 7200
| (none)
| | 33
| 7500
| (none)
|
| 34
| 7800
| (none)
| | 35
| 8100
| (none)
| | 36
| 8400
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 10 9 8 5 6 2 1 0
| | +1
| 10 9 8 6 6 2 1 0
| | +1
| 10 9 8 6 7 3 2 0
|
| +2
| 12 11 10 8 9 3 2 1
| | +3
| 12 11 10 9 9 4 2 1
| | +3
| 12 11 10 9 10 4 3 1
|
| +3
| 14 13 12 11 12 5 3 2
| | +4
| 14 13 12 12 12 5 4 2
| | +5
| 14 13 13 12 12 6 4 2
|
| +5
| 16 15 14 14 15 6 4 3
| | +5
| 16 15 15 14 15 7 5 3
| | +6
| 16 15 15 15 15 7 5 3
|
| +7
| 16 15 15 15 15 7 5 3
| | +7
| 16 15 15 15 15 7 5 3
| | +7
| 16 15 15 15 15 7 5 3
|
| +8
| 16 15 15 15 15 7 5 3
| | +9
| 16 15 15 15 15 7 5 3
| | +9
| 16 15 15 15 15 7 5 3
|
|
| Requisites:
| Str 9, Dex 9, Con 9
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 2+level/3
| | To Hit Table:
| CTD0
| | Save Table:
| Half0
| | Reference:
| RC0-26
| | Groups:
| Warrior, Rogue
| |
|
|
|
| Gets "Level:" abilities of Fighter0.
| | Level 1: +1 Hobby proficiency per level.
| | Level 8: +10 HNCL (this can't be picked)
| | Level 9: Resist Magic and Breath Weapons.
| | Halfling0 still gets the normal level 9, 18, 27, 36 picks in addition to the table below.
|
| Lvl
| Ability
|
| 1
| Any Rogue 1 ability
| | 2
| Any Rogue 1 ability
| | 3
| Any Rogue 2 ability
|
| 4
| Any Rogue 3 ability
| | 5
| Any Rogue 4 ability
| | 6
| Any Rogue 5 ability
|
| 7
| Any Rogue 6 ability
| | 8
| Any Rogue 7 ability
| | 16
| Any Rogue 10 ability
|
| 24
| Any Rogue 15 ability
| | 32
| Any Rogue 27 ability
|
|
[PC4] Rogue Classes Group
Halo
| Level
| KXP
| Warrior/Rogue 123 456 789 A
| TH
|
| 1
| 0
| 1-- --- -
| +1
| | 2
| 2.25
| 2-- --- -
| +3
| | 3
| 4.5
| 21- --- -
| +5
|
| 4
| 9
| 32- --- -
| +7
| | 5
| 18
| 421 --- -
| +9
| | 6
| 37.5
| 431 --- -
| +11
|
| 7
| 75
| 432 --- -
| +13
| | 8
| 150
| 432 1-- -
| +15
| | 9
| 300
| 533 2-- -
| +17
|
| 10
| 450
| 543 21- -
| +19
| | 11
| 637.5
| 543 32- -
| +21
| | 12
| 862.5
| 554 321 -
| +23
|
| 13
| 1125
| 554 322 -
| +25
| | 14
| 1500
| 554 322 1
| +27
| | 15
| 1875
| 554 422 2
| +29
|
| 16
| 2250
| 555 432 2
| +31
| | 17
| 2625
| 555 532 2
| +33
| | 18
| 3000
| 555 533 2
| +35
|
| 19
| 3375
| 555 543 2
| +37
| | 20
| 3750
| 555 543 3
| +39
| | 21
| 4125
| 555 554 3
| +41
|
| 22
| 4500
| 555 555 4
| +43
| | 23
| 4875
| 555 555 5
| +45
| | 24
| 5250
| 666 655 5
| +47
|
| 25
| 5625
| 666 666 6
| +49
| | 26
| 6000
| 777 766 6
| +51
| | 27
| 6375
| 777 777 7
| +53
|
| 28
| 6750
| 888 877 7
| +55
| | 29
| 7125
| 888 888 8
| +57
| | 30
| 7500
| 999 988 8
| +59
|
| 31
| 7875
| 999 999 9
| +61
| | 32
| 8250
| AAA A99 9
| +63
| | 33
| 8625
| AAA AAA A
| +65
|
| 34
| 9000
| BBB BAA A
| +67
| | 35
| 9375
| BBB BBB B
| +69
| | 36
| 9750
| CCC CCC C1
| +71
|
| 37
| 19500
| CCC CCC C2
| +73
| | 38
| 29250
| CCC CCC C3
| +75
| | 39
| 39000
| CCC CCC C4
| +77
|
| 45
| 97500
| CCC CCC CA
| +89
| | 54
| 185250
| DDD DDD CC1
| +107
| | 63
| 273000
| DDD DDD CCA
| +125
|
| 72
| 360750
| EEE DDD DDD 1
| +143
|
|
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
| +5
| +4
| +0
| +4
| -4
| -3
| -2
| +3
| +6
| +3
| ÷1
|
|
|
| | Requisites:
| Str 16, Dex 14, Int 13,
| |
| Race Slots 1, Class Slots 2
| | Alignment:
| any E
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level
| | To Hit Table:
| 2xWar
| | Save Table:
| 1½xRog
| | Reference:
| DM
| | Groups:
| Warrior, Rogue, Archetype
| | Complexity:
| CF=3
| |
|
| | Saving Throws:
|
| | PPD:
| level*3/2+4
| | RSW:
| level*3/2+3
| | PP:
| level*3/2+5
| | BW:
| level*3/2+1
| | Spell:
| level*3/2+2
| | Fort:
| level*3/2-1
| | Reflex:
| level*3/2+1
| | Will:
| level*3/2-1
| |
|
|
| Counts as an "Evil Outer" race.
| | Gets "All Warrior" and "All Rogue" abilities (so can weapon specialize as a warrior, etc.).
| | Can cast Warrior or Rogue spells.
| | Gets Barbarian Dex and Exceptional Str (or the reverse if you prefer).
| | Weapon specializes using the "Barbarian" line.
| | Gets 70 Rogue points per level.
| | You have a "Halo" which is treated as a body part.
| | You may cast spells with your "Halo's P" action. This means with 1P you can cast a spell and physically attack at the same time.
| | You can still cast spells with 1M if you wish.
| | Level 1: Poison Use proficiency (1 slot per 2 levels, round up).
| | Level 1: 1 attack that hits: Coup de grace.
| | Level 3: +1Z actions per segment. Can use +1Z action per segment.
| | Level 5: Can speak Level-4 additional languages from the following list: LG,LN,LE,NG,TN,NE,CG,CN,CE,Druid,Thieves' Cant. Can never learn more than Int-12 alignment languages.
| | Level 7: Has 8-48 guild members. 50% chance a guild member will leave if guildmasters change.
| | Level 9: 1 attack that hits: Really Put Out of Misery
| |
| | For Rogue abilities, see next page.
|
|
[PC4] Rogue Classes Group
Halo Rogue Abilities
| Lvl
| Halo Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| +rating/50 A actions /r this turn || B actions || C actions
| F
| 0
| Dex-20
| Dex-25
| | 1
| Assassination (-3% per HD/level of target)
| ½0
| 0
| Wis-15
| Wis-25
| | 1
| Attack (+1 TH per 10% made this segment; or roll +1d20 per 100%, choose best)
| V
| 0
| Dex-13
| Dex-16
|
| 1
| Backstab (each 30% = x1) (increases 10/level)
| ½0
| 50
| Int-6
| Int-20
| | 1
| Backstrike (each 30% = x1 TH) (increases 10/lvl)
| ½0
| 50
| Wis-6
| Wis-20
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
|
| 1
| Find/Remove Wizard Abjurations/Priest Protections
| V
| 0
| Dex-13
| Dex-18
| | 1
| Silence 15' r | Darkness 15' r
| ½V
| 40
| Chr-4
| Chr-8
| | 1
| Slap (does dmg to one target = % made by)
| P
| 20
| Str-0
| Str-12
|
| 2
| Backdrain (do rating/10 random stat dmg) (increases 10/level)
| ½0
| 0
| Con-6
| Con-20
| | 2
| Backtwist (Twist rating/30 effects) (increases 10/lvl)
| ½0
| 20
| Dex-6
| Dex-20
| | 2
| Controlled Blink | Controlled Blink 10'r (unwilling get PP save)
| ½V
| 50
| Wis-14
| Wis-14
|
| 3
| Considered extra +(rating/25) weapon to hit
| V
| 0
| Str-5
| Str-15
| | 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | 4
| Erase a "?" in dungeon (loses track of party)
| -
| 0
| Dex-13
| Dex-19
|
| 4
| Song of Battle (+1 TH,dmg,or saves per 10% made)
| V,*M
| 10
| Str-15
| Str-20
| | 5
| Jock: +LVL divided among Str, Dex, Con, or level for purposes of #Att (the last one is ½ a point each).
