| Level
| KXP
|
| 1
| 2
| | 2
| 4
| | 3
| 8
|
| 4
| 16
| | 5
| 32
| | 6
| 64
|
| 7
| 128
| | 8
| 256
| | 9
| 400
|
| 10
| 500
| | 11
| 600
| | 12
| 700
|
| 13
| 800
| | 14
| 900
| | 15
| 1000
|
| 16
| 1100
| | 17
| 1200
| | 18
| 1300
|
| 19
| 1400
| | 20
| 1500
| | 21
| 1600
|
| 22
| 1700
| | 23
| 1800
| | 24
| 1900
|
| 25
| 2000
| | 26
| 2100
| | 27
| 2200
|
| 28
| 2300
| | 29
| 2400
| | 30
| 2500
|
| 31
| 2600
| | 32
| 2700
| | 33
| 2800
|
| 34
| 2900
| | 35
| 3000
| | 36
| 3100
|
|
| Gets one pick per level:
| | # picks
| Ability
|
| 1
| #Attacks = level if creatures being fought are less than LVL HD
| | 1
| +1 to # of attacks with all attack forms (weapon, natural, etc.)
| | 1
| +LVL damage
|
| 1
| +LVL TH or dmg vs. a creature type
| | 1
| +LVL*3" bonus to movement rate
| | 1
| Add d+LVL to the damage dice with one weapon type
|
| 1
| Backstab = x(LVL+2)/2
| | 1
| Exceptional stat bonus
| | 1
| Leave no footprints, actually 1 inch above ground when walking, immune pits/slides/etc.
|
| 1
| LVL slots each in Direction Sense, Tracking, Survival
| | 1
| Nonmagical weapons and armor are at half monetary cost for you
| | 1
| Specialization, Weapon
|
| 1
| Warrior # Attacks
| | 1
| x2 Str bonus instead of x3/2 when wielding weapon 2-handed
| | 2
| +LVL to hit
|
| 2
| +LVL weapon proficiencies
| | 2
| +LVL*100 item XP in Weapon flags per day
| | 2
| Aura of Protection (as per Paladin)
|
| 2
| Bind wounds is LVL hp (can’t bind an already bound wound)
| | 2
| Can affect creatures that require a +LVL-1 weapon to hit
| | 2
| Considered 1 size larger for what size weapons you can wield
|
| 2
| Get +LVL melee TH & dmg vs. a target for every other person also meleeing that target
| | 2
| Lay on Hands (as Paladin or Monk)
| | 2
| Magical weapons and armor (including individual flags) are at half cost for you
|
| 2
| Subtract 1 from what you need to roll to autohit target
| | 2
| Weapon Specialization, #Att as Barbarian
| | 3
| Barbarian1 Constitution bonus
|
| 3
| Barbarian1 Dexterity bonus
| | 3
| True Point Blank as per Arch-Archer
| | 4
| +1 Feat per level
|
| 4
| Barbarian1 Strength bonus
| | 5
| +1 Henchmen or Mount slot
| | 5
| Species Enemy every level as per Strider
|
| 5
| Swashbuckler #Att =(LVL+2)/2 melee only
| | 6
| Extra-Bar stat bonus
|
|