| Ovinomancer:
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| Specialized in Ovinomancy.
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| Level 1: May use 1 material component effect per spell as a zero action.
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| Level 3: +1 Familiar, Animal Companion, or Beast Rider Mount slot in Sheep. (The Sheep Familiar and Mount's abilities aren't currently defined, but will be, as need warrants.)
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| Level 5: You are considered a WereSheep and may polymorph yourself into a sheep for 1V action.
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| Level 9: Has knowledge of and may specialize in Bovinomancy or Poultrymancy (see below).
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| Ovinomancy Spells:
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| Charm Sheep (SL=1): Charm all sheep in a group (no save).
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| Detect/Locate Sheep (SL=1): Detects and Locates sheep within CL miles.
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| Sheep Person (SL=1): Person becomes lethargic and loses all actions for CL rounds.
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| Sheep Swarm Summoning (SL=1): Summons CL*10 sheep. They are DL 0 monsters, and don't do much, but they suck up a lot of damage.
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| Sheepskin (SL=2): Get 6+CL sheepskins. Each sheepskin is a DL 20/- effect vs. one attack.
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| Polymorph to Sheep (SL=3): Target gets polymorphed into a sheep (PP save). If save missed target gains the mentality of a sheep (Will save).
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| Anti-Sheep Shell (SL=4): You are completely immune to anything a sheep might do to you. You can still affect them normally.
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| Sheep Life (SL=5): 0 action to cast, consume a sheep in your group: Heal self.
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| Sheeping Doom (SL=5): Like a Creeping Doom, but it's Rabid Dire Sheep. You get CL*3 sheep, each with 10 hp/dmg.
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| Sheep Machine (SL=6): Like Sheep Person, but no save. You don't see anything if you look at the target.
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| Stampede of Rabid Sheep (SL=9): Like a Meteor Swarm, but damage is of type Sheep and Poison instead of Eldritch Earth and Eldritch Fire. "Sheep" is an EE=3 Eelement. "Poison" is an E=3 Element (Alcohol+Negative).
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| (More spells will be added if this class is actively being played.)
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| Bovinomancer:
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| Specialized in Bovinomancy.
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| Requires Str 7 instead of Con 7. Other data same as Ovinomancer.
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| Bovinomancy:
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| Replace "Sheep" with "Cow" in all the spell descriptions.
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| There is no "Stampede of Rabid Cow", add "Moo" as a 9th level spell, does a Moo on one target ([C] section effect).
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| Poultrymancer:
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| Specialized in Poultrymancy.
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| Requires Dex 7 instead of Con 7. Other data same as Ovinomancer.
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| Poultrymancy:
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| Replace "Sheep" with "Chicken" in all the spell descriptions.
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| There is no "Chicken Machine", add "Undead Robotic Chicken" as a 6th level spell, which allows true time travel across barriers.
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| Replace "Polymorph to Chicken" with "Fowl Play" (same effect, it's just renamed).
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