Don's EDH Decks


Some notes about my decks:
1. They are designed for casual multiplayer EDH. Many of the decks are nowhere near optimal, and would be pretty terrible 1 on 1. I usually go for theme over power.
2. Some of my decks have a somewhat low land count for EDH (34-36). This is because I run a lot of mana acceleration (8 or more artifact mana cards is not uncommon).
3. The "Combo-like" section: None of my decks are really "Combo" except for the Arcanis deck. These are decks that are built to specifically utilize their General.
4. "This decklist is out of date": The actual deck is current (I apply updates to all of my decks with every set). I just haven't updated this webpage yet.

Deck General Colors Note
Combo-like
(uses
General)
Anti-Don Decklist Visual Spoiler Child of Alara BUGRW .
Basandra Decklist Visual Spoiler Basandra, Battle Seraph RW .
Blue Braids Decklist Visual Spoiler Braids, Conjurer Adept U Semi-retired
Camarids Decklist Visual Spoiler Zur the Enchanter BUW .
Chorus of the Conclave Decklist Visual Spoiler Chorus of the Conclave GW .
Edric Tokens Decklist Visual Spoiler Edric, Spymaster of Trest UG .
Hanna, Ship's Navigator Decklist Visual Spoiler Hanna, Ship's Navigator UW .
Jhoira NA NA Jhoira of the Ghitu UR (Generic UR deck, no proxies, changes often, no decklist online)
Kemba Decklist Visual Spoiler Kemba, Kha Regent W .
Kresh the Bloodbraided Decklist Visual Spoiler Kresh the Bloodbraided BGR This decklist is out of date
Planeswalkers Decklist Visual Spoiler Scion of the Ur-Dragon BUGRW .
Sorrow's Path Decklist Visual Spoiler Experiment Kraj UG .
Stonebrow (Trample) Decklist Visual Spoiler Stonebrow, Krosan Hero GR .
Tariel Decklist Visual Spoiler Tariel, Reckoner of Souls BRW .
Teysa Decklist Visual Spoiler Teysa, Orzhov Scion BW .
Ulasht Decklist Visual Spoiler Ulasht the Hate Seed GR .
White Direct Damage Decklist Visual Spoiler Brigid, Hero of Kinsbaile W .
X (Rosheen) Decklist Visual Spoiler Rosheen Meanderer GR .
Theme 0 Color (Kozilek) Decklist Visual Spoiler Kozilek, Butcher of Truth 1 .
1 Color Red Decklist Visual Spoiler Varies (14 possible) R This decklist is out of date
Cantrip Decklist Visual Spoiler Cromat BUGRW .
Commander Decklist Visual Spoiler Progenitus BUGRW .
Commons Only (Pauper) Decklist Visual Spoiler Fusion Elemental BUGRW .
Copy Decklist Visual Spoiler Sliver Queen BUGRW This decklist is out of date
Domain Decklist Visual Spoiler Cromat BUGRW .
Enchantments Decklist Visual Spoiler Sliver Queen BUGRW .
Exile Decklist Visual Spoiler Sen Triplets BUW .
Gold Adders Decklist Visual Spoiler Sliver Overlord BUGRW .
Green Flyers Decklist Visual Spoiler Jugan, the Rising Star G .
Leveler Decklist Visual Spoiler Sliver Queen BUGRW .
Life Gain Decklist Visual Spoiler Sliver Queen BUGRW This decklist is out of date
Morph Decklist Visual Spoiler Sliver Queen BUGRW .
Survivalist Decklist Visual Spoiler Cromat BUGRW .
Tims (Pingers) Decklist Visual Spoiler Horde of Notions BUGRW .
Wheel Mill Decklist Visual Spoiler Cromat BUGRW .
Whenever Decklist Visual Spoiler Karona, False God BUGRW .
1000 Cards Decklist Visual Spoiler Progenitus BUGRW 1000 card EDH deck
Tribal Angel Decklist Visual Spoiler Karona, False God BUGRW This decklist is out of date
Beast Decklist Visual Spoiler Mayael the Anima GRW .
Black Spirit Decklist Visual Spoiler Iname, Death Aspect B This decklist is out of date
Blue Spirit Decklist Visual Spoiler The Unspeakable U .
Changeling Decklist Visual Spoiler Sliver Overlord BUGRW .
Elementals Decklist Visual Spoiler Horde of Notions BUGRW This decklist is out of date
Green Spirits Decklist Visual Spoiler Varies (2 possible) G This decklist is out of date
Red Spirits Decklist Visual Spoiler Skyfire Kirin R This decklist is out of date
Soldiers Decklist Visual Spoiler Darien, King of Kjeldor W This decklist is out of date
Spirits Decklist Visual Spoiler Karona, False God BUGRW This decklist is out of date
Wort, Boggart Auntie Decklist Visual Spoiler Wort, Boggart Auntie BR .
Wurm Decklist Visual Spoiler Mayael the Anima GRW .
Modular Tribal Tribal Decklist Visual Spoiler Karona, False God BUGRW 68 card partial deck.
I have many 32 card sub-decks (one for each tribe, for example, Drakes).
I add (swap in) one of these sub-decks to this 68 card partial deck, to make a complete 100 card EDH deck.
Assassin [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Bird [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Dragon (Legendary) [Tribal] Decklist Visual Spoiler Scion of the Ur-Dragon BUGRW 39 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 7 creatures there (including the General).
Drake [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Gargoyle [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Giant [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Golem [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Griffin [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Horror [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Human (Legendary) [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Hydra [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Illusion [Tribal] Decklist Visual Spoiler Cromat BUGRW 33 card sub-deck. Add to the 68 card Main Tribal Deck. Replace the General there with Cromat.
Imp [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Insect [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Knight [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Leviathan [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Mutant [Tribal] Decklist Visual Spoiler Sliver Overlord BUGRW 33 card sub-deck. Add to the 68 card Main Tribal Deck. Replace the General there with Sliver Overlord.
Rogue [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 38 card sub-deck. Add to the 68 card Main Tribal Deck. Remove the 6 creatures there.
Specter [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Sphinx [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
Spider [Tribal] Decklist Visual Spoiler Karona, False God BUGRW 32 card sub-deck. Add to the 68 card Main Tribal Deck.
2 Color
(Allied)
2 Color BU (Dimir) Decklist Visual Spoiler Varies (14 possible) BU .
2 Color BR (Rakdos) Decklist Visual Spoiler Varies (12 possible) BR .
2 Color UW (Azorius) Decklist Visual Spoiler Varies (15 possible) UW .
2 Color GR (Gruul) Decklist Visual Spoiler Varies (12 possible) GR .
2 Color GW (Selesnya) Decklist Visual Spoiler Varies (13 possible) GW .
2 Color
(Opposite)
2 Color BG (Golgari) Decklist Visual Spoiler Varies (8 possible) BG .
2 Color BW (Orzhov) Decklist Visual Spoiler Varies (4 possible) BW .
2 Color UG (Simic) Decklist Visual Spoiler Varies (3 possible) UG .
2 Color UR (Izzet) Decklist Visual Spoiler Varies (4 possible) UR .
2 Color RW (Boros) Decklist Visual Spoiler Varies (5 possible) RW .
3 Color
(Shard)
3 Color BUR (Grixis) Decklist Visual Spoiler Varies (10 possible) BUR This decklist is out of date
3 Color BUW (Esper) Decklist Visual Spoiler Varies (10 possible) BUW This decklist is out of date
3 Color UGW (Bant) Decklist Visual Spoiler Varies (8 possible) UGW This decklist is out of date
3 Color GRW (Naya) Decklist Visual Spoiler Varies (7 possible) GRW This decklist is out of date
3 Color BGR (Jund) Decklist Visual Spoiler Varies (8 possible) BGR This decklist is out of date
3 Color
(Wedge)
3 Color BRW (Oros) NA NA Oros, the Avenger BRW (Generic BRW deck, no proxies, changes often, no decklist online)
3 Color BUG (Vorosh) Decklist Visual Spoiler Vorosh, the Hunter BUG .
3 Color UGR (Intet) Decklist Visual Spoiler Intet, the Dreamer UGR .
3 Color URW (Numot) NA NA Numot, the Devastator URW (Generic URW deck, no proxies, changes often, no decklist online)
4 Color
(Nephilim)
4 Color BGRW (Dune-Brood) Decklist Visual Spoiler Dune-Brood Nephilim BGRW Uses a Nephilim as a General (technically not legal in EDH).
Non-legal
Generals
________ Nameless Detective Decklist Visual Spoiler _____ U Not a legal general
Retired
(no longer
used)
Arcanis Untap Decklist Visual Spoiler Arcanis the Omnipotent U Retired (too degenerate / unfun)
Captain Sisay (GW Legends) Decklist Visual Spoiler Captain Sisay GW Retired (other players have similar decks)
Don Deck Decklist Visual Spoiler Sliver Queen BUGRW Retired
Thraximundar Decklist Visual Spoiler Thraximundar BUR Retired (other players have similar decks)
Wizards Decklist Visual Spoiler Azami, Lady of Scrolls U Retired (other players have similar decks)
Decks I've
made but
not here
yet:
Championship cards (Gold border) . . Sliver Queen BUGRW .
Destroy . . Child of Alara BUGRW .
Feeling Blue (turn everything blue) . . Numot, the Devastator URW .
Gold (5 color / 4 color / Wedge cards) . . Varies (10 possible) BUGRW .
Unglued/Unhinged (Silver border) . . Atogatog BUGRW .
X Spells . . Sliver Queen BUGRW .

________ Nameless Detective

Click here for visual deck (with images)
 
Not a legal general, obviously.
Big blue creatures, and lots of cards that use "same name" type effects.
 
Mana Acceleration (8): General (1): Spells (30):
1 Caged Sun 1 _____ 1 Assembly Hall
1 Dreamstone Hedron   1 Cauldron of Souls
1 Extraplanar Lens Creatures (25): 1 Elixir of Immortality
1 Gauntlet of Power 1 Arcanis the Omnipotent 1 Mimic Vat
1 Paradise Plume 1 Chancellor of the Spires 1 Nim Deathmantle
1 Sapphire Medallion 1 Consecrated Sphinx 1 Phyrexian Altar
1 Sky Diamond 1 Deepchannel Mentor 1 Planar Portal
1 Thran Dynamo 1 Djinn of Wishes 1 Spellweaver Helix
  1 Grand Architect 1 Sword of Light and Shadow
Lands (36): 1 Great Whale 1 Thrumming Stone
31 Island 1 Hakim, Loreweaver 1 Twinning Glass
1 Terrain Generator 1 Jin-Gitaxias, Core Augur 1 Urza's Hot Tub
1 Thawing Glaciers 1 Linessa, Zephyr Mage 1 Abduction
1 Tolaria West 1 Magus of the Future 1 Bazaar of Wonders
1 Vesuva 1 Magus of the Jar 1 Echoing Truth
1 Sol Ring 1 Myojin of Seeing Winds 1 False Demise
  1 Noble Benefactor 1 Fool's Demise
  1 Palinchron 1 Homarid Spawning Bed
  1 Quicksilver Elemental 1 Leyline of Singularity
  1 Sakashima the Impostor 1 Mask of the Mimic
  1 Screaming Seahawk 1 Mitotic Manipulation
  1 Sphinx of Magosi 1 Peer Through Depths
  1 Sun Quan, Lord of Wu 1 Puppet Master
  1 The Unspeakable 1 Reach Through Mists
  1 Tidespout Tyrant 1 Retraced Image
  1 Tomorrow, Azami's Familiar 1 Sift Through Sands
  1 Tradewind Rider 1 Sunken City
  1 Volrath's Shapeshifter 1 Time Spiral
    1 Timetwister
    1 Tunnel Vision

0 color (Kozilek)

Click here for visual deck (with images)
 
Generic 0 color deck. It is more creature based than most I suppose.
 
Mana Acceleration (8): General (1): Spells (29):
1 Blinkmoth Urn 1 Kozilek, Butcher of Truth 1 Akroma's Memorial
1 Cloud Key   1 Argentum Armor
1 Dreamstone Hedron Creatures (26): 1 Basilisk Collar
1 Everflowing Chalice 1 Arcbound Crusher 1 Clock of Omens
1 Mox Opal 1 Artisan of Kozilek 1 Crawlspace
1 Semblance Anvil 1 Blightsteel Colossus 1 Darksteel Forge
1 Sol Ring 1 Clockwork Dragon 1 Darksteel Plate
1 Thran Dynamo 1 Darksteel Colossus 1 Eldrazi Conscription
  1 Darksteel Gargoyle 1 Golem Foundry
  1 Darksteel Juggernaut 1 Lightning Greaves
Lands (36): 1 Duplicant 1 Loxodon Warhammer
1 Ancient Tomb 1 Golem Artisan 1 Lux Cannon
1 Blasted Landscape 1 Hand of Emrakul 1 Mind's Eye
1 Blinkmoth Nexus 1 It That Betrays 1 Minion Reflector
1 Blinkmoth Well 1 Karn, Silver Golem 1 Mirrorworks
1 Crystal Vein 1 Lodestone Golem 1 Predator, Flagship
1 Darksteel Citadel 1 Mycosynth Golem 1 Prototype Portal
1 Desert 1 Pathrazer of Ulamog 1 Sculpting Steel
1 Deserted Temple 1 Platinum Angel 1 Seer's Sundial
1 Dread Statuary 1 Scarecrone 1 Serum Tank
1 Eldrazi Temple 1 Spawnsire of Ulamog 1 Sword of Fire and Ice
1 Gargoyle Castle 1 Steel Hellkite 1 Sword of Light and Shadow
1 Ghost Quarter 1 Stuffy Doll 1 Sword of Vengeance
1 Ghost Town 1 Sundering Titan 1 Tatsumasa, the Dragon's Fang
1 Gods' Eye, Gate to the Reikai 1 Teeka's Dragon 1 Temporal Aperture
1 High Market 1 Triskelavus 1 Tower of Champions
1 Inkmoth Nexus 1 Ulamog, the Infinite Gyre 1 Tower of Fortunes
1 Mikokoro, Center of the Sea 1 Ulamog's Crusher 1 Urza's Blueprints
1 Miren, the Moaning Well 1 Wurmcoil Engine 1 Voltaic Key
1 Mishra's Factory    
1 Mishra's Workshop    
1 Mutavault    
1 Mystifying Maze    
1 Petrified Field    
1 Reliquary Tower    
1 Rishadan Port    
1 Sheltered Valley    
1 Springjack Pasture    
1 Stalking Stones    
1 Strip Mine    
1 Tectonic Edge    
1 Temple of the False God    
1 Tower of the Magistrate    
1 Urza's Factory    
1 Wasteland    
1 Winding Canyons    
1 Zoetic Cavern    

1 Color Red

Click here for visual deck (with images)
 
Early on in my EDH designing, I made one EDH deck of each color, plus artifacts (Karn was general).
All of them were pretty terrible except for the Red one, which is strange since Red is usually considered a weak EDH color.
 
Lands (35): Possible Generals (14): Spells (21):
1 Thawing Glaciers 1 Akroma, Angel of Fury 1 Aggravated Assault
1 Shivan Gorge 1 Ashling the Pilgrim 1 Captive Flame
1 Spinerock Knoll 1 Heartless Hidetsugu 1 Chandra Nalaar
1 Hammerheim 1 Homura, Human Ascendant 1 Dragon Roost
1 Ghitu Encampment 1 Jaya Ballard, Task Mage 1 Fanning the Flames
1 Mountain Stronghold 1 Joven 1 Fatal Frenzy
29 Snow-Covered Mountain 1 Kamahl, Pit Fighter 1 Glacial Crevasses
  1 Kiki-Jiki, Mirror Breaker 1 Gratuitous Violence
Mana Acceleration (9): 1 Kumano, Master Yamabushi 1 Haze of Rage
1 Sol Ring 1 Marton Stromgald 1 In the Web of War
1 Red Mana Battery 1 Myojin of Infinite Rage 1 Insurrection
1 Heart of Ramos 1 Patron of the Akki 1 Lightning Cloud
1 Fire Diamond 1 Rorix Bladewing 1 Mindmoil
1 Iron Myr 1 Ryusei, the Falling Star 1 Rage Reflection
1 Ruby Medallion   1 Reiterate
1 Foriysian Totem Other Creatures (14): 1 Rolling Earthquake
1 Paradise Plume 1 Aladdin 1 Soul's Fire
1 Thran Dynamo 1 Ali from Cairo 1 Vicious Shadows
  1 Bogardan Hellkite 1 Volcanic Geyser
  1 Crimson Hellkite 1 Wheel of Fortune
  1 Fire Dragon 1 Wild Ricochet
  1 Goblin Sharpshooter  
  1 Gorilla Shaman Other Artifacts (7):
  1 Horde of Boggarts 1 Gauntlet of Power
  1 Living Inferno 1 Mind's Eye
  1 Rimescale Dragon 1 Temporal Aperture
  1 Shivan Hellkite 1 Dragon's Claw
  1 Stalking Vengeance 1 Gauntlet of Might
  1 Taurean Mauler 1 Goblin Charbelcher
  1 Viashino Heretic 1 Tenza, Godo's Maul

2 Color BG (Golgari)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Black and Green in color identity (except for a few artifacts).
It includes every Black+Green Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (8): Generals (8 possible): Spells (25):
1 Golgari Signet 1 Glissa, the Traitor 1 Cadaverous Bloom
1 Jet Medallion 1 Iname as One 1 Cankerous Thirst
1 Emerald Medallion 1 Nath of the Gilt-Leaf 1 Consume Strength
1 Phyrexian Totem 1 Sapling of Colfenor 1 Death Mutation
1 Weatherseed Totem 1 Savra, Queen of the Golgari 1 Garruk Relentless
1 Caged Sun 1 Sisters of Stone Death 1 Gaze of the Gorgon
1 Urza's Filter 1 Skullbriar, the Walking Grave 1 Gift of the Deity
1 Paradise Plume 1 Vhati il-Dal 1 Golgari Germination
    1 Grim Feast
Lands (36): Creatures (23): 1 Life // Death
1 Bayou 1 Canker Abomination 1 Maelstrom Pulse
1 Gilt-Leaf Palace 1 Creakwood Liege 1 Morbid Bloom
1 Golgari Rot Farm 1 Darkheart Sliver 1 Necrogenesis
1 Grim Backwoods 1 Deity of Scars 1 Pernicious Deed
1 Llanowar Wastes 1 Desecrator Hag 1 Putrefy
1 Overgrown Tomb 1 Doomgape 1 Squandered Resources
1 Pine Barrens 1 Drooling Groodion 1 Worm Harvest
1 Svogthos, the Restless Tomb 1 Ebony Treefolk 1 Plague Boiler
1 Tainted Wood 1 Gleancrawler 1 Deadly Allure
1 Twilight Mire 1 Golgari Guildmage 1 Vigor Mortis
1 Verdant Catacombs 1 Golgari Rotwurm 1 Spider Spawning
1 Woodland Cemetery 1 Grave-Shell Scarab 1 Temporal Aperture
1 Swamp 1 Llanowar Dead 1 Mind's Eye
1 Snow-Covered Swamp 1 Lord of Extinction 1 Urza's Blueprints
1 Forest 1 Noxious Hatchling 1 Dragon Arch
1 Snow-Covered Forest 1 Rendclaw Trow  
1 Crypt of Agadeem 1 Spiritmonger  
1 Oran-Rief, the Vastwood 1 Stalker Hag  
1 Vivid Marsh 1 Vulturous Zombie  
1 Vivid Grove 1 Woodlurker Mimic  
1 Spawning Pool 1 Woodwraith Corrupter  
1 Treetop Village 1 Creakwood Ghoul  
1 Leechridden Swamp 1 Wormwood Treefolk  
1 Sapseep Forest    
1 Volrath's Stronghold    
1 Gaea's Cradle    
1 Mosswort Bridge    
1 Barren Moor    
1 Tranquil Thicket    
1 Okina, Temple to the Grandfathers    
1 Shizo, Death's Storehouse    
1 Reflecting Pool    
1 Meteor Crater    
1 Pillar of the Paruns    
1 Command Tower    
1 Sol Ring    

2 Color BR (Rakdos)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Black and Red (except for a few artifacts).
It includes every Black+Red Legend that exists, except for Rakdos the Defiler, Rohgahh of Kher Keep, and Wort, Boggart Auntie. All of these are tribal cards that are awful when not in a dedicated deck.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (9): Generals (12 possible): Spells (25):
1 Bloodstone Cameo 1 Axelrod Gunnarson 1 Backlash
1 Rakdos Signet 1 Barktooth Warbeard 1 Bituminous Blast
1 Shadowblood Egg 1 Bladewing the Risen 1 Blightning
1 Talisman of Indulgence 1 Boris Devilboon 1 Breath of Malfegor
1 Jet Medallion 1 Kaervek the Merciless 1 Delirium
1 Ruby Medallion 1 Lady Orca 1 Demonspine Whip
1 Veinfire Borderpost 1 Lyzolda, the Blood Witch 1 Din of the Fireherd
1 Paradise Plume 1 Malfegor 1 Fists of the Demigod
1 Urza's Filter 1 Olivia Voldaren 1 Fumarole
  1 Pavel Maliki 1 Kaervek's Purge
Lands (35): 1 Tor Wauki 1 Plague Spores
1 Akoum Refuge 1 Tsabo Tavoc 1 Sarkhan the Mad
1 Auntie's Hovel   1 Smoldering Tar
1 Badlands Creatures (19): 1 Spontaneous Combustion
1 Blackcleave Cliffs 1 Anathemancer 1 Terminate
1 Blood Crypt 1 Ashenmoor Liege 1 Torrent of Souls
1 Bloodstained Mire 1 Blazing Specter 1 Traitor's Roar
1 Cinder Marsh 1 Cinder Shade 1 Twinstrike
1 Dragonskull Summit 1 Deathbringer Thoctar 1 Void
1 Graven Cairns 1 Deepfire Elemental 1 Wrecking Ball
1 Lantern-Lit Graveyard 1 Defiler of Souls 1 Rakdos Riteknife
1 Lava Tubes 1 Demigod of Revenge 1 Temporal Aperture
1 Lavaclaw Reaches 1 Falkenrath Aristocrat 1 Mind's Eye
1 Molten Slagheap 1 Grief Tyrant 1 Urza's Blueprints
1 Rakdos Carnarium 1 Igneous Pouncer 1 Dragon Arch
1 Rix Maadi, Dungeon Palace 1 Kulrath Knight  
1 Rocky Tar Pit 1 Lightning Reaver  
1 Shadowblood Ridge 1 Murderous Redcap  
1 Stensia Bloodhall 1 Pyre Zombie  
1 Sulfurous Springs 1 Rakdos Guildmage  
1 Tainted Peak 1 Rakdos Ickspitter  
1 Tresserhorn Sinks 1 Sarcatog  
1 Urborg Volcano 1 Vampiric Dragon  
1 Mountain    
1 Snow-Covered Mountain    
1 Snow-Covered Swamp    
1 Swamp    
1 Crypt of Agadeem    
1 Vivid Crag    
1 Vivid Marsh    
1 Ghitu Encampment    
1 Spawning Pool    
1 Command Tower    
1 Volrath's Stronghold    
1 Spinerock Knoll    
1 Sol Ring    

2 Color BU (Dimir)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Black and Blue (except for a few artifacts).
It includes every Black+Blue Legend that exists, except for Dralnu Lich Lord and Skeleton Ship.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (9): Generals (14 possible): Spells (27):
1 Caged Sun 1 Circu, Dimir Lobotomist 1 Agony Warp
1 Dimir Signet 1 Grimgrin, Corpse-Born 1 Barrin's Spite
1 Drake-Skull Cameo 1 Nebuchadnezzar 1 Clutch of the Undercity
1 Talisman of Dominance 1 Oona, Queen of the Fae 1 Consult the Necrosages
1 Jet Medallion 1 Princess Lucrezia 1 Countersquall
1 Sapphire Medallion 1 Ramirez DePietro 1 Deny Reality
1 Mistvein Borderpost 1 Ramses Overdark 1 Diabolic Vision
1 Urza's Filter 1 Riven Turnbull 1 Dire Undercurrents
1 Paradise Plume 1 Sivitri Scarzam 1 Helm of the Ghastlord
  1 Sygg, River Cutthroat 1 Mask of Riddles
Lands (35): 1 Szadek, Lord of Secrets 1 Memory Plunder
1 Bad River 1 Ur-Drago 1 Psychic Drain
1 Creeping Tar Pit 1 Wrexial, the Risen Deep 1 Recoil
1 Darkslick Shores 1 Wydwen, the Biting Gale 1 River's Grasp
1 Darkwater Catacombs   1 Scarscale Ritual
1 Dimir Aqueduct Creatures (15): 1 Sleeper's Robe
1 Dreadship Reef 1 Blizzard Specter 1 Soul Manipulation
1 Drowned Catacomb 1 Cemetery Puca 1 Spinal Embrace
1 Duskmantle, House of Shadow 1 Dimir Doppelganger 1 Spite // Malice
1 Frost Marsh 1 Dimir Guildmage 1 Tezzeret, Agent of Bolas
1 Jwar Isle Refuge 1 Evil Twin 1 Twisted Justice
1 Nephalia Drownyard 1 Ghastlord of Fugue 1 Undermine
1 Polluted Delta 1 Glen Elendra Liege 1 Bloodletter Quill
1 River Delta 1 Havengul Lich 1 Temporal Aperture
1 River of Tears 1 Mindleech Mass 1 Mind's Eye
1 Rootwater Depths 1 Nemesis of Reason 1 Illuminated Folio
1 Salt Marsh 1 Psychatog 1 Dragon Arch
1 Secluded Glen 1 Shadowmage Infiltrator  
1 Sunken Ruins 1 Sphinx Summoner  
1 Tainted Isle 1 Tidehollow Strix  
1 Underground River 1 Wasp Lancer  
1 Underground Sea    
1 Waterveil Cavern    
1 Watery Grave    
1 Island    
1 Snow-Covered Island    
1 Snow-Covered Swamp    
1 Swamp    
1 Crypt of Agadeem    
1 Faerie Conclave    
1 Command Tower    
1 Spawning Pool    
1 Vivid Creek    
1 Vivid Marsh    
1 Volrath's Stronghold    
1 Sol Ring    

