| Level
| KXP
| War 123 456
|
| 1
| 0
| 1-- ---
| | 2
| 15
| 2-- ---
| | 3
| 45
| 21- ---
|
| 4
| 70
| 32- ---
| | 5
| 100
| 421 ---
| | 6
| 150
| 422 ---
|
| 7
| 310
| 432 1--
| | 8
| 630
| 433 2--
| | 9
| 1270
| 433 21-
|
| 10
| 1910
| 443 22-
| | 11
| 2550
| 444 33-
| | 12
| 3190
| 444 441
|
| 13
| 3830
| 555 442
| | 14
| 4470
| 555 443
| | 15
| 5110
| 555 544
|
| 16
| 5750
| 555 555
| | 17
| 6390
| 665 555
| | 18
| 7030
| 666 655
|
| 19
| 7670
| 666 666
| | 20
| 8310
| 776 666
| | 21
| 8950
| 777 766
|
| 22
| 9590
| 777 777
| | 23
| 10230
| 887 777
| | 24
| 10870
| 888 877
|
| 25
| 11510
| 888 888
| | 26
| 12150
| 998 888
| | 27
| 12790
| 999 988
|
| 28
| 13430
| 999 999
| | 29
| 14070
| AA9 999
| | 30
| 14710
| AAA A99
|
| 31
| 15350
| AAA AAA
| | 32
| 15990
| BBA AAA
| | 33
| 16630
| BBB BAA
|
| 34
| 17270
| BBB BBB
| | 35
| 17910
| CCB BBB
| | 36
| 18550
| CCC CBB 1
|
| 37
| 18551
| CCC CBB 2
| | 38
| 18552
| CCC CBB 3
| | 39
| 18553
| CCC CBB 4
|
| 45
| 18559
| CCC CBB A
| | 54
| 18568
| DDD DCC C1
| | 63
| 18577
| DDD DCC CA
|
| 72
| 18586
| EED DDD DD1
|
|
| TH
| Requisites:
|
| +2
| Alignment:
| | +5
| HD/level:
| | +8
| Weapon Prof.:
|
| +11
| To Hit Table:
| | +14
| Reference:
| | +17
| Groups:
|
| +20
| Complexity:
| | +23
|
| | +26
| Saving Throws:
|
| +29
| PPD:
| | +32
| RSW:
| | +35
| PP:
|
| +38
| BW:
| | +41
| Spell:
| | +44
| Fort:
|
| +47
| Reflex:
| | +50
| Will:
| | +53
|
|
| +56
| ]
| | +59
|
| | +62
|
|
| +65
|
| | +68
|
| | +71
|
|
| +74
|
| | +77
|
| | +80
|
|
| +83
|
| | +86
|
| | +89
|
|
| +92
|
| | +95
|
| | +98
|
|
| +101
|
| | +104
|
| | +107
|
|
| +110
| X
| | +113
| X
| | +116
| X
|
| +134
| X
| | +161
| X
| | +188
| X
|
| +215
| X
|
|
| Str 19, Dex 31, Con 11, Int 17, Wis 8, Chr 8
| Barbarian Str and Dex.
| | any
| Number of attacks with Bows = LVL+2.
| | d12
| Gets Str for TH and dmg and Dex for TH.
| | 6+level*3/2
| Point Blank and True Point Blank do not work with this class.
| | 3xWar
| Level 1: No penalty for called shots with missile weapons.
| | DM
| Level 1: Divide actual range by LVL when determining range to target (only applies to missile weapons).
| | Warrior
| Level 4: A target with partial cover is considered to have no cover. Full cover is not affected.
| | CF=5
| Level 4: The archer may prepare special arrows (40 times normal cost) which can "carry" a spell in the missile's head and activate when they hit.
| |
|
| |
|
| | 4+level*3/2
|
| | 2+level*3/2
|
| | 3+level*3/2
|
| | 1+level*3/2
|
| | 1+level*3/2
|
| | 4+level*3/2
|
| | 2+level*3/2
|
| | 0+level*3/2
|
|
|