Bounty Hunter1


Level KXP Wiz/Pri
Spells
1 0 (1 SL, max SL=1)
2 2.5 (2 SL, max SL=1)
3 5 (3 SL, max SL=1)
4 12.5 (4 SL, max SL=2)
5 25 (5 SL, max SL=2)
6 50 (6 SL, max SL=2)
7 100 (7 SL, max SL=3)
8 175 (8 SL, max SL=3)
9 300 (9 SL, max SL=3)
10 450 (10 SL, max SL=4)
11 600 (11 SL, max SL=4)
12 750 (12 SL, max SL=4)
13 900 (13 SL, max SL=5)
14 1200 (14 SL, max SL=5)
15 1500 (15 SL, max SL=5)
16 1800 (16 SL, max SL=6)
17 2100 (17 SL, max SL=6)
18 2400 (18 SL, max SL=6)
19 2700 (19 SL, max SL=7)
20 3000 (20 SL, max SL=7)
21 3300 (21 SL, max SL=7)
22 3600 (22 SL, max SL=8)
23 3900 (23 SL, max SL=8)
24 4200 (24 SL, max SL=8)
25 4500 (25 SL, max SL=9)
26 4800 (26 SL, max SL=9)
27 5100 (27 SL, max SL=9)
28 5400 (28 SL, max SL=10)
29 5700 (29 SL, max SL=10)
30 6000 (30 SL, max SL=10)
31 6300 (31 SL, max SL=11)
32 6600 (32 SL, max SL=11)
33 6900 (33 SL, max SL=11)
34 7200 (34 SL, max SL=12)
35 7500 (35 SL, max SL=12)
36 7800 (36 SL, max SL=12)
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  4  2  3  1  1  1  1  0
+1  5  2  4  2  1  1  1  0
+2  5  3  4  3  2  2  2  1
+3  6  4  5  4  3  2  2  1
+4  7  5  6  5  4  3  2  1
+5  8  5  7  6  4  3  3  2
+6  8  6  7  7  5  4  3  2
+7  9  7  8  8  6  4  4  2
+8 10  8  9  9  7  5  4  3
+9 11  8 10 10  7  5  4  3
+10 11  9 10 11  8  6  5  3
+11 12 10 11 12  9  6  5  4
+12 13 11 12 13 10  7  6  4
+13 14 11 13 14 10  7  6  4
+14 14 12 13 14 11  8  6  5
+15 14 12 14 14 11  8  7  5
+16 14 13 14 14 12  9  7  5
+17 15 13 14 14 12  9  8  6
Requisites: Str 15, Dex 14, Con 14, Int 13
Alignment: non-G
HD/level: d8
Weapon Prof.: 3+level/2
To Hit Table: War
Save Table: War
Reference: BoD4
Groups: Rogue
 
Tracking as per Ranger; Full damage vs. any creature when subduing; Level 1: +1 weapon prof/level
Gets experience level in Divination spell levels (Wiz or Pri) per day. Max spell level = (Bounty Hunter level)/3, round up.
Lvl Bounty Hunter Ability | -50% | -100% | -150% Act Base Penalty Bonus
1 Open/Close Locks: Mech. | Magic/Psi | OutPhase VM 10 Dex-11 Dex-15
1 Move Silently || Immovability V 10 Dex-13 Dex-16
1 Hide in Shadows || Meld in Shadows/Mirrors V 5 Dex-11 Dex-16
1 Backstab (each 30% = x1) (increases 10/level) 0 50 Int-6 Int-20
1 ("Twist") Find/Remove Wizard Abjuration/Priest Protection (-1% per CL) V 0 Dex-16 Dex-20
1 Spying - 10 Int-11 Int-14
1 Disguise | Alter Appearance M 25 Chr-11 Chr-13
2 Assassination (-5% per HD/level of target) 0 0 Wis-13 Wis-15
2 Attack (+1 TH per 10% made this segment) V 5 Dex-12 Dex-15
3 Read Languages | Decipher Code M 0 Int-9 Int-14
4 Song of Vines (save at -1/5% made or Entangled) (see Bard for notes about Songs) P*M 10 Dex-14 Dex-19
4 Legend Lore | Identify 0 | M 0 Int-13 Int-15
5 Identity Penetration | False Seeing | True Seeing MM 5 Wis-11 Wis-19
6 All-Around Sight | Locate Object | Treasure Finding M 25 Wis-15 Wis-19
6 Invisibility | Improved Invisibility | Dust of Disappearance M 20 Int-12 Int-14
7 Polymorph Self | Polymorph Other | Polymorph Object | Shapechange PP 10 Con-15 Con-18
8 Clairvoyance | X-Ray Vision M 10 Wis-10 Wis-20
8 Teleport | Teleport without Error || Teleport Other to Self (no save) M 5 Int-16 Int-17
9 Finger of Death | Slay Living | Power Word Kill MM 0 Int-14 Int-17
10 Locate (anything unique) Across Planes | Clairvoyance there MV 5 Int-12 Int-15
12 Find the Path MV 0 Wis-9 Wis-13
15 Energy Control | Adaptation | Immune to Hostile Environments PV 5 Con-9 Con-12
18 Control Movements | Control Physicals | Control Mentals MM 0 Chr-18 Chr-20
27 Destruction/Mordenkainen's Disjunction PMM 0 Int-18 Int-24