PolyPsi


Level KXP Psi
mMG S
1 0 1-- -
2 10 2-- -
3 20 31- -
4 40 42- -
5 80 53- -
6 160 641 -
7 320 752 -
8 640 863 -
9 1000 974 -
10 2000 A85 1
11 3000 B96 2
12 4000 CA7 3
13 5000 DB8 4
14 6000 EC9 5
15 7000 FDA 6
16 8000 GEB 7
17 9000 HFC 8
18 10000 IGD 9
19 11000 JHE A
20 12000 KIF B
21 13000 LJG C
22 14000 MKH D
23 15000 NLI E
24 16000 OMJ F
25 17000 PNK G
26 18000 QOL H
27 19000 RPM I
28 20000 SQN J
29 21000 TRO K
30 22000 USP L
31 23000 VTQ M
32 24000 WUR N
33 25000 XVS O
34 26000 YWT P
35 27000 ZXU Q
36 28000 [YV R
TH Saves
PD RS PP BW Sp Fo Re Wi
Mon  5  4  8  2  3  1  0  2
+1  6  5  8  3  4  2  1  3
+1  6  6  9  4  5  3  1  4
+2  7  7  9  4  5  4  2  5
+2  7  8 10  5  6  4  3  6
+3  8  9 10  6  7  5  3  7
+3  8 10 11  6  7  6  4  8
+4  9 11 11  7  8  7  5  9
+4  9 12 12  8  9  8  5 10
+5 10 13 12  8 10  8  6 11
+5 11 14 13  9 11  9  7 12
+6 11 14 13 10 12 10  7 13
+6 13 15 14 12 13 11  8 14
+7 15 15 15 14 14 12  9 15
+7 15 16 16 15 15 12  9 16
+8 16 16 16 15 16 13 10 17
+8 16 16 16 16 16 14 11 18
+9 16 16 16 16 16 15 11 19
Requisites: Str 10, Con 11, Int 19, Wis 11, Chr 11
Alignment: any
HD/level: +++d2
Weapon Prof.: 5+level/2
To Hit Table: ½xMon
Save Table: 2xPsi
Reference: DM
Groups: Psionicist
 
See the relevant [Q] sections for rules and powers.
PolyPsionicist Psionic Power Point Pool (PPPPPP's) = (Str*2+Dex+Con*3+Int*5+Wis*4+Chr*6)*(X+1)*(level)/10,
    rounded up, where X is the number of ability scores of 23 or above.
This entire class counts as 1 frequency towards maximum number of frequencies limit.
Each level, you gain 1 attack or defense for Psi1/Psi2/Psi6 (or any other frequency that uses attacks & defenses).
When you gain a power on the Poly-Psionicist progression, pick any power from any frequency.
Your caster level (CL, CH, KiL, etc.) is equal to your experience level.
This is the same as Psi1/Psi2 PSPs.  See [Q11] for conversion system between frequency point systems