2 Color BW (Orzhov)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Black and White in color identity (except for a few artifacts).
It includes every Black+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (8): Generals (4 possible): Spells (29):
1 Orzhov Signet 1 Ghost Council of Orzhova 1 Batwing Brume
1 Jet Medallion 1 Selenia, Dark Angel 1 Beckon Apparition
1 Pearl Medallion 1 Teysa, Orzhov Scion 1 Cauldron Haze
1 Phyrexian Totem 1 Vish Kal, Blood Arbiter 1 Circle of Despair
1 Thunder Totem   1 Culling Sun
1 Caged Sun Creatures (23): 1 Death Grasp
1 Paradise Plume 1 Agent of Masks 1 Debtors' Knell
1 Urza's Filter 1 Angel of Despair 1 Edge of the Divinity
  1 Blind Hunter 1 Identity Crisis
Lands (36): 1 Bloodied Ghost 1 Mortify
1 Caves of Koilos 1 Deathbringer Liege 1 Necromancer's Covenant
1 Fetid Heath 1 Divinity of Pride 1 Night // Day
1 Godless Shrine 1 Edgewalker 1 Purgatory
1 Isolated Chapel 1 Evershrike 1 Pyrrhic Revival
1 Marsh Flats 1 Gwyllion Hedge-Mage 1 Righteous War
1 Orzhov Basilica 1 Harvest Gwyllion 1 Sorin, Lord of Innistrad
1 Orzhova, the Church of Deals 1 Mourning Thrull 1 Soul Link
1 Salt Flats 1 Necrotic Sliver 1 Tainted Sigil
1 Scrubland 1 Nightsky Mimic 1 Unmake
1 Starlit Sanctum 1 Orzhov Guildmage 1 Vindicate
1 Tainted Field 1 Orzhov Pontiff 1 Zealous Persecution
1 Vault of the Archangel 1 Putrid Warrior 1 Moratorium Stone
1 Swamp 1 Restless Apparition 1 Unburial Rites
1 Plains 1 Stillmoon Cavalier 1 Shadow Lance
1 Snow-Covered Swamp 1 Voracious Hatchling 1 Lingering Souls
1 Snow-Covered Plains 1 Possessed Nomad 1 Temporal Aperture
1 Crypt of Agadeem 1 Ostiary Thrull 1 Mind's Eye
1 Vivid Marsh 1 Revenant Patriarch 1 Illuminated Folio
1 Vivid Meadow 1 Darklit Gargoyle 1 Dragon Arch
1 Spawning Pool    
1 Forbidding Watchtower    
1 Leechridden Swamp    
1 Mistveil Plains    
1 Volrath's Stronghold    
1 Flagstones of Trokair    
1 Kor Haven    
1 Windbrisk Heights    
1 Barren Moor    
1 Secluded Steppe    
1 Urborg    
1 Shizo, Death's Storehouse    
1 Reflecting Pool    
1 Meteor Crater    
1 Pillar of the Paruns    
1 Command Tower    
1 Sol Ring    

2 Color GR (Gruul)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Green and Red (except for a few artifacts).
It includes every Green+Red Legend that exists, except for Rosheen Meanderer. Rosheen is excluded because there are only two Green+Red cards with X in their cost (Apocalypse Hydra and Savage Twister).
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (9): General (12 possible): Spells (26):
1 Gruul Signet 1 Borborygmos 1 Artifact Mutation
1 Caged Sun 1 Jerrard of the Closed Fist 1 Assault // Battery
1 Talisman of Impulse 1 Livonya Silone 1 Branching Bolt
1 Troll-Horn Cameo 1 Marhault Elsdragon 1 Colossal Might
1 Emerald Medallion 1 Radha, Heir to Keld 1 Decimate
1 Ruby Medallion 1 Stangg 1 Fires of Yavimaya
1 Firewild Borderpost 1 Stonebrow, Krosan Hero 1 Firespout
1 Urza's Filter 1 Sunastian Falconer 1 Hull Breach
1 Paradise Plume 1 The Lady of the Mountain 1 Impromptu Raid
  1 Tuknir Deathlock 1 Killer Instinct
Lands (35): 1 Ulasht, the Hate Seed 1 Mage Slayer
1 Contested Cliffs 1 Wort, the Raidmother 1 Manamorphose
1 Copperline Gorge   1 Predatory Advantage
1 Fire-Lit Thicket Creatures (18): 1 Runes of the Deus
1 Fungal Reaches 1 Apocalypse Hydra 1 Sangrite Surge
1 Grove of the Burnwillows 1 Boartusk Liege 1 Sarkhan Vol
1 Gruul Turf 1 Deus of Calamity 1 Savage Twister
1 Highland Weald 1 Dragon Broodmother 1 Stormbind
1 Karplusan Forest 1 Feral Animist 1 Surge of Strength
1 Kazandu Refuge 1 Huntmaster of the Fells 1 Vengeful Rebirth
1 Kessig Wolf Run 1 Morselhoarder 1 Wreak Havoc
1 Mogg Hollows 1 Rock Basilisk 1 Gruul War Plow
1 Mossfire Valley 1 Skarrgan Skybreaker 1 Temporal Aperture
1 Mountain Valley 1 Spellbreaker Behemoth 1 Mind's Eye
1 Pinecrest Ridge 1 Tattermunge Witch 1 Illuminated Folio
1 Raging Ravine 1 Valley Rannet 1 Dragon Arch
1 Rootbound Crag 1 Vexing Shusher  
1 Shivan Oasis 1 Viashivan Dragon  
1 Skarrg, the Rage Pits 1 Vithian Renegades  
1 Stomping Ground 1 Voracious Cobra  
1 Taiga 1 Wilderness Elemental  
1 Timberline Ridge 1 Yavimaya Kavu  
1 Wooded Foothills    
1 Forest    
1 Mountain    
1 Snow-Covered Forest    
1 Snow-Covered Mountain    
1 Oran-Rief, the Vastwood    
1 Ghitu Encampment    
1 Treetop Village    
1 Vivid Crag    
1 Command Tower    
1 Gaea's Cradle    
1 Mosswort Bridge    
1 Spinerock Knoll    
1 Sol Ring    

2 Color GW (Selesnya)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Green and White (except for a few artifacts).
It includes every Green+White Legend that exists, except for Gaddock Teeg. Gaddock Teeg doesn't fit well into my general play style.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (9): General (13 possible): Spells (22):
1 Selesnya Signet 1 Asmira, Holy Avenger 1 Armadillo Cloak
1 Caged Sun 1 Captain Sisay 1 Aura Mutation
1 Talisman of Unity 1 Chorus of the Conclave 1 Aura Shards
1 Tigereye Cameo 1 Gabriel Angelfire 1 Behemoth Sledge
1 Emerald Medallion 1 Jasmine Boreal 1 Dawnglow Infusion
1 Pearl Medallion 1 Kei Takahashi 1 Glare of Subdual
1 Wildfield Borderpost 1 Lady Caleria 1 Hunting Grounds
1 Paradise Plume 1 Lord Magnus 1 Hymn of Rebirth
1 Urza's Filter 1 Rhys the Redeemed 1 Mirari's Wake
  1 Saffi Eriksdotter 1 Pollenbright Wings
Lands (35): 1 Sir Shandlar of Eberyn 1 Privileged Position
1 Arctic Flats 1 Tolsimir Wolfblood 1 Reborn Hope
1 Brushland 1 Torsten Von Ursus 1 Safewright Quest
1 Elfhame Palace   1 Shield of the Oversoul
1 Gavony Township Creatures (21): 1 Sigil Blessing
1 Grasslands 1 Anurid Brushhopper 1 Vitalizing Cascade
1 Graypelt Refuge 1 Autochthon Wurm 1 Wax // Wane
1 Horizon Canopy 1 Dauntless Escort 1 Crown of Convergence
1 Krosan Verge 1 Enlisted Wurm 1 Temporal Aperture
1 Nantuko Monastery 1 Femeref Enchantress 1 Mind's Eye
1 Razorverge Thicket 1 Juniper Order Ranger 1 Urza's Blueprints
1 Riftstone Portal 1 Knight of New Alara 1 Dragon Arch
1 Saltcrusted Steppe 1 Loxodon Hierarch  
1 Savannah 1 Mycoid Shepherd  
1 Selesnya Sanctuary 1 Mystic Enforcer  
1 Stirring Wildwood 1 Novablast Wurm  
1 Sungrass Prairie 1 Oracle of Nectars  
1 Sunpetal Grove 1 Oversoul of Dusk  
1 Temple Garden 1 Phantom Nishoba  
1 Tranquil Garden 1 Phytohydra  
1 Vec Townships 1 Sabertooth Nishoba  
1 Veldt 1 Seedcradle Witch  
1 Vitu-Ghazi, the City-Tree 1 Selesnya Guildmage  
1 Windswept Heath 1 Steward of Valeron  
1 Wooded Bastion 1 Vagrant Plowbeasts  
1 Forest 1 Wilt-Leaf Liege  
1 Plains    
1 Snow-Covered Forest    
1 Snow-Covered Plains    
1 Oran-Rief, the Vastwood    
1 Treetop Village    
1 Forbidding Watchtower    
1 Gaea's Cradle    
1 Mosswort Bridge    
1 Windbrisk Heights    
1 Sol Ring    

2 Color RW (Boros)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Red and White in color identity (except for a few artifacts).
It includes every Red+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (8): Generals (5 possible): Spells (28):
1 Boros Signet 1 Agrus Kos, Wojek Veteran 1 Ajani Vengeant
1 Ruby Medallion 1 Basandra, Battle Seraph 1 Brightflame
1 Pearl Medallion 1 Brion Stoutarm 1 Captain's Maneuver
1 Foriysian Totem 1 Jor Kadeen, the Prevailer 1 Double Cleave
1 Thunder Totem 1 Razia, Boros Archangel 1 Energy Bolt
1 Caged Sun   1 Fight to the Death
1 Paradise Plume Creatures (23): 1 Fire at Will
1 Urza's Filter 1 Balefire Liege 1 Glory of Warfare
  1 Belligerent Hatchling 1 Intimidation Bolt
Lands (36): 1 Boros Guildmage 1 Lightning Helix
1 Ancient Amphitheater 1 Boros Swiftblade 1 Master Warcraft
1 Arid Mesa 1 Bull Cerodon 1 Order // Chaos
1 Battlefield Forge 1 Cerodon Yearling 1 Rally the Righteous
1 Boros Garrison 1 Duergar Mine-Captain 1 Reflect Damage
1 Clifftop Retreat 1 Figure of Destiny 1 Rise of the Hobgoblins
1 Plateau 1 Firemane Angel 1 Scourge of the Nobilis
1 Rugged Prairie 1 Flame-Kin Zealot 1 Searing Meditation
1 Sacred Foundry 1 Flowstone Charger 1 Squee's Embrace
1 Scabland 1 Goblin Legionnaire 1 Waves of Aggression
1 Sunhome, Fortress of the Legion 1 Hearthfire Hobgoblin 1 Sunforger
1 Mountain 1 Hobgoblin Dragoon 1 Flash Conscription
1 Plains 1 Nobilis of War 1 Rally the Peasants
1 Snow-Covered Mountain 1 Skyknight Legionnaire 1 Boros Fury-Shield
1 Snow-Covered Plains 1 Soltari Guerrillas 1 Orim's Thunder
1 Vivid Crag 1 Spitemare 1 Temporal Aperture
1 Vivid Meadow 1 Stun Sniper 1 Mind's Eye
1 Ghitu Encampment 1 Sunhome Enforcer 1 Illuminated Folio
1 Forbidding Watchtower 1 Thundersong Trumpeter 1 Dragon Arch
1 Mistveil Plains 1 Duergar Cave-Guard  
1 Shivan Gorge 1 Screeching Griffin  
1 Flagstones of Trokair    
1 Kor Haven    
1 Spinerock Knoll    
1 Windbrisk Heights    
1 Forgotten Cave    
1 Secluded Steppe    
1 Hammerheim    
1 Shinka, the Bloodsoaked Keep    
1 Eiganjo Castle    
1 Reflecting Pool    
1 Meteor Crater    
1 Rupture Spire    
1 Pillar of the Paruns    
1 Smoldering Crater    
1 Command Tower    
1 Sol Ring    

2 Color UG (Simic)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Blue and Green in color identity (except for a few artifacts).
It includes every Blue+Green Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (8): Generals (3 possible): Spells (21):
1 Simic Signet 1 Edric, Spymaster of Trest 1 AEther Mutation
1 Sapphire Medallion 1 Experiment Kraj 1 Biomantic Mastery
1 Emerald Medallion 1 Momir Vig, Simic Visionary 1 Cytoshape
1 Chronatog Totem   1 Fable of Wolf and Owl
1 Weatherseed Totem Creatures (32): 1 Favor of the Overbeing
1 Caged Sun 1 Assault Zeppelid 1 Illusion // Reality
1 Paradise Plume 1 Coiling Oracle 1 Invert the Skies
1 Urza's Filter 1 Cold-Eyed Selkie 1 Leafdrake Roost
  1 Gaea's Skyfolk 1 Shielding Plax
Lands (36): 1 Gilder Bairn 1 Snakeform
1 Breeding Pool 1 Grazing Kelpie 1 Spitting Image
1 Flooded Grove 1 Groundling Pouncer 1 Temporal Spring
1 Hinterland Harbor 1 Jhessian Infiltrator 1 Vigean Intuition
1 Misty Rainforest 1 Lorescale Coatl 1 Voidslime
1 Novijen, Heart of Progress 1 Murkfiend Liege 1 Yavimaya's Embrace
1 Simic Growth Chamber 1 Mystic Snake 1 Evolution Vat
1 Skyshroud Forest 1 Nulltread Gargantuan 1 Tracker's Instincts
1 Tropical Island 1 Omnibian 1 Temporal Aperture
1 Yavimaya Coast 1 Overbeing of Myth 1 Mind's Eye
1 Island 1 Plaxcaster Frogling 1 Illuminated Folio
1 Forest 1 Pygmy Hippo 1 Dragon Arch
1 Snow-Covered Island 1 Selkie Hedge-Mage  
1 Snow-Covered Forest 1 Shorecrasher Mimic  
1 Oran-Rief, the Vastwood 1 Simic Guildmage  
1 Vivid Creek 1 Simic Sky Swallower  
1 Vivid Grove 1 Slippery Bogle  
1 Faerie Conclave 1 Sturdy Hatchling  
1 Treetop Village 1 Trapjaw Kelpie  
1 Sapseep Forest 1 Trygon Predator  
1 Dryad Arbor 1 Vedalken Heretic  
1 Gaea's Cradle 1 Winged Coatl  
1 Mosswort Bridge 1 Wistful Selkie  
1 Lonely Sandbar 1 Living Airship  
1 Tranquil Thicket 1 Plaxmanta  
1 Tolaria 1 Silkwing Scout  
1 Minamo, School at Water's Edge 1 Patagia Viper  
1 Okina, Temple to the Grandfathers 1 Swirling Spriggan  
1 Reflecting Pool    
1 Meteor Crater    
1 Pillar of the Paruns    
1 Remote Isle    
1 Slippery Karst    
1 Oboro, Palace in the Clouds    
1 Yavimaya Hollow    
1 Command Tower    
1 Sol Ring    

2 Color UR (Izzet)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Blue and Red in color identity (except for a few artifacts).
It includes every Blue+Red Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (8): Generals (4 possible): Spells (27):
1 Izzet Signet 1 Jhoira of the Ghitu 1 Call the Skybreaker
1 Sapphire Medallion 1 Nin, the Pain Artist 1 Cerebral Vortex
1 Ruby Medallion 1 Niv-Mizzet, the Firemind 1 Clout of the Dominus
1 Chronatog Totem 1 Tibor and Lumia 1 Cloven Casting
1 Foriysian Totem   1 Double Negative
1 Caged Sun Creatures (25): 1 Electrolyze
1 Urza's Filter 1 Crackleburr 1 Fire // Ice
1 Paradise Plume 1 Djinn Illuminatus 1 Invoke the Firemind
  1 Dominus of Fealty 1 Leap of Flame
Lands (36): 1 Firestorm Hellkite 1 Magefire Wings
1 Caldera Lake 1 Frenetic Efreet 1 Prophetic Bolt
1 Cascade Bluffs 1 Frenetic Sliver 1 Quicksilver Dagger
1 Izzet Boilerworks 1 Gelectrode 1 Schismotivate
1 Nivix, Aerie of the Firemind 1 Goblin Flectomancer 1 Squee's Revenge
1 Scalding Tarn 1 Izzet Chronarch 1 Stitch in Time
1 Shivan Reef 1 Izzet Guildmage 1 Suffocating Blast
1 Steam Vents 1 Mindwrack Liege 1 Swerve
1 Sulfur Falls 1 Minotaur Illusionist 1 Unnerving Assault
1 Volcanic Island 1 Noggle Bandit 1 Mizzium Transreliquat
1 Island 1 Nucklavee 1 Jilt
1 Mountain 1 Razorfin Hunter 1 Mystic Retrieval
1 Snow-Covered Island 1 Riverfall Mimic 1 Desperate Ravings
1 Snow-Covered Mountain 1 Shrewd Hatchling 1 Illuminate
1 Vivid Crag 1 Skyclaw Thrash 1 Temporal Aperture
1 Vivid Creek 1 Spellbound Dragon 1 Mind's Eye
1 Faerie Conclave 1 Wee Dragonauts 1 Illuminated Folio
1 Ghitu Encampment 1 Civilized Scholar 1 Dragon Arch
1 Shivan Gorge 1 Stormcloud Djinn  
1 Spinerock Knoll 1 Talonrend  
1 Lonely Sandbar 1 Torch Drake  
1 Forgotten Cave 1 Ogre Savant  
1 Tolaria    
1 Hammerheim    
1 Minamo, School at Water's Edge    
1 Shinka, the Bloodsoaked Keep    
1 Reflecting Pool    
1 Meteor Crater    
1 Rupture Spire    
1 Pillar of the Paruns    
1 Remote Isle    
1 Smoldering Crater    
1 Tolaria West    
1 Oboro, Palace in the Clouds    
1 Mirrodin's Core    
1 Command Tower    
1 Sol Ring    

2 Color UW (Azorius)

Click here for visual deck (with images)
 
This is a theme deck; it uses only cards that are both Blue and White (except for a few artifacts).
It includes every Blue+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Mana Acceleration (9): Generals (15 possible): Spells (24):
1 Azorius Signet 1 Ayesha Tanaka 1 Absorb
1 Seashell Cameo 1 Geist of Saint Traft 1 AEthermage's Touch
1 Caged Sun 1 Gosta Dirk 1 Angelic Shield
1 Talisman of Progress 1 Grand Arbiter Augustin IV 1 Energy Arc
1 Pearl Medallion 1 Gwafa Hazid, Profiteer 1 Kiss of the Amesha
1 Sapphire Medallion 1 Hanna, Ship's Navigator 1 Mirrorweave
1 Fieldmist Borderpost 1 Hunding Gjornersen 1 Offering to Asha
1 Urza's Filter 1 Isperia the Inscrutable 1 Overrule
1 Paradise Plume 1 Ith, High Arcanist 1 Palliation Accord
  1 Jedit Ojanen 1 Prismatic Boon
Lands (35): 1 Kangee, Aerie Keeper 1 Repel Intruders
1 Adarkar Wastes 1 Kasimir the Lone Wolf 1 Reviving Vapors
1 Azorius Chancery 1 Rasputin Dreamweaver 1 Stand // Deliver
1 Boreal Shelf 1 Sygg, River Guide 1 Steel of the Godhead
1 Calciform Pools 1 Tobias Andrion 1 Swift Silence
1 Celestial Colonnade   1 Teferi's Moat
1 Cloudcrest Lake Creatures (17): 1 Thoughtweft Gambit
1 Coastal Tower 1 Aven Mimeomancer 1 Unbender Tine
1 Flood Plain 1 Azorius First-Wing 1 Venser, the Sojourner
1 Flooded Strand 1 Azorius Guildmage 1 Walking Archive
1 Glacial Fortress 1 Drogskol Reaver 1 Temporal Aperture
1 Hallowed Fountain 1 Esper Cormorants 1 Mind's Eye
1 Land Cap 1 Filigree Angel 1 Illuminated Folio
1 Moorland Haunt 1 Guiding Spirit 1 Dragon Arch
1 Mystic Gate 1 Iridescent Angel  
1 Nimbus Maze 1 Leering Gargoyle  
1 Prahv, Spires of Order 1 Meddling Mage  
1 Seachrome Coast 1 Pride of the Clouds  
1 Seaside Haven 1 Samite Archer  
1 Sejiri Refuge 1 Sky Hussar  
1 Skycloud Expanse 1 Sky Spirit  
1 Thalakos Lowlands 1 Tempest Drake  
1 Tundra 1 Thistledown Liege  
1 Wanderwine Hub 1 Windreaver  
1 Island    
1 Plains    
1 Snow-Covered Island    
1 Snow-Covered Plains    
1 Vivid Creek    
1 Vivid Meadow    
1 Faerie Conclave    
1 Forbidding Watchtower    
1 Mistveil Plains    
1 Windbrisk Heights    
1 Command Tower    
1 Sol Ring    

3 Color BGR (Jund)

Click here for visual deck (with images)
 
This is a theme deck; it tries to use only cards that are Black, Green *and* Red (except for a few artifacts and 2-color cards such as Lieges).
It includes every Black+Green+Red Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Lands (34): Possible Generals (8): 3-Color Spells (12):
1 Savage Lands 1 Kresh the Bloodbraided 1 Hit // Run
1 Darigaaz's Caldera 1 Vaevictis Asmadi 1 Jund Charm
1 Jund Panorama 1 Adun Oakenshield 1 Lavalanche
1 Geothermal Crevice 1 Bartel Runeaxe 1 Violent Ultimatum
1 Koskun Keep 1 Darigaaz, the Igniter 1 Darigaaz's Charm
1 Badlands 1 Karrthus, Tyrant of Jund 1 Misfortune
1 Blood Crypt 1 Sek'Kuar, Deathkeeper 1 Sangrite Backlash
1 Bloodstained Mire 1 Xira Arien 1 Destructive Flow
1 Graven Cairns   1 Earthlink
1 Rakdos Carnarium 3-Color Creatures (23): 1 Dragon Appeasement
1 Shadowblood Ridge 1 Charnelhoard Wurm 1 Keldon Mantle
1 Tainted Peak 1 Hellkite Overlord 1 Resounding Thunder
1 Fire-Lit Thicket 1 Broodmate Dragon  
1 Grove of the Burnwillows 1 Giant Ambush Beetle 2-Color Spells (2):
1 Gruul Turf 1 Jund Hackblade 1 Sarkhan Vol
1 Mossfire Valley 1 Madrush Cyclops 1 Maelstrom Pulse
1 Stomping Ground 1 Sprouting Thrinax  
1 Taiga 1 Carrion Thrash Miscellaneous (4):
1 Wooded Foothills 1 Jund Sojourners 1 Temporal Aperture
1 Bayou 1 Scarland Thrinax 1 Mind's Eye
1 Golgari Rot Farm 1 Thunderscape Familiar 1 Dragon Arch
1 Overgrown Tomb 1 Bloodhall Ooze 1 Staff of Domination
1 Tainted Wood 1 Jund Battlemage  
1 Twilight Mire 1 Thunderscape Battlemage  
1 Exotic Orchard 1 Thunderscape Master  
1 Meteor Crater 1 Viashino Slaughtermaster  
1 Pillar of the Paruns 1 Armorer Guildmage  
1 Reflecting Pool 1 Caldera Kavu  
1 Swamp 1 Dragon's Herald  
1 Forest 1 Orcish Healer  
1 Mountain 1 Rage Weaver  
1 Snow-Covered Swamp 1 Thunderscape Apprentice  
1 Snow-Covered Forest 1 Darigaaz's Attendant  
1 Snow-Covered Mountain    
  2-Color Creatures (7):  
Mana Acceleration (10): 1 Ashenmoor Liege  
1 Sol Ring 1 Bladewing the Risen  
1 Ruby Medallion 1 Vampiric Dragon  
1 Firewild Borderpost 1 Boartusk Liege  
1 Veinfire Borderpost 1 Dragon Broodmother  
1 Urza's Filter 1 Viashivan Dragon  
1 Paradise Plume 1 Creakwood Liege  
1 Obelisk of Jund    
1 Golgari Signet    
1 Rakdos Signet    
1 Gruul Signet    

3 Color BUR (Grixis)

Click here for visual deck (with images)
 
This is a theme deck; it tries to use only cards that are Black, Blue, *and* Red (except for a few artifacts and 2-color cards such as Lieges).
It includes every Black+Blue+Red Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Lands (34): Possible Generals (10): 3-Color Spells (12):
1 Crumbling Necropolis 1 Crosis, the Purger 1 Crosis's Charm
1 Crosis's Catacombs 1 Garza Zol, Plague Queen 1 Cruel Ultimatum
1 Castle Sengir 1 Nicol Bolas 1 Grixis Charm
1 Grixis Panorama 1 Sedris, the Traitor King 1 Nicol Bolas, Planeswalker
1 Sulfur Vent 1 Sol'kanar the Swamp King 1 Drastic Revelation
1 Darkwater Catacombs 1 Thraximundar 1 Rise // Fall
1 Dimir Aqueduct 1 Gwendlyn Di Corci 1 Slave of Bolas
1 Polluted Delta 1 Lord of Tresserhorn 1 Unscythe, Killer of Kings
1 Sunken Ruins 1 Mishra, Artificer Prodigy 1 Elder Mastery
1 Tainted Isle 1 Tetsuo Umezawa 1 Elemental Augury
1 Underground Sea   1 Phyrexian Tyranny
1 Watery Grave 3-Color Creatures (20): 1 Resounding Scream
1 Badlands 1 Blood Tyrant  
1 Blood Crypt 1 Prince of Thralls 2-Color Spells (7):
1 Bloodstained Mire 1 Grixis Grimblade 1 Dire Undercurrents
1 Graven Cairns 1 Sedraxis Specter 1 Spite // Malice
1 Rakdos Carnarium 1 Fire-Field Ogre 1 Undermine
1 Shadowblood Ridge 1 Grixis Sojourners 1 Din of the Fireherd
1 Tainted Peak 1 Kederekt Creeper 1 Torrent of Souls
1 Cascade Bluffs 1 Sewn-Eye Drake 1 Cloven Casting
1 Izzet Boilerworks 1 Nightscape Battlemage 1 Invoke the Firemind
1 Steam Vents 1 Nightscape Familiar  
1 Volcanic Island 1 Nightscape Master Miscellaneous (4):
1 Exotic Orchard 1 Dreadwing 1 Temporal Aperture
1 Meteor Crater 1 Grixis Battlemage 1 Mind's Eye
1 Pillar of the Paruns 1 Hate Weaver 1 Dragon Arch
1 Reflecting Pool 1 Krovikan Elementalist 1 Staff of Domination
1 Rupture Spire 1 Demon's Herald  
1 Swamp 1 Morgue Toad  
1 Island 1 Nightscape Apprentice  
1 Mountain 1 Shadow Guildmage  
1 Snow-Covered Swamp 1 Crosis's Attendant  
1 Snow-Covered Island    
1 Snow-Covered Mountain 2-Color Creatures (3):  
  1 Glen Elendra Liege  
Mana Acceleration (10): 1 Ashenmoor Liege  
1 Sol Ring 1 Mindwrack Liege  
1 Jet Medallion    
1 Mistvein Borderpost    
1 Veinfire Borderpost    
1 Urza's Filter    
1 Paradise Plume    
1 Obelisk of Grixis    
1 Dimir Signet    
1 Rakdos Signet    
1 Izzet Signet    

