Tims (Pingers) (old 5 color)

Tims (Pingers) (old 5 color) (Visual)

Tons of Tims (Pingers), and ways to untap them.
This deck has a low number of lands, but it generally doesn't need a lot.

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Click here for my EDH Commander decks

General (1):
Horde of Notions

Creatures (35):
Aurelia, the Warleader Gelectrode Niv-Mizzet, the Firemind Prophet of Kruphix Rakdos Ickspitter Razorfin Hunter Samite Archer Sky Hussar Archetype of Finality Arcanis the Omnipotent Fledgling Mawcor Mawcor Prodigal Sorcerer Reveka, Wizard Savant Rootwater Hunter Suq'Ata Firewalker Temporal Adept Thornwind Faeries Time Elemental Zuran Spellcaster Seedborn Muse Brimstone Mage Chandra's Spitfire Cunning Sparkmage Embermage Goblin Frostwielder Goblin Dynamo Goblin Sharpshooter Jeska, Warrior Adept Kamahl, Pit Fighter Lightning Crafter Prodigal Pyromancer Viashino Fangtail Vithian Stinger Vulshok Sorcerer

Spells (27):
Basilisk Collar Thornbite Staff Energy Arc Jeskai Ascendancy ReadyWilling Thoughtweft Gambit War Flare Conspiracy Breaking Wave Curiosity Charisma Dismiss into Dream Intellectual Offering Mind Unbound Ophidian Eye Teferi, Temporal Archmage Turnabout Keen Sense Lurking Predators Mobilize Quest for Renewal Vitalize Aggravated Assault Call to Glory Gleam of Resistance Roar of the Kha To Arms!

Mana Acceleration (4):
Coalition Relic Kiora's Follower Unbender Tine Zhur-Taa Druid

Lands (33):
Underground Sea Badlands Tropical Island Volcanic Island Tundra Taiga Plateau Watery Grave Breeding Pool Steam Vents Hallowed Fountain Stomping Ground Sacred Foundry Rakdos Carnarium Simic Growth Chamber Izzet Boilerworks Azorius Chancery Gruul Turf Boros Garrison Arcane Sanctum Crumbling Necropolis Jungle Shrine Savage Lands Seaside Citadel Frontier Bivouac Mystic Monastery Nomad Outpost Opulent Palace Sandsteppe Citadel Arcane Lighthouse Command Tower Reflecting Pool Sol Ring