| | 6
| Backstorm (each 50%: +1 att is considered a backstab)
| -
| 0
| Dex-16
| Dex-22
|
| 6
| Touch : Chill/Pain | Para/Vampiric | Energy Drain
| 0
| 20
| Str-9
| Str-15
| | 7
| Ki Power (cast a Wiz Invocation spell) (penalty = -SL*50%) (#=SL) | Pri Invocation
| #V
| 0
| Int-14
| Int-38
| | 7
| Slay (target that you hit saves at +4, -1 per 10% made; or dies)
| V
| 0
| Wis-13
| Wis-19
|
| 8
| Finger of Death | Slay Living | Power Word Kill
| V
| 0
| Int-14
| Int-17
| | 9
| +LVL*rating/2 item XP in Weapon flags per day
| F
| 0
| NA
| NA
| | 9
| Any target with AC>(150-rating/5) is considered AC=(150-rating/5) to you
| V
| 0
| Dex-17
| Dex-28
|
| 10
| Disjoin x2 effect ||||||||| x3 |||||||||||||||| x4 etc.
| -
| 50
| Chr-18
| Chr-25
| | 12
| Backstave (N/2% of your dmg is vile) || Stun (save=N-100)
| -
| 0
| Wis-26
| Wis-32
| | 12
| Disharmonic Blast (1 dmg per 1% made)
| V
| 10
| Con-16
| Con-22
|
| 24
| Backsteal (Steal an effect off of target for yourself per 120%) (aXR to avoid)
| ½0
| 30
| NA
| NA
| | 27
| Destruction/Mordenkainen's Disjunction ||| Put Target Down a Hole
| V
| 0
| Int-19
| Int-25
|
|
[PC4] Rogue Classes Group
High Thief
Level
| KXP
| Spells
| TH
|
| 1
| 0
| (none)
| +0
| | 2
| 1.25
| (none)
| +0
| | 3
| 2.5
| (none)
| +1
|
| 4
| 5
| (none)
| +1
| | 5
| 10
| (none)
| +2
| | 6
| 20
| (none)
| +2
|
| 7
| 40
| (none)
| +3
| | 8
| 70
| (none)
| +3
| | 9
| 110
| (none)
| +4
|
| 10
| 160
| (none)
| +4
| | 11
| 220
| (none)
| +5
| | 12
| 440
| (none)
| +5
|
| 13
| 660
| (none)
| +6
| | 14
| 880
| (none)
| +6
| | 15
| 1100
| (none)
| +7
|
| 16
| 1320
| (none)
| +7
| | 17
| 1540
| (none)
| +8
| | 18
| 1760
| (none)
| +8
|
| 19
| 1980
| (none)
| +9
| | 20
| 2200
| (none)
| +9
| | 21
| 2420
| (none)
| +10
|
| 22
| 2640
| (none)
| +10
| | 23
| 2860
| (none)
| +11
| | 24
| 3080
| (none)
| +11
|
| 25
| 3300
| (none)
| +12
| | 26
| 3520
| (none)
| +12
| | 27
| 3740
| (none)
| +13
|
| 28
| 3960
| (none)
| +13
| | 29
| 4180
| (none)
| +14
| | 30
| 4400
| (none)
| +14
|
| 31
| 4620
| (none)
| +15
| | 32
| 4840
| (none)
| +15
| | 33
| 5060
| (none)
| +16
|
| 34
| 5280
| (none)
| +16
| | 35
| 5500
| (none)
| +17
| | 36
| 5720
| (none)
| +17
|
| 37
| 11440
| (none)
| +18
| | 38
| 17160
| (none)
| +18
| | 39
| 22880
| (none)
| +19
|
| 45
| 57200
| (none)
| +22
| | 54
| 108680
| (none)
| +26
| | 63
| 160160
| (none)
| +31
|
| 72
| 211640
| (none)
| +35
|
|
| Requisites:
| Dex 25
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 3+level/7
| | Reference:
| DM
| | Groups:
| Rogue
| | Complexity:
| CF=3
| |
| | Saving Throws:
| | PPD:
| level+3
| Fort:
| level+3
| | RSW:
| level+6
| Reflex:
| level+6
| | PP:
| level+3
| Will:
| level+0
| | BW:
| level+6
| | Spell:
| level+3
| |
|
| Gets 40 Rogue points per level.
| | Barbarian Dex bonus.
| | Level 1 ¶: Get three "Any Rogue 9" picks. These may be downgraded.
| | Level N (every level starting at level 2) ¶: Get one "Any Rogue N+8" pick. You do not get "Bonus" column (but you do get "Penalty").
| |
| | Hundred Points variant: Double the XP table. At level 1 you get 50 points (instead of 40). Starting at level 2, you get 100 Rogue points per level (instead of 40). [e.g. At level 3 you would have 250 points total.] Class is otherwise unchanged.
|
|
[PC4] Rogue Classes Group
Hit Man5
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 3.1
| (none)
| | 3
| 6.2
| (none)
|
| 4
| 12.3
| (none)
| | 5
| 24.6
| (none)
| | 6
| 49
| (none)
|
| 7
| 98
| (none)
| | 8
| 196
| (none)
| | 9
| 392
| (none)
|
| 10
| 766
| (none)
| | 11
| 1129
| (none)
| | 12
| 1492
| (none)
|
| 13
| 1855
| (none)
| | 14
| 2218
| (none)
| | 15
| 2581
| (none)
|
| 16
| 2944
| (none)
| | 17
| 3307
| (none)
| | 18
| 3670
| (none)
|
| 19
| 4033
| (none)
| | 20
| 4396
| (none)
| | 21
| 4759
| (none)
|
| 22
| 5122
| (none)
| | 23
| 5485
| (none)
| | 24
| 5848
| (none)
|
| 25
| 6211
| (none)
| | 26
| 6574
| (none)
| | 27
| 6937
| (none)
|
| 28
| 7300
| (none)
| | 29
| 7663
| (none)
| | 30
| 8026
| (none)
|
| 31
| 8389
| (none)
| | 32
| 8752
| (none)
| | 33
| 9115
| (none)
|
| 34
| 9478
| (none)
| | 35
| 9841
| (none)
| | 36
| 10204
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 5 4 6 2 3 0 2 0
| | +3
| 6 4 6 3 4 1 3 0
| | +5
| 6 5 6 3 4 1 3 0
|
| +7
| 6 5 7 3 5 1 4 1
| | +9
| 6 6 7 3 5 2 4 1
| | +11
| 7 6 7 4 6 2 5 1
|
| +13
| 7 7 7 4 6 3 5 2
| | +15
| 7 7 8 4 7 3 6 2
| | +17
| 7 8 8 4 7 3 6 2
|
| +19
| 8 8 8 5 8 4 7 3
| | +21
| 8 9 8 5 8 4 7 3
| | +23
| 8 9 9 5 9 5 8 3
|
| +25
| 8 10 9 5 9 5 8 4
| | +27
| 9 10 9 6 10 5 9 4
| | +29
| 9 11 9 6 10 6 9 4
|
| +31
| 9 11 10 6 11 6 10 5
| | +33
| 9 12 10 6 11 7 10 5
| | +35
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Str 19, Dex 13, Con 11
| | Alignment:
| any
| | HD/level:
| d10
| | Weapon Prof.:
| 5+level
| | To Hit Table:
| 2xWar
| | Save Table:
| Rog
| | Reference:
| DM {Planeshifted Sniper}
| | Groups:
| Warrior, Rogue, Alternate
| |
|
|
|
| This is a mixed Smasher-Thug5. (where "Smasher" is the Str version of "Sneak")
| | Gains all Str-based Rogue abilities.
| | May specialize a number of times equal to LVL. Each level of specialization is LVL*3 half-plusses.
| | Has Barbarian Str and Exceptional Con.
|
| Levels
| Pick
| Description
|
| Level 1-3:
| A
| +LVL damage
| | B
| +1 to # of attacks with all attack forms (weapon, natural, etc.)
