| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 1.5
| (none)
| | 3
| 3
| (none)
|
| 4
| 6
| (none)
| | 5
| 12
| (none)
| | 6
| 25
| (none)
|
| 7
| 50
| (none)
| | 8
| 100
| (none)
| | 9
| 200
| (none)
|
| 10
| 400
| (none)
| | 11
| 600
| (none)
| | 12
| 800
| (none)
|
| 13
| 1000
| (none)
| | 14
| 1200
| (none)
| | 15
| 1400
| (none)
|
| 16
| 1600
| (none)
| | 17
| 1800
| (none)
| | 18
| 2000
| (none)
|
| 19
| 2200
| (none)
| | 20
| 2400
| (none)
| | 21
| 2600
| (none)
|
| 22
| 2800
| (none)
| | 23
| 3000
| (none)
| | 24
| 3200
| (none)
|
| 25
| 3400
| (none)
| | 26
| 3600
| (none)
| | 27
| 3800
| (none)
|
| 28
| 4000
| (none)
| | 29
| 4200
| (none)
| | 30
| 4400
| (none)
|
| 31
| 4600
| (none)
| | 32
| 4800
| (none)
| | 33
| 5000
| (none)
|
| 34
| 5200
| (none)
| | 35
| 5400
| (none)
| | 36
| 5600
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 4 2 3 1 1 1 1 0
| | +1
| 5 2 4 2 1 1 1 0
| | +2
| 5 3 4 3 2 2 2 1
|
| +3
| 6 4 5 4 3 2 2 1
| | +4
| 7 5 6 5 4 3 2 1
| | +5
| 8 5 7 6 4 3 3 2
|
| +6
| 8 6 7 7 5 4 3 2
| | +7
| 9 7 8 8 6 4 4 2
| | +8
| 10 8 9 9 7 5 4 3
|
| +9
| 11 8 10 10 7 5 4 3
| | +10
| 11 9 10 11 8 6 5 3
| | +11
| 12 10 11 12 9 6 5 4
|
| +12
| 13 11 12 13 10 7 6 4
| | +13
| 14 11 13 14 10 7 6 4
| | +14
| 14 12 13 14 11 8 6 5
|
| +15
| 14 12 14 14 11 8 7 5
| | +16
| 14 13 14 14 12 9 7 5
| | +17
| 15 13 14 14 12 9 8 6
|
|
| Requisites:
| Dex 10, Wis 12, Chr 9
| | Alignment:
| any
| | HD/level:
| d8
| | Weapon Prof.:
| 3+level/4
| | To Hit Table:
| War
| | Save Table:
| War
| | Reference:
| S&S2
| | Groups:
| Warrior
| |
|
|
|
| Level 1: Direction Sense, Local History and Local Geography proficiencies.
| | Level 1: Tracking as per a Ranger2.
| | Level 1: Avoid Getting Lost: If an effect would make you considered lost, you have a 25% chance of ignoring it (and you are not lost). This goes up by 10% for each Nonweapon proficiency you spend on this ability. This works even on special effects like Tricks and the Maze spell.
| | Level 1: Speaking (but not Read/Write) Languages cost only ½ of a Nonweapon per language.
| | Level 1: Climb Walls 65+LVL*15%. Can assist others, giving them a Climb Walls score at 50% below yours.
| | Level 1: Can sense dungeon depth, shifting rooms, new construction, etc. as per the Dwarf race.
|
|