3 Color BUW (Esper)

Click here for visual deck (with images)
 
This is a theme deck; it tries to use only cards that are Black, Blue, *and* White (except for a few artifacts and 2-color cards such as Lieges).
It includes every Black+Blue+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Lands (34): Possible Generals (10): 3-Color Spells (10):
1 Arcane Sanctum 1 Ertai, the Corrupted 1 Dromar's Charm
1 Dromar's Cavern 1 Sen Triplets 1 Punish Ignorance
1 Esper Panorama 1 Dakkon Blackblade 1 Brilliant Ultimatum
1 Ancient Spring 1 Dromar, the Banisher 1 Esper Charm
1 Wizards' School 1 Halfdane 1 Etherwrought Page
1 Darkwater Catacombs 1 Lady Evangela 1 Thopter Foundry
1 Dimir Aqueduct 1 Merieke Ri Berit 1 Trial // Error
1 Polluted Delta 1 Sharuum the Hegemon 1 Dreams of the Dead
1 Sunken Ruins 1 Zur the Enchanter 1 Escape Routes
1 Tainted Isle 1 Chromium 1 Resounding Wave
1 Underground Sea    
1 Watery Grave 3-Color Creatures (22): 2-Color Spells (6):
1 Azorius Chancery 1 Enigma Sphinx 1 Dire Undercurrents
1 Flooded Strand 1 Magister Sphinx 1 Sleeper's Robe
1 Hallowed Fountain 1 Sphinx of the Steel Wind 1 Steel of the Godhead
1 Mystic Gate 1 Sphinx Sovereign 1 Debtors' Knell
1 Nimbus Maze 1 Esper Stormblade 1 Vindicate
1 Skycloud Expanse 1 Tower Gargoyle 1 Soul Link
1 Tundra 1 Arsenal Thresher  
1 Fetid Heath 1 Esper Sojourners Miscellaneous (4):
1 Godless Shrine 1 Sludge Strider 1 Temporal Aperture
1 Orzhov Basilica 1 Wandering Mage 1 Mind's Eye
1 Scrubland 1 Windwright Mage 1 Dragon Arch
1 Tainted Field 1 Ethersworn Adjudicator 1 Staff of Domination
1 Exotic Orchard 1 Stormscape Familiar  
1 Meteor Crater 1 Esper Battlemage  
1 Pillar of the Paruns 1 Stormscape Apprentice  
1 Reflecting Pool 1 Stormscape Battlemage  
1 Swamp 1 Stormscape Master  
1 Island 1 Scornful AEther-Lich  
1 Plains 1 Shaper Guildmage  
1 Snow-Covered Swamp 1 Sphinx's Herald  
1 Snow-Covered Island 1 Sky Weaver  
1 Snow-Covered Plains 1 Dromar's Attendant  
     
Mana Acceleration (10): 2-Color Creatures (4):  
1 Sol Ring 1 Glen Elendra Liege  
1 Sapphire Medallion 1 Grand Arbiter Augustin IV  
1 Fieldmist Borderpost 1 Thistledown Liege  
1 Mistvein Borderpost 1 Deathbringer Liege  
1 Urza's Filter    
1 Paradise Plume    
1 Obelisk of Esper    
1 Dimir Signet    
1 Orzhov Signet    
1 Azorius Signet    

3 Color GRW (Naya)

Click here for visual deck (with images)
 
This is a theme deck; it tries to use only cards that are Green, Red, *and* White (except for a few artifacts and 2-color cards such as Lieges).
It includes every Green+Red+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Lands (34): Possible Generals (7): 3-Color Spells (9):
1 Jungle Shrine 1 Hazezon Tamar 1 Naya Charm
1 Rith's Grove 1 Rith, the Awakener 1 Titanic Ultimatum
1 Naya Panorama 1 Jacques le Vert 1 Mayael's Aria
1 An-Havva Township 1 Johan 1 Pure // Simple
1 Tinder Farm 1 Mayael the Anima 1 Rith's Charm
1 Krosan Verge 1 Palladia-Mors 1 Trace of Abundance
1 Savannah 1 Uril, the Miststalker 1 Fiery Justice
1 Selesnya Sanctuary   1 Winter's Night
1 Sungrass Prairie 3-Color Creatures (24): 1 Resounding Roar
1 Temple Garden 1 Gloryscale Viashino  
1 Windswept Heath 1 Godsire 2-Color Spells (6):
1 Wooded Bastion 1 Knotvine Mystic 1 Mirari's Wake
1 Fire-Lit Thicket 1 Meglonoth 1 Armadillo Cloak
1 Gruul Turf 1 Naya Hushblade 1 Pollenbright Wings
1 Mossfire Valley 1 Naya Sojourners 1 Decimate
1 Stomping Ground 1 Radiant Kavu 1 Ajani Vengeant
1 Taiga 1 Rakeclaw Gargantuan 1 Glory of Warfare
1 Wooded Foothills 1 Retaliator Griffin  
1 Boros Garrison 1 Tamanoa Miscellaneous (4):
1 Plateau 1 Woolly Thoctar 1 Temporal Aperture
1 Rugged Prairie 1 Marisi's Twinclaws 1 Mind's Eye
1 Sacred Foundry 1 Realm Razer 1 Dragon Arch
1 Exotic Orchard 1 Druid of the Anima 1 Staff of Domination
1 Pillar of the Paruns 1 Thornscape Familiar  
1 Reflecting Pool 1 Cliffrunner Behemoth  
3 Snow-Covered Forest 1 Freyalise Supplicant  
3 Snow-Covered Mountain 1 Mirrorwood Treefolk  
3 Snow-Covered Plains 1 Skyshroud Elf  
  1 Stone Kavu  
Mana Acceleration (10): 1 Thornscape Battlemage  
1 Sol Ring 1 Thornscape Master  
1 Emerald Medallion 1 Nacatl Hunt-Pride  
1 Firewild Borderpost 1 Rith's Attendant  
1 Wildfield Borderpost    
1 Urza's Filter 2-Color Creatures (6):  
1 Paradise Plume 1 Tolsimir Wolfblood  
1 Obelisk of Naya 1 Wilt-Leaf Liege  
1 Gruul Signet 1 Boartusk Liege  
1 Selesnya Signet 1 Agrus Kos, Wojek Veteran  
1 Boros Signet 1 Balefire Liege  
  1 Nobilis of War  

3 Color UGW (Bant)

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This is a theme deck; it tries to use only cards that are Blue, Green *and* White (except for a few artifacts and 2-color cards such as Lieges).
It includes every Blue+Green+White Legend that exists.
To be silly, I usually start the game by randomly selecting one general from the choices below (I "mill" until I find a general, then reshuffle).
 
Lands (34): Possible Generals (8): 3-Color Spells (9):
1 Seaside Citadel 1 Treva, the Renewer 1 Supply // Demand
1 Treva's Ruins 1 Angus Mackenzie 1 Bant Charm
1 Bant Panorama 1 Arcades Sabboth 1 Finest Hour
1 Aysen Abbey 1 Jenara, Asura of War 1 Flurry of Wings
1 Irrigation Ditch 1 Phelddagrif 1 Treva's Charm
1 Krosan Verge 1 Rafiq of the Many 1 Wargate
1 Savannah 1 Rubinia Soulsinger 1 Crystallization
1 Selesnya Sanctuary 1 Ragnar 1 Clarion Ultimatum
1 Sungrass Prairie   1 Resounding Silence
1 Temple Garden 3-Color Creatures (24):  
1 Windswept Heath 1 Empyrial Archangel 2-Color Spells (5):
1 Azorius Chancery 1 Skyward Eye Prophets 1 Aura Shards
1 Flooded Strand 1 Bant Sureblade 1 Hunting Grounds
1 Hallowed Fountain 1 Giltspire Avenger 1 Mirari's Wake
1 Nimbus Maze 1 Messenger Falcons 1 Absorb
1 Skycloud Expanse 1 Questing Phelddagrif 1 Fable of Wolf and Owl
1 Tundra 1 Rhox War Monk  
1 Breeding Pool 1 Storm Spirit Miscellaneous (4):
1 Flooded Grove 1 Waveskimmer Aven 1 Temporal Aperture
1 Simic Growth Chamber 1 Bant Sojourners 1 Mind's Eye
1 Tropical Island 1 Diamond Faerie 1 Dragon Arch
1 Reflecting Pool 1 Stoic Angel 1 Staff of Domination
4 Snow-Covered Island 1 Sunscape Battlemage  
4 Snow-Covered Forest 1 Sunscape Familiar  
4 Snow-Covered Plains 1 Sunscape Master  
  1 Noble Hierarch  
Mana Acceleration (10): 1 Aerie Mystics  
1 Sol Ring 1 Angel's Herald  
1 Pearl Medallion 1 Bant Battlemage  
1 Fieldmist Borderpost 1 Civic Guildmage  
1 Wildfield Borderpost 1 Snow Hound  
1 Urza's Filter 1 Spirit Weaver  
1 Paradise Plume 1 Sunscape Apprentice  
1 Obelisk of Bant 1 Treva's Attendant  
1 Simic Signet    
1 Azorius Signet 2-Color Creatures (6):  
1 Selesnya Signet 1 Tolsimir Wolfblood  
  1 Wilt-Leaf Liege  
  1 Grand Arbiter Augustin IV  
  1 Thistledown Liege  
  1 Momir Vig, Simic Visionary  
  1 Murkfiend Liege  

3 Color BUG (Vorosh)

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Lots of +1/+1 counters to move around.
 
Mana Acceleration (8): General (1): Spells (19):
1 Thran Dynamo 1 Vorosh, the Hunter 1 Blade of the Bloodchief
1 Mana Reflection   1 Cauldron of Souls
1 Paradise Plume Creatures (36): 1 Evolution Vat
1 Gilded Lotus 1 Etched Oracle 1 Heartstone
1 Coalition Relic 1 Mindless Automaton 1 Mind's Eye
1 Dimir Signet 1 Tetravus 1 Power Conduit
1 Simic Signet 1 Triskelion 1 Rings of Brighthearth
1 Golgari Signet 1 Experiment Kraj 1 Temporal Aperture
  1 Gilder Bairn 1 Fate Transfer
Lands (36): 1 Golgari Guildmage 1 Maelstrom Pulse
1 Creeping Tar Pit 1 Plaxcaster Frogling 1 Demonic Tutor
1 Dimir Aqueduct 1 Simic Guildmage 1 Copy Enchantment
1 Drowned Catacomb 1 Festercreep 1 Timetwister
1 Sunken Ruins 1 Hunter of Eyeblights 1 Training Grounds
1 Underground Sea 1 Puppeteer Clique 1 Decree of Savagery
1 Watery Grave 1 Thought Gorger 1 Doubling Season
1 Bayou 1 Cytoplast Manipulator 1 Lurking Predators
1 Gilt-Leaf Palace 1 Novijen Sages 1 Soul's Might
1 Golgari Rot Farm 1 Sage of Fables 1 Strength of the Tajuru
1 Overgrown Tomb 1 Sphinx of Magosi  
1 Svogthos, the Restless Tomb 1 Vesuvan Doppelganger  
1 Twilight Mire 1 Vesuvan Shapeshifter  
1 Breeding Pool 1 Vigean Graftmage  
1 Flooded Grove 1 Cytoplast Root-Kin  
1 Novijen, Heart of Progress 1 Cytospawn Shambler  
1 Simic Growth Chamber 1 Forgotten Ancient  
1 Tropical Island 1 Fungal Behemoth  
1 Yavimaya Coast 1 Mycoloth  
1 Gaea's Cradle 1 Protean Hydra  
1 Llanowar Reborn 1 Sekki, Seasons' Guide  
1 Mosswort Bridge 1 Simic Basilisk  
1 Oran-Rief, the Vastwood 1 Spike Breeder  
1 Tranquil Thicket 1 Spike Feeder  
1 Treetop Village 1 Spike Hatcher  
1 Vivid Grove 1 Spike Rogue  
1 Faerie Conclave 1 Spike Weaver  
1 Lonely Sandbar 1 Sporeback Troll  
1 Minamo, School at Water's Edge 1 Vigor  
1 Vivid Creek 1 Woodfall Primus  
1 Spawning Pool    
1 Vivid Marsh    
1 Exotic Orchard    
1 Meteor Crater    
1 Reflecting Pool    
1 Vesuva    
1 Sol Ring    

3 Color UGR (Intet)

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Peeking at top of library and playing big spells for 3 mana.
 
Mana Acceleration (9): General (1): Spells (27):
1 Thran Dynamo 1 Intet, the Dreamer 1 Crystal Ball
1 Mana Reflection   1 Darksteel Pendant
1 Paradise Plume Creatures (28): 1 Eldrazi Conscription
1 Gilded Lotus 1 Artisan of Kozilek 1 Explorer's Scope
1 Coalition Relic 1 Darksteel Colossus 1 Scroll Rack
1 Izzet Signet 1 Emrakul, the Aeons Torn 1 Sensei's Divining Top
1 Simic Signet 1 Kozilek, Butcher of Truth 1 Temporal Aperture
1 Gruul Signet 1 Ulamog, the Infinite Gyre 1 Decimate
  1 Dragon Broodmother 1 Fable of Wolf and Owl
Lands (36): 1 Niv-Mizzet, the Firemind 1 Beacon of Tomorrows
1 Fire-Lit Thicket 1 Simic Sky Swallower 1 Future Sight
1 Grove of the Burnwillows 1 Aven Fateshaper 1 Jace, the Mind Sculptor
1 Gruul Turf 1 Conundrum Sphinx 1 Mind's Desire
1 Kazandu Refuge 1 Djinn of Wishes 1 Rush of Knowledge
1 Mossfire Valley 1 Great Whale 1 Soothsaying
1 Raging Ravine 1 Hoverguard Sweepers 1 Time Spiral
1 Rootbound Crag 1 Magus of the Future 1 Time Stretch
1 Taiga 1 Sphinx Ambassador 1 Call of the Wild
1 Breeding Pool 1 Sphinx of Jwar Isle 1 Cream of the Crop
1 Flooded Grove 1 Sphinx of Magosi 1 Crush of Wurms
1 Simic Growth Chamber 1 Tidespout Tyrant 1 Decree of Savagery
1 Tropical Island 1 Oracle of Mul Daya 1 Lurking Predators
1 Yavimaya Coast 1 Sakiko, Mother of Summer 1 Tooth and Nail
1 Cascade Bluffs 1 Spearbreaker Behemoth 1 Vitalizing Wind
1 Izzet Boilerworks 1 Verdant Force 1 Fury of the Horde
1 Shivan Reef 1 Vigor 1 Rage Reflection
1 Steam Vents 1 Woodfall Primus 1 Searing Wind
1 Volcanic Island 1 Akroma, Angel of Fury  
1 Faerie Conclave 1 Bogardan Hellkite  
1 Lonely Sandbar 1 Hellkite Charger  
1 Halimar Depths 1 Stalking Vengeance  
1 Minamo, School at Water's Edge    
1 Tolaria    
1 Vivid Creek    
1 Mosswort Bridge    
1 Treetop Village    
1 Vivid Grove    
1 Ghitu Encampment    
1 Spinerock Knoll    
1 Vivid Crag    
1 Exotic Orchard    
1 Meteor Crater    
1 Reflecting Pool    
1 Rupture Spire    
1 Vesuva    
1 Sol Ring    

4 Color BGRW (Dune-Brood)

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This deck is built around Dune-Brood Nephilim as a General. Yes, I know using a Nephilim as a General isn't legal, but it's an amusing deck nevertheless.
This needs more ways to sneak lands into play, so the Dune-Brood gets more Sand when it hits.
There are some ways in the deck to give evasion to the Dune-Brood.
There are some sacrifice outlets and ways to tap the Sand tokens for effects in the deck.
 
Mana Acceleration (5): General (1): Spells (46):
1 Mirari's Wake 1 Dune-Brood Nephilim 1 Ashnod's Altar
1 Krosan Verge   1 Carnage Altar
1 Shard Convergence Creatures (12): 1 Coat of Arms
1 Recross the Paths 1 Dragon Broodmother 1 Explorer's Scope
1 Skyshroud Claim 1 Hazezon Tamar 1 Nemesis Mask
  1 Rhys the Redeemed 1 Orochi Hatchery
Lands (36): 1 Rith, the Awakener 1 Phyrexian Altar
1 Bayou 1 Hell's Caretaker 1 Phyrexian Vault
1 Badlands 1 Budoka Gardener 1 Skullclamp
1 Scrubland 1 Citanul Hierophants 1 Snake Basket
1 Taiga 1 Mycoloth 1 Trailblazer's Boots
1 Savannah 1 Nullmage Shepherd 1 Whispersilk Cloak
1 Plateau 1 Oracle of Mul Daya 1 Artifact Mutation
1 Overgrown Tomb 1 Seedguide Ash 1 Aura Mutation
1 Blood Crypt 1 Verdant Force 1 Aura Shards
1 Godless Shrine   1 Glare of Subdual
1 Stomping Ground   1 Pollenbright Wings
1 Temple Garden   1 Predatory Advantage
1 Sacred Foundry   1 Rise of the Hobgoblins
1 Jungle Shrine   1 Sarkhan Vol
1 Savage Lands   1 Attrition
1 Rootbound Crag   1 Dauthi Embrace
1 Sunpetal Grove   1 Intimidation
1 Dragonskull Summit   1 Sleeper's Guile
1 Kazandu Refuge   1 Beastmaster Ascension
1 Graypelt Refuge   1 Doubling Season
1 Akoum Refuge   1 Garruk Wildspeaker
1 Rakdos Carnarium   1 Parallel Evolution
1 Golgari Rot Farm   1 Perilous Forays
1 Orzhov Basilica   1 Riding the Dilu Horse
1 Gruul Turf   1 Saproling Symbiosis
1 Selesnya Sanctuary   1 Snake Pit
1 Boros Garrison   1 Verdant Embrace
1 Twilight Mire   1 Aggravated Assault
1 Graven Cairns   1 Goblin Bombardment
1 Fetid Heath   1 Goblin Offensive
1 Fire-Lit Thicket   1 Kyren Negotiations
1 Wooded Bastion   1 Mana Echoes
1 Rugged Prairie   1 Rage Reflection
1 Exotic Orchard   1 World at War
1 Reflecting Pool   1 Conqueror's Pledge
1 Sol Ring   1 Decree of Justice
1 Gaea's Cradle   1 Elspeth, Knight-Errant
    1 Luminarch Ascension
    1 Nomads' Assembly
    1 Storm Herd

Angel

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Tribal Angels.
 
Mana Acceleration (7): General (1): Spells (6):
1 Coalition Relic 1 Karona, False God 1 Akroma's Memorial
1 Fellwar Stone   1 Angelic Chorus
1 Gilded Lotus Creatures (33): 1 Angel's Grace
1 Thran Dynamo 1 Platinum Angel 1 Decree of Justice
1 Urza's Incubator 1 Angel of Despair 1 Luminarch Ascension
1 Mirari's Wake 1 Empyrial Archangel 1 Opal Archangel
1 Sol Ring 1 Firemane Angel  
  1 Iridescent Angel Generic Tribal Spells (18):
Lands (35): 1 Jenara, Asura of War 1 Door of Destinies
1 Underground Sea 1 Lightning Angel 1 Mind's Eye
1 Bayou 1 Maelstrom Archangel 1 Staff of Domination
1 Badlands 1 Razia, Boros Archangel 1 Temporal Aperture
1 Scrubland 1 Fallen Angel 1 Aura Shards
1 Tropical Island 1 Akroma, Angel of Fury 1 Decimate
1 Volcanic Island 1 Adarkar Valkyrie 1 Violent Ultimatum
1 Tundra 1 Admonition Angel 1 Cover of Darkness
1 Taiga 1 Akroma, Angel of Wrath 1 Patriarch's Bidding
1 Savannah 1 Angel of Retribution 1 Distant Melody
1 Plateau 1 Angel of Salvation 1 Rite of Replication
1 Creeping Tar Pit 1 Archangel 1 Timetwister
1 Lavaclaw Reaches 1 Baneslayer Angel 1 Defense of the Heart
1 Celestial Colonnade 1 Battlegrace Angel 1 Lurking Predators
1 Raging Ravine 1 Blinding Angel 1 Beastmaster Ascension
1 Stirring Wildwood 1 Emeria Angel 1 Tribal Unity
1 Arcane Sanctum 1 Exalted Angel 1 Mana Echoes
1 Crumbling Necropolis 1 Guardian Seraph 1 Shared Animosity
1 Jungle Shrine 1 Iona, Shield of Emeria  
1 Savage Lands 1 Karmic Guide  
1 Seaside Citadel 1 Luminous Angel  
1 Mutavault 1 Pristine Angel  
1 Mosswort Bridge 1 Radiant, Archangel  
1 Spinerock Knoll 1 Reya Dawnbringer  
1 Windbrisk Heights 1 Serra Angel  
1 Golgari Rot Farm 1 Silver Seraph  
1 Simic Growth Chamber 1 Twilight Shepherd  
1 Izzet Boilerworks 1 Warrior Angel  
1 Flooded Grove    
1 Exotic Orchard    
1 Reflecting Pool    
1 Godless Shrine    
1 Hallowed Fountain    
1 Sacred Foundry    
1 Temple Garden    
1 Mistveil Plains    

Anti-Don

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This deck basically uses cards I dislike or don't use normally.
Land destruction, discard, etc.
 
Mana Acceleration (8): General (1): Spells (33):
1 Darksteel Ingot 1 Child of Alara 1 Mindslaver
1 Explosive Vegetation   1 Nevinyrral's Disk
1 Journey of Discovery Creatures (22): 1 Oblivion Stone
1 Yavimaya Elder 1 Darksteel Colossus 1 Sensei's Divining Top
1 Armillary Sphere 1 Darksteel Gargoyle 1 Crime // Punishment
1 Terramorphic Expanse 1 Stuffy Doll 1 Fracturing Gust
1 Evolving Wilds 1 Ulamog, the Infinite Gyre 1 Identity Crisis
1 Shard Convergence 1 Magister Sphinx 1 Memory Plunder
  1 Sapling of Colfenor 1 Pernicious Deed
Lands (36): 1 Myojin of Night's Reach 1 Unmake
1 Strip Mine 1 Reiver Demon 1 Beacon of Unrest
1 Wasteland 1 Draining Whelk 1 Damnation
1 Polluted Delta 1 Myojin of Seeing Winds 1 Decree of Pain
1 Verdant Catacombs 1 Eternal Witness 1 Overwhelming Forces
1 Bloodstained Mire 1 Myojin of Life's Web 1 Plague Wind
1 Marsh Flats 1 Spearbreaker Behemoth 1 Sorin Markov
1 Misty Rainforest 1 Thornling 1 Blatant Thievery
1 Scalding Tarn 1 Woodfall Primus 1 Cryptic Command
1 Flooded Strand 1 Bloodfire Colossus 1 Fact or Fiction
1 Wooded Foothills 1 Myojin of Infinite Rage 1 Treachery
1 Windswept Heath 1 Iona, Shield of Emeria 1 Hush
1 Arid Mesa 1 Konda, Lord of Eiganjo 1 Tranquil Path
5 Swamp 1 Magus of the Disk 1 Blood Moon
4 Island 1 Myojin of Cleansing Fire 1 Ruination
6 Forest 1 Yosei, the Morning Star 1 Shatterstorm
3 Mountain   1 Akroma's Vengeance
6 Plains   1 Austere Command
    1 Martial Coup
    1 Path to Exile
    1 Purify
    1 Return to Dust
    1 Swords to Plowshares
    1 Wrath of God

Arcanis Untap

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Arcanis the Omnipotent, with lots of tap/untap effects.
There are several ways to go infinite with this deck, which isn't my usual thing (going infinite is usually regarded as "unfun"), but I figured I should have a deck like this.
 
