| Psi∞*100 Minors (PSP cost = 2):
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| Break (CL items are destroyed, item save vs. crushing blow)
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| Dispel (CL effects is dispelled, use Dispel Magic check for each)
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| Disruption (2 groups, 25 dmg, RSW save for 5)
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| Enhance (1bM to use, add your CL to the CL of an effect for this segment)
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| Flash Swarm Minor (summon CL DL II monsters, they attack once now, then disappear)
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| Random Dim Door (one group, 1dCL*30' in same random direction, RSW save)
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| Reroll die (1bM to use, reroll a die roll you just made)
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| Telekinetic Damage (2 groups, CLd2, no save)
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| Sporacle (random minor [C8] section effect, one group, RSW save)
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| Psi∞*100 Majors (PSP cost = 20):
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| Disintegrate (2 groups, RSW saveg)
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| Effect Immunity (1bM to use, immune to an effect for this segment)
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| Flash Swarm Major (summon CL DL IV monsters, they attack once now, then disappear)
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| Instantaneous (reverse Permanency)
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| Random Teleport (one group, 1dCL miles in the same random direction, RSW save)
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| Sharp (2 groups is Sharped, Fort save)
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| Sporacle-ize (random minor [C8] section effect, 2 groups, RSW save)
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| Psi∞*100 Grands (PSP cost = 200):
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| Annihilate (2 groups, RSW save)
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| Flash Swarm Grand (summon CL DL VI monsters, they attack once now, then disappear)
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| Discontinuous (reverse Continuous)
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| Time Start (can be used while Time Stopped, dispels it or creates a time bubble)
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