| 1X CO options:
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| Control space (Brdg, Flag, Emer, Aux, Scty)
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| Scanner "-1"
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| DamCon 2 higher than current rating
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| SpecSen (1 power to break lockons of 4 drones, roll 1-4 TH each)
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| 1X NWO options:
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| Barr with 2 Boarding Parties
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| Build (variant Construct): Builds 1 BPV of new systems per turn, can combine Build boxes
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| Fighter (1 PH-1)
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| Hold (see Hold list)
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| Hull, center, plus 1/3 of an ExcDam box
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| Lab* (can be used in APR mode to give 1 power per turn)
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| Regenerating Armor, repairs itself during DamCon phase
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| Repair (2 repair points per turn)
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| Shuttle
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| Tran
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| Works, 1 repair point a turn for generic systems, plus 1 deck crew action per turn
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| 1X PO options:
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| A2R
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| Btty-3
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| DTD-1 (costs 1 to use per turn, can move 10 incoming damage to any other shield facing per turn)
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| Impulse
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| Positional Stabilizer
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| Warp
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| 1X SO options:
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| Cloaking Device (x3+12 range)
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| Double Engines
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| Double Reactors
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| Legendary Chief Engineer (+4 power, fix 1 box per turn)
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| Legendary Doctor (fix 1 personnel unit per turn)
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| Legendary Shield Officer (+6 shield boxes)
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| Legendary Shield Operator (2X reinforcement: general is 2 for 1)
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| Legendary Weapons Officer (+1 to hit)
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| Legendary Weapons Innovator (+1 damage per weapon box)
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| Mauler
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| Phaser Capacitor +15
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| Suicide Bomb (x2 explosion strength)
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| 1X HOLD options:
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| Btty-2
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| Barr with 2 Boarding Parties
|
| Hull, center, plus 1/3 of an ExcDam box
|
| Repair (2 repair points per turn)
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| Shuttle
|
| Tran
|
| Works, 1 repair point a turn for generic systems, plus 1 deck crew action per turn
|