Lands (34): General (1): Spells (33):
1 Minamo, School at Water's Edge 1 Arcanis the Omnipotent 1 Akroma's Memorial
1 Reliquary Tower   1 Aladdin's Ring
1 Terrain Generator Creatures (23): 1 Helm of Kaldra
1 Thawing Glaciers 1 Alexi, Zephyr Mage 1 Jandor's Saddlebags
1 Tolarian Academy 1 Aphetto Alchemist 1 Lapis Lazuli Talisman
1 Tolaria West 1 Ertai, Wizard Adept 1 Lightning Greaves
28 Snow-Covered Island 1 Fatestitcher 1 Magewright's Stone
  1 Heidar, Rimewind Master 1 Obsidian Battle-Axe
Mana Acceleration (9): 1 Jushi Apprentice 1 Puppet Strings
1 Sol Ring 1 Overtaker 1 Sculpting Steel
1 Gauntlet of Power 1 Patron of the Moon 1 Soul Foundry
1 Gilded Lotus 1 Puppeteer 1 Sunstone
1 Paradise Plume 1 Rimewind Cryomancer 1 Sword of the Paruns
1 Sapphire Medallion 1 Rimewind Taskmage 1 Temporal Aperture
1 Sky Diamond 1 Soramaro, First to Dream 1 Thornbite Staff
1 Thran Dynamo 1 Stonybrook Angler 1 Thousand-Year Elixir
1 Apprentice Wizard 1 Stronghold Biologist 1 Tower of Champions
1 High Tide 1 Stronghold Machinist 1 Tower of Eons
  1 Temporal Adept 1 Tower of Murmurs
  1 Tidespout Tyrant 1 Umbral Mantle
  1 Tidewater Minion 1 Aura of Dominion
  1 Time Elemental 1 Breaking Wave
  1 Tradewind Rider 1 Copy Artifact
  1 Vesuvan Doppelganger 1 Dissipate
  1 Vesuvan Shapeshifter 1 Force of Will
  1 Junktroller 1 Freed from the Real
    1 Homarid Spawning Bed
    1 Mana Drain
    1 Mind Over Matter
    1 Pemmin's Aura
    1 Telekinetic Bonds
    1 Tezzeret the Seeker
    1 Turnabout

Assassin [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (5): Creatures (22): Spells (5):
1 Watery Grave 1 Murderous Redcap 1 Altar of Shadows
1 Overgrown Tomb 1 Ramses Overdark 1 Icy Manipulator
1 Blood Crypt 1 Stalking Assassin 1 Predator, Flagship
1 Godless Shrine 1 Thraximundar 1 Ring of Gix
1 Steam Vents 1 Abyssal Hunter 1 Mind Over Matter
  1 Big Game Hunter  
  1 Final-Sting Faerie  
  1 Garza's Assassin  
  1 Guul Draz Assassin  
  1 Hunter of Eyeblights  
  1 Kiku, Night's Flower  
  1 King's Assassin  
  1 Nekrataal  
  1 Notorious Assassin  
  1 Rathi Assassin  
  1 Royal Assassin  
  1 Scarblade Elite  
  1 Serpent Assassin  
  1 Stronghold Assassin  
  1 Tsabo's Assassin  
  1 Unliving Psychopath  
  1 Wei Assassins  

Basandra

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Mostly focused on the "creature must attack" ability.
Includes the following:
Cards that make people not able to (or don't want to) attack me, so they are forced to attack someone else.
Cards that add first strike, double strike, and/or deathtouch (to hurt incoming attackers)
A few cards that destroy tapped creatures
 
Mana Acceleration (8): General (1): Spells (28):
1 Boros Signet 1 Basandra, Battle Seraph 1 Akroma's Memorial
1 Coalition Relic   1 Basilisk Collar
1 Darksteel Ingot Creatures (27): 1 Crawlspace
1 Gilded Lotus 1 Karn, Silver Golem 1 Leonin Sun Standard
1 Sunglasses of Urza 1 Stuffy Doll 1 Mind's Eye
1 Thran Dynamo 1 Razia, Boros Archangel 1 Quietus Spike
1 Land Tax 1 Spitemare 1 Scythe of the Wretched
1 Weathered Wayfarer 1 Coalhauler Swine 1 Sword of Kaldra
  1 Kazuul, Tyrant of the Cliffs 1 Temporal Aperture
Lands (36): 1 Mogg Maniac 1 Rise of the Hobgoblins
1 Ancient Amphitheater 1 Rage Thrower 1 Rage Reflection
1 Arid Mesa 1 Adarkar Valkyrie 1 Total War
1 Battlefield Forge 1 Avatar of Hope 1 Vicious Shadows
1 Boros Garrison 1 Ballista Squad 1 Vow of Lightning
1 Clifftop Retreat 1 Blazing Archon 1 War's Toll
1 Eiganjo Castle 1 Brigid, Hero of Kinsbaile 1 Archery Training
1 Forbidding Watchtower 1 Darien, King of Kjeldor 1 Aurification
1 Ghitu Encampment 1 Deathless Angel 1 Chronomantic Escape
1 Kor Haven 1 Elesh Norn, Grand Cenobite 1 Ghostly Prison
1 Mistveil Plains 1 Elite Archers 1 Gideon Jura
1 Plateau 1 Glarecaster 1 Inheritance
1 Rugged Prairie 1 Michiko Konda, Truth Seeker 1 Lightmine Field
1 Sacred Foundry 1 Patron of the Kitsune 1 Norn's Annex
1 Shinka, the Bloodsoaked Keep 1 Seraph 1 Return to Dust
1 Spinerock Knoll 1 Shaman en-Kor 1 Reverence
1 Sunhome, Fortress of the Legion 1 Silver Seraph 1 True Conviction
1 Thawing Glaciers 1 Steam Catapult 1 Vow of Duty
1 Windbrisk Heights 1 Sunblast Angel 1 Ward of Piety
8 Mountain 1 Vengeful Archon  
9 Plains 1 Windborn Muse  

Beast

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Pretty straightforward Beast deck.
 
Mana Acceleration (9): General (1): Spells (22):
1 Mirari's Wake 1 Mayael the Anima 1 Akroma's Memorial
1 Mana Reflection   1 Door of Destinies
1 Urza's Incubator Creatures (32): 1 Mind's Eye
1 Krosan Warchief 1 Bull Cerodon 1 Temporal Aperture
1 Gilded Lotus 1 Godsire 1 Aura Shards
1 Thran Dynamo 1 Meglonoth 1 Decimate
1 Coalition Relic 1 Phantom Nishoba 1 Fires of Yavimaya
1 Fellwar Stone 1 Rakeclaw Gargantuan 1 Hunting Grounds
1 Obelisk of Naya 1 Spellbreaker Behemoth 1 Titanic Ultimatum
  1 Vagrant Plowbeasts 1 Beastmaster Ascension
Lands (36): 1 Beacon Behemoth 1 Cream of the Crop
1 Contested Cliffs 1 Carnassid 1 Garruk Wildspeaker
1 Graypelt Refuge 1 Cavern Thoctar 1 Lurking Predators
1 Krosan Verge 1 Cliffrunner Behemoth 1 Tribal Unity
1 Saltcrusted Steppe 1 Durkwood Baloth 1 Wirewood Savage
1 Savannah 1 Enormous Baloth 1 AEther Charge
1 Selesnya Sanctuary 1 Garruk's Packleader 1 Fervor
1 Sungrass Prairie 1 Kalonian Behemoth 1 Mana Echoes
1 Sunpetal Grove 1 Krosan Cloudscraper 1 Rage Reflection
1 Temple Garden 1 Krosan Colossus 1 Shared Animosity
1 Windswept Heath 1 Krosan Groundshaker 1 Where Ancients Tread
1 Wooded Bastion 1 Paleoloth 1 Noble Purpose
1 Fire-Lit Thicket 1 Rampaging Baloths  
1 Fungal Reaches 1 Ravenous Baloth  
1 Grove of the Burnwillows 1 Rhox  
1 Gruul Turf 1 Snarling Undorak  
1 Kazandu Refuge 1 Spearbreaker Behemoth  
1 Mossfire Valley 1 Terra Stomper  
1 Rootbound Crag 1 Titanic Bulvox  
1 Stomping Ground 1 Towering Baloth  
1 Taiga 1 Venomspout Brackus  
1 Wooded Foothills 1 Bloodstoke Howler  
1 Boros Garrison 1 Greater Gargadon  
1 Plateau 1 Shaleskin Bruiser  
1 Rugged Prairie 1 Yoked Plowbeast  
1 Sacred Foundry    
1 Sunhome, Fortress of the Legion    
1 Gaea's Cradle    
1 Mosswort Bridge    
1 Oran-Rief, the Vastwood    
1 Tranquil Thicket    
1 Spinerock Knoll    
1 Windbrisk Heights    
1 Reflecting Pool    
1 Jungle Shrine    
1 Raging Ravine    
1 Stirring Wildwood    

Bird [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
The combined deck is a little light on mana, but most of the Birds are pretty cheap.
 
Mana / Mana Accel. (5): Creatures (28): Spells (5):
1 Temple Garden 1 Esper Cormorants 1 Flurry of Wings
1 Hallowed Fountain 1 Kangee, Aerie Keeper 1 Ordered Migration
1 Seaside Haven 1 Kathari Remnant 1 Airborne Aid
1 Birds of Paradise 1 Messenger Falcons 1 Battle Screech
1 Stormscape Familiar 1 Pride of the Clouds 1 Soulcatchers' Aerie
  1 Talon Trooper  
  1 Sootfeather Flock  
  1 Aven Fateshaper  
  1 Balshan Collaborator  
  1 Crookclaw Elder  
  1 Keeper of the Nine Gales  
  1 Possessed Aven  
  1 Thieving Magpie  
  1 Roc of Kher Ridges  
  1 Aerie Mystics  
  1 Apex Hawks  
  1 Aven Brigadier  
  1 Aven Cloudchaser  
  1 Cloudchaser Eagle  
  1 Cloudchaser Kestrel  
  1 Commander Eesha  
  1 Duskrider Peregrine  
  1 Emeria Angel  
  1 Glarecaster  
  1 Gustcloak Savior  
  1 Soraya the Falconer  
  1 Tine Shrike  
  1 Windbrisk Raptor  

Black Spirit

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Iname throws them all in the grave, then there's various effects to bring them all back.
The deck could use a little more reanimation, but having trouble finding more (other than Animate Dead and other 1-creature reanimators).
 
Mana Acceleration (8): General (1): Spells (22):
1 Paradise Plume 1 Iname, Death Aspect 1 Door of Destinies
1 Urza's Incubator   1 Extraplanar Lens
1 Jet Medallion Creatures (33): 1 Mind's Eye
1 Charcoal Diamond 1 Akuta, Born of Ash 1 Staff of Domination
1 Skull of Ramos 1 Bile Urchin 1 Sunstone
1 Thran Dynamo 1 Bloodghast 1 Temporal Aperture
1 Long-Forgotten Gohei 1 Crawling Filth 1 All Hallow's Eve
1 Gauntlet of Power 1 Darkling Stalker 1 Attrition
  1 Dungeon Shade 1 Bubbling Muck
Lands (36): 1 Emissary of Despair 1 Cover of Darkness
31 Snow-Covered Swamp 1 Gibbering Kami 1 Death Pit Offering
1 Terrain Generator 1 Graveborn Muse 1 Demonic Tutor
1 Thawing Glaciers 1 He Who Hungers 1 Devouring Greed
1 Cabal Coffers 1 Howling Banshee 1 Dregs of Sorrow
1 Crypt of Agadeem 1 Infernal Kirin 1 Gate to Phyrexia
1 Sol Ring 1 Kagemaro, First to Suffer 1 Liliana Vess
  1 Kami of Lunacy 1 Living Death
  1 Kami of the Waning Moon 1 Living End
  1 Keening Banshee 1 Patriarch's Bidding
  1 Kuro, Pitlord 1 Promise of Power
  1 Kyoki, Sanity's Eclipse 1 Syphon Mind
  1 Midnight Banshee 1 Twilight's Call
  1 Myojin of Night's Reach  
  1 Nether Shadow  
  1 Nether Traitor  
  1 Patron of the Nezumi  
  1 Plagued Rusalka  
  1 Pus Kami  
  1 Scuttling Death  
  1 Seizan, Perverter of Truth  
  1 Sewerdreg  
  1 Skullmane Baku  
  1 Spirit of the Night  
  1 Thief of Hope  
  1 Vampiric Spirit  
  1 Wicked Akuba  

Blue Braids

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Pretty dumb deck. Try to sneak out as many huge fatties as possible, then take lots of turns.
Somewhat unfun to play against. This deck has been semi-retired for a while now.
The Staff (now banned) became an Emrakul or something.
 
Mana Acceleration (7): General (1): Spells (27):
1 Blue Mana Battery 1 Braids, Conjurer Adept 1 Gauntlet of Power
1 Eye of Ramos   1 Mind's Eye
1 Sky Diamond Creatures (29): 1 Minion Reflector
1 Sapphire Medallion 1 Arcanis the Omnipotent 1 Reito Lantern
1 Chronatog Totem 1 Avatar of Will 1 Rings of Brighthearth
1 Paradise Plume 1 Clone 1 Sculpting Steel
1 Thran Dynamo 1 Deep-Sea Kraken 1 Staff of Domination
  1 Deepchannel Mentor 1 Sunstone
Lands (36): 1 Djinn of Wishes 1 Temporal Aperture
1 Thawing Glaciers 1 Faerie Swarm 1 Tower of Fortunes
1 Tolarian Academy 1 Goliath Sphinx 1 Urza's Blueprints
1 Faerie Conclave 1 Heidar, Rimewind Master 1 Beacon of Tomorrows
1 Magosi, the Waterveil 1 Hoverguard Sweepers 1 Capture of Jingzhou
1 Reliquary Tower 1 Inkwell Leviathan 1 Coastal Piracy
30 Snow-Covered Island 1 Keiga, the Tide Star 1 Copy Artifact
1 Sol Ring 1 Lighthouse Chronologist 1 Copy Enchantment
  1 Lorthos, the Tidemaker 1 Followed Footsteps
  1 Mulldrifter 1 Homarid Spawning Bed
  1 Myojin of Seeing Winds 1 Honden of Seeing Winds
  1 Novijen Sages 1 Paradox Haze
  1 Patron of the Moon 1 Savor the Moment
  1 Rimefeather Owl 1 Temporal Manipulation
  1 Sakashima the Impostor 1 Thought Reflection
  1 Sun Quan, Lord of Wu 1 Time Stretch
  1 Temporal Adept 1 Time Warp
  1 The Unspeakable 1 Vanishing
  1 Tidespout Tyrant 1 Walk the Aeons
  1 Tomorrow, Azami's Familiar  
  1 Tradewind Rider  
  1 Uyo, Silent Prophet  
  1 Vesuvan Doppelganger  
  1 Vesuvan Shapeshifter  

Blue Spirit

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Mono-Blue Spirits. Tries to recur Arcane spells.
 
Mana Acceleration (7): General (1): Spells (25):
1 Paradise Plume 1 The Unspeakable 1 Door of Destinies
1 Urza's Incubator   1 Long-Forgotten Gohei
1 Sapphire Medallion Creatures (31): 1 Sunstone
1 Gauntlet of Power 1 Callow Jushi 1 Temporal Aperture
1 Extraplanar Lens 1 Chameleon Spirit 1 Cast Through Time
1 Thran Dynamo 1 Cloud Spirit 1 Consuming Vortex
1 Coalition Relic 1 Cloudhoof Kirin 1 Disrupting Shoal
  1 Ethereal Usher 1 Distant Melody
Lands (36): 1 Floating-Dream Zubera 1 Eerie Procession
34 Snow-Covered Island 1 Ghost Ship 1 Evermind
1 Thawing Glaciers 1 Guardian of Solitude 1 Eye of Nowhere
1 Sol Ring 1 Hunted Phantasm 1 Heed the Mists
  1 Jetting Glasskite 1 Homarid Spawning Bed
  1 Kami of Twisted Reflection 1 Ideas Unbound
  1 Keiga, the Tide Star 1 Opposition
  1 Kira, Great Glass-Spinner 1 Peer Through Depths
  1 Kiri-Onna 1 Petals of Insight
  1 Myojin of Seeing Winds 1 Psychic Puppetry
  1 Patron of the Moon 1 Reach Through Mists
  1 Quillmane Baku 1 Reweave
  1 Rushing-Tide Zubera 1 Ribbons of the Reikai
  1 Sea Spirit 1 Rite of Replication
  1 Shapesharer 1 Sift Through Sands
  1 Shimmering Glasskite 1 Toils of Night and Day
  1 Shinen of Flight's Wings 1 Veil of Secrecy
  1 Sibilant Spirit  
  1 Sire of the Storm  
  1 Soramaro, First to Dream  
  1 Teller of Tales  
  1 Tomorrow, Azami's Familiar  
  1 Tradewind Rider  
  1 Troublesome Spirit  
  1 Wayward Soul  
  1 Wind Spirit  

Camarids

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This is a somewhat non-standard Zur deck. I try to get Homarid Spawning Bed out and make lots of little Blue tokens.
Spawned creatures are recurred using Animate Dead type effects.
 
Mana Acceleration (7): General (1): Zur-grabbable Enchantments (19):
1 Coalition Relic 1 Zur the Enchanter 1 Animate Dead
1 Gilded Lotus   1 Attrition
1 Planar Gate Creatures (27): 1 Cover of Darkness
1 Thran Dynamo 1 Enigma Sphinx 1 Dance of the Dead
1 Sapphire Medallion 1 Glen Elendra Liege 1 Necromancy
1 Grand Arbiter Augustin IV 1 Ith, High Arcanist 1 Copy Artifact
1 Rasputin Dreamweaver 1 Magister Sphinx 1 Copy Enchantment
  1 Oona, Queen of the Fae 1 Dance of Many
Lands (36): 1 Thistledown Liege 1 Homarid Spawning Bed
1 Ancient Spring 1 Hell's Caretaker 1 Mystic Remora
1 Arcane Sanctum 1 AEthersnipe 1 Rhystic Study
1 Azorius Chancery 1 Arcanis the Omnipotent 1 Gerrard's Battle Cry
1 Boreal Shelf 1 Avatar of Will 1 Glorious Anthem
1 Celestial Colonnade 1 Deep-Sea Kraken 1 Greater Auramancy
1 Coastal Tower 1 Deepchannel Mentor 1 Inheritance
1 Creeping Tar Pit 1 Djinn of Wishes 1 Luminarch Ascension
1 Darkwater Catacombs 1 Great Whale 1 Moonlit Wake
1 Dimir Aqueduct 1 Hoverguard Sweepers 1 Oblivion Ring
1 Drowned Catacomb 1 Keiga, the Tide Star 1 Shared Triumph
1 Faerie Conclave 1 Mulldrifter  
1 Frost Marsh 1 Myojin of Seeing Winds Other spells (10):
1 Glacial Fortress 1 Palinchron 1 Ashnod's Altar
1 Godless Shrine 1 Peregrine Drake 1 Phyrexian Altar
1 Hallowed Fountain 1 Polar Kraken 1 Rings of Brighthearth
1 Jwar Isle Refuge 1 Riftwing Cloudskate 1 Proteus Staff
1 Minamo, School at Water's Edge 1 Sharding Sphinx 1 Temporal Aperture
1 Mystic Gate 1 Sphinx Ambassador 1 Debtors' Knell
1 Nimbus Maze 1 Sphinx of Magosi 1 Dire Undercurrents
1 Oboro, Palace in the Clouds 1 Sun Quan, Lord of Wu 1 Rite of Replication
1 Orzhov Basilica 1 Tidespout Tyrant 1 Timetwister
1 Reflecting Pool   1 Marshal's Anthem
1 River of Tears    
1 Salt Marsh    
1 Scrubland    
1 Secluded Glen    
1 Sejiri Refuge    
1 Skycloud Expanse    
1 Sunken Ruins    
1 Tundra    
1 Underground Sea    
1 Vivid Creek    
1 Wanderwine Hub    
1 Watery Grave    
1 Windbrisk Heights    
1 Sol Ring    

Cantrip

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This deck used to have a lot of the "old" cantrips (Pyknite, Carrier Pigeons, etc.)
I've since then expanded to allow any card that has drawing as a side effect.
I'm generally not allowing cards that just draw (and nothing else) in this deck though; the card must do something besides drawing.
 
Mana Acceleration (8): General (1): Spells (31):
1 Gilded Lotus 1 Cromat 1 Bituminous Blast
1 Thran Dynamo   1 Cruel Ultimatum
1 Fellwar Stone Creatures (24): 1 Deny Reality
1 Stone Calendar 1 Kozilek, Butcher of Truth 1 Kiss of the Amesha
1 Mirari's Wake 1 Bloodbraid Elf 1 Maelstrom Nexus
1 Mana Reflection 1 Enigma Sphinx 1 Swift Silence
1 Simic Signet 1 Enlisted Wurm 1 Wheel of Sun and Moon
1 Azorius Signet 1 Lorescale Coatl 1 Annihilate
  1 Messenger Falcons 1 Dregs of Sorrow
Lands (36): 1 Niv-Mizzet, the Firemind 1 Overwhelming Forces
1 Underground Sea 1 Overbeing of Myth 1 Promise of Power
1 Bayou 1 Skyward Eye Prophets 1 Archmage Ascension
1 Badlands 1 Phyrexian Gargantua 1 Cryptic Command
1 Scrubland 1 Bringer of the Blue Dawn 1 Dismiss
1 Tropical Island 1 Arcanis the Omnipotent 1 Into the Roil
1 Volcanic Island 1 Mulldrifter 1 Overwhelming Intellect
1 Tundra 1 Myojin of Seeing Winds 1 Resounding Wave
1 Taiga 1 Patron of the Moon 1 Rite of Replication
1 Savannah 1 Sphinx of Lost Truths 1 Thought Reflection
1 Plateau 1 Sphinx of Magosi 1 Gaea's Blessing
1 Watery Grave 1 Azusa, Lost but Seeking 1 Mystic Melting
1 Overgrown Tomb 1 Kavu Climber 1 Words of Wilding
1 Blood Crypt 1 Masked Admirers 1 Radiate
1 Godless Shrine 1 Oracle of Mul Daya 1 Illuminate
1 Breeding Pool 1 Regal Force 1 Smash
1 Steam Vents 1 Striped Bears 1 Words of War
1 Hallowed Fountain 1 Sunscape Battlemage 1 Aura Blast
1 Stomping Ground   1 Decree of Justice
1 Temple Garden   1 Dismantling Blow
1 Sacred Foundry   1 Hoofprints of the Stag
1 Creeping Tar Pit   1 Words of Worship
1 Lavaclaw Reaches    
1 Celestial Colonnade    
1 Raging Ravine    
1 Stirring Wildwood    
1 Reliquary Tower    
1 Exotic Orchard    
1 Reflecting Pool    
1 Vesuva    
1 Yavimaya Coast    
1 Glacial Fortress    
1 Sunpetal Grove    
1 Flooded Grove    
1 Mystic Gate    
1 Seaside Citadel    
1 Sol Ring    

Captain Sisay (G/W Legends)

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Pretty simple: Captain Sisay and lots of Legendary permanents.
 
Lands (35): General (1): Spells (17):
1 Arctic Flats 1 Captain Sisay 1 Akroma's Memorial
1 Eiganjo Castle   1 Helm of Kaldra
1 Elfhame Palace Creatures (38): 1 Lightning Greaves
1 Flagstones of Trokair 1 Asmira, Holy Avenger 1 Mindslaver
1 Gaea's Cradle 1 Rhys the Redeemed 1 Predator, Flagship
1 Gemstone Caverns 1 Tolsimir Wolfblood 1 Shield of Kaldra
1 Gods' Eye, Gate to the Reikai 1 Wilt-Leaf Liege 1 Staff of Domination
1 Grasslands 1 Arashi, the Sky Asunder 1 Sword of the Chosen
1 Graypelt Refuge 1 Ayumi, the Last Visitor 1 That Which Was Taken
1 Hall of the Bandit Lord 1 Azusa, Lost but Seeking 1 Thousand-Year Elixir
1 Kor Haven 1 Elvish Piper 1 Aura Shards
1 Mikokoro, Center of the Sea 1 Glissa Sunseeker 1 Glare of Subdual
1 Miren, the Moaning Well 1 Jedit Ojanen of Efrava 1 Hunting Grounds
1 Mistveil Plains 1 Jugan, the Rising Star 1 Pollenbright Wings
1 Mosswort Bridge 1 Kamahl, Fist of Krosa 1 Privileged Position
1 Okina, Temple to the Grandfathers 1 Masumaro, First to Live 1 Lurking Predators
1 Pendelhaven 1 Multani, Maro-Sorcerer 1 Day of Destiny
1 Rath's Edge 1 Myojin of Life's Web  
1 Reliquary Tower 1 Nemata, Grove Guardian  
1 Sapseep Forest 1 Patron of the Orochi  
1 Savannah 1 Reki, the History of Kamigawa  
1 Selesnya Sanctuary 1 Sakiko, Mother of Summer  
1 Serra's Sanctum 1 Sekki, Seasons' Guide  
1 Sunpetal Grove 1 Seshiro the Anointed  
1 Temple Garden 1 Silvos, Rogue Elemental  
1 Untaidake, the Cloud Keeper 1 Thriss, Nantuko Primus  
1 Windbrisk Heights 1 Akroma, Angel of Wrath  
1 Winding Canyons 1 Commander Eesha  
1 Windswept Heath 1 Darien, King of Kjeldor  
1 Yavimaya Hollow 1 Hikari, Twilight Guardian  
5 Forest 1 Kiyomaro, First to Stand  
  1 Konda, Lord of Eiganjo  
Mana Acceleration (9): 1 Mangara of Corondor  
1 Sol Ring 1 Michiko Konda, Truth Seeker  
1 Planar Gate 1 Myojin of Cleansing Fire  
1 Mirari's Wake 1 Oyobi, Who Split the Heavens  
1 Gilded Lotus 1 Patron of the Kitsune  
1 Selesnya Signet 1 Radiant, Archangel  
1 Honor-Worn Shaku 1 Reya Dawnbringer  
1 Rofellos, Llanowar Emissary 1 Rune-Tail, Kitsune Ascendant  
1 Sachi, Daughter of Seshiro 1 Yosei, the Morning Star  
1 Seton, Krosan Protector    

Changeling

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This is all the Changelings, and 20-30 "Lord" type creatures. Plus ways of changing creature types of creatures.
The number of strange combos and interactions this deck has is staggering. I've seen this deck do *very* weird things.
Note the only non-Changeling Sliver in the deck is Sliver Overlord.
I tried to not do too many Lords of one individual creature type, but Elves and Archers seem to have more than others. :)
 
Mana Acceleration (6): General (1): Lords / Non-Changelings (24):
1 Krosan Warchief 1 Sliver Overlord 1 Tribal Golem
1 Goblin Warchief   1 Horde of Notions
1 Wirewood Channeler Changelings (25): 1 Karrthus, Tyrant of Jund
1 Elvish Archdruid 1 Cairn Wanderer 1 Reaper King
1 Elvish Guidance 1 Ghostly Changeling 1 Wort, Boggart Auntie
1 Sachi, Daughter of Seshiro 1 Moonglove Changeling 1 Captivating Vampire
  1 Skeletal Changeling 1 Gravespawn Sovereign
Lands (36): 1 Amoeboid Changeling 1 Haakon, Stromgald Scourge
1 Mutavault 1 Clone 1 Lord of the Undead
1 Primal Beyond 1 Mistform Ultimus 1 Azami, Lady of Scrolls
1 Auntie's Hovel 1 Mothdust Changeling 1 Crookclaw Elder
1 Gilt-Leaf Palace 1 Sakashima the Impostor 1 Keeper of the Nine Gales
1 Wirewood Lodge 1 Shapesharer 1 Mistform Mutant
1 Starlit Sanctum 1 Turtleshell Changeling 1 Riptide Director
1 Seaside Haven 1 Vesuvan Doppelganger 1 Sea Gate Loremaster
1 Wanderwine Hub 1 Vesuvan Shapeshifter 1 Gilt-Leaf Archdruid
1 Ancient Amphitheater 1 Chameleon Colossus 1 Greatbow Doyen
1 Secluded Glen 1 Changeling Titan 1 Timber Protector
1 Murmuring Bosk 1 Game-Trail Changeling 1 Voice of the Woods
1 Elephant Graveyard 1 Woodland Changeling 1 Battletide Alchemist
1 Underground Sea 1 Changeling Berserker 1 Catapult Master
1 Bayou 1 Fire-Belly Changeling 1 Knight Exemplar
1 Badlands 1 Taurean Mauler 1 Lin Sivvi, Defiant Hero
1 Scrubland 1 War-Spike Changeling 1 Shieldmage Elder
1 Tropical Island 1 Avian Changeling  
1 Volcanic Island 1 Changeling Hero Other Spells (8):
1 Tundra 1 Changeling Sentinel 1 Runed Stalactite
1 Taiga 1 Mirror Entity 1 Artificial Evolution
1 Savannah   1 Peer Pressure
1 Plateau   1 Rite of Replication
1 Watery Grave   1 Unnatural Selection
1 Overgrown Tomb   1 Lurking Predators
1 Breeding Pool   1 Mana Echoes
1 Steam Vents   1 Shared Animosity
1 Hallowed Fountain    
1 Stomping Ground    
1 Temple Garden    
1 Reflecting Pool    
1 Creeping Tar Pit    
1 Lavaclaw Reaches    
1 Celestial Colonnade    
1 Raging Ravine    
1 Stirring Wildwood    
1 Sol Ring    

Chorus of the Conclave

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Ramp up a ton of mana.
Lots of creatures that use +1/+1 counters for things.
 