| | C
| #Attacks = level if creatures being fought are less than LVL HD
| | D
| x2 Str bonus instead of x3/2 when wielding weapon 2-handed
| | E
| Backstab = x(LVL+2)/2
|
| Level 4:
| Pick any Warrior5 class level 1-3
|
| Level 5-7:
| F
| Considered 1 size larger for what size weapons you can wield
| | G
| +LVL*100 item XP in Weapon flags per day
| | H
| +LVL to hit
| | I
| +LVL weapon proficiencies
| | J
| Can affect creatures that require a +LVL-1 weapon to hit
|
| Level 8:
| Pick any Warrior5 class level 5-7
|
| Level 9-12:
| K
| +LVL-8 crit range (even beyond the 11-20 limit)
| | L
| Immune parting shots
| | M
| +LVL-4 feats
| | N
| 1V, may borrow: Jump to other group (60'), deflect attacks to you
| | O
| Can operate at any negative hp total, cannot be offensive
|
| Level 13:
| Pick any Warrior5 class level 9-12
|
| Level 14-18:
| P
| +LVL-13 crit multiplier
|
|
[PC4] Rogue Classes Group
Holy Monk1
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.7
| (none)
| | 3
| 5.7
| (none)
|
| 4
| 12
| (none)
| | 5
| 27
| (none)
| | 6
| 57
| (none)
|
| 7
| 117.6
| (none)
| | 8
| 240
| (none)
| | 9
| 420
| (none)
|
| 10
| 600
| (none)
| | 11
| 840
| (none)
| | 12
| 1140
| (none)
|
| 13
| 1500
| (none)
| | 14
| 2100
| (none)
| | 15
| 2700
| (none)
|
| 16
| 3300
| (none)
| | 17
| 3900
| (none)
| | 18
| 4500
| (none)
|
| 19
| 5100
| (none)
| | 20
| 5700
| (none)
| | 21
| 6300
| (none)
|
| 22
| 6900
| (none)
| | 23
| 7500
| (none)
| | 24
| 8100
| (none)
|
| 25
| 8700
| (none)
| | 26
| 9300
| (none)
| | 27
| 9900
| (none)
|
| 28
| 10500
| (none)
| | 29
| 11100
| (none)
| | 30
| 11700
| (none)
|
| 31
| 12300
| (none)
| | 32
| 12900
| (none)
| | 33
| 13500
| (none)
|
| 34
| 14100
| (none)
| | 35
| 14700
| (none)
| | 36
| 15300
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 8 4 5 2 3 0 0 2
| | +0
| 8 4 6 3 4 0 0 3
| | +1
| 9 5 6 3 4 0 1 3
|
| +1
| 9 5 6 4 4 1 1 4
| | +2
| 10 6 7 4 5 1 1 4
| | +2
| 10 6 7 5 5 2 2 5
|
| +3
| 11 7 8 5 6 2 2 5
| | +3
| 11 7 9 6 6 2 2 6
| | +4
| 12 7 9 6 7 3 3 6
|
| +4
| 12 8 9 6 7 3 3 7
| | +5
| 13 8 10 7 8 4 3 7
| | +5
| 13 9 10 7 8 4 4 8
|
| +6
| 13 9 10 7 8 4 4 8
| | +6
| 14 9 11 8 9 5 4 9
| | +7
| 14 10 11 8 9 5 5 9
|
| +7
| 14 10 11 9 9 6 5 10
| | +8
| 15 11 12 9 10 6 5 10
| | +8
| 15 11 12 10 11 6 6 11
|
|
| Requisites:
| Str 14, Dex 14, Con 11, Wis 16
| | Alignment:
| LG, LN, or NG
| | HD/level:
| & +d8
| | Weapon Prof.:
| 2+level
| | To Hit Table:
| Rog
| | Save Table:
| Pri
| | Reference:
| DM {Planeshifted Monk1}
| | Groups:
| Priest, Rogue, Alternate
| |
|
|
|
| Level 1: Open hand to hit bonus is (Dex bonus)+(Str bonus)+2. Open hand damage bonus is (Str bonus).
| | Level 1: If Open Hands hit exceeds what is needed by 5, target is stunned for 1d6 r (save vs. para)
| | Level 1: If Open Hands stuns, chance to kill is (level)*3+(target's AC)% (no save)
| | Level 1: Natural AT is 10+level
| | Level 1: Base movement rate is (14+level)"
| | Level 1: Against area effects that give a save for ½: the monk takes no damage if he makes his save. This is not used for non-(hp) damaging effects.
| | Level 1: 1V (may borrow from next segment): Knock away missile weapons. The missile weapons must be size M or less and must be directed at the monk or a target within 10'. The monk makes a save vs. paralyzation with a penalty equal to the number of magical plusses the weapon has, if successful, the weapon is deflected. The monk can knock away a maximum of 10 missiles, plus 1/level.
| | Level 1: One Martial Arts style; +1 Martial Arts maneuver slot /level (even if Banhammered)
| | Level 2: Mask the mind from ESP and similar effects: chance is 66%+2%/level.
| | Level 3: Speak with animals (continuous).
| | Level 4: Immunity to disease and slow effects (continuous).
| | Level 4: Self healing (laying on hands): LVL*LVL hp, can be done once per day.
| | Level 4: The monk may fall 30' without taking damage if within 1' of a wall.
| | Level 5: +1V action.
| | Level 5: Open hands are considered a +1 weapon to hit.
| | Level 6: The monk may fall 40' without taking damage if within 4' of a wall.
| | Level 6: Empathy once per day.
| | Level 7: Invisibility (psi freq. 0) level times per day.
| | Level 8: Resistamce to Charm, +4 (or 18 Int) vs. psionic attacks
| | Level 8: Retarded Aging, Immunity to Poison, Immunity to Geas/Quest
| | Level 8: Body Control, level/2 turns/day.
| | Level 9: Quivering Palm 1/d: If target's HD/level is equal to or less than monk's level, if hp of target is equal to or less than 2 times monk's hp, if target is not undead, if an open hand attack hits, then monk can command target to die at any time within 1 day per level (no save).
| | Level 9: HyperMental: +1M for 1 round, -1M for next 2 rounds.
|
| Lvl
| Holy Monk Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Move Silently | Passwall | Immovability
| V
| 0
| Dex-15
| Dex-18
| | 1
| Curing (1 hp per 1%), self or others
| V
| 0
| Wis-9
| Wis-12
| | 1
| Restore stat damage (1 per 5%), self or others
| V
| 0
| Wis-9
| Wis-12
|
| 1
| Detect Noise | Clairaudience
| M
| 15
| Wis-8
| Wis-20
| | 1
| Climb Walls | Climb Overhangs | Climb Upside Down
| V
| 60
| Str-9
| Str-13
| | 1
| Open/Close Locks: Mech. | Magic/Psi | OutPhase
| VM
| 10
| Dex-11
| Dex-15
|
| 1
| Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro.
