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| Gets two picks per level.
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| These are one pick each:
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| +1 Ability Score Point
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| +1V action and +3" move rate
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| Armor Class +5
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| BlahR: +20% among RMPIR
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| BlahR Evasion: +25% among RMPIR Evasion
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| Caster Level +1 in one class
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| Damage +4 with physical attacks
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| Hit Points +15
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| Immune: One specific spell/psionic ability (by name)
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| Plus Needed: +1 weapon needed to hit you (stacks with itself)
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| Resist one [C] section effect
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| Resist one element (any E factor, doesn't spread)
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| Saving Throws +3
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| Saving Throws +10 distributed among save categories
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| Secondary (Non-Professional) Skill +1
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| Subordinates: +1 to rhp
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| To Hit +3
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| These are two picks each:
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| 1 Ability Score Held or Sustained
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| +1α action (1α -> 1V; 2α -> 1S; 3α -> 1F; 1α+1V -> 1S)
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| Immune: One [C] section effect
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| Immune: One Element (any E factor, doesn't spread)
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| Research Points +1 (not per reset, just once)
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| Subordinates: +1 to offensive or defensive DL
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