Mana Acceleration (13): General (1): Spells (19):
1 Coalition Relic 1 Chorus of the Conclave 1 Candelabra of Tawnos
1 Extraplanar Lens   1 Doubling Cube
1 Gauntlet of Power Creatures (32): 1 Sculpting Steel
1 Gilded Lotus 1 Arcbound Bruiser 1 Temporal Aperture
1 Planar Gate 1 Arcbound Crusher 1 Aura Shards
1 Semblance Anvil 1 Arcbound Fiend 1 Sterling Grove
1 Mirari's Wake 1 Arcbound Hybrid 1 Bear Umbra
1 Birds of Paradise 1 Arcbound Lancer 1 Doubling Season
1 Keeper of Progenitus 1 Arcbound Overseer 1 Earthcraft
1 Mana Reflection 1 Arcbound Ravager 1 Greater Good
1 Rofellos, Llanowar Emissary 1 Arcbound Reclaimer 1 Momentous Fall
1 Vernal Bloom 1 Arcbound Slith 1 Nature's Will
1 Viridian Joiner 1 Arcbound Stinger 1 Overwhelming Stampede
  1 Arcbound Worker 1 Soul's Majesty
Lands (35): 1 Etched Oracle 1 Soul's Might
22 Forest 1 Mindless Automaton 1 Enlightened Tutor
2 Plains 1 Mycosynth Golem 1 Idyllic Tutor
1 Savannah 1 Tetravus 1 Land Tax
1 Temple Garden 1 Thopter Squadron 1 True Conviction
1 Windswept Heath 1 Triskelavus  
1 Grasslands 1 Triskelion  
1 Gaea's Cradle 1 Ulamog, the Infinite Gyre  
1 Krosan Verge 1 Workhorse  
1 Mosswort Bridge 1 Fertilid  
1 Thawing Glaciers 1 Fungal Behemoth  
1 Windbrisk Heights 1 Magus of the Candelabra  
1 Mox Opal 1 Mycoloth  
1 Sol Ring 1 Omnath, Locus of Mana  
  1 Patron of the Orochi  
  1 Sporeback Troll  
  1 Vigor  
  1 Academy Rector  
  1 Kinsbaile Borderguard  
  1 Shinewend  
  1 Twilight Drover  

Commander

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This uses only Commander edition cards, except for the general.
 
Mana Acceleration (14): General (1): Spells (12):
1 Darksteel Ingot 1 Progenitus 1 Lightning Greaves
1 Dreamstone Hedron   1 Oblivion Stone
1 Fellwar Stone Creatures (37): 1 Aura Shards
1 Boros Signet 1 Artisan of Kozilek 1 Call the Skybreaker
1 Dimir Signet 1 Angel of Despair 1 Hull Breach
1 Golgari Signet 1 Animar, Soul of Elements 1 Diabolic Tutor
1 Gruul Signet 1 Basandra, Battle Seraph 1 Living Death
1 Izzet Signet 1 Bladewing the Risen 1 Fact or Fiction
1 Orzhov Signet 1 Boros Guildmage 1 Relic Crush
1 Rakdos Signet 1 Damia, Sage of Stone 1 Wild Ricochet
1 Selesnya Signet 1 Dominus of Fealty 1 Return to Dust
1 Simic Signet 1 Edric, Spymaster of Trest 1 Storm Herd
1 Explosive Vegetation 1 Ghave, Guru of Spores  
1 Kodama's Reach 1 Intet, the Dreamer  
  1 Kaalia of the Vast  
Lands (36): 1 Karador, Ghost Chieftain  
1 Akoum Refuge 1 Nin, the Pain Artist  
1 Jwar Isle Refuge 1 Numot, the Devastator  
1 Kazandu Refuge 1 Oros, the Avenger  
1 Dreadship Reef 1 Riku of Two Reflections  
1 Fungal Reaches 1 Ruhan of the Fomori  
1 Molten Slagheap 1 Simic Sky Swallower  
1 Vivid Crag 1 Skullbriar, the Walking Grave  
1 Vivid Creek 1 Tariel, Reckoner of Souls  
1 Vivid Grove 1 Teneb, the Harvester  
1 Vivid Marsh 1 The Mimeoplasm  
1 Vivid Meadow 1 Vish Kal, Blood Arbiter  
1 Azorius Chancery 1 Vorosh, the Hunter  
1 Boros Garrison 1 Vulturous Zombie  
1 Dimir Aqueduct 1 Wrexial, the Risen Deep  
1 Golgari Rot Farm 1 Zedruu the Greathearted  
1 Gruul Turf 1 Avatar of Woe  
1 Izzet Boilerworks 1 Butcher of Malakir  
1 Orzhov Basilica 1 Dread Cacodemon  
1 Rakdos Carnarium 1 Patron of the Nezumi  
1 Selesnya Sanctuary 1 Eternal Witness  
1 Simic Growth Chamber 1 Hydra Omnivore  
1 Command Tower 1 Akroma, Angel of Fury  
1 Evolving Wilds 1 Magmatic Force  
1 Rupture Spire 1 Celestial Force  
1 Terramorphic Expanse    
2 Swamp    
2 Island    
2 Forest    
2 Mountain    
2 Plains    
1 Sol Ring    

Commons Only (Pauper)

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Strictly commons. I use the uncommon Fusion Elemental as general as a joke.
 
Mana Acceleration (9): General (1): Spells (27):
1 Darksteel Ingot 1 Fusion Elemental 1 Deny Reality
1 Obelisk of Bant   1 Double Cleave
1 Obelisk of Esper Creatures (27): 1 Hull Breach
1 Obelisk of Grixis 1 Hand of Emrakul 1 Unmake
1 Obelisk of Jund 1 Skyreach Manta 1 Disturbed Burial
1 Obelisk of Naya 1 Ulamog's Crusher 1 Endless Scream
1 Krosan Restorer 1 Loamdragger Giant 1 Syphon Mind
1 Stone-Seeder Hierophant 1 Morselhoarder 1 Capsize
1 Druid of the Anima 1 Qasali Pridemage 1 Counterspell
  1 Rakeclaw Gargantuan 1 Mystic Remora
Lands (36): 1 Streetbreaker Wurm 1 Ocular Halo
1 Azorius Chancery 1 Valley Rannet 1 Rewind
1 Boros Garrison 1 AEthersnipe 1 Rhystic Study
1 Dimir Aqueduct 1 Errant Ephemeron 1 Rush of Knowledge
1 Golgari Rot Farm 1 Mulldrifter 1 Whiplash Trap
1 Gruul Turf 1 Cavern Thoctar 1 Relic Crush
1 Izzet Boilerworks 1 Crash of Rhinos 1 Snake Umbra
1 Orzhov Basilica 1 Durkwood Baloth 1 Fireball
1 Rakdos Carnarium 1 Krosan Tusker 1 Rolling Thunder
1 Selesnya Sanctuary 1 Mold Shambler 1 Shattering Pulse
1 Simic Growth Chamber 1 Oakgnarl Warrior 1 Smash
1 Terramorphic Expanse 1 Rootbreaker Wurm 1 Soul's Fire
1 Evolving Wilds 1 Titanic Bulvox 1 Torrent of Fire
1 Bant Panorama 1 Wirewood Guardian 1 Allay
1 Esper Panorama 1 Yavimaya Wurm 1 Aura Blast
1 Grixis Panorama 1 Gorilla Shaman 1 Iona's Judgment
1 Jund Panorama 1 Ridge Rannet 1 Oblivion Ring
1 Naya Panorama 1 Apex Hawks  
1 Shimmering Grotto 1 Dawnglare Invoker  
1 Rupture Spire 1 Devout Witness  
1 Swamp    
4 Island    
5 Forest    
4 Mountain    
3 Plains    

Copy

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This deck copies stuff in play. I never get bored with this deck, because it does something different every time you play it (based on what other people are playing).
Sliver Queen is used as a generic 5 color general; this deck doesn't abuse Sliver Queen in any particular way.
 
Lands (35): General (1): Spells (25):
1 Underground Sea 1 Sliver Queen 1 Echo Chamber
1 Bayou   1 Isochron Scepter
1 Badlands Creatures (28): 1 Minion Reflector
1 Scrubland 1 Duplicant 1 Mirari
1 Tropical Island 1 Cemetery Puca 1 Mizzium Transreliquat
1 Volcanic Island 1 Dimir Doppelganger 1 Rings of Brighthearth
1 Tundra 1 Djinn Illuminatus 1 Sculpting Steel
1 Taiga 1 Halfdane 1 Soul Foundry
1 Savannah 1 Ink-Treader Nephilim 1 Cytoshape
1 Plateau 1 Izzet Guildmage 1 Mirror Sheen
1 Watery Grave 1 Rhys the Redeemed 1 Mirrorweave
1 Overgrown Tomb 1 Wort, the Raidmother 1 Odds // Ends
1 Blood Crypt 1 Cairn Wanderer 1 Spitting Image
1 Godless Shrine 1 Body Double 1 Copy Artifact
1 Breeding Pool 1 Chronozoa 1 Copy Enchantment
1 Steam Vents 1 Clone 1 Followed Footsteps
1 Hallowed Fountain 1 Dance of Many 1 Twincast
1 Stomping Ground 1 Mischievous Quanar 1 Dual Nature
1 Temple Garden 1 Sakashima the Impostor 1 Parallel Evolution
1 Sacred Foundry 1 Shapesharer 1 Fork
1 Sunken Ruins 1 Shapeshifter's Marrow 1 Heat Shimmer
1 Mystic Gate 1 Sigil Tracer 1 Radiate
1 Flooded Grove 1 Unstable Shapeshifter 1 Reiterate
1 Cascade Bluffs 1 Uyo, Silent Prophet 1 Reversal of Fortune
1 Dimir Aqueduct 1 Vesuvan Doppelganger 1 Wild Ricochet
1 Azorius Chancery 1 Vesuvan Shapeshifter  
1 Simic Growth Chamber 1 Nacatl War-Pride  
1 Izzet Boilerworks 1 Spawnwrithe  
1 Vivid Creek 1 Sprouting Phytohydra  
1 Polluted Delta 1 Kiki-Jiki, Mirror Breaker  
1 Flooded Strand 1 Mirror-Sigil Sergeant  
1 Meteor Crater    
1 Exotic Orchard    
1 Reflecting Pool    
1 Vesuva    
     
Mana Acceleration (11):    
1 Sol Ring    
1 Mirari's Wake    
1 Mana Reflection    
1 Skyshroud Claim    
1 Gilded Lotus    
1 Thran Dynamo    
1 Coalition Relic    
1 Darksteel Ingot    
1 Fellwar Stone    
1 Spectral Searchlight    
1 Paradise Plume    

Domain

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Typical Domain deck.
 
Mana Acceleration (7): General (1): Spells (33):
1 Mirari's Wake 1 Cromat 1 Clearwater Goblet
1 Gilded Lotus   1 Engineered Explosives
1 Skyshroud Claim Creatures (23): 1 Heliophial
1 Coalition Relic 1 Draco 1 Legacy Weapon
1 Fellwar Stone 1 Etched Oracle 1 Manaforce Mace
1 Paradise Plume 1 Skyreach Manta 1 Obelisk of Alara
1 Thran Dynamo 1 Solarion 1 Opaline Bracers
  1 Stratadon 1 Power Armor
Lands (36): 1 Suncrusher 1 Exploding Borders
1 Underground Sea 1 Tek 1 Last Stand
1 Bayou 1 Bringer of the Black Dawn 1 Maelstrom Nexus
1 Badlands 1 Fleshformer 1 Ordered Migration
1 Scrubland 1 Bringer of the Blue Dawn 1 Drag Down
1 Tropical Island 1 Bringer of the Green Dawn 1 Exotic Curse
1 Volcanic Island 1 Magnigoth Treefolk 1 Exotic Disease
1 Tundra 1 Matca Rioters 1 Planar Despair
1 Taiga 1 Bringer of the Red Dawn 1 Voices from the Void
1 Savannah 1 Dragonsoul Knight 1 Allied Strategies
1 Plateau 1 Kavu Scout 1 Collective Restraint
1 Watery Grave 1 Wandering Goblins 1 Evasive Action
1 Overgrown Tomb 1 Worldheart Phoenix 1 Worldly Counsel
1 Blood Crypt 1 Aven Trailblazer 1 Gaea's Might
1 Godless Shrine 1 Bringer of the White Dawn 1 Might of Alara
1 Breeding Pool 1 Paragon of the Amesha 1 Perilous Forays
1 Steam Vents 1 Samite Pilgrim 1 Prismatic Omen
1 Hallowed Fountain 1 Wayfaring Giant 1 Spore Burst
1 Stomping Ground   1 Tromp the Domains
1 Temple Garden   1 Wandering Stream
1 Sacred Foundry   1 Collapsing Borders
1 Urborg, Tomb of Yawgmoth   1 Tribal Flames
1 Polluted Delta   1 Dominaria's Judgment
1 Flooded Strand   1 Spirit of Resistance
1 Windswept Heath   1 Strength of Unity
1 Wooded Foothills    
1 Bloodstained Mire    
1 Verdant Catacombs    
1 Marsh Flats    
1 Misty Rainforest    
1 Scalding Tarn    
1 Arid Mesa    
1 Leechridden Swamp    
1 Krosan Verge    
1 Sapseep Forest    
1 Mistveil Plains    
1 Sol Ring    

Don Deck

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This is just a collection of some of my favorite EDH cards.
 
Lands (35): General (1): Spells (28):
1 Badlands 1 Sliver Queen 1 Memory Jar
1 Bayou   1 Mind's Eye
1 Plateau Creatures (27): 1 Obelisk of Alara
1 Savannah 1 Platinum Angel 1 Staff of Domination
1 Scrubland 1 Angel of Despair 1 Temporal Aperture
1 Taiga 1 Blood Tyrant 1 Aura Shards
1 Tropical Island 1 Charnelhoard Wurm 1 Conflux
1 Tundra 1 Empyrial Archangel 1 Debtors' Knell
1 Underground Sea 1 Intet, the Dreamer 1 Decimate
1 Volcanic Island 1 Kaervek the Merciless 1 Hunting Grounds
1 Blood Crypt 1 Kresh the Bloodbraided 1 Mirari's Wake
1 Breeding Pool 1 Maelstrom Archangel 1 Nicol Bolas, Planeswalker
1 Godless Shrine 1 Mayael the Anima 1 Titanic Ultimatum
1 Hallowed Fountain 1 Niv-Mizzet, the Firemind 1 Violent Ultimatum
1 Overgrown Tomb 1 Prince of Thralls 1 Demonic Tutor
1 Sacred Foundry 1 Progenitus 1 Plague Wind
1 Steam Vents 1 Rith, the Awakener 1 Mana Drain
1 Stomping Ground 1 Skyward Eye Prophets 1 Mind's Desire
1 Temple Garden 1 Teneb, the Harvester 1 Time Spiral
1 Watery Grave 1 Treva, the Renewer 1 Time Stretch
1 Arcane Sanctum 1 Avatar of Woe 1 Timetwister
1 Crumbling Necropolis 1 Visara the Dreadful 1 Defense of the Heart
1 Jungle Shrine 1 Arcanis the Omnipotent 1 Fastbond
1 Savage Lands 1 Bringer of the Blue Dawn 1 Mana Reflection
1 Seaside Citadel 1 Myojin of Life's Web 1 Mindmoil
1 Bloodstained Mire 1 Verdant Force 1 Wheel of Fortune
1 Flooded Strand 1 Vigor 1 Wild Ricochet
1 Polluted Delta 1 Adarkar Valkyrie 1 Angelic Chorus
1 Windswept Heath 1 Blazing Archon  
1 Wooded Foothills 1 Reya Dawnbringer  
1 Exotic Orchard    
1 Reflecting Pool    
1 Mosswort Bridge    
1 Spinerock Knoll    
1 Windbrisk Heights    
     
Mana Acceleration (9):    
1 Sol Ring    
1 Coalition Relic    
1 Fellwar Stone    
1 Gilded Lotus    
1 Thran Dynamo    
1 Birds of Paradise    
1 Recross the Paths    
1 Shard Convergence    
1 Skyshroud Claim    

Dragon (Legendary) [Tribal]

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This is a 39 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 7 creatures there (including the General).
 
Mana / Mana Accel. (6): General (1): Spells (6):
1 Untaidake, the Cloud Keeper 1 Scion of the Ur-Dragon 1 Tatsumasa, the Dragon's Fang
1 Shizo, Death's Storehouse   1 Sarkhan the Mad
1 Minamo, School at Water's Edge Creatures (26): 1 Crucible of Fire
1 Vivid Crag 1 Arcades Sabboth 1 Dragonstorm
1 Shinka, the Bloodsoaked Keep 1 Bladewing the Risen 1 Where Ancients Tread
1 Dragonspeaker Shaman 1 Chromium 1 Day of Destiny
  1 Crosis, the Purger  
  1 Darigaaz, the Igniter  
  1 Dromar, the Banisher  
  1 Intet, the Dreamer  
  1 Karrthus, Tyrant of Jund  
  1 Malfegor  
  1 Nicol Bolas  
  1 Niv-Mizzet, the Firemind  
  1 Numot, the Devastator  
  1 Oros, the Avenger  
  1 Palladia-Mors  
  1 Rith, the Awakener  
  1 Teneb, the Harvester  
  1 Treva, the Renewer  
  1 Vaevictis Asmadi  
  1 Vorosh, the Hunter  
  1 Skithiryx, the Blight Dragon  
  1 Keiga, the Tide Star  
  1 Jugan, the Rising Star  
  1 Rorix Bladewing  
  1 Ryusei, the Falling Star  
  1 Tarox Bladewing  
  1 Yosei, the Morning Star  

Drake [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
The combined deck is a little light on mana, but most of the Drakes are pretty cheap.
 
Mana / Mana Accel. (3): Creatures (31): Spells (4):
1 Steam Vents 1 Hazerider Drake 1 Leonin Sun Standard
1 Hallowed Fountain 1 Sewn-Eye Drake 1 Glory of Warfare
1 Drake-Skull Cameo 1 Tempest Drake 1 Leafdrake Roost
  1 Scavenger Drake 1 Titanic Ultimatum
  1 Azure Drake  
  1 Cerulean Wyvern  
  1 Chromescale Drake  
  1 Cloudheath Drake  
  1 Darkslick Drake  
  1 Fighting Drake  
  1 Horizon Drake  
  1 Hunting Drake  
  1 Iridescent Drake  
  1 Lumengrid Drake  
  1 Pendrell Drake  
  1 Peregrine Drake  
  1 Serum Raker  
  1 Silver Wyvern  
  1 Sky Ruin Drake  
  1 Snapping Drake  
  1 Spiketail Drake  
  1 Spiketail Drakeling  
  1 Tattered Drake  
  1 Torch Drake  
  1 Vigilant Drake  
  1 Voyager Drake  
  1 Whip-Spine Drake  
  1 Kyscu Drake  
  1 Flowstone Wyvern  
  1 Sabertooth Wyvern  
  1 Spitting Drake  

Edric Tokens

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Lots of tokens means lots of card draw with Edric out.
 
Mana Acceleration (9): General (1): Spells (31):
1 Caged Sun 1 Edric, Spymaster of Trest 1 Akroma's Memorial
1 Budoka Gardener   1 Druidic Satchel
1 Citanul Hierophants Creatures (23): 1 Eldrazi Monument
1 Earthcraft 1 Murkfiend Liege 1 Orochi Hatchery
1 Mana Reflection 1 Patron of the Moon 1 Proteus Staff
1 Oracle of Mul Daya 1 Sun Quan, Lord of Wu 1 Snake Basket
1 Perilous Forays 1 Tradewind Rider 1 Sword of the Paruns
1 Skyshroud Claim 1 Ant Queen 1 AEther Mutation
1 Vorinclex, Voice of Hunger 1 Avenger of Zendikar 1 Fable of Wolf and Owl
  1 Infested Roothold 1 Leafdrake Roost
Lands (36): 1 Jade Mage 1 Spitting Image
1 Breeding Pool 1 Kessig Cagebreakers 1 Copy Enchantment
1 Hinterland Harbor 1 Living Hive 1 Mass Polymorph
1 Misty Rainforest 1 Master of the Hunt 1 Opposition
1 Tropical Island 1 Master of the Wild Hunt 1 Beastmaster Ascension
1 Gaea's Cradle 1 Mitotic Slime 1 Centaur Glade
1 Mosswort Bridge 1 Mycoloth 1 Doubling Season
1 Oran-Rief, the Vastwood 1 Nacatl War-Pride 1 Fresh Meat
1 Reliquary Tower 1 Nemata, Grove Guardian 1 Garruk, Primal Hunter
1 Thawing Glaciers 1 Nullmage Shepherd 1 Gelatinous Genesis
22 Forest 1 Rampaging Baloths 1 Gutter Grime
4 Island 1 Seedborn Muse 1 Parallel Evolution
1 Sol Ring 1 Verdant Force 1 Parallel Lives
  1 Verdeloth the Ancient 1 Saproling Symbiosis
  1 Wolfbriar Elemental 1 Snake Pit
  1 Wren's Run Packmaster 1 Spontaneous Generation
    1 Sprout Swarm
    1 Squirrel Nest
    1 Tornado
    1 Verdant Embrace
    1 Words of Wilding

Elementals

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Tribal Elementals.
Not a lot of non-creatures here, because there's an Elemental for everything it seems.
 
Lands (35): General (1): Spells (13):
1 Underground Sea 1 Horde of Notions 1 Door of Destinies
1 Bayou   1 Temporal Aperture
1 Badlands Creatures (41): 1 Call the Skybreaker
1 Scrubland 1 Deepfire Elemental 1 Din of the Fireherd
1 Tropical Island 1 Fusion Elemental 1 Fires of Yavimaya
1 Volcanic Island 1 Lord of Extinction 1 Maelstrom Nexus
1 Tundra 1 Storm Spirit 1 Research // Development
1 Taiga 1 Voracious Hatchling 1 Cover of Darkness
1 Savannah 1 Wilderness Elemental 1 Tribal Unity
1 Plateau 1 Windreaver 1 Elemental Mastery
1 Watery Grave 1 Dread 1 Mana Echoes
1 Overgrown Tomb 1 AEthersnipe 1 Shared Animosity
1 Blood Crypt 1 Air Elemental 1 Hoofprints of the Stag
1 Godless Shrine 1 Blizzard Elemental  
1 Breeding Pool 1 Brine Elemental  
1 Steam Vents 1 Mulldrifter  
1 Hallowed Fountain 1 Quicksilver Elemental  
1 Stomping Ground 1 Supreme Exemplar  
1 Temple Garden 1 Time Elemental  
1 Sacred Foundry 1 Budoka Gardener  
1 Primal Beyond 1 Cloudthresher  
1 Ancient Ziggurat 1 Ivy Elemental  
1 Yavimaya Hollow 1 Molimo, Maro-Sorcerer  
1 Miren, the Moaning Well 1 Multani, Maro-Sorcerer  
1 Mosswort Bridge 1 Regal Force  
1 Spinerock Knoll 1 Root Elemental  
1 Arcane Sanctum 1 Silvos, Rogue Elemental  
1 Crumbling Necropolis 1 Thicket Elemental  
1 Jungle Shrine 1 Thorn Elemental  
1 Savage Lands 1 Thornling  
1 Seaside Citadel 1 Verdant Force  
1 Krosan Verge 1 Vigor  
1 Reflecting Pool 1 Walker of the Grove  
1 Exotic Orchard 1 Cinder Elemental  
1 Gaea's Cradle 1 Flamekin Harbinger  
  1 Incandescent Soulstoke  
Mana Acceleration (10): 1 Ingot Chewer  
1 Sol Ring 1 Inner-Flame Igniter  
1 Gilded Lotus 1 Living Inferno  
1 Urza's Incubator 1 Rockslide Elemental  
1 Mirari's Wake 1 Sunflare Shaman  
1 Elemental Resonance 1 War Elemental  
1 Silverglade Elemental 1 Purity  
1 Skyshroud Claim 1 Wispmare  
1 Brighthearth Banneret    
1 Smokebraider    
1 Soulbright Flamekin    

Enchantments

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Tried to make a deck with as many Enchantments as possible. Ended up with 50.
 