| M
| 5
| Dex-12
| Dex-17
| | 1
| Hide in Shadows || Meld in Shadows/Mirrors
| V
| 5
| Dex-11
| Dex-16
| | 2
| Remove Slow/Sleep | Disease | Poison/Blindness | Paralysis/Hold | Curse
| V
| 0
| Wis-9
| Wis-12
|
| 2
| Concealment/Blending | Misdirection | Non-Detection
| M
| 20
| Wis-12
| Wis-14
| | 3
| Tightrope Walking | Water Walking | Shadow Walking | Dimension Walking
| V
| 75
| Dex-11
| Dex-15
| | 4
| Restore level drains (1 per 10%), self or other
| V
| 0
| Wis-9
| Wis-12
|
| 4
| Clearness of Thought (get a 2nd die roll on any 1 effect /r)
| MM
| 0
| Wis-18
| Wis-25
| | 5
| Escape Bonds | Escape Binding | Escape Imprisonment/Time Stop
| P
| 50
| Str-12
| Str-14
| | 6
| Hold Breath | Hold Life
| P
| 15
| Con-15
| Con-17
|
| 6
| Identity Penetration | False Seeing | True Seeing
| MM
| 5
| Wis-11
| Wis-19
| | 7
| Blink | Controlled Blink
| M
| 20
| Wis-12
| Wis-17
| | 8
| Intuition (+1 per 20% made to Intuition)
| M
| 0
| Chr-9
| Chr-12
|
| 8
| Willpower (+1 per 20% made to Willpower)
| M
| 0
| Chr-9
| Chr-12
| | 9
| Inner Focus (+1 Str/Dex/Con for 1r per 10% made)
| M
| 5
| Wis-10
| Wis-20
| | 10
| Chi Power (cast a Shukenja spell of spell level SL) (penalty = -SL*50%) (#=SL)
| #M
| 0
| Wis-12
| Wis-36
|
| 12
| Speed (x2 move) | Speed (+1 V) | Speed (+1 P) | Speed (+1 M)
| VV
| 15
| Dex-12
| Dex-15
| | 15
| Energy Control | Adaptation | Immune to Hostile Environments
| PV
| 30
| Con-9
| Con-12
| | 18
| Elemental Form | Para-Ele Form | Quasi-Ele Form ||| Semi-Ele Form
| PP
| 40
| Con-24
| Con-24
|
| 27
| Body Freedom (transfer action types freely; Str Int, Dex Wis, Con Chr)
| FFF
| 0
| Chr-36
| Chr-54
|
| Exp Level:
| 1
| 2
| 3
| 4
| 5
| 6
| 7
| 8
| 9
| 10
| 11
| 12
| 13
| 14
| 15
| 16
| 17+
|
| Open Hand Dmg:
| 1d3
| 1d4
| 1d6
| 1d6
| 1d6+1
| 2d4
| 2d4+1
| 2d6
| 3d4
| 2d6+1
| 3d4+1
| 4d4
| 4d4+1
| 5d4
| 6d4
| 5d6
| 8d4
| | Open Hand #Att:
| 1/1
| 1/1
| 1/1
| 5/4
| 5/4
| 3/2
| 3/2
| 3/2
| 2/1
| 2/1
| 5/2
| 5/2
| 5/2
| 3/1
| 3/1
| 4/1
| 4/1
|
|
[PC4] Rogue Classes Group
Houri1JG
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2
| (none)
| | 3
| 4
| (none)
|
| 4
| 8
| (none)
| | 5
| 16
| (none)
| | 6
| 32
| (none)
|
| 7
| 64
| (none)
| | 8
| 128
| (none)
| | 9
| 256
| (none)
|
| 10
| 656
| (none)
| | 11
| 1056
| (none)
| | 12
| 1456
| (none)
|
| 13
| 1856
| (none)
| | 14
| 2256
| (none)
| | 15
| 2656
| (none)
|
| 16
| 3056
| (none)
| | 17
| 3456
| (none)
| | 18
| 3856
| (none)
|
| 19
| 4256
| (none)
| | 20
| 4656
| (none)
| | 21
| 5056
| (none)
|
| 22
| 5456
| (none)
| | 23
| 5856
| (none)
| | 24
| 6256
| (none)
|
| 25
| 6656
| (none)
| | 26
| 7056
| (none)
| | 27
| 7456
| (none)
|
| 28
| 7856
| (none)
| | 29
| 8256
| (none)
| | 30
| 8656
| (none)
|
| 31
| 9056
| (none)
| | 32
| 9456
| (none)
| | 33
| 9856
| (none)
|
| 34
| 10256
| (none)
| | 35
| 10656
| (none)
| | 36
| 11056
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +1
| 6 4 6 3 4 1 3 0
| | +2
| 6 5 6 3 4 1 3 0
|
| +3
| 6 5 7 3 5 1 4 1
| | +4
| 6 6 7 3 5 2 4 1
| | +5
| 7 6 7 4 6 2 5 1
|
| +6
| 7 7 7 4 6 3 5 2
| | +7
| 7 7 8 4 7 3 6 2
| | +8
| 7 8 8 4 7 3 6 2
|
| +9
| 8 8 8 5 8 4 7 3
| | +10
| 8 9 8 5 8 4 7 3
| | +11
| 8 9 9 5 9 5 8 3
|
| +12
| 8 10 9 5 9 5 8 4
| | +13
| 9 10 9 6 10 5 9 4
| | +14
| 9 11 9 6 10 6 9 4
|
| +15
| 9 11 10 6 11 6 10 5
| | +16
| 9 12 10 6 11 7 10 5
| | +17
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 13, Int 10, Chr 15, Cml12
| | Alignment:
| any
| | HD/level:
| d1+6
| | Weapon Prof.:
| 0+level
| | To Hit Table:
| War
| | Save Table:
| Rog
| | Reference:
| FGE1JG
| | Groups:
| Rogue
| |
|
|
|
|
|
[PC4] Rogue Classes Group
Ill Omen Master
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.5
| (none)
| | 3
| 5
| (none)
|
| 4
| 10
| (none)
| | 5
| 20
| (none)
| | 6
| 42.5
| (none)
|
| 7
| 70
| (none)
| | 8
| 110
| (none)
| | 9
| 160
| (none)
|
| 10
| 220
| (none)
| | 11
| 440
| (none)
| | 12
| 660
| (none)
|
| 13
| 880
| (none)
| | 14
| 1100
| (none)
| | 15
| 1320
| (none)
|
| 16
| 1540
| (none)
| | 17
| 1760
| (none)
| | 18
| 1980
| (none)
|
| 19
| 2200
| (none)
| | 20
| 2420
| (none)
| | 21
| 2640
| (none)
|
| 22
| 2860
| (none)
| | 23
| 3080
| (none)
| | 24
| 3300
| (none)
|
| 25
| 3520
| (none)
| | 26
| 3740
| (none)
| | 27
| 3960
| (none)
|
| 28
| 4180
| (none)
| | 29
| 4400
| (none)
| | 30
| 4620
| (none)
|
| 31
| 4840
| (none)
| | 32
| 5060
| (none)
| | 33
| 5280
| (none)
|
| 34
| 5500
| (none)
| | 35
| 5720
| (none)
| | 36
| 5940
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 6 4 6 3 4 1 3 0
| | +1
| 6 5 7 3 5 1 4 1
| | +2
| 7 6 7 4 6 2 5 1
|
| +3
| 7 7 8 4 7 3 6 2
| | +4
| 8 8 8 5 8 4 7 3
| | +5
| 8 9 9 5 9 5 8 3
|
| +6
| 9 10 9 6 10 5 9 4
| | +7
| 9 11 10 6 11 6 10 5
| | +8
| 10 12 10 7 12 7 11 5
|
| +9
| 10 13 11 7 13 8 12 6
| | +10
| 11 14 11 8 14 9 13 7
| | +11
| 12 15 12 9 14 9 14 7
|
| +12
| 13 16 13 11 15 10 15 8
| | +13
| 14 16 14 13 15 11 16 9
| | +14
| 15 16 15 14 16 12 17 9
|
| +15
| 16 16 16 16 16 13 18 10
| | +16
| 16 16 16 16 16 13 19 11
| | +17
| 16 17 16 16 16 14 20 11
|
|
| Requisites:
| Dex 27, Chr 27
| | Alignment:
| any
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level/3
| | To Hit Table:
| War
| | Save Table:
| 2xRog
| | Reference:
| DM {Lost Luck Master}
| | Groups:
| Rogue, Lost
| |
|
|
|
| You have LVL "Ill Omen" points per turn.
| | 1N, spend n Ill Omen points: Target gets --n to a die roll. You can do this after seeing their die roll result.
| | 1M: Target takes LVL Luck damage (Reflex save for half). Negative Luck causes a minus on all die rolls (it is not a "--" however, just a normal "-").
