Cantrip

This deck used to have a lot of the "old" cantrips (Pyknite, Carrier Pigeons, etc.)
I've since then expanded to allow any card that has drawing as a side effect.
I'm generally not allowing cards that just draw (and nothing else) in this deck though; the card must do something besides drawing.

General (1):
Cromat

Creatures (24):
Kozilek, Butcher of Truth Bloodbraid Elf Enigma Sphinx Enlisted Wurm Lorescale Coatl Messenger Falcons Niv-Mizzet, the Firemind Overbeing of Myth Skyward Eye Prophets Phyrexian Gargantua Bringer of the Blue Dawn Arcanis the Omnipotent Mulldrifter Myojin of Seeing Winds Patron of the Moon Sphinx of Lost Truths Sphinx of Magosi Azusa, Lost but Seeking Kavu Climber Masked Admirers Oracle of Mul Daya Regal Force Striped Bears Sunscape Battlemage

Spells (31):
Bituminous Blast Cruel Ultimatum Deny Reality Kiss of the Amesha Maelstrom Nexus Swift Silence Wheel of Sun and Moon Annihilate Dregs of Sorrow Overwhelming Forces Promise of Power Archmage Ascension Cryptic Command Dismiss Into the Roil Overwhelming Intellect Resounding Wave Rite of Replication Thought Reflection Gaea's Blessing Mystic Melting Words of Wilding Radiate Illuminate Smash Words of War Aura Blast Decree of Justice Dismantling Blow Hoofprints of the Stag Words of Worship

Mana Acceleration (8):
Gilded Lotus Thran Dynamo Fellwar Stone Stone Calendar Mirari's Wake Mana Reflection Simic Signet Azorius Signet

Lands (36):
Underground Sea Bayou Badlands Scrubland Tropical Island Volcanic Island Tundra Taiga Savannah Plateau Watery Grave Overgrown Tomb Blood Crypt Godless Shrine Breeding Pool Steam Vents Hallowed Fountain Stomping Ground Temple Garden Sacred Foundry Creeping Tar Pit Lavaclaw Reaches Celestial Colonnade Raging Ravine Stirring Wildwood Reliquary Tower Exotic Orchard Reflecting Pool Vesuva Yavimaya Coast Glacial Fortress Sunpetal Grove Flooded Grove Mystic Gate Seaside Citadel Sol Ring