Mana Acceleration (7): General (1): Enchantments (46; plus 4 more further down):
1 Cloud Key 1 Sliver Queen 1 Aura Shards
1 Mana Matrix   1 Debtors' Knell
1 Mirari's Wake Creatures (4): 1 Maelstrom Nexus
1 Black Market 1 Argothian Enchantress 1 Predatory Advantage
1 Mana Reflection 1 Verduran Enchantress 1 Privileged Position
1 Carpet of Flowers 1 Celestial Ancient 1 Sterling Grove
  1 Mesa Enchantress 1 Teferi's Moat
Lands (36):   1 Attrition
1 Serra's Sanctum Other Spells (7): 1 Bloodchief Ascension
1 Underground Sea 1 Crystal Chimes 1 No Mercy
1 Bayou 1 Decree of Annihilation 1 Phyrexian Arena
1 Badlands 1 Jokulhaups 1 Wound Reflection
1 Scrubland 1 Obliterate 1 Collective Restraint
1 Tropical Island 1 Open the Vaults 1 Copy Artifact
1 Volcanic Island 1 Replenish 1 Copy Enchantment
1 Tundra 1 Second Sunrise 1 Future Sight
1 Taiga   1 Insight
1 Savannah   1 Mystic Remora
1 Plateau   1 Opposition
1 Watery Grave   1 Propaganda
1 Overgrown Tomb   1 Rhystic Study
1 Blood Crypt   1 Thought Reflection
1 Godless Shrine   1 Ancestral Mask
1 Breeding Pool   1 Beastmaster Ascension
1 Steam Vents   1 Compost
1 Hallowed Fountain   1 Doubling Season
1 Stomping Ground   1 Enchantress's Presence
1 Temple Garden   1 Perilous Forays
1 Sacred Foundry   1 Powerleech
1 Arcane Sanctum   1 Tornado
1 Crumbling Necropolis   1 Snake Pit
1 Jungle Shrine   1 Words of Wilding
1 Savage Lands   1 Dragon Roost
1 Seaside Citadel   1 Mana Echoes
1 Reflecting Pool   1 Mindmoil
1 Exotic Orchard   1 Vicious Shadows
1 Selesnya Sanctuary   1 Words of War
1 Sunpetal Grove   1 Ghostly Prison
1 Creeping Tar Pit   1 Greater Auramancy
1 Lavaclaw Reaches   1 Hoofprints of the Stag
1 Celestial Colonnade   1 Luminarch Ascension
1 Raging Ravine   1 Opalescence
1 Stirring Wildwood   1 Pursuit of Knowledge
1 Sol Ring   1 Sigil of the Empty Throne
    1 Spirit of Resistance
    1 Words of Worship

Exile

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Removes things from the game.
 
Mana Acceleration (6): General (1): Spells (34):
1 Coalition Relic 1 Sen Triplets 1 Amulet of Unmaking
1 Gilded Lotus   1 Mourner's Shield
1 Thran Dynamo Creatures (23): 1 Muse Vessel
1 Thunder Totem 1 Duplicant 1 Ornate Kanzashi
1 Azorius Signet 1 Mirror Golem 1 Sword of Kaldra
1 Orzhov Signet 1 Circu, Dimir Lobotomist 1 Necromancer's Covenant
  1 Dimir Doppelganger 1 Unmake
Lands (36): 1 Ghastlord of Fugue 1 Ashes to Ashes
1 Scrubland 1 Oona, Queen of the Fae 1 Eradicate
1 Tundra 1 Teysa, Orzhov Scion 1 Gravestorm
1 Underground Sea 1 Wrexial, the Risen Deep 1 Nemesis Trap
1 Godless Shrine 1 Cemetery Reaper 1 Suffer the Past
1 Hallowed Fountain 1 Coffin Queen 1 Assert Authority
1 Watery Grave 1 Nezumi Graverobber 1 Dissipate
1 Arcane Sanctum 1 Pit Spawn 1 Faerie Trickery
1 Dromar's Cavern 1 Puppeteer Clique 1 Jace, the Mind Sculptor
1 Esper Panorama 1 Shauku, Endbringer 1 Mindbreak Trap
1 Celestial Colonnade 1 Shimian Specter 1 Spelljack
1 Creeping Tar Pit 1 Knacksaw Clique 1 Time Stop
1 Spawning Pool 1 Thada Adel, Acquisitor 1 Altar's Light
1 Faerie Conclave 1 Archon of Justice 1 Celestial Purge
1 Forbidding Watchtower 1 Avenger en-Dal 1 Devouring Light
1 Azorius Chancery 1 Devout Lightcaster 1 Dust to Dust
1 Dimir Aqueduct 1 Lieutenant Kirtar 1 Erase
1 Orzhov Basilica 1 Lightwielder Paladin 1 Exile
1 Fetid Heath 1 Mangara of Corondor 1 Iona's Judgment
1 Mystic Gate   1 Path to Exile
1 Sunken Ruins   1 Reciprocate
1 Polluted Delta   1 Return to Dust
1 Flooded Strand   1 Scour
1 Marsh Flats   1 Second Thoughts
1 Bad River   1 Soul Nova
1 Flood Plain   1 Swords to Plowshares
1 Swamp   1 Wipe Clean
1 Island    
1 Plains    
1 Caves of Koilos    
1 Bojuka Bog    
1 Vesuva    
1 Reflecting Pool    
1 Mistveil Plains    
1 Windbrisk Heights    
1 Vivid Meadow    
1 Sol Ring    

Gargoyle [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (6): Creatures (21): Spells (5):
1 Godless Shrine 1 Darksteel Gargoyle 1 Akroma's Memorial
1 Hallowed Fountain 1 Gargoyle Sentinel 1 Leonin Sun Standard
1 Sacred Foundry 1 Lumengrid Gargoyle 1 Glory of Warfare
1 Temple Garden 1 Nullstone Gargoyle 1 Titanic Ultimatum
1 Boros Garrison 1 Harbor Guardian 1 Rage Reflection
1 Gargoyle Castle 1 Leering Gargoyle  
  1 Tower Gargoyle  
  1 Basalt Gargoyle  
  1 Granite Gargoyle  
  1 Abbey Gargoyles  
  1 Darklit Gargoyle  
  1 Graven Dominator  
  1 Ivory Gargoyle  
  1 Kjeldoran Gargoyle  
  1 Opal Gargoyle  
  1 Opal Guardian  
  1 Sanctum Gargoyle  
  1 Shrieking Grotesque  
  1 Stonecloaker  
  1 Voidstone Gargoyle  
  1 Wakestone Gargoyle  

Giant [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (6): Creatures (26): Spells (6):
1 Ancient Amphitheater 1 Bartel Runeaxe 1 Quest for the Gravelord
1 Blood Crypt 1 Brion Stoutarm 1 Crush Underfoot
1 Sacred Foundry 1 Loamdragger Giant 1 Giant's Ire
1 Boros Garrison 1 Sunhome Enforcer 1 Pact of the Titan
1 Foriysian Totem 1 Grave Titan 1 Feudkiller's Verdict
1 Stinkdrinker Daredevil 1 Helldozer 1 Opal Titan
  1 Frost Titan  
  1 Primeval Titan  
  1 Bloodfire Colossus  
  1 Bloodshot Cyclops  
  1 Boldwyr Intimidator  
  1 Borderland Behemoth  
  1 Furystoke Giant  
  1 Giant Harbinger  
  1 Hamletback Goliath  
  1 Hammerfist Giant  
  1 Hearthcage Giant  
  1 Inferno Titan  
  1 Magma Giant  
  1 Sunrise Sovereign  
  1 Thundercloud Shaman  
  1 Two-Headed Giant of Foriys  
  1 Jareth, Leonine Titan  
  1 Oathsworn Giant  
  1 Wandering Graybeard  
  1 Sun Titan  

Gold Adders

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This deck started with me wanting to put all 10 Lieges into a single deck, along with every 5 color creature.
Eventually it ended up being an almost all-creature deck, with lots of adders and token makers that are multicolored.
 
Mana Acceleration (8): General (1): Spells (7):
1 Urza's Filter 1 Sliver Overlord 1 Dragon Arch
1 Charmed Pendant   1 Maelstrom Nexus
1 Gilded Lotus Creatures (48): 1 Genesis Wave
1 Coalition Relic 1 Transguild Courier 1 Lurking Predators
1 Mana Reflection 1 Agrus Kos, Wojek Veteran 1 Rite of Replication
1 Mirari's Wake 1 Angel of Despair 1 Spirit of Resistance
1 Knotvine Mystic 1 Ashenmoor Liege 1 True Conviction
1 Grand Arbiter Augustin IV 1 Atogatog  
  1 Balefire Liege  
Lands (36): 1 Boartusk Liege  
1 Underground Sea 1 Cold-Eyed Selkie  
1 Bayou 1 Creakwood Liege  
1 Badlands 1 Cromat  
1 Scrubland 1 Deathbringer Liege  
1 Tropical Island 1 Dimir Guildmage  
1 Volcanic Island 1 Dragon Broodmother  
1 Tundra 1 Fusion Elemental  
1 Taiga 1 Garza Zol, Plague Queen  
1 Savannah 1 Glen Elendra Liege  
1 Plateau 1 Glint-Eye Nephilim  
1 Watery Grave 1 Godsire  
1 Overgrown Tomb 1 Hazezon Tamar  
1 Blood Crypt 1 Horde of Notions  
1 Godless Shrine 1 Intet, the Dreamer  
1 Breeding Pool 1 Jhoira of the Ghitu  
1 Steam Vents 1 Knight of New Alara  
1 Hallowed Fountain 1 Maelstrom Archangel  
1 Stomping Ground 1 Mindwrack Liege  
1 Temple Garden 1 Momir Vig, Simic Visionary  
1 Sacred Foundry 1 Murkfiend Liege  
1 Creeping Tar Pit 1 Niv-Mizzet, the Firemind  
1 Lavaclaw Reaches 1 Nobilis of War  
1 Celestial Colonnade 1 Oona, Queen of the Fae  
1 Raging Ravine 1 Overbeing of Myth  
1 Stirring Wildwood 1 Progenitus  
1 Arcane Sanctum 1 Qasali Pridemage  
1 Crumbling Necropolis 1 Reaper King  
1 Jungle Shrine 1 Sapling of Colfenor  
1 Savage Lands 1 Scion of the Ur-Dragon  
1 Seaside Citadel 1 Shadowmage Infiltrator  
1 Crystal Quarry 1 Skyward Eye Prophets  
1 Exotic Orchard 1 Sliver Legion  
1 Ancient Ziggurat 1 Sliver Queen  
1 Pillar of the Paruns 1 Teneb, the Harvester  
1 Reflecting Pool 1 Thistledown Liege  
1 Sol Ring 1 Tolsimir Wolfblood  
  1 Wilt-Leaf Liege  
  1 Xira Arien  
  1 Yore-Tiller Nephilim  
  1 Primordial Sage  
  1 Swirling Spriggan  

Golem [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (6): Creatures (27): Spells (5):
1 Academy Ruins 1 Arcbound Bruiser 1 Golem Foundry
1 Dread Statuary 1 Arcbound Overseer 1 Titan Forge
1 Mishra's Workshop 1 Arcbound Reclaimer 1 Tezzeret the Seeker
1 Guardian Idol 1 Arcbound Wanderer 1 Vedalken Archmage
1 Ur-Golem's Eye 1 Beast of Burden 1 Tempered Steel
1 Unbender Tine 1 Blightsteel Colossus  
  1 Bosh, Iron Golem  
  1 Brass Herald  
  1 Colossus of Sardia  
  1 Darksteel Colossus  
  1 Darksteel Sentinel  
  1 Emblazoned Golem  
  1 Glass Golem  
  1 Golem Artisan  
  1 Hexplate Golem  
  1 Karn, Silver Golem  
  1 Lunar Avenger  
  1 Mirror Golem  
  1 Mycosynth Golem  
  1 Phyrexian Colossus  
  1 Platinum Emperion  
  1 Rusted Relic  
  1 Sundering Titan  
  1 Xanthic Statue  
  1 Glassdust Hulk  
  1 Salvage Titan  
  1 Tuktuk the Explorer  

Green Flyers

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Tons of mono-green flyers, and ways to hose other flyers, so I rule the skies. :)
I think the deck needs less creatures (especially the really small ones) and more adders.
 
(For the spelling Nazis: "Flyer" is an accepted alternate spelling of "Flier".)
 
Mana Acceleration (7): General (1): Other Creatures (9):
1 Emerald Medallion 1 Jugan, the Rising Star 1 Arashi, the Sky Asunder
1 Gauntlets of Power   1 Femeref Archers
1 Paradise Plume Flying Creatures (30): 1 Kaysa
1 Birds of Paradise 1 Bayou Dragonfly 1 Meng Huo, Barbarian King
1 Oracle of Mul Daya 1 Bounteous Kirin 1 Oran-Rief Recluse
1 Silhana Starfletcher 1 Canopy Dragon 1 Radjan Spirit
1 Skyshroud Claim 1 Caustic Wasps 1 Trophy Hunter
  1 Cockatrice 1 Venomspout Brackus
Lands (35): 1 Elven Riders 1 Vigor
30 Snow-Covered Forest 1 Emerald Dragonfly  
1 Gaea's Cradle 1 Faerie Noble Spells (19):
1 Mosswort Bridge 1 Flailing Drake 1 Mind's Eye
1 Thawing Glaciers 1 Giant Caterpillar 1 Predator, Flagship
1 Yavimaya Hollow 1 Giant Dustwasp 1 Sunstone
1 Sol Ring 1 Hawkeater Moth 1 Temporal Aperture
  1 Killer Bees 1 Beastmaster Ascension
  1 Kyscu Drake 1 Crash Landing
  1 Leaping Lizard 1 Desert Twister
  1 Locust Swarm 1 Downdraft
  1 Moon Sprite 1 Emerald Charm
  1 Pixie Queen 1 Gaea's Anthem
  1 Scryb Ranger 1 Gloomwidow's Feast
  1 Scryb Sprites 1 Lurking Predators
  1 Silhana Ledgewalker 1 Plummet
  1 Treetop Rangers 1 Raking Canopy
  1 Uktabi Drake 1 Slingbow Trap
  1 Uktabi Faerie 1 Storm Front
  1 Unyaro Bees 1 Wallop
  1 Venomous Dragonfly 1 Wing Snare
  1 Willow Faerie 1 Winter Blast
  1 Xantid Swarm  
  1 Yavimaya Gnats  

Green Spirits

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This deck can use either Bounteous Kirin or Patron of the Orochi as the general.
I think I prefer Bounteous Kirin; the life gain is immense.
 
Lands (35): General (2 possible): Spells (23):
32 Snow-Covered Forest 1 Bounteous Kirin 1 Door of Destinies
1 Terrain Generator 1 Patron of the Orochi 1 Extraplanar Lens
1 Thawing Glaciers   1 Gauntlet of Power
1 Gaea's Cradle Creatures (31): 1 Mind's Eye
  1 Arashi, the Sky Asunder 1 Reito Lantern
Mana Acceleration (9): 1 Ayumi, the Last Visitor 1 Staff of Domination
1 Paradise Plume 1 Body of Jukai 1 Sunstone
1 Urza's Incubator 1 Briarknit Kami 1 Temporal Aperture
1 Emerald Medallion 1 Elder Pine of Jukai 1 Vedalken Orrery
1 Vernal Bloom 1 Forked-Branch Garami 1 Earthcraft
1 Skyshroud Claim 1 Harbinger of Spring 1 Inner Calm, Outer Strength
1 Thran Dynamo 1 Haru-Onna 1 Joyous Respite
1 Elvish Spirit Guide 1 Iname, Life Aspect 1 Kodama's Might
1 Petalmane Baku 1 Jugan, the Rising Star 1 Kodama's Reach
  1 Kodama of the Center Tree 1 Lurking Predators
  1 Kodama of the North Tree 1 Nourishing Shoal
  1 Kodama of the South Tree 1 Rending Vines
  1 Loam Dweller 1 Roar of Jukai
  1 Masumaro, First to Live 1 Strength of Cedars
  1 Moss Kami 1 Tornado
  1 Myojin of Life's Web 1 Unchecked Growth
  1 Nightsoil Kami 1 Vital Surge
  1 Orbweaver Kumo 1 Wear Away
  1 Phantom Nantuko  
  1 Phantom Wurm  
  1 Primordial Sage  
  1 Radjan Spirit  
  1 Scaled Hulk  
  1 Seedborn Muse  
  1 Sekki, Seasons' Guide  
  1 Shinen of Life's Roar  
  1 Spectral Force  
  1 Thousand-legged Kami  
  1 Venerable Kumo  
  1 Vine Kami  

Griffin [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
Low on mana because so many Griffins cost only 3 or 4 mana.
 
Mana / Mana Accel. (3): Creatures (26): Spells (3):
1 Boreal Shelf 1 Azorius First-Wing 1 Leonin Sun Standard
1 Arctic Flats 1 Retaliator Griffin 1 Glory of Warfare
1 Griffin Canyon 1 Balshan Griffin 1 Griffin Guide
  1 Armored Griffin  
  1 Assault Griffin  
  1 Aurora Griffin  
  1 Boreal Griffin  
  1 Charmed Griffin  
  1 Daraja Griffin  
  1 Divebomber Griffin  
  1 Diving Griffin  
  1 Ekundu Griffin  
  1 Fledgling Griffin  
  1 Griffin Sentinel  
  1 Harrier Griffin  
  1 Makindi Griffin  
  1 Mistmoon Griffin  
  1 Mtenda Griffin  
  1 Razorfoot Griffin  
  1 Screeching Griffin  
  1 Spotted Griffin  
  1 Teremko Griffin  
  1 Tethered Griffin  
  1 Unyaro Griffin  
  1 Wild Griffin  
  1 Zuberi, Golden Feather  

Hanna, Ship's Navigator

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Recurs artifacts and enchantments.
 
Mana Acceleration (8): General (1): Spells (34):
1 Armillary Sphere 1 Hanna, Ship's Navigator 1 Akroma's Memorial
1 Dreamstone Hedron   1 Barrin's Codex
1 Expedition Map Creatures (21): 1 Grinning Totem
1 Wayfarer's Bauble 1 Clone Shell 1 Helm of Obedience
1 Gilded Lotus 1 Duplicant 1 Jester's Cap
1 Thran Dynamo 1 Mindless Automaton 1 Knowledge Vault
1 Unbender Tine 1 Neurok Replica 1 Kyren Archive
1 Etherium Sculptor 1 Pentavus 1 Lightning Greaves
  1 Platinum Angel 1 Memory Jar
Lands (36): 1 Platinum Emperion 1 Mindslaver
13 Island 1 Scarecrone 1 Monkey Cage
13 Plains 1 Solemn Simulacrum 1 Rings of Brighthearth
1 Celestial Colonnade 1 Steel Hellkite 1 Sculpting Steel
1 Hallowed Fountain 1 Thopter Squadron 1 Snake Basket
1 Tundra 1 Triskelavus 1 Sorcerer's Strongbox
1 Glacial Fortress 1 Triskelion 1 Thought Dissector
1 Azorius Chancery 1 Wurmcoil Engine 1 Thousand-Year Elixir
1 Reflecting Pool 1 Filigree Angel 1 Vedalken Orrery
1 Windbrisk Heights 1 Dance of Many 1 Copy Artifact
1 Mishra's Workshop 1 Inkwell Leviathan 1 Copy Enchantment
1 Minamo, School at Water's Edge 1 Master of Etherium 1 Mystic Remora
1 Sol Ring 1 Sharding Sphinx 1 Pemmin's Aura
  1 Lucent Liminid 1 Protomatter Powder
  1 Sanctum Gargoyle 1 Recantation
    1 Second Chance
    1 Tinker
    1 Angelic Renewal
    1 Aura of Silence
    1 Oblivion Ring
    1 Promise of Bunrei
    1 Pursuit of Knowledge
    1 Seal of Cleansing
    1 Serra's Liturgy
    1 Solitary Confinement

Horror [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (5): Creatures (31): Spells (2):
1 Watery Grave 1 Core Prowler 1 Worm Harvest
1 Overgrown Tomb 1 Psychosis Crawler 1 Phyrexian Rebirth
1 Blood Crypt 1 Balefire Liege  
1 Godless Shrine 1 Canker Abomination  
1 Phyrexian Totem 1 Creakwood Liege  
  1 Deathbringer Liege  
  1 Gleancrawler  
  1 Mindleech Mass  
  1 Mindwrack Liege  
  1 Murkfiend Liege  
  1 Nemesis of Reason  
  1 Tsabo Tavoc  
  1 Dark Hatchling  
  1 Delraich  
  1 Devouring Strossus  
  1 Dread Reaper  
  1 Dross Harvester  
  1 Greater Harvester  
  1 Guiltfeeder  
  1 Hell's Caretaker  
  1 Hunted Horror  
  1 Hypnox  
  1 Laquatus's Champion  
  1 Phyrexian Gargantua  
  1 Phyrexian Vatmother  
  1 Void Maw  
  1 Possessed Aven  
  1 Possessed Centaur  
  1 Possessed Barbarian  
  1 Possessed Nomad  
  1 Wayward Angel  

Human (Legendary) [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (5): Creatures (32): Spells (1):
1 Untaidake, the Cloud Keeper 1 Adun Oakenshield 1 Day of Destiny
1 Shizo, Death's Storehouse 1 Angus Mackenzie  
1 Minamo, School at Water's Edge 1 Captain Sisay  
1 Okina, Temple to the Grandfathers 1 Ith, High Arcanist  
1 Shinka, the Bloodsoaked Keep 1 Johan  
  1 Kaervek the Merciless  
  1 Kresh the Bloodbraided  
  1 Merieke Ri Berit  
  1 Rasputin Dreamweaver  
  1 Sen Triplets  
  1 Sunastian Falconer  
  1 Vhati il-Dal  
  1 Chainer, Dementia Master  
  1 Lim-Dul the Necromancer  
  1 Azami, Lady of Scrolls  
  1 Ertai, Wizard Adept  
  1 Jushi Apprentice  
  1 Lu Xun, Scholar General  
  1 Sakashima the Impostor  
  1 Sun Quan, Lord of Wu  
  1 Budoka Gardener  
  1 Kamahl, Fist of Krosa  
  1 Reki, the History of Kamigawa  
  1 Homura, Human Ascendant  
  1 Jaya Ballard, Task Mage  
  1 Kamahl, Pit Fighter  
  1 Kumano, Master Yamabushi  
  1 Marton Stromgald  
  1 Darien, King of Kjeldor  
  1 Konda, Lord of Eiganjo  
  1 Kongming, Sleeping Dragon  
  1 Michiko Konda, Truth Seeker  

Hydra [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (6): Creatures (15): Spells (11):
1 Stomping Ground 1 Clockwork Hydra 1 Contagion Engine
1 Fire-Lit Thicket 1 Apocalypse Hydra 1 Gilder Bairn
1 Mossfire Valley 1 Phytohydra 1 Novijen Sages
1 Rootbound Crag 1 Progenitus 1 Cytospawn Shambler
1 Kazandu Refuge 1 Ulasht, the Hate Seed 1 Doubling Season
1 Gruul Signet 1 Feral Hydra 1 Forgotten Ancient
  1 Khalni Hydra 1 Soul's Majesty
  1 Phyrexian Hydra 1 Soul's Might
  1 Protean Hydra 1 Vigor
  1 Sprouting Phytohydra 1 Ion Storm
  1 Ancient Hydra 1 Stalking Vengeance
  1 Balduvian Hydra  
  1 Molten Hydra  
  1 Rock Hydra  
  1 Spitting Hydra  

Illusion [Tribal]

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This is a 33 card sub-deck. It is added to the 68 card Main Tribal Deck. Replace the General there with Cromat.
 
Mana / Mana Accel. (5): General (1): Spells (3):
1 Frost Marsh 1 Cromat 1 Homarid Spawning Bed
1 Boreal Shelf   1 Summoner's Bane
1 Breeding Pool Creatures (24): 1 Veiled Sentry
1 Steam Vents 1 Adarkar Windform  
1 Mistform Warchief 1 AEther Figment  
  1 Amugaba  
  1 Aura Thief  
  1 Chameleon Spirit  
  1 Chronozoa  
  1 Cloud Dragon  
  1 Draining Whelk  
  1 Ephemeron  
  1 Errant Ephemeron  
  1 Fleeting Image  
  1 Halcyon Glaze  
  1 Krovikan Mist  
  1 Meloku the Clouded Mirror  
  1 Mistform Seaswift  
  1 Mistform Shrieker  
  1 Mistform Skyreaver  
  1 Mistform Wakecaster  
  1 Palinchron  
  1 Phantom Monster  
  1 Phantom Warrior  
  1 Riftwing Cloudskate  
  1 Wandering Eye  
  1 Zephid  

Imp [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (5): Creatures (22): Spells (5):
1 Watery Grave 1 Bog Imp 1 Leonin Sun Standard
1 Overgrown Tomb 1 Cackling Imp 1 Glory of Warfare
1 Blood Crypt 1 Cadaver Imp 1 Titanic Ultimatum
1 Godless Shrine 1 Crazed Skirge 1 Imp's Mischief
1 Paradise Plume 1 Daggerclaw Imp 1 Imps' Taunt
  1 Deepcavern Imp  
  1 Demon's Jester  
  1 Dusk Imp  
  1 Flesh-Eater Imp  
  1 Foul Imp  
  1 Lurking Skirge  
  1 Maddening Imp  
  1 Pit Imp  
  1 Ravenous Skirge  
  1 Skirge Familiar  
  1 Slinking Skirge  
  1 Soot Imp  
  1 Stinkweed Imp  
  1 Volcano Imp  
  1 Teferi's Imp  
  1 Blistering Dieflyn  
  1 Fire Imp  

Insect [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (5): Creatures (27): Spells (6):
1 Overgrown Tomb 1 Giant Ambush Beetle 1 The Hive
1 Twilight Mire 1 Giant Solifuge 1 Trigon of Infestation
1 Nantuko Elder 1 Gleancrawler 1 Carrion
1 Swarmyard 1 Grave-Shell Scarab 1 Infested Roothold
1 Nantuko Monastery 1 Xira Arien 1 One Dozen Eyes
  1 Bane of the Living 1 Symbiotic Wurm
  1 Heartstabber Mosquito  
  1 Jagwasp Swarm  
  1 Mortipede  
  1 Plague Stinger  
  1 Ant Queen  
  1 Broodhatch Nantuko  
  1 Caustic Wasps  
  1 Deadly Insect  
  1 Giant Dustwasp  
  1 Gigapede  
  1 Living Hive  
  1 Nantuko Mentor  
  1 Nantuko Shaman  
  1 Nantuko Vigilante  
  1 Phyrexian Swarmlord  
  1 Saber Ants  
  1 Scute Mob  
  1 Stag Beetle  
  1 Symbiotic Beast  
  1 Thriss, Nantuko Primus  
  1 Unyaro Bees  

Kemba

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Tons of equipment and ways to protect Kemba and the equipment. That's pretty much it.
 