|
| Lvl
| Luck Master Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Attack (+1 TH per 10% made this segment)
| V
| 5
| Dex-12
| Dex-15
| | 1
| Backtwist (Twist rating/30 effects)
| V
| 20+LVL*10
| Dex-9
| Dex-12
| | 1
| Damage (+1 dmg per 10% made this segment; or multiply dmg by x(1+rating/200))
| V
| 0
| Str-15
| Str-18
|
| 1
| Delay (target doesn't go next segment, save DC = amt made) {Rogue ability: 30 / Wis-11 / Wis-16 }
| F
| 30
| Wis-11
| Wis-13
| | 1
| Ducking (+1 saves per 10% made this segment)
| V
| 0
| Wis-15
| Wis-18
| | 1
| Evasion (see Acrobat) ||| Spell Evasion | Psi Evasion | Innate Evasion
| V
| 0
| Dex-14
| Dex-18
|
| 1
| Lockdown rating/20 C actions worth
| F
| 0
| DIWC-40
| DIWC-60
| | 1
| Take ½ dmg from an Attack | Spell | Psi Power | Innate (|| Take 0 damage)
| V
| 5
| Con-16
| Con-20
| | 1
| Unequip (one item unequipped, save DC = amount made) {Rogue ability: 50 / Dex-12 / Dex-14 }
| V
| 50
| Dex-12
| Dex-14
|
| 1
| Any Rogue 1 ability
| -
| -
| -
| -
| | 2
| Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane)
| M
| 0
| Int-8
| Int-20
| | 3
| Duplicate a Psi5 minor ||| major ||| grand ||| super
| 1M
| 0
| Chr-15
| Chr-20
|
| 4
| Sense Danger | Precognition | Choose Future | x1 Avoid Fate
| VM
| 25
| Wis-9
| Wis-12
| | 4
| Any Rogue 4 ability
| -
| -
| -
| -
| | 5
| Avoid Trick (entire party): Mech.|Magic/Psi|OutPhase
| -
| 5
| Int-12
| Int-18
|
| 6
| Effect Evasion (each 1% = +1 saves) 1V to use
| -
| 0
| Wis-9
| Wis-12
| | 7
| Avoid Fate x1 | x2 | x3 | x4 | x5 | etc.
| 2bM
| -20
| Wis*2-50
| Wis*2-50
| | 8
| Any Subability (+1 per 25% made to that subability)
| M
| 0
| Int-14
| Int-17
|
| 9
| 0,1/r: Get +(amount made) on next Rogue ability
| -
| 0
| NA
| NA
| | 9
| Avoid Special (entire party): x1 | x2 | x3 etc.
| -
| 0
| Int-16
| Int-22
| | 14
| Avoid Spirit/Conc Effect (entire party): x1 || x2 || x3 etc.
| -
| -5
| Int-22
| Int-30
|
| 14
| Get save vs effects w/ no save, base=+0+items, each 5% is +1
| -
| 0
| Wis-20
| Wis-25
| | 16
| Enhancement (add how much you made by to your next Rogue ability roll within 1r)
| F
| 0
| Chr-18
| Chr-22
|
|
[PC4] Rogue Classes Group
Infinite Rogue
| Level
| KXP
| Spells
| TH
|
| 1
| 0
| (none)
| +1
| | 2
| 6
| (none)
| +1
| | 3
| 12
| (none)
| +1
|
| 4
| 24
| (none)
| +2
| | 5
| 48
| (none)
| +3
| | 6
| 100
| (none)
| +3
|
| 7
| 200
| (none)
| +3
| | 8
| 400
| (none)
| +4
| | 9
| 800
| (none)
| +5
|
| 10
| 1400
| (none)
| +5
| | 11
| 2000
| (none)
| +5
| | 12
| 2600
| (none)
| +6
|
| 13
| 3200
| (none)
| +7
| | 14
| 3800
| (none)
| +7
| | 15
| 4400
| (none)
| +7
|
| 16
| 5000
| (none)
| +8
| | 17
| 5600
| (none)
| +9
| | 18
| 6200
| (none)
| +9
|
| 19
| 6800
| (none)
| +9
| | 20
| 7400
| (none)
| +10
| | 21
| 8000
| (none)
| +11
|
| 22
| 8600
| (none)
| +11
| | 23
| 9200
| (none)
| +11
| | 24
| 9800
| (none)
| +12
|
| 25
| 10400
| (none)
| +13
| | 26
| 11000
| (none)
| +13
| | 27
| 11600
| (none)
| +13
|
| 28
| 12200
| (none)
| +14
| | 29
| 12800
| (none)
| +15
| | 30
| 13400
| (none)
| +15
|
| 31
| 14000
| (none)
| +15
| | 32
| 14600
| (none)
| +16
| | 33
| 15200
| (none)
| +17
|
| 34
| 15800
| (none)
| +17
| | 35
| 16400
| (none)
| +17
| | 36
| 17000
| (none)
| +18
|
| 37
| 34000
| (none)
| +19
| | 38
| 51000
| (none)
| +19
| | 39
| 68000
| (none)
| +19
|
| 45
| 170000
| (none)
| +23
| | 54
| 323000
| (none)
| +27
| | 63
| 476000
| (none)
| +32
|
| 72
| 629000
| (none)
| +36
|
|
| Requisites:
| Dex 45
| | Alignment:
| any
| | HD/level:
| d4
| | Weapon Prof.:
| 2+level/3
| | To Hit Table:
| CTD0
| | Reference:
| DM
| | Groups:
| Rogue, Concordant (x1)
| | Complexity:
| CF=5
| |
|
| | Saving Throws:
|
| | PPD:
| 5+level
| | RSW:
| 4+level
| | PP:
| 5+level
| | BW:
| 2+level
| | Spell:
| 3+level
| | Fort:
| 0+level
| | Reflex:
| 12+level
| | Will:
| 0+level
| |
|
|
| Has "infinite" Rogue points. Certain abilities may be limited to a finite amount, due to Multiverse Project limits.
| | Level N (every level): Get one "Any Rogue level N" pick. This is in addition to the normal levels 9, 18, 27, 36 picks that all Rogues get.
|
|
[PC4] Rogue Classes Group
Jester1
| Level
| KXP
| Wiz/Pri 123 456 78
|
| 1
| 0
| --- --- --
| | 2
| 1.1
| 1-- --- --
| | 3
| 2.2
| 2-- --- --
|
| 4
| 4.5
| 21- --- --
| | 5
| 9
| 32- --- --
| | 6
| 18
| 321 --- --
|
| 7
| 36
| 432 --- --
| | 8
| 66
| 432 1-- --
| | 9
| 106
| 443 2-- --
|
| 10
| 160
| 443 21- --
| | 11
| 250
| 444 32- --
| | 12
| 450
| 444 321 --
|
| 13
| 650
| 444 432 --
| | 14
| 850
| 444 432 1-
| | 15
| 1050
| 444 443 2-
|
| 16
| 1250
| 444 443 21
| | 17
| 1450
| 444 444 32
| | 18
| 1650
| 444 444 33
|
| 19
| 1850
| 444 444 44
| | 20
| 2050
| 544 444 44
| | 21
| 2250
| 554 444 44
|
| 22
| 2450
| 555 444 44
| | 23
| 2650
| 555 544 44
| | 24
| 2850
| 555 554 44
|
| 25
| 3050
| 555 555 44
| | 26
| 3250
| 555 555 54
| | 27
| 3450
| 555 555 55
|
| 28
| 3650
| 655 555 55
| | 29
| 3850
| 665 555 55
| | 30
| 4050
| 666 555 55
|
| 31
| 4250
| 666 655 55
| | 32
| 4450
| 666 665 55
| | 33
| 4650
| 666 666 55
|
| 34
| 4850
| 666 666 65
| | 35
| 5050
| 666 666 66
| | 36
| 5250
| 777 777 77
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 4 6 2 3 0 2 0
| | +0
| 6 4 6 3 4 1 3 0
| | +0
| 6 5 6 3 4 1 3 0
|
| +1
| 6 5 7 3 5 1 4 1
| | +1
| 6 6 7 3 5 2 4 1
| | +1
| 7 6 7 4 6 2 5 1
|
| +2
| 7 7 7 4 6 3 5 2
| | +2
| 7 7 8 4 7 3 6 2
| | +2
| 7 8 8 4 7 3 6 2
|
| +3
| 8 8 8 5 8 4 7 3
| | +3
| 8 9 8 5 8 4 7 3
| | +3
| 8 9 9 5 9 5 8 3
|
| +4
| 8 10 9 5 9 5 8 4
| | +4
| 9 10 9 6 10 5 9 4
| | +4
| 9 11 9 6 10 6 9 4
|
| +5
| 9 11 10 6 11 6 10 5
| | +5
| 9 12 10 6 11 7 10 5
| | +5
| 10 12 10 7 12 7 11 5
|
|
| Requisites:
| Dex 9, Int 12, Wis 12, Chr 13
| | Alignment:
| C any
| | HD/level:
| d5+1
| | Weapon Prof.:
| 1+level/2
| | To Hit Table:
| Wiz
| | Save Table:
| Rog
| | Reference:
| BoD4
| | Groups:
| Rogue, Joke
| |
|
|
|
| Wizard Schools Allowed: Ench/Charm, Wild Magic, Conj/Summ, Ill/Pha, Punomancy
| | Priest Spheres Allowed: Chaos, Charm (these spells are considered 1 level higher)
| | Level 1: +1 Hobby or Occupation prof/level
| | Level 1: +1 to all saves
| | Level 1: Immune to Insanity, Ench/Charm, Wild Magic, Punomancy
| | Level 1: All die rolls at +4 on die type but -2 on result ("1d6" ® "1d10-2")
