| Usage note: This class is to be OFFLINE only, to protect copyright.
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| Gets 1 Epic Feat per level.
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| Aging: Immortals do not suffer adversely from aging.
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| Breathing: Immortals do not need to breathe.
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| Death: Immortals destroyed outside their native plane are not killed but instead merely banished from that plane for a century.
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| Immune to ability score damage, disease, normal/para/quasi elements, poison.
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| Need not sleep, eat, or drink.
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| Speed (Ex): All movement speeds tripled.
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| Deflection Bonus (Ex): +(Chr bonus) to AC.
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| Natural Armor Bonus (Ex): AT source of +HNCL/4 (round down)
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| 1M: commune, dream, ethereal jaunt, geas/quest, greater dispel magic, greater teleport, magic jar, sending, tongues, or limited wish.
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| Damage Reduction (Su): DR 5/Epic.
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| Divine Bonus (Ex): +3 divine bonus to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance.
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| Divine Senses (Ex): The senses of a hero-deity are three times superior to that of the base creature.
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| Grant Spells (Su): Hero-deities can grant up to 5th-level spells. A hero-deity with a divine sponsor can grant spells of any level.
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| Spell Resistance (Su): SR (Spell Resistance) HNCL+13.
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| Abilities (Ex): +6 to each Ability Score.
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| Level 9: +1X action.
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| Level 18: another +1X action.
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| Level 27: +1G action.
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| Level 36: another +1G action.
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| This class gets 0th (Mortal), 2nd (Divine), 4th (Cosmic), 6th (Transcendent), 8th (Omnific), and 10th (Metempiric) level Concordant spells. (The names in parentheses are from the original source)
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| 0th level Divine3 spells are cast by using an S action (either P or M, but not both in the same segment).
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| 2nd through 8th level Divine3 spells are cast by using an X action.
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| 10th level Divine3 spells are cast by using a G action. They are resisted using GR, not XR.
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