Mana Acceleration (12): General (1): Equipment (34):
1 Blinkmoth Urn 1 Kemba, Kha Regent 1 Argentum Armor
1 Clock of Omens   1 Basilisk Collar
1 Cloud Key Creatures (9): 1 Bladed Pinions
1 Coalition Relic 1 Argivian Archaeologist 1 Darksteel Plate
1 Dreamstone Hedron 1 Auriok Steelshaper 1 Diviner's Wand
1 Everflowing Chalice 1 Bringer of the White Dawn 1 Explorer's Scope
1 Extraplanar Lens 1 Fountain Watch 1 Fireshrieker
1 Gauntlet of Power 1 Indomitable Archangel 1 Golem-Skin Gauntlets
1 Gilded Lotus 1 Leonin Abunas 1 Grappling Hook
1 Semblance Anvil 1 Leonin Shikari 1 Helm of Kaldra
1 Thran Dynamo 1 Raksha Golden Cub 1 Infiltration Lens
1 Land Tax 1 Stonehewer Giant 1 Kitesail
    1 Konda's Banner
Lands (35): Non-Equipment Spells (9): 1 Kusari-Gama
30 Plains 1 Ashnod's Altar 1 Lightning Greaves
1 Windbrisk Heights 1 Darksteel Forge 1 Loxodon Warhammer
1 Thawing Glaciers 1 Mirrorworks 1 Mask of Memory
1 Mishra's Workshop 1 Prototype Portal 1 Nim Deathmantle
1 Mox Opal 1 Sculpting Steel 1 Pennon Blade
1 Sol Ring 1 That Which Was Taken 1 Quietus Spike
  1 Enlightened Tutor 1 Shield of Kaldra
  1 Roar of Reclamation 1 Sigil of Distinction
  1 Steelshaper's Gift 1 Skinwing
    1 Skullclamp
    1 Strata Scythe
    1 Strider Harness
    1 Sword of Body and Mind
    1 Sword of Fire and Ice
    1 Sword of Kaldra
    1 Sword of the Paruns
    1 Sword of Vengeance
    1 Trailblazer's Boots
    1 Umezawa's Jitte
    1 Veteran's Armaments

Knight [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (6): Creatures (27): Spells (5):
1 Godless Shrine 1 Ashenmoor Liege 1 Argentum Armor
1 Temple Garden 1 Boartusk Liege 1 Distorting Lens
1 Sacred Foundry 1 Glen Elendra Liege 1 Lightning Greaves
1 Fetid Heath 1 Juniper Order Ranger 1 Skullclamp
1 Knight of the White Orchid 1 Rafiq of the Many 1 Sword of the Paruns
1 Steward of Valeron 1 Skyknight Legionnaire  
  1 Thistledown Liege  
  1 Wilt-Leaf Liege  
  1 Eastern Paladin  
  1 Haakon, Stromgald Scourge  
  1 Phyrexian Crusader  
  1 Western Paladin  
  1 Ethersworn Adjudicator  
  1 Hero of Oxid Ridge  
  1 Marton Stromgald  
  1 Accorder Paladin  
  1 Auriok Steelshaper  
  1 Hero of Bladehold  
  1 Kabira Vindicator  
  1 Kinsbaile Cavalier  
  1 Knight Exemplar  
  1 Lightwielder Paladin  
  1 Mirran Crusader  
  1 Northern Paladin  
  1 Pentarch Paladin  
  1 Southern Paladin  
  1 Zhalfirin Commander  

Kresh the Bloodbraided

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Lots of Hurricane/Earthquake type effects, and creatures that get big from it.
I'm not really satisfied with this deck:
It spends too much time getting big creatures, then a simple WoG/Damnation makes me start all over.
 
Lands (35): General (1): Spells (30):
1 Bayou 1 Kresh the Bloodbraided 1 Mind's Eye
1 Overgrown Tomb   1 Pariah's Shield
1 Tainted Wood Creatures (25): 1 Shield of Kaldra
1 Badlands 1 Stuffy Doll 1 Urza's Armor
1 Blood Crypt 1 Deathbringer Thoctar 1 Firespout
1 Dragonskull Summit 1 Vulturous Zombie 1 Grim Feast
1 Bloodstained Mire 1 Khabal Ghoul 1 Lavalanche
1 Rocky Tar Pit 1 Mephidross Vampire 1 Savage Twister
1 Taiga 1 Scavenger Drake 1 Demonic Tutor
1 Stomping Ground 1 Thrashing Wumpus 1 Pestilence
1 Rootbound Crag 1 Algae Gharial 1 Sadistic Glee
1 Mountain Valley 1 Arashi, the Sky Asunder 1 Shriveling Rot
1 Tainted Peak 1 Fungus Sliver 1 Hurricane
1 Wooded Foothills 1 Fungusaur 1 Rite of Passage
1 Darigaaz's Caldera 1 Protean Hulk 1 Squall Line
1 Exotic Orchard 1 Silklash Spider 1 Tropical Storm
1 Forbidden Orchard 1 Tornado Elemental 1 Windstorm
1 Jund Panorama 1 Vigor 1 Worldly Tutor
1 Meteor Crater 1 Woodfall Primus 1 Chandra Nalaar
1 Reflecting Pool 1 Bloodfire Colossus 1 Earthquake
1 Savage Lands 1 Jaya Ballard, Task Mage 1 Fault Line
4 Swamp 1 Jiwari, the Earth Aflame 1 Fire Tempest
3 Forest 1 Magma Phoenix 1 Flame Wave
3 Mountain 1 Mogg Maniac 1 Inferno
1 Volrath's Stronghold 1 Rockslide Elemental 1 Molten Disaster
1 Yavimaya Hollow 1 Scourge of Kher Ridges 1 Pyrohemia
1 Mosswort Bridge 1 Stalking Vengeance 1 Rolling Earthquake
1 Spinerock Knoll 1 War Elemental 1 Rough // Tumble
    1 Starstorm
Mana Acceleration (9):   1 Vicious Shadows
1 Sol Ring    
1 Gilded Lotus    
1 Thran Dynamo    
1 Mana Reflection    
1 Skyshroud Claim    
1 Obelisk of Jund    
1 Golgari Signet    
1 Fellwar Stone    
1 Coalition Relic    

Leveler

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All the Leveling creatures, including Figure of Destiny.
I added a few of the Kamigawa "Flip" creatures, because they're level-like.
This deck might change a lot with Scars of Mirrodin (Proliferate effects)
 
Mana Acceleration (7): General (1): Spells (14):
1 Coalition Relic 1 Sliver Queen 1 Heartstone
1 Fellwar Stone   1 Aura Shards
1 Gilded Lotus Creatures (40): 1 Decimate
1 Planar Gate 1 Figure of Destiny 1 Fate Transfer
1 Thran Dynamo 1 Gilder Bairn 1 Mirari's Wake
1 Simic Signet 1 Guul Draz Assassin 1 Copy Enchantment
1 Azorius Signet 1 Nezumi Graverobber 1 Rite of Replication
  1 Nirkana Cutthroat 1 Training Grounds
Lands (38): 1 Null Champion 1 Bear Umbra
1 Underground Sea 1 Zulaport Enforcer 1 Doubling Season
1 Bayou 1 Body Double 1 Lurking Predators
1 Badlands 1 Champion's Drake 1 Mana Reflection
1 Scrubland 1 Clone 1 Nature's Will
1 Tropical Island 1 Coralhelm Commander 1 Time of Heroes
1 Volcanic Island 1 Echo Mage  
1 Tundra 1 Enclave Cryptologist  
1 Taiga 1 Hada Spy Patrol  
1 Savannah 1 Halimar Wavewatch  
1 Plateau 1 Jushi Apprentice  
1 Watery Grave 1 Lighthouse Chronologist  
1 Overgrown Tomb 1 Sakashima the Impostor  
1 Blood Crypt 1 Skywatcher Adept  
1 Godless Shrine 1 Venerated Teacher  
1 Breeding Pool 1 Vesuvan Doppelganger  
1 Steam Vents 1 Vesuvan Shapeshifter  
1 Hallowed Fountain 1 Beastbreaker of Bala Ged  
1 Stomping Ground 1 Budoka Gardener  
1 Temple Garden 1 Joraga Treespeaker  
1 Sacred Foundry 1 Kazandu Tuskcaller  
1 Dimir Aqueduct 1 Orochi Eggwatcher  
1 Golgari Rot Farm 1 Brimstone Mage  
1 Rakdos Carnarium 1 Homura, Human Ascendant  
1 Orzhov Basilica 1 Initiate of Blood  
1 Simic Growth Chamber 1 Kargan Dragonlord  
1 Izzet Boilerworks 1 Lord of Shatterskull Pass  
1 Azorius Chancery 1 Caravan Escort  
1 Gruul Turf 1 Hedron-Field Purists  
1 Selesnya Sanctuary 1 Ikiral Outrider  
1 Boros Garrison 1 Kabira Vindicator  
1 Creeping Tar Pit 1 Knight of Cliffhaven  
1 Lavaclaw Reaches 1 Rune-Tail, Kitsune Ascendant  
1 Celestial Colonnade 1 Student of Warfare  
1 Raging Ravine 1 Transcendent Master  
1 Stirring Wildwood    
1 Reflecting Pool    
1 Gaea's Cradle    
1 Sol Ring    

Leviathan [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
The Stifle-type cards are for the "bad" Leviathans that hose you when they come into play.
Similarly, the Illusionary Mask lets you play them face down, then flip up to avoid the penalty.
 
Mana / Mana Accel. (6): Creatures (17): Spells (9):
1 Watery Grave 1 Eater of Days 1 Akroma's Memorial
1 Breeding Pool 1 Nemesis of Reason 1 Illusionary Mask
1 Steam Vents 1 Simic Sky Swallower 1 Voidslime
1 Hallowed Fountain 1 Grozoth 1 Plague Wind
1 Polluted Delta 1 Inkwell Leviathan 1 Homarid Spawning Bed
1 Misty Rainforest 1 Jokulmorder 1 Levitation
  1 Kederekt Leviathan 1 Quest for Ula's Temple
  1 Leviathan 1 Stifle
  1 Marjhan 1 Trickbind
  1 Segovian Leviathan  
  1 Sky Swallower  
  1 Stormtide Leviathan  
  1 Thing from the Deep  
  1 Bringer of the Blue Dawn  
  1 The Unspeakable  
  1 Wonder  
  1 Myojin of Life's Web  

Life Gain

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This deck gains tons of life. Not clever, and doesn't win a lot, but it's fun.
Ageless Entity with a Loxodon Warhammer gets big really fast.
Sliver Queen is used as a generic 5 color general; this deck doesn't abuse Sliver Queen in any particular way.
 
Lands (35): General (1): Spells (36):
1 Bayou 1 Sliver Queen 1 Loxodon Warhammer
1 Scrubland   1 Obelisk of Alara
1 Tropical Island Creatures (19): 1 Staff of Domination
1 Tundra 1 Agent of Masks 1 Well of Lost Dreams
1 Taiga 1 Balefire Liege 1 Brightflame
1 Savannah 1 Divinity of Pride 1 Kiss of the Amesha
1 Plateau 1 Oracle of Nectars 1 Reviving Vapors
1 Overgrown Tomb 1 Sphinx Sovereign 1 Searing Meditation
1 Godless Shrine 1 Treva, the Renewer 1 Titanic Ultimatum
1 Breeding Pool 1 Deathgreeter 1 Polluted Bonds
1 Hallowed Fountain 1 Urborg Syphon-Mage 1 Sever Soul
1 Stomping Ground 1 Ageless Entity 1 Subversion
1 Temple Garden 1 Essence Warden 1 Powerleech
1 Sacred Foundry 1 Auriok Champion 1 Primal Command
1 Arcane Sanctum 1 Gerrard Capashen 1 Roots of Life
1 Jungle Shrine 1 Leonin Elder 1 Ajani Goldmane
1 Seaside Citadel 1 Patron of the Kitsune 1 Ancestral Tribute
1 Flooded Strand 1 Purity 1 Angelic Chorus
1 Windswept Heath 1 Serra Avatar 1 Beacon of Immortality
1 Fetid Heath 1 Soul Warden 1 Boon Reflection
1 Mystic Gate 1 Wall of Reverence 1 Chant of Vitu-Ghazi
1 Rugged Prairie 1 Windbrisk Raptor 1 Congregate
1 Wooded Bastion   1 Cradle of Vitality
1 Skycloud Expanse   1 Divine Offering
1 Sungrass Prairie   1 Exile
1 Vivid Meadow   1 Feudkiller's Verdict
1 Forbidding Watchtower   1 Hallow
1 Kor Haven   1 Heroes Remembered
1 Windbrisk Heights   1 Moonlit Wake
1 Krosan Verge   1 Noble Purpose
1 Flagstones of Trokair   1 Proper Burial
1 Reflecting Pool   1 Reverse Damage
1 Miren, the Moaning Well   1 Righteous Cause
1 Gaea's Cradle   1 Serene Offering
1 Exotic Orchard   1 Storm Herd
    1 Terashi's Grasp
Mana Acceleration (9):    
1 Sol Ring    
1 Coalition Relic    
1 Fellwar Stone    
1 Gilded Lotus    
1 Paradise Plume    
1 Thran Dynamo    
1 Mirari's Wake    
1 Skyshroud Claim    
1 Sunseed Nurturer    

Morph

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Tons of Morph creatures.
It's not every Morph creature, because they're like over 100 of them. I tried to include the better ones.
 
Mana Acceleration (8): General (1): Spells (4):
1 Coalition Relic 1 Sliver Queen 1 Illusionary Mask
1 Gilded Lotus   1 Mind's Eye
1 Thran Dynamo Creatures (51): 1 Slate of Ancestry
1 Planar Gate 1 Bane of the Living 1 Backslide
1 Dream Chisel 1 Silent Specter  
1 Mirari's Wake 1 Skinthinner  
1 Cloud Key 1 Sootfeather Flock  
1 Mana Reflection 1 Soul Collector  
  1 Aphetto Runecaster  
Lands (36): 1 Brine Elemental  
1 Underground Sea 1 Dermoplasm  
1 Bayou 1 Echo Tracer  
1 Badlands 1 Fledgling Mawcor  
1 Scrubland 1 Ixidor, Reality Sculptor  
1 Tropical Island 1 Ixidron  
1 Volcanic Island 1 Master of the Veil  
1 Tundra 1 Mischievous Quanar  
1 Taiga 1 Mistform Seaswift  
1 Savannah 1 Mistform Shrieker  
1 Plateau 1 Quicksilver Dragon  
1 Watery Grave 1 Riptide Survivor  
1 Breeding Pool 1 Unblinking Bleb  
1 Steam Vents 1 Vesuvan Shapeshifter  
1 Hallowed Fountain 1 Voidmage Apprentice  
1 Dimir Aqueduct 1 Voidmage Prodigy  
1 Simic Growth Chamber 1 Wall of Deceit  
1 Izzet Boilerworks 1 Weaver of Lies  
1 Azorius Chancery 1 Whip-Spine Drake  
1 Ancient Ziggurat 1 Willbender  
1 Vesuva 1 Broodhatch Nantuko  
1 Arcane Sanctum 1 Hystrodon  
1 Crumbling Necropolis 1 Krosan Cloudscraper  
1 Jungle Shrine 1 Krosan Colossus  
1 Savage Lands 1 Nantuko Vigilante  
1 Seaside Citadel 1 Primal Whisperer  
1 Creeping Tar Pit 1 Root Elemental  
1 Lavaclaw Reaches 1 Thelonite Hermit  
1 Celestial Colonnade 1 Titanic Bulvox  
1 Raging Ravine 1 Towering Baloth  
1 Stirring Wildwood 1 Akroma, Angel of Fury  
1 Vivid Creek 1 Bonethorn Valesk  
1 Temple of the False God 1 Fortune Thief  
1 Exotic Orchard 1 Imperial Hellkite  
1 Reflecting Pool 1 Rockshard Elemental  
1 Zoetic Cavern 1 Skirk Alarmist  
1 Sol Ring 1 Skittish Valesk  
  1 Warbreak Trumpeter  
  1 Aven Farseer  
  1 Daru Sanctifier  
  1 Dawning Purist  
  1 Exalted Angel  
  1 Frontline Strategist  
  1 Weathered Bodyguards  
  1 Whipcorder  

Mutant [Tribal]

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This is a 33 card sub-deck. It is added to the 68 card Main Tribal Deck. Replace the General there with Sliver Overlord.
 
Mana / Mana Accel. (6): General (1): Spells (4):
1 Overgrown Tomb 1 Sliver Overlord 1 Contagion Engine
1 Breeding Pool   1 Decree of Savagery
1 Stomping Ground Creatures (22): 1 Doubling Season
1 Flooded Grove 1 Experiment Kraj 1 Strength of the Tajuru
1 Novijen, Heart of Progress 1 Fire-Field Ogre  
1 Elvish Aberration 1 Plaxcaster Frogling  
  1 Nefashu  
  1 Singe-Mind Ogre  
  1 Twisted Abomination  
  1 Cytoplast Manipulator  
  1 Drelnoch  
  1 Helium Squirter  
  1 Mistform Mutant  
  1 Novijen Sages  
  1 Vigean Graftmage  
  1 Aquastrand Spider  
  1 Cytoplast Root-Kin  
  1 Cytospawn Shambler  
  1 Elvish Soultiller  
  1 Krosan Cloudscraper  
  1 Nantuko Vigilante  
  1 Simic Basilisk  
  1 Sporeback Troll  
  1 Wirewood Guardian  
  1 Goblin Dynamo  

Planeswalkers

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Every Planeswalker (as of Dark Ascension).
This deck is constantly changing as new Planeswalkers are added, as it tries to give each Planeswalker something to do.
So I have Dragons for Sarkhan the Mad, Artifacts for Tezzeret, Elves for Nissa, Red spells for Chandra Ablaze, etc.
Eventually this deck will become impossible, but for now it's doable.
 
Mana Acceleration (7): General (1): Creatures (14):
1 Coalition Relic 1 Scion of the Ur-Dragon 1 Mindless Automaton
1 Fellwar Stone   1 Dragon Broodmother
1 Gilded Lotus Planeswalkers (27): 1 Gilder Bairn
1 Thran Dynamo 1 Karn Liberated 1 Intet, the Dreamer
1 Mirari's Wake 1 Ajani Vengeant 1 Niv-Mizzet, the Firemind
1 Argothian Elder 1 Garruk Relentless // Garruk, the Veil-Cursed 1 Rhys the Redeemed
1 Bloom Tender 1 Nicol Bolas, Planeswalker 1 Rith, the Awakener
  1 Sarkhan the Mad 1 Teneb, the Harvester
Lands (36): 1 Sarkhan Vol 1 Viral Drake
1 Underground Sea 1 Sorin, Lord of Innistrad 1 Oracle of Mul Daya
1 Bayou 1 Tezzeret, Agent of Bolas 1 Nissa's Chosen
1 Badlands 1 Venser, the Sojourner 1 Dragon Mage
1 Scrubland 1 Liliana of the Veil 1 Moonveil Dragon
1 Tropical Island 1 Liliana Vess 1 Taurean Mauler
1 Volcanic Island 1 Sorin Markov  
1 Tundra 1 Jace Beleren Spells (15):
1 Taiga 1 Jace, Memory Adept 1 Mind's Eye
1 Savannah 1 Jace, the Mind Sculptor 1 Contagion Clasp
1 Plateau 1 Tezzeret the Seeker 1 Contagion Engine
1 Watery Grave 1 Garruk Wildspeaker 1 Lux Cannon
1 Overgrown Tomb 1 Garruk, Primal Hunter 1 Magistrate's Scepter
1 Blood Crypt 1 Nissa Revane 1 Rings of Brighthearth
1 Godless Shrine 1 Chandra Ablaze 1 Temporal Aperture
1 Breeding Pool 1 Chandra Nalaar 1 Conflux
1 Steam Vents 1 Chandra, the Firebrand 1 Decimate
1 Hallowed Fountain 1 Koth of the Hammer 1 Maelstrom Nexus
1 Stomping Ground 1 Ajani Goldmane 1 Violent Ultimatum
1 Temple Garden 1 Elspeth Tirel 1 Clockspinning
1 Sacred Foundry 1 Elspeth, Knight-Errant 1 Inexorable Tide
1 Arcane Sanctum 1 Gideon Jura 1 Doubling Season
1 Crumbling Necropolis   1 Norn's Annex
1 Jungle Shrine    
1 Savage Lands    
1 Seaside Citadel    
1 Bloodstained Mire    
1 Scalding Tarn    
1 Wooded Foothills    
1 Arid Mesa    
1 Mirrodin's Core    
1 Gemstone Mine    
1 Vivid Grove    
1 Command Tower    
1 Kor Haven    
1 Prahv, Spires of Order    
1 Sol Ring    

Red Spirits

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Tribal Red Spirits, pretty basic.
Skyfire Kirin really stinks: It doesn't untap the creature you steal; and it doesn't give it haste.
So I tried to work around it: I sacrifice the creatures I steal.
 
Lands (35): General (1): Spells (27):
32 Snow-Covered Mountain 1 Skyfire Kirin 1 Diamond Valley
1 Terrain Generator   1 Akroma's Memorial
1 Thawing Glaciers Creatures (28): 1 Door of Destinies
1 City of Shadows 1 Adamaro, First to Desire 1 Gauntlet of Power
  1 Ashen Monstrosity 1 Helm of Possession
Mana Acceleration (9): 1 Blademane Baku 1 Phyrexian Altar
1 Sol Ring 1 Bogardan Firefiend 1 Skullclamp
1 Paradise Plume 1 Cunning Bandit 1 Staff of Domination
1 Urza's Incubator 1 Earthshaker 1 Temporal Aperture
1 Ruby Medallion 1 Flame Spirit 1 Blazing Shoal
1 Gauntlet of Might 1 Furnace Spirit 1 Blind with Anger
1 Long-Forgotten Gohei 1 Ghost-Lit Raider 1 Crushing Pain
1 Thran Dynamo 1 Greater Stone Spirit 1 Devouring Rage
1 Simian Spirit Guide 1 Hearth Kami 1 Fervor
1 Desperate Ritual 1 Jiwari, the Earth Aflame 1 Gaze of Adamaro
  1 Kami of Fire's Roar 1 Glacial Crevasses
  1 Lavaborn Muse 1 Glacial Ray
  1 Myojin of Infinite Rage 1 Ire of Kaminari
  1 Oni of Wild Places 1 Lava Spike
  1 Ore Gorger 1 Mana Echoes
  1 Pain Kami 1 Overblaze
  1 Patron of the Akki 1 Path of Anger's Flame
  1 Raging Spirit 1 Shared Animosity
  1 Ryusei, the Falling Star 1 Spiraling Embers
  1 Scorched Rusalka 1 Sunder from Within
  1 Shinen of Fury's Fire 1 Torrent of Stone
  1 Soul of Magma 1 Unearthly Blizzard
  1 Stone Spirit  
  1 Subterranean Spirit  
  1 Taurean Mauler  
  1 Yuki-Onna  

Rogue [Tribal]

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This is a 38 card sub-deck. It is added to the 68 card Main Tribal Deck. Remove the 6 creatures there.
 
Mana / Mana Accel. (5): Creatures (28): Spells (5):
1 Watery Grave 1 Cold-Eyed Selkie 1 Bitterblossom
1 Overgrown Tomb 1 Gwafa Hazid, Profiteer 1 Knowledge Exploitation
1 Blood Crypt 1 Jhessian Infiltrator 1 Morsel Theft
1 Steam Vents 1 Oona, Queen of the Fae 1 Notorious Throng
1 Frogtosser Banneret 1 Silkbind Faerie 1 Thieves' Fortune
  1 Sygg, River Cutthroat  
  1 Vectis Agents  
  1 Vedalken Heretic  
  1 Auntie's Snitch  
  1 Earwig Squad  
  1 Faerie Macabre  
  1 Marsh Flitter  
  1 Mausoleum Turnkey  
  1 Nezumi Graverobber  
  1 Oona's Blackguard  
  1 Stinkdrinker Bandit  
  1 Knacksaw Clique  
  1 Latchkey Faerie  
  1 Neurok Commando  
  1 Pestermite  
  1 Sakashima the Impostor  
  1 Scroll Thief  
  1 Thada Adel, Acquisitor  
  1 Elvish House Party  
  1 Aladdin  
  1 Eron the Relentless  
  1 Fortune Thief  
  1 Joven  

Soldiers

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A pretty straightforward Soldiers tribal deck.
 
Lands (33): General (1): Spells (27):
1 Daru Encampment 1 Darien, King of Kjeldor 1 Coat of Arms
1 Forbidding Watchtower   1 Diviner's Wand
1 Kjeldoran Outpost Creatures (33): 1 Door of Destinies
1 Kor Haven 1 Auriok Bladewarden 1 Gauntlet of Power
1 Mistveil Plains 1 Auriok Steelshaper 1 Konda's Banner
1 Thawing Glaciers 1 Aven Brigadier 1 Leonin Sun Standard
1 Windbrisk Heights 1 Aven Cloudchaser 1 Loxodon Warhammer
25 Snow-Covered Plains 1 Aven Warhawk 1 Staff of Domination
  1 Aysen Crusader 1 Sunstone
Mana Acceleration (6): 1 Benalish Commander 1 Sword of Fire and Ice
1 Sol Ring 1 Captain of the Watch 1 Sword of Light and Shadow
1 Paradise Plume 1 Catapult Master 1 Sword of the Paruns
1 Pearl Medallion 1 Catapult Squad 1 Veteran's Armaments
1 Urza's Incubator 1 Cenn's Tactician 1 Cenn's Enlistment
1 Ballyrush Banneret 1 Cloudgoat Ranger 1 Decree of Justice
1 Daru Warchief 1 Daru Stinger 1 Elspeth, Knight-Errant
1 Thran Dynamo 1 Enlistment Officer 1 Even the Odds
  1 Field Marshal 1 Martial Coup
  1 Frontline Strategist 1 Militia's Pride
  1 Gempalm Avenger 1 Mobilization
  1 Grassland Crusader 1 Noble Purpose
  1 Icatian Lieutenant 1 Piety Charm
  1 Intrepid Hero 1 Raise the Alarm
  1 Knight-Captain of Eos 1 Return to Dust
  1 Mirror Entity 1 Shared Triumph
  1 Oathsworn Giant 1 Unified Strike
  1 Patrol Signaler  
  1 Pearlspear Courier  
  1 Preeminent Captain  
  1 Rhox Pikemaster  
  1 Soltari Champion  
  1 Steelshaper Apprentice  
  1 Stormfront Riders  
  1 Taj-Nar Swordsmith  
  1 Veteran Armorer  
  1 Veteran Armorsmith  
  1 Veteran Swordsmith  

Sorrow's Path

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This deck tries to give people Sorrow's Path, then tap and untap it a bunch of times.
Most of the cards do one (or more) of these things:
1. Tutor Sorrow's Path;
2. Donate Sorrow's Path;
3. Tap/untap lands
I am still doing some tuning this deck so it gets better; but it's good enough for now. For example, I'm probably going to add Praetor's Counsel.
 