| | Level 1: Can choose results from Wand of Wonder
|
| Lvl
| Jester Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| Climb Walls | Climb Overhangs | Climb Upside Down
| V
| 60
| Str-9
| Str-13
| | 1
| Pick Pockets/Shoplifting | Palm | Present
| P
| 15
| Dex-12
| Dex-16
| | 1
| Charm/Influence Reaction | Taunt
| M
| 10
| Chr-12
| Chr-14
|
| 1
| Read Languages | Decipher Code
| M
| 0
| Int-9
| Int-14
| | 1
| Ventriloquism | Remote Spell-Casting (1' per 1% made)
| V
| 20
| Dex-13
| Dex-16
| | 1
| Tumbling/Vaulting || Passwall
| V
| 40
| Dex-13
| Dex-17
|
| 1
| Evasion (0, make by 5% per amount hit: no dmg from weapon)
| V
| 10
| Dex-11
| Dex-15
| | 1
| Disorder Objects | Mass Entropy
| V
| 10
| Dex-8
| Dex-10
| | 2
| Disguise | Alter Appearance
| M
| 25
| Chr-11
| Chr-13
|
| 2
| Friends (no save, affects anything)
| F
| 5
| Chr-17
| Chr-20
| | 3
| Feather Falling || Body Control
| V
| 20
| Dex-12
| Dex-14
| | 4
| Missile Deflection | Missile Reflection | Spell Deflection | Volley (0: Immune to attack)
| V
| 10
| Dex-12
| Dex-15
|
| 4
| Legend Lore | Identify
| 0 | M
| 0
| Int-13
| Int-15
| | 5
| Distraction | Mislead | Forget | Mirage Arcana
| M
| 15
| Wis-13
| Wis-16
| | 6
| Read Magic (Wizard/Priest) ||| Read Magic (Concordant)
| M
| 15
| Int-13
| Int-15
|
| 6
| Suggestion | Domination | Eyebite
| M
| 10
| Int-10
| Int-14
| | 7
| Free Action / Remove Paralysis / Remove Domination
| P
| 5
| Con-8
| Con-16
| | 8
| Random Telekinesis (10 lbs per 1% made)
| P
| 15
| Con-6
| Con-13
|
| 8
| Uncontrolled Weather (1 mi r per 5% made)
| M
| 0
| Wis-16
| Wis-20
| | 9
| Generate Wild Magic Surge
| MMM
| 0
| Int-20
| Int-21
| | 10
| Song of Laughter (all other creatures at -1 all rolls per 10% made)
| P*M
| 10
| Chr-3
| Chr-5
|
| 12
| Mass Weird / Mass Chaos / Mass Maze
| MP
| 0
| Chr-23
| Chr-25
| | 15
| Reverse Gravity | Adjust Gravity
| VM
| 0
| Dex-13
| Dex-17
| | 18
| All die rolls within 240' are min (50%) or max (50%) (duration 1s per 10% made)
| FV
| 50
| Dex-25
| Dex-50
|
| 27
| Otto's Irresistance Dance | Control Physicals
| MPV
| 0
| Chr-16
| Chr-22
|
|
[PC4] Rogue Classes Group
Kobold0
| Level
| KXP
| Spells
|
| 1
| 0.5 (owe)
| (none)
| | 2
| 1
| (none)
| | 3
| 2
| (none)
|
| 4
| 4
| (none)
| | 5
| 8
| (none)
| | 6
| 16
| (none)
|
| 7
| 30
| (none)
| | 8
| 60
| (none)
| | 9
| 120
| (none)
|
| 10
| 220
| (none)
| | 11
| 320
| (none)
| | 12
| 420
| (none)
|
| 13
| 520
| (none)
| | 14
| 620
| (none)
| | 15
| 720
| (none)
|
| 16
| 820
| (none)
| | 17
| 920
| (none)
| | 18
| 1020
| (none)
|
| 19
| 1120
| (none)
| | 20
| 1220
| (none)
| | 21
| 1320
| (none)
|
| 22
| 1420
| (none)
| | 23
| 1520
| (none)
| | 24
| 1620
| (none)
|
| 25
| 1720
| (none)
| | 26
| 1820
| (none)
| | 27
| 1920
| (none)
|
| 28
| 2020
| (none)
| | 29
| 2120
| (none)
| | 30
| 2220
| (none)
|
| 31
| 2320
| (none)
| | 32
| 2420
| (none)
| | 33
| 2520
| (none)
|
| 34
| 2620
| (none)
| | 35
| 2720
| (none)
| | 36
| 2820
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +1
| 10 9 8 5 6 2 1 0
| | +1
| 10 9 8 6 6 2 1 0
| | +1
| 10 9 8 6 7 3 2 0
|
| +2
| 12 11 10 8 9 3 2 1
| | +3
| 12 11 10 9 9 4 2 1
| | +3
| 12 11 10 9 10 4 3 1
|
| +3
| 14 13 12 11 12 5 3 2
| | +4
| 14 13 12 12 12 5 4 2
| | +5
| 14 13 13 12 12 6 4 2
|
| +5
| 16 15 14 14 15 6 4 3
| | +5
| 16 15 15 14 15 7 5 3
| | +6
| 16 15 15 15 15 7 5 3
|
| +7
| 16 15 15 15 15 7 5 3
| | +7
| 16 15 15 15 15 7 5 3
| | +7
| 16 15 15 15 15 7 5 3
|
| +8
| 16 15 15 15 15 7 5 3
| | +9
| 16 15 15 15 15 7 5 3
| | +9
| 16 15 15 15 15 7 5 3
|
|
| Requisites:
| Dex 13
| | Alignment:
| any E (or) any S
| | HD/level:
| & d4
| | Weapon Prof.:
| & 4+level/4
| | To Hit Table:
| CTD0
| | Save Table:
| Half0
| | Reference:
| 0D&D
| | Groups:
| Rogue, Monster
| |
|
|
|
| This class can be considered Rogue group in addition to Monster group if you have Halfling0, Scout, or Thief0 class.
| | (Some sort of Rogue chart, temporary rule is to use Scout or Halfling0, your choice)
|
|
[PC4] Rogue Classes Group
Leech
| Level
| KXP
| Priest 123 456 789 ABC
| TH
|
| 1
| 0
| 1-- --- ---
| +0
| | 2
| 2.5
| 20- --- ---
| +1
| | 3
| 5
| 21- --- ---
| +1
|
| 4
| 7.5
| 320 --- ---
| +2
| | 5
| 12.5
| 421 --- ---
| +3
| | 6
| 25
| 422 0-- ---
| +3
|
| 7
| 50
| 432 1-- ---
| +4
| | 8
| 100
| 433 20- ---
| +5
| | 9
| 200
| 433 210 ---
| +5
|
| 10
| 400
| 443 221 ---
| +6
| | 11
| 650
| 444 321 0--
| +7
| | 12
| 900
| 444 421 10-
| +7
|
| 13
| 1150
| 555 432 111
| +8
| | 14
| 1400
| 555 442 111
| +9
| | 15
| 1650
| 555 552 111
| +9
|
| 16
| 1900
| 555 553 211
| +10
| | 17
| 2150
| 555 554 321
| +11
| | 18
| 2400
| 555 554 321
| +11
|
| 19
| 2650
| 555 554 322
| +12
| | 20
| 2900
| 555 554 333
| +13
| | 21
| 3150
| 555 554 444
| +13
|
| 22
| 3400
| 555 555 555
| +14
| | 23
| 3650
| 666 666 666
| +15
| | 24
| 3900
| 776 666 666
| +15
|
| 25
| 4150
| 777 766 666
| +16
| | 26
| 4400
| 777 776 666
| +17
| | 27
| 4650
| 777 777 666
| +17
|
| 28
| 4900
| 777 777 776
| +18
| | 29
| 5150
| 777 777 777
| +19
| | 30
| 5400
| 887 777 777
| +19
|
| 31
| 5650
| 888 777 777
| +20
| | 32
| 5900
| 888 877 777
| +21
| | 33
| 6150
| 888 887 777
| +21
|
| 34
| 6400
| 888 888 777
| +22
| | 35
| 6650
| 888 888 877
| +23
| | 36
| 6900
| 888 888 887 1
| +23
|
| 37
| 13800
| 888 888 887 2
| +24
| | 38
| 20700
| 888 888 887 3
| +25
| | 39
| 27600
| 888 888 887 4
| +25
|
| 45
| 69000
| 988 888 888 8
| +29
| | 54
| 131100
| 999 999 999 81
| +35
| | 63
| 193200
| A99 999 999 98
| +41
|
| 72
| 255300
| AAA AAA AA9 991
| +47
|
|
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
| +4
| +4
| +3
| +5
| +4
| -6
| -8
| +0
| +0
| +0
| ÷1
|
|
|
| | Requisites:
| Str 13, Dex 13, Con 11, Int 15, Wis 13,
| |
| Race Slots 1, Class Slots 2
| | Alignment:
| any E
| | HD/level:
| & +d9
| | Weapon Prof.:
| 3+level/4
| | To Hit Table:
| Pri
| | Save Table:
| Pri
| | Reference:
| DM
| | Groups:
| Priest, Rogue, Archetype
| | Complexity:
| CF=3
| |
|
| | Saving Throws:
|
| | PPD:
| level+7
| | RSW:
| level+3
| | PP:
| level+4
| | BW:
| level+1
| | Spell:
| level+2
| | Fort:
| level-1
| | Reflex:
| level-1
| | Will:
| level+1
| |
|
|
| Considered an "Evil Outer" and a "Blood Wave" race.
