| Level
| KXP
| Spells
|
| 1
| 0
| (none)
| | 2
| 9
| (none)
| | 3
| 18
| (none)
|
| 4
| 36
| (none)
| | 5
| 72
| (none)
| | 6
| 144
| (none)
|
| 7
| 288
| (none)
| | 8
| 576
| (none)
| | 9
| 1000
| (none)
|
| 10
| 1450
| (none)
| | 11
| 1900
| (none)
| | 12
| 2350
| (none)
|
| 13
| 2800
| (none)
| | 14
| 3250
| (none)
| | 15
| 3700
| (none)
|
| 16
| 4150
| (none)
| | 17
| 4600
| (none)
| | 18
| 5050
| (none)
|
| 19
| 5500
| (none)
| | 20
| 5950
| (none)
| | 21
| 6400
| (none)
|
| 22
| 6850
| (none)
| | 23
| 7300
| (none)
| | 24
| 7750
| (none)
|
| 25
| 8200
| (none)
| | 26
| 8650
| (none)
| | 27
| 9100
| (none)
|
| 28
| 9550
| (none)
| | 29
| 10000
| (none)
| | 30
| 10450
| (none)
|
| 31
| 10900
| (none)
| | 32
| 11350
| (none)
| | 33
| 11800
| (none)
|
| 34
| 12250
| (none)
| | 35
| 12700
| (none)
| | 36
| 13150
| (none)
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| & +3
| 5 2 4 2 1 1 1 0
| | & +7
| 6 4 5 4 3 2 2 1
| | & +11
| 8 5 7 6 4 3 3 2
|
| & +15
| 9 7 8 8 6 4 4 2
| | & +19
| 11 8 10 10 7 5 4 3
| | & +23
| 12 10 11 12 9 6 5 4
|
| & +27
| 14 11 13 14 10 7 6 4
| | & +31
| 14 12 14 14 11 8 7 5
| | & +35
| 15 13 14 14 12 9 8 6
|
| & +39
| 15 14 15 15 13 10 8 6
| | & +43
| 15 14 15 15 14 11 9 7
| | & +47
| 15 14 15 15 15 12 10 8
|
| & +51
| 15 15 15 15 15 13 11 8
| | & +55
| 16 15 15 15 15 14 12 9
| | & +59
| 16 15 16 15 15 15 12 10
|
| & +63
| 16 16 16 15 15 16 13 10
| | & +67
| 16 16 16 16 16 17 14 11
| | & +71
| 17 16 16 16 16 18 15 12
|
|
| Requisites:
| Str 30, Class Slots 4
| | Alignment:
| any
| | HD/level:
| d10
| | Weapon Prof.:
| & 9+level*3
| | To Hit Table:
| & 4xWar
| | Save Table:
| 2xWar
| | Reference:
| DM
| | Groups:
| Warrior, Alternate
| |
|
| | This class costs 4 class slots (or 3 class slots in campaigns where there are only 3 slots).
| | Mini classes and x2 (and above) classes may be used in combination with this class, and the hit points combine normally.
| | This class may multi-class (or dual-class) with Meat Shield, the combined two classes are only 4 class slots (total).
| | Level 1: Sustain Str
| | Level 1 ¶: Base number of attacks with all specialized weapons is 2+LVL/4.
| | Level 1 ¶: Dragonlancing / Inverse Dragonlancing: 1V: Get +X to hit and +Y damage (on every attack) until you use this ability again, where X+Y = your max hp. X and Y cannot be negative. These plusses count as magical plusses for purposes of overcoming "+ needed to hit" and DR. This ability does not automatically go up as you level; you need to spend 1V action each time.
| | Level 1 ¶: 1 attack: Dispel ("Twist") an effect running on someone
| | Level 1 ¶: iaER LVL*10%
| | Level N (every level): +1 instance of Exc Str for this class. This is not optional, you must take this, even if your Str bonus would go down. Bonuses for Str levels follows:
| |
|
|