Mana Acceleration (3): General (1): Spells (35):
1 Dawn's Reflection 1 Experiment Kraj 1 Maze of Ith
1 Mana Reflection   1 Sorrow's Path
1 Overgrowth Creatures (27): 1 Candelabra of Tawnos
  1 Karn, Silver Golem 1 Crucible of Worlds
Lands (34): 1 Aboshan, Cephalid Emperor 1 Darksteel Garrison
1 Breeding Pool 1 Aphetto Alchemist 1 Expedition Map
1 City of Brass 1 Arcanis the Omnipotent 1 Gauntlets of Chaos
1 Coral Atoll 1 Archivist 1 Icy Manipulator
1 Deserted Temple 1 Azami, Lady of Scrolls 1 Mind's Eye
1 Gaea's Cradle 1 Consecrated Sphinx 1 Mishra's Helix
1 Jungle Basin 1 Fatestitcher 1 Planar Portal
1 Lotus Vale 1 Floodbringer 1 Ring of Gix
1 Misty Rainforest 1 Heidar, Rimewind Master 1 Rings of Brighthearth
1 Oran-Rief, the Vastwood 1 Rimewind Taskmage 1 Sunstone
1 Petrified Field 1 Sphinx of Magosi 1 Temporal Aperture
1 Rishadan Port 1 Telekinetic Sliver 1 Thousand-Year Elixir
1 Sapseep Forest 1 Tidewater Minion 1 Leafdrake Roost
1 Simic Growth Chamber 1 Vedalken Plotter 1 Donate
1 Thawing Glaciers 1 Vesuvan Doppelganger 1 Mind Over Matter
1 Tolaria West 1 Vesuvan Shapeshifter 1 Opposition
1 Tropical Island 1 Argothian Elder 1 Political Trickery
1 Vesuva 1 Elder Druid 1 Psychic Venom
8 Snow-Covered Forest 1 Juniper Order Druid 1 Rite of Replication
8 Snow-Covered Island 1 Kamahl, Fist of Krosa 1 Shifting Borders
1 Sol Ring 1 Krosan Restorer 1 Timetwister
  1 Ley Druid 1 Turnabout
  1 Magus of the Candelabra 1 Forbidden Lore
  1 Primeval Titan 1 Garruk Wildspeaker
  1 Seedborn Muse 1 Life From the Loam
  1 Seeker of Skybreak 1 Reap and Sow
  1 Stone-Seeder Hierophant 1 Regrowth
  1 Vigor 1 Squirrel Nest
    1 Sylvan Scrying

Specter [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (5): Creatures (16): Spells / Non-Specters (11):
1 Watery Grave 1 Blazing Specter 1 Geth's Grimoire
1 Overgrown Tomb 1 Blizzard Specter 1 Debtors' Knell
1 Blood Crypt 1 Doomsday Specter 1 Larceny
1 Godless Shrine 1 Sedraxis Specter 1 Liliana's Caress
1 Spectral Searchlight 1 Abyssal Specter 1 Megrim
  1 Dread Specter 1 Quest for the Nihil Stone
  1 Entropic Specter 1 Spirit Cairn
  1 Guul Draz Specter  
  1 Hollow Specter 1 Nath of the Gilt-Leaf
  1 Hypnotic Specter 1 Vulturous Zombie
  1 Liliana's Specter 1 Sangromancer
  1 Needle Specter 1 Confessor
  1 Shimian Specter  
  1 Shrieking Specter  
  1 Silent Specter  
  1 Tainted Specter  

Sphinx [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (6): Creatures (22): Spells (4):
1 Watery Grave 1 Enigma Sphinx 1 Memory Jar
1 Godless Shrine 1 Isperia the Inscrutable 1 Scroll Rack
1 Hallowed Fountain 1 Magister Sphinx 1 Homarid Spawning Bed
1 Sunken Ruins 1 Sharuum the Hegemon 1 Soothsaying
1 Mystic Gate 1 Sphinx of the Steel Wind  
1 Paradise Plume 1 Sphinx Sovereign  
  1 Sphinx Summoner  
  1 Argent Sphinx  
  1 Belltower Sphinx  
  1 Cerulean Sphinx  
  1 Consecrated Sphinx  
  1 Conundrum Sphinx  
  1 Goliath Sphinx  
  1 Serra Sphinx  
  1 Sharding Sphinx  
  1 Sphinx Ambassador  
  1 Sphinx of Jwar Isle  
  1 Sphinx of Lost Truths  
  1 Sphinx of Magosi  
  1 Sphinx's Herald  
  1 Vexing Sphinx  
  1 Petra Sphinx  

Spider [Tribal]

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This is a 32 card sub-deck. It is added to the 68 card Main Tribal Deck.
 
Mana / Mana Accel. (5): Creatures (22): Spells (5):
1 Overgrown Tomb 1 Arachnoid 1 Doran, the Siege Tower
1 Breeding Pool 1 Ancient Spider 1 Glory of Warfare
1 Stomping Ground 1 Pale Recluse 1 Gloomwidow's Feast
1 Temple Garden 1 Acid Web Spider 1 Serra's Blessing
1 Swarmyard 1 Blightwidow 1 Wave of Reckoning
  1 Deadly Recluse  
  1 Giant Spider  
  1 Goliath Spider  
  1 Hidden Spider  
  1 Jungle Weaver  
  1 Juvenile Gloomwidow  
  1 Oran-Rief Recluse  
  1 Penumbra Spider  
  1 Pincer Spider  
  1 Plated Spider  
  1 Silklash Spider  
  1 Spitting Spider  
  1 Sporecap Spider  
  1 Steam Spitter  
  1 Tangle Spider  
  1 Woolly Spider  
  1 Needlepeak Spider  

Spirits

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Tribal Spirits. Has an Arcane sub-theme.
I try to use as many "Whenever you play a Spirit or Arcane spell..." cards as possible, to get multiple triggers.
 
Lands (35): General (1): Spells (25):
1 Underground Sea 1 Karona, False God 1 Door of Destinies
1 Bayou   1 Demonic Tutor
1 Badlands Creatures (30): 1 Devouring Greed
1 Scrubland 1 Iname as One 1 Soulless Revival
1 Tropical Island 1 Nobilis of War 1 Distant Melody
1 Volcanic Island 1 Overbeing of Myth 1 Eerie Procession
1 Tundra 1 Patron of the Nezumi 1 Evermind
1 Taiga 1 Thief of Hope 1 Eye of Nowhere
1 Savannah 1 Kiri-Onna 1 Heed the Mists
1 Plateau 1 Myojin of Seeing Winds 1 Petals of Insight
1 Watery Grave 1 Patron of the Moon 1 Psychic Puppetry
1 Overgrown Tomb 1 Sire of the Storm 1 Ribbons of the Reikai
1 Blood Crypt 1 Teller of Tales 1 Rending Vines
1 Godless Shrine 1 The Unspeakable 1 Strength of Cedars
1 Breeding Pool 1 Tomorrow, Azami's Familiar 1 Vital Surge
1 Steam Vents 1 Tradewind Rider 1 Wear Away
1 Hallowed Fountain 1 Bounteous Kirin 1 Devouring Rage
1 Stomping Ground 1 Elder Pine of Jukai 1 Glacial Ray
1 Temple Garden 1 Haru-Onna 1 Mana Echoes
1 Sacred Foundry 1 Kodama of the Center Tree 1 Overblaze
1 Polluted Delta 1 Kodama of the South Tree 1 Path of Anger's Flame
1 Bloodstained Mire 1 Myojin of Life's Web 1 AEther Shockwave
1 Flooded Strand 1 Primordial Sage 1 Field of Souls
1 Wooded Foothills 1 Sekki, Seasons' Guide 1 Spiritual Visit
1 Windswept Heath 1 Patron of the Akki 1 Terashi's Grasp
1 Arcane Sanctum 1 Yuki-Onna  
1 Crumbling Necropolis 1 Myojin of Cleansing Fire  
1 Jungle Shrine 1 Nikko-Onna  
1 Savage Lands 1 Oyobi, Who Split the Heavens  
1 Seaside Citadel 1 Patron of the Kitsune  
1 Mosswort Bridge 1 Twilight Drover  
1 Spinerock Knoll 1 Waxmane Baku  
1 Windbrisk Heights 1 Windborn Muse  
1 Exotic Orchard    
1 Reflecting Pool    
     
Mana Acceleration (9):    
1 Sol Ring    
1 Gilded Lotus    
1 Long-Forgotten Gohei    
1 Stone Calendar    
1 Urza's Incubator    
1 Mirari's Wake    
1 Mana Reflection    
1 Petalmane Baku    
1 Desperate Ritual    

Stonebrow (Trample)

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Lots of creatures with trample, multiple attack steps, etc.
 
Mana Acceleration (8): General (1): Spells (27):
1 Foriysian Totem 1 Stonebrow, Krosan Hero 1 Akroma's Memorial
1 Weatherseed Totem   1 Fireshrieker
1 Skyshroud Claim Creatures (28): 1 Mind's Eye
1 Mana Reflection 1 Darksteel Colossus 1 Sunstone
1 Far Wanderings 1 Teeka's Dragon 1 Sword of Fire and Ice
1 Explosive Vegetation 1 Boartusk Liege 1 Sword of Light and Shadow
1 Recross the Paths 1 Borborygmos 1 Temporal Aperture
1 Journey of Discovery 1 Deus of Calamity 1 Minion Reflector
  1 Avatar of Might 1 Decimate
Lands (36): 1 Body of Jukai 1 Fires of Yavimaya
1 Thawing Glaciers 1 Crash of Rhinos 1 Sarkhan Vol
1 Gaea's Cradle 1 Hystrodon 1 Bear Umbra
1 Taiga 1 Kamahl, Fist of Krosa 1 Beastmaster Ascension
1 Stomping Ground 1 Living Hive 1 Defense of the Heart
1 Oran-Rief, the Vastwood 1 Molimo, Maro-Sorcerer 1 Lurking Predators
1 Mosswort Bridge 1 Panglacial Wurm 1 Tanglesap
1 Spinerock Knoll 1 Pelakka Wurm 1 Garruk Wildspeaker
1 Stirring Wildwood 1 Penumbra Wurm 1 Nature's Will
17 Snow-Covered Forest 1 Primeval Titan 1 Tooth and Nail
10 Snow-Covered Mountain 1 Rampaging Baloths 1 Fervor
1 Sol Ring 1 Sakiko, Mother of Summer 1 In the Web of War
  1 Silvos, Rogue Elemental 1 Aggravated Assault
  1 Spawnwrithe 1 Relentless Assault
  1 Terra Stomper 1 Savage Beating
  1 Thornling 1 Gratuitous Violence
  1 Vigor 1 Stone Idol Trap
  1 Weatherseed Treefolk 1 World at War
  1 Woodfall Primus  
  1 Akroma, Angel of Fury  
  1 Dragon Tyrant  
  1 Rapacious One  

Survivalist

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This deck tries to not die. People usually find ways to kill me anyway. :)
 
Mana Acceleration (7): General (1): Spells (34):
1 Coalition Relic 1 Cromat 1 Al-abara's Carpet
1 Gilded Lotus   1 Mind's Eye
1 Thran Dynamo Creatures (22): 1 Crawlspace
1 Fellwar Stone 1 Platinum Angel 1 Lich's Mirror
1 Darksteel Ingot 1 Scarecrow 1 Shield of Kaldra
1 Mirari's Wake 1 Watchdog 1 Temporal Aperture
1 Skyshroud Claim 1 Angus Mackenzie 1 Thunderstaff
  1 Empyrial Archangel 1 Urza's Armor
Lands (36): 1 Skyward Eye Prophets 1 Forcefield
1 Underground Sea 1 Dread 1 Decimate
1 Bayou 1 Arcanis the Omnipotent 1 Nicol Bolas, Planeswalker
1 Badlands 1 Ali from Cairo 1 Privileged Position
1 Scrubland 1 Fortune Thief 1 Reflect Damage
1 Tropical Island 1 Avatar of Hope 1 Teferi's Moat
1 Volcanic Island 1 Blazing Archon 1 Vindicate
1 Tundra 1 Hedron-Field Purists 1 Violent Ultimatum
1 Taiga 1 Kjeldoran Royal Guard 1 Koskun Falls
1 Savannah 1 Patron of the Kitsune 1 Simulacrum
1 Plateau 1 Purity 1 Collective Restraint
1 Watery Grave 1 Spirit of the Hearth 1 Propaganda
1 Overgrown Tomb 1 Sustaining Spirit 1 Time Spiral
1 Blood Crypt 1 True Believer 1 War Tax
1 Godless Shrine 1 Veteran Bodyguard 1 Elephant Grass
1 Breeding Pool 1 Weathered Bodyguards 1 Angel's Grace
1 Steam Vents 1 Windborn Muse 1 Chronomantic Escape
1 Hallowed Fountain   1 Elspeth, Knight-Errant
1 Stomping Ground   1 Ghostly Prison
1 Temple Garden   1 Gideon Jura
1 Sacred Foundry   1 Island Sanctuary
1 Arcane Sanctum   1 Imperial Mask
1 Crumbling Necropolis   1 Indestructibility
1 Jungle Shrine   1 Righteous Cause
1 Savage Lands   1 Solitary Confinement
1 Seaside Citadel   1 Worship
1 Orzhov Basilica    
1 Azorius Chancery    
1 Selesnya Sanctuary    
1 Boros Garrison    
1 Exotic Orchard    
1 Reflecting Pool    
1 Krosan Verge    
1 Kor Haven    
1 Yavimaya Hollow    
1 Gaea's Cradle    
1 Sol Ring    

Tariel

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Lots of Haste sources, ways to untap Tariel, and ways to protect Tariel.
Since I have so many Haste sources, I added some creatures with tap abilities.
 
Mana Acceleration (8): General (1): Spells (32):
1 Alloy Myr 1 Tariel, Reckoner of Souls 1 Akroma's Memorial
1 Gold Myr   1 Darksteel Plate
1 Iron Myr Creatures (23): 1 Eldrazi Monument
1 Leaden Myr 1 Jawbone Skulkin 1 Helm of Kaldra
1 Lotus Guardian 1 Boros Guildmage 1 Jandor's Saddlebags
1 Palladium Myr 1 Brion Stoutarm 1 Lightning Greaves
1 Scuttlemutt 1 Sootstoke Kindler 1 Magewright's Stone
1 Weathered Wayfarer 1 Avatar of Woe 1 Memory Jar
  1 Bloodline Keeper 1 Necropouncer
Lands (36): 1 Kalitas, Bloodchief of Ghet 1 Obsidian Battle-Axe
1 Badlands 1 Visara the Dreadful 1 Puppet Strings
1 Scrubland 1 Crimson Mage 1 Shield of Kaldra
1 Plateau 1 Dragon Mage 1 Strider Harness
1 Blood Crypt 1 Hellkite Charger 1 Swiftfoot Boots
1 Godless Shrine 1 Kamahl, Pit Fighter 1 Sword of the Paruns
1 Sacred Foundry 1 Kiki-Jiki, Mirror Breaker 1 Sword of Vengeance
1 Rakdos Carnarium 1 Rage Weaver 1 That Which Was Taken
1 Orzhov Basilica 1 Urabrask the Hidden 1 Thornbite Staff
1 Boros Garrison 1 Viashino Heretic 1 Thousand-Year Elixir
1 Graven Cairns 1 Whip Sergeant 1 Umbral Mantle
1 Fetid Heath 1 Adarkar Valkyrie 1 Aggravated Assault
1 Rugged Prairie 1 Aegis Angel 1 Breath of Fury
1 Dragonskull Summit 1 Deathless Angel 1 Chandra Ablaze
1 Isolated Chapel 1 Mikaeus, the Lunarch 1 Fervor
1 Clifftop Retreat 1 Pentarch Paladin 1 In the Web of War
1 Bloodstained Mire 1 Village Bell-Ringer 1 Wheel of Fortune
1 Marsh Flats   1 Elspeth, Knight-Errant
1 Arid Mesa   1 Gleam of Resistance
1 Sulfurous Springs   1 Indestructibility
1 Caves of Koilos   1 Roar of the Kha
1 Battlefield Forge   1 To Arms!
1 Command Tower   1 Wheel of Fate
1 Hall of the Bandit Lord    
1 Lavaclaw Reaches    
1 Reflecting Pool    
1 Spinerock Knoll    
1 Sunhome, Fortress of the Legion    
1 Windbrisk Heights    
2 Swamp    
2 Mountain    
3 Plains    
1 Sol Ring    

Teysa

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Wanted mostly black creatures (since you get white creatures to sac to Teysa when they die).
So, ended up with lots of black tokens and reanimation.
 
Mana Acceleration (8): General (1): Spells (28):
1 Caged Sun 1 Teysa, Orzhov Scion 1 Ashnod's Altar
1 Coalition Relic   1 Carnage Altar
1 Gauntlet of Power Creatures (27): 1 Cauldron of Souls
1 Gilded Lotus 1 Angel of Despair 1 Eldrazi Monument
1 Orzhov Signet 1 Deathbringer Liege 1 Grimoire of the Dead
1 Black Market 1 Necrotic Sliver 1 Mimic Vat
1 Nirkana Revenant 1 Vish Kal, Blood Arbiter 1 Minion Reflector
1 Land Tax 1 Balthor the Defiled 1 Nim Deathmantle
  1 Bloodgift Demon 1 Phyrexian Altar
Lands (36): 1 Bloodline Keeper 1 Sword of Light and Shadow
1 Crypt of Agadeem 1 Butcher of Malakir 1 Temporal Aperture
1 Emeria, the Sky Ruin 1 Cemetery Reaper 1 Debtors' Knell
1 Godless Shrine 1 Chainer, Dementia Master 1 Purgatory
1 Marsh Flats 1 Coffin Queen 1 Pyrrhic Revival
1 Miren, the Moaning Well 1 Demon of Death's Gate 1 Vindicate
1 Mistveil Plains 1 Endrek Sahr, Master Breeder 1 All Hallow's Eve
1 Scrubland 1 Extractor Demon 1 Army of the Damned
1 Thawing Glaciers 1 Grave Titan 1 Beacon of Unrest
1 Urborg, Tomb of Yawgmoth 1 Graveborn Muse 1 Corpse Dance
1 Volrath's Stronghold 1 Hell's Caretaker 1 Dawn of the Dead
1 Windbrisk Heights 1 Necrotic Ooze 1 Grave Pact
12 Swamp 1 Nezumi Graverobber 1 Liliana Vess
12 Plains 1 Reaper from the Abyss 1 Tombstone Stairwell
1 Sol Ring 1 Rune-Scarred Demon 1 Twilight's Call
  1 Sheoldred, Whispering One 1 Field of Souls
  1 Skeletal Vampire 1 Marshal's Anthem
  1 Skirsdag High Priest 1 Martyr's Bond
  1 Adarkar Valkyrie 1 Militia's Pride
  1 Reya Dawnbringer  
  1 Twilight Drover  

Thraximundar

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I wanted two things in this deck: Lots of sacrifice effects (either for opponents or beneficial ones for myself), and extra attack steps (like Relentless Assault).
35 lands seems low, but it is running 11 mana accel cards.
Have only played once as of this writing, and it was pretty good.
 
Lands (35): General (1): Spells (33):
1 High Market 1 Thraximundar 1 Diamond Valley
1 Miren, the Moaning Well   1 Mind's Eye
1 Phyrexian Tower Creatures (20): 1 Minion Reflector
1 Darkwater Catacombs 1 Gemini Engine 1 Rakdos Riteknife
1 Dimir Aqueduct 1 Defiler of Souls 1 Spawning Pit
1 Drowned Catacomb 1 Lyzolda, the Blood Witch 1 Temporal Aperture
1 Polluted Delta 1 Malfegor 1 Barrin's Spite
1 Sunken Ruins 1 Prince of Thralls 1 Crosis's Charm
1 Tainted Isle 1 Braids, Cabal Minion 1 Din of the Fireherd
1 Underground Sea 1 Endrek Sahr, Master Breeder 1 Grixis Charm
1 Watery Grave 1 Fleshbag Marauder 1 Nicol Bolas, Planeswalker
1 Badlands 1 Greater Harvester 1 Slave of Bolas
1 Blood Crypt 1 Gutless Ghoul 1 Twisted Justice
1 Bloodstained Mire 1 Hell's Caretaker 1 Attrition
1 Dragonskull Summit 1 Kuon, Ogre Ascendant 1 Black Market
1 Graven Cairns 1 Predatory Nightstalker 1 Breeding Pit
1 Rakdos Carnarium 1 Skeletal Vampire 1 Call to the Grave
1 Shadowblood Ridge 1 Wei Assassins 1 Carrion
1 Tainted Peak 1 Tidespout Tyrant 1 Chainer's Edict
1 Cascade Bluffs 1 Tradewind Rider 1 Cruel Edict
1 Izzet Boilerworks 1 Godo, Bandit Warlord 1 Curse of the Cabal
1 Steam Vents 1 Kiki-Jiki, Mirror Breaker 1 Diabolic Edict
1 Volcanic Island 1 Siege-Gang Commander 1 Grave Pact
1 Crumbling Necropolis   1 Imperial Edict
1 Crosis's Catacombs   1 Warren Weirding
1 Exotic Orchard   1 Capsize
1 Meteor Crater   1 Aggravated Assault
1 Reflecting Pool   1 Breath of Fury
7 Swamp   1 Elemental Mastery
    1 Fury of the Horde
Mana Acceleration (11):   1 Relentless Assault
1 Sol Ring   1 Savage Beating
1 Darksteel Ingot   1 Seize the Day
1 Gilded Lotus    
1 Izzet Signet    
1 Rakdos Signet    
1 Dimir Signet    
1 Fellwar Stone    
1 Coalition Relic    
1 Thran Dynamo    
1 Obelisk of Grixis    
1 Crosis's Attendant    

Tims (Pingers)

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Tons of Tims (Pingers), and ways to untap them.
This deck has a very low amount of mana, but it generally doesn't need a lot.
 
Mana Acceleration (5): General (1): Spells (23):
1 Fellwar Stone 1 Horde of Notions 1 Mind's Eye
1 Coalition Relic   1 Thornbite Staff
1 Gilded Lotus Creatures (38): 1 Thousand-Year Elixir
1 Unbender Tine 1 Gelectrode 1 Energy Arc
1 Izzet Signet 1 Niv-Mizzet, the Firemind 1 Thoughtweft Gambit
  1 Rakdos Ickspitter 1 Breaking Wave
Lands (33): 1 Razorfin Hunter 1 Curiosity
1 Underground Sea 1 Samite Archer 1 Charisma
1 Badlands 1 Sky Hussar 1 Timetwister
1 Tropical Island 1 Apprentice Sorcerer 1 Turnabout
1 Volcanic Island 1 Arcanis the Omnipotent 1 Lurking Predators
1 Tundra 1 Capricious Sorcerer 1 Mobilize
1 Taiga 1 Fledgling Mawcor 1 Quest for Renewal
1 Plateau 1 Mawcor 1 Vitalize
1 Watery Grave 1 Pirate Ship 1 Aggravated Assault
1 Blood Crypt 1 Prodigal Sorcerer 1 Fervor
1 Breeding Pool 1 Reveka, Wizard Savant 1 Savage Beating
1 Steam Vents 1 Rootwater Hunter 1 Call to Glory
1 Hallowed Fountain 1 Suq'Ata Firewalker 1 Gleam of Resistance
1 Stomping Ground 1 Temporal Adept 1 Rally the Troops
1 Sacred Foundry 1 Thornwind Faeries 1 Return to Dust
1 Dimir Aqueduct 1 Wu Longbowman 1 Roar of the Kha
1 Rakdos Carnarium 1 Zuran Spellcaster 1 To Arms!
1 Simic Growth Chamber 1 Copperhorn Scout  
1 Izzet Boilerworks 1 Seedborn Muse  
1 Azorius Chancery 1 Brimstone Mage  
1 Gruul Turf 1 Chandra's Spitfire  
1 Boros Garrison 1 Cinder Pyromancer  
1 Arcane Sanctum 1 Cunning Sparkmage  
1 Crumbling Necropolis 1 Embermage Goblin  
1 Jungle Shrine 1 Frostwielder  
1 Savage Lands 1 Goblin Dynamo  
1 Seaside Citadel 1 Goblin Sharpshooter  
1 Creeping Tar Pit 1 Jeska, Warrior Adept  
1 Lavaclaw Reaches 1 Kamahl, Pit Fighter  
1 Celestial Colonnade 1 Lightning Crafter  
1 Raging Ravine 1 Prodigal Pyromancer  
1 Scalding Tarn 1 Viashino Fangtail  
1 Reflecting Pool 1 Vithian Stinger  
1 Sol Ring 1 Vulshok Sorcerer  
  1 Reveille Squad  

Tribal

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This is a 68 card partial deck. I have many 32 card sub-decks (one for each tribe, for example, Drakes). I add (swap in) one of these sub-decks to this 68 card partial deck, to make a complete 100 card EDH deck.
The sub-decks are usually 21 creatures, 5 spells, 5 lands, and 1 mana acceleration. So the complete 100 card deck is usually 28 creatures (counting the general), 28 spells, 36 lands, and 8 mana acceleration.
For ease of swapping, I put a little sticker of a star on the lower left corner of each of the sub-decks, so I can quickly find them and pull them all out.
Some of the sub-decks (the larger tribes) have 38 cards instead of 32 (an extra 6 creatures). In this case, I remove the 6 creatures from this deck.
I made these decks "modular" because my tribal decks had so many cards in common. I experimented with 50+50 cards, 70+30 cards, then finally settled on this 68+32 card setup. It also allows me to potentially carry a very large number of decks in one long box. I'm always surprised at how differently the decks play, considering 68 of the cards are the same.
I (somehow) got into the habit of swapping out the Sol Ring for an Oblivion Stone sometimes, depending on my impression of the play group / environment. I realize this is the not the most logical two cards to swap (one mana card for one non-mana card), but I've been doing it for a while, so I thought I'd mention it.
 
Mana Acceleration (7): General (1): Spells (23):
1 Coalition Relic 1 Karona, False God 1 Belbe's Portal
1 