| | Gets 50 Rogue points per level.
| | Knows the Eel sphere. Knows the Virus school as a sphere, and can cast those spells as if they were Priest spells.
| | This class uses "Defiler" type magic, and drains the MF with time.
| | Level 1: Immune to Diseases, Viruses, Lycanthropy.
| | Level 3: Identify Object's chemical makeup by sight.
| | Level 4: Periodic Table elements are considered Semi for you.
| | Level 5: Detect Leeches and Eels 40' cont.
| | Level 6: Periodic Table elements are considered Quasi for you.
| | Level 9: 1M: Identify Magical Pool.
| | Level 9: Mental link with your Leeches and Eels.
| | Level 10: Periodic Table elements are considered Para for you.
| | Level 18: Periodic Table elements are considered normal for you.
| |
| | For Rogue abilities, see next page.
|
|
[PC4] Rogue Classes Group
Eels/Viruses
| Eel Sphere:
| | Leeches (SL=1): This acts like goodberries, each casting gives 3 Leeches. Leeches can cure or cause 1 hp, and can move on their own.
| | Summon Eelemental (SL=N): Summon a DL N Eelemental (DM has table)
| | Summon Leech (SL=N): Summon a DL N Leech (DM has table)
| | Call Eelectricity (SL=2): CLd6 Eelectricity dmg (no save; NR to resist) to one target
| | Powerleech (SL=2): Whenever an enemy activates an item, be cured 10 hp.
| | Thoughtleech (SL=2): Whenever an enemy uses a psionic ability, be cured N hp, where N=SL of the effect.
| | Blessing of Leeches (SL=3): Target regenerates at CL hp/s.
| | Drainheal (SL=3, also Incantatrix): Drain the local MF by 1: Heal self.
| | Protection from Eelements (SL=3): Resist all Eelements, or absorb 12*CL Eelemental dmg.
| | Eels (SL=4): This acts like goodberries, each casting gives 1 Eel. Eels can remove or cause 1 [C] section effect (PPD save, effect is random).
| | Steal Summon (SL=4, also Incantatrix): Steal someone's summon (your summon slot needs to be open to do this)
| | Reelly Put Out of Misery (SL=5): Ignore regen buffer then Put out of Misery (lower s slay). Doesn't trigger contingencies.
| | Heel (SL=6): Remove all hp of dmg and remove 1 [C] section effect
| | Hovercraft Full of Eels (SL=7): Like a Chariot of Sustarre, but it's Eels!
| | Multi Eel (SL=7): Summons CL Eels of DL=7, which use up 1 summon slot. They aren't summoning sick!
| | Mindleech Mass (SL=8): Acts as a DL VII Leech summon (counts as 100 leeches); steals 1 spell (and puts in your memorization) per attack
| | Robe of Eeling (SL=8): Get 2d10 random SL=1d6 Eel effects (self or other) every round for 1h
| | iHeel (SL=9): Remove CL idmg and remove CL [C] section effects
| |
| | Virus Sphere:
| | Detect [Disease] (SL=0): Detects diseases of one particular type
| | Detect Disease (SL=1): Detects diseases of any type
| | Cause [Disease] 1 (SL=1): Cure/cause disease in one target (PPD save), material componenting does two targets (or the same target twice, but not a group)
| | Virus Summoning N (SL=N): Summons a DL=N Virus
| | Cause [Disease] 2 (SL=2): Cure/cause disease in one target (PPD save), material componenting does a group
| | Cure Disease (SL=3)
| | Contagion (SL=3)
| | Cause [Disease] N (SL=N, starting at SL=3): Cure/cause disease in N-2 groups (PPD save), material componenting does N-1 groups (can hit same group multiple times)
| | Virus [Disease] N (SL=N, starting at SL=3): As per Cure or Inflict Disease N-2; for each infected person, check CL% per segment, if made, travels to another person in the room
| | Inflict [Disease] 4 (SL=4): Cure/cause disease in one target (no save, aNR to resist), material componenting does two targets (or the same target twice, but not a group)
| | Inflict [Disease] 5 (SL=5): Cure/cause disease in one target (no save, aNR to resist), material componenting does a group
| | Cause [Lycanthropy] 5 (SL=5): Cure/cause lycanthropy in one target (PPD save, even when curing), material componenting does two targets, each type of Lycanthropy is a spell slot
| | Mummy Rot (SL=5): Your touch is Mummy Rot branded
| | Cause [Undead status] 6 (SL=6): Cure/cause undead status in one target (PPD save, even when curing), material componenting does two targets, each type of Undead is a spell slot
| | Heal (SL=6)
| | Inflict [Disease] N (SL=N, starting at SL=6): Cure/cause disease in N-5 groups (no save, aNR to resist), material componenting does N-4 groups (can hit same group multiple times)
| | Cureall (SL=7)
| | Cause [Unlive status] 8 (SL=8): Cure/cause unlive status in one target (PPD save, even when curing), material componenting does two targets, each type of Unlive is a spell slot
| | Virus Charm (SL=9)
| | Magical Plague (SL=10): [x2 Terrain Feature] Does a random SL 0-9 Virus spell /segment
|
|
[PC4] Rogue Classes Group
Leech Rogue Abilities
| Lvl
| Leech Ability | -50% | -100% | -150%
| Act
| Base
| Penalty
| Bonus
|
| 1
| 1 hour of walking around a city: Gain LVL^3 gp (picking up things off street) {Beggar}
| | 1
| Backstab (each 25% = x1) (increases 10/level)
| ½0
| 40
| Int-16
| Int-25
| | 1
| Bag of Holding; 1M: Locate Black Market in city {Smuggler}
|
| 1
| Find/Avoid Traps/Tricks/Specials/TerrainFeatures | Magic/Psi | OutPhase ( | whole party) ( || x2 ||| x3)
| V
| 0
| Dex-20
| Dex-25
| | 1
| Find/Remove Abjuration/Protection ("Twist") | All of the same effect on 1 target | All of the same effect in your group
| V
| 10
| Int-13
| Int-15
| | 1
| Fork Innate | Psionic | Magic | Radioactive
| 1M (may borrow)
| -10
| Chr-22
| Chr-22
|
| 1
| Pick Pockets/Shoplifting | Palm | Present | Immune PP
| P
| 15
| Dex-12
| Dex-16
| | 1
| Sell items for 64+LVL% of value instead of 50%
| | 1
| Unequip (one item unequipped, save DC = amount made) {Rogue ability: 50 / Dex-12 / Dex-14 }
| V
| 50
| Dex-12
| Dex-14
|
| 2
| Backdrain (do rating/10 random stat dmg) (increases 10/level)
| ½0
| 0
| Con-6
| Con-20
| | 2
| Mass Pick Pockets (pick everything off of someone) (-10%/level of target)
| V
| 0
| Dex-18
| Dex-24
| | 2
| Remove/Cause Slow/Sleep | Disease | Poison/Blindness | Paralysis/Hold | Curse (PPD save per 10% made)
| V
| 0
| Wis-13
| Wis-18
|
| 3
| ("Twirl") Find/Remove Guardian/Warding/Forbiddance effect on area || x1 Special
| M
| 20
| Dex-18
| Dex-28
| | 3
| Lower/Ignore WaWR (reduce or ignore WaWR by rating) || iWaWR
| V/N
| 0
| Dex-10
| Dex-20
| | 4
| Don't generate Alley encounters | Sewer/Attic | Old City at Night
| M
| 10
| Wis-15
| Wis-20
|
| 4
| Mass Contortion | Mass Elasticity | Mass Become Liquid-Form (whole party)
| V
| 0
| Dex-15
| Dex-21
| | 5
| Can "Frugal" potions (+50% to number of uses)
| | 5
| Erase a "?", "¿", "!", "¡", ".", ",", ":", or ";" in dungeon
| -
| 0
| Dex-18
| Dex-24
|
| 5
| Slimy: You and the space you're standing at can't be targetted.
