| Level
| KXP
| Rog/Psi7 123 456 78
| TH
|
| 1
| 0
| ˝˝- --- --
| +1
| | 2
| 2.25
| 1˝˝ --- --
| +1
| | 3
| 4.5
| 11˝ --- --
| +2
|
| 4
| 9
| 21˝ --- --
| +3
| | 5
| 18
| 21˝ ˝-- --
| +3
| | 6
| 36
| 211 ˝-- --
| +5
|
| 7
| 72
| 211 ˝˝- --
| +5
| | 8
| 144
| 221 ˝˝- --
| +6
| | 9
| 288
| 221 1˝˝ --
| +7
|
| 10
| 450
| 222 1˝˝ --
| +7
| | 11
| 675
| 222 11˝ --
| +8
| | 12
| 900
| 222 11˝ ˝-
| +9
|
| 13
| 1125
| 222 111 ˝-
| +9
| | 14
| 1350
| 322 211 ˝-
| +11
| | 15
| 1575
| 322 211 1-
| +11
|
| 16
| 1800
| 332 221 1˝
| +12
| | 17
| 2025
| 332 221 11
| +13
| | 18
| 2250
| 332 222 11
| +13
|
| 19
| 2475
| 333 222 11
| +14
| | 20
| 2700
| 433 322 21
| +15
| | 21
| 2925
| 443 332 22
| +15
|
| 22
| 3150
| 444 333 22
| +16
| | 23
| 3375
| 544 433 32
| +17
| | 24
| 3600
| 554 443 33
| +17
|
| 25
| 3825
| 555 444 33
| +18
| | 26
| 4050
| 655 544 43
| +19
| | 27
| 4275
| 665 554 44
| +19
|
| 28
| 4500
| 666 555 44
| +20
| | 29
| 4725
| 766 655 54
| +21
| | 30
| 4950
| 776 665 55
| +21
|
| 31
| 5175
| 777 666 55
| +22
| | 32
| 5400
| 877 766 65
| +23
| | 33
| 5625
| 887 776 66
| +23
|
| 34
| 5850
| 888 777 66
| +24
| | 35
| 6075
| 988 877 76
| +25
| | 36
| 6300
| 998 887 771
| +25
|
| 37
| 12600
| 998 887 772
| +26
| | 38
| 18900
| 998 887 773
| +27
| | 39
| 25200
| 998 887 774
| +27
|
| 45
| 63000
| 998 888 887
| +31
| | 54
| 119700
| 999 999 999 1
| +37
| | 63
| 176400
| A99 999 999 9
| +43
|
| 72
| 233100
| AAA AAA AAA 91
| +49
|
|
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
| -3
| +6
| +3
| +3
| +3
| +4
| -7
| +0
| +0
| +0
| ÷1
|
|
|
| | Requisites:
| Dex 19, Con 9, Int 9, Wis 9, Chr 13,
| |
| Race Slots 1, Class Slots 2
| | Alignment:
| LN or LE
| | HD/level:
| & +d8
| | Weapon Prof.:
| & 3+level/6
| | To Hit Table:
| 1˝xCTD0
| | Save Table:
| 2xMon +1
| | Reference:
| DM
| | Groups:
| Rogue, Lost, Archetype
| | Complexity:
| CF=3
| |
|
| | Saving Throws:
|
| | PPD:
| level+1
| | RSW:
| level+1
| | PP:
| level+1
| | BW:
| level+1
| | Spell:
| level+1
| | Fort:
| level+1
| | Reflex:
| level+1
| | Will:
| level+1
| |
|
|
| Gets Exceptional Dex and Chr.
| | Can cast Rogue spells and Psi7 powers, using these SL's: 2=Minor, 4=Major, 6=Grand, 8=Super.
| | Can specialize in weapons using "Non-War" line.
| | Gets 50 Rogue points per level.
| | Level 1: Immune to Turn Undead.
| | Level 1: Enemies need a +LVL weapon to hit you. To ignore this restriction, monsters divide their HD by your LVL-1 (with a minimum of 4), not the usual 4.
| | Level 1: Base AT is +5+LVL.
| | Level 1: You energy drain 1 level with every attack (even through weapons).
| | Level 1: If you kill someone by energy draining them, you can raise him as a Wraith0/7 with their previous stats. He becomes available next segment. You have LVL-1 "Revive" slots, each one can hold one Wraith0/7. You still have your regular Summon slot in addition, which can be used as an additional Revive slot if desired. You get the raise even if you used a energy drain source other than the Wraith0/7 ability (you cast an Energy Drain spell, for example). You can dismiss a Revive with a 0 action. If you raise a Wraith0/7 and don't have a Revive slot available, they become free-roaming undead, but they cannot harm you (as you are his master).
| | Level 4: You energy drain 1 level whenever someone hits you (for each hit, if you have stoneskins or were immune to the attack, the level drain doesn't occur).
| |
| | For Rogue abilities, see next page.
|
|