| | 6
| Locate Object in City || Country
| MM
|
|
|
| | 7
| Immune to terrain, hostile environments {Outlaw}
|
| 8
| Remove Capital B Blasted or Capital M Mauled from someone
| 3F
| 100
| -
| -
| | 9
| Cheat Death: 1D, 1/d: Resurrect, but you're 1d20 miles away in a random direction.
| | 9
| Immune to Blow Your Head Off, Twilight, Ego Domination, Retributive Strikes
|
| 9
| Immune to Capital E Extract, Empathy, ESP, Forget, Mental Surgery, Telepathy
| | 13
| +LVL Luck; Luckstone effect {Gambler}
| | 13
| Phlogiston Spell / Phlogiston Projection | Time of Legends Spell (project to Time of Legends)
| MMMM
| 35
| Cml-22
| Cml-29
|
| 14
| Get +1 IM (Instantaneous Mental) action per turn.
| | 14
| Immune to LVL elements/eelements (doesn't "spread")
| | 20
| 1N, 1/s: Capital O Object to a time or loop travel effect. It cannot be used again this turn
|
| 24
| Backsteal (Steal an effect off of target for yourself per 120%) (aXR to avoid)
| ½0
| 30
| NA
| NA
| | 24
| Energy Drain+Destruction+Degenerate target ||| Put target in the Hole
| 1P+2M
| 0
| Wis-19
| Wis-25
| | 24
| See in Capital D Darkness
| -
| -
| -
| -
|
| 27
| Summon (and control) DL XI Far Realm, Immortal, Nightmare Dimension, or Tarraque World monster ( || per extra DL)
| MM
| 0
| Cml-55
| Cml-70
|
|
[PC4] Rogue Classes Group
Ling0
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 4
| (none)
| | 3
| 8
| (none)
|
| 4
| 16
| (none)
| | 5
| 32
| (none)
| | 6
| 64
| (none)
|
| 7
| 128
| (none)
| | 8
| 240
| (none)
| | 9
| 600
| (none)
|
| 10
| 1200
| (none)
| | 11
| 1800
| (none)
| | 12
| 2400
| (none)
|
| 13
| 3000
| (none)
| | 14
| 3600
| (none)
| | 15
| 4200
| (none)
|
| 16
| 4800
| (none)
| | 17
| 5400
| (none)
| | 18
| 6000
| (none)
|
| 19
| 6600
| (none)
| | 20
| 7200
| (none)
| | 21
| 7800
| (none)
|
| 22
| 8400
| (none)
| | 23
| 9000
| (none)
| | 24
| 9600
| (none)
|
| 25
| 10200
| (none)
| | 26
| 10800
| (none)
| | 27
| 11400
| (none)
|
| 28
| 12000
| (none)
| | 29
| 12600
| (none)
| | 30
| 13200
| (none)
|
| 31
| 13800
| (none)
| | 32
| 14400
| (none)
| | 33
| 15000
| (none)
|
| 34
| 15600
| (none)
| | 35
| 16200
| (none)
| | 36
| 16800
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +2
| 20 18 16 10 12 4 2 0
| | +2
| 20 18 16 12 12 4 2 0
| | +2
| 20 18 16 12 14 6 4 0
|
| +4
| 24 22 20 16 18 6 4 2
| | +6
| 24 22 20 18 18 8 4 2
| | +6
| 24 22 20 18 20 8 6 2
|
| +6
| 28 26 24 22 24 10 6 4
| | +8
| 28 26 24 24 24 10 8 4
| | +10
| 28 26 26 24 24 12 8 4
|
| +10
| 32 30 28 28 30 12 8 6
| | +10
| 32 30 30 28 30 14 10 6
| | +12
| 32 30 30 30 30 14 10 6
|
| +14
| 32 30 30 30 30 14 10 6
| | +14
| 32 30 30 30 30 14 10 6
| | +14
| 32 30 30 30 30 14 10 6
|
| +16
| 32 30 30 30 30 14 10 6
| | +18
| 32 30 30 30 30 14 10 6
| | +18
| 32 30 30 30 30 14 10 6
|
|
| Requisites:
| Str 18, Dex 18, Con 18
| | Alignment:
| any
| | HD/level:
| d12
| | Weapon Prof.:
| 4+level/2
| | To Hit Table:
| CTD0*2
| | Save Table:
| Half0*2
| | Reference:
| DM {Double Halfling0}
| | Groups:
| Warrior, Rogue
| |
|
|
|
| Gets 80 Rogue points per level.
| | Gets "Level:" abilities of Fighter0.
| | Level 1: Over Hit: If you hit someone and needed a negative number to hit them (i.e. your TH bonus was greater than his AC), do x1.5 dmg.
| | Level 1: +2 proficiencies per level.
| | Level 4: Double Over Hit: If you hit someone and your TH bonus was greater than double his AC, do x2 dmg (instead of x1.5 for Over Hit).
| | Level 8: +10 HNCL (this can't be picked)
| | Level 9: Double Resist Magic and Breath Weapons.
| | Ling0 still gets the normal level 9, 18, 27, 36 picks in addition to the table below.
|
| Lvl
| Ability
|
| 1
| Any two Rogue 1 abilities
| | 2
| Any two Rogue 2 abilities
| | 3
| Any two Rogue 3 abilities
|
| 4
| Any two Rogue 4 abilities
| | 5
| Any two Rogue 5 abilities
| | 6
| Any two Rogue 6 abilities
|
| 7
| Any two Rogue 7 abilities
| | 8
| Any two Rogue 8 abilities
| | 16
| Any two Rogue 12 abilities
|
| 24
| Any two Rogue 18 abilities
| | 32
| Any two Rogue 32 abilities
|
|
[PC4] Rogue Classes Group
Luck Master
| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 2.5
| (none)
| | 3
| 5
| (none)
|
| 4
| 10
| (none)
| | 5
| 20
| (none)
| | 6
| 42.5
| (none)
|
| 7
| 70
| (none)
| | 8
| 110
| (none)
| | 9
| 160
| (none)
|
| 10
| 220
| (none)
| | 11
| 440
| (none)
| | 12
| 660
| (none)
|
| 13
| 880
| (none)
| | 14
| 1100
| (none)
| | 15
| 1320
| (none)
|
| 16
| 1540
| (none)
| | 17
| 1760
| (none)
| | 18
| 1980
| (none)
|
| 19
| 2200
| (none)
| | 20
| 2420
| (none)
| | 21
| 2640
| (none)
|
| 22
| 2860
| (none)
| | 23
| 3080
| (none)
| | 24
| 3300
| (none)
|
| 25
| 3520
| (none)
| | 26
| 3740
| (none)
| | 27
| 3960
| (none)
|
| 28
| 4180
| (none)
| | 29
| 4400
| (none)
| | 30
| 4620
| (none)
|
| 31
| 4840
| (none)
| | 32
| 5060
| (none)
| | 33
| 5280
| (none)
|
| 34
| 5500
| (none)
| | 35
| 5720
| (none)
| | 36
| 5940
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 6 4 6 3 4 1 3 0
| | +0
| 6 5 7 3 5 1 4 1
| | +1
| 7 6 7 4 6 2 5 1
|
| +1
| 7 7 8 4 7 3 6 2
| | +2
| 8 8 8 5 8 4 7 3
| | +2
| 8 9 9 5 9 5 8 3
|
| +3
| 9 10 9 6 10 5 9 4
| | +3
| 9 11 10 6 11 6 10 5
| | +4
| 10 12 10 7 12 7 11 5
|
| +4
| 10 13 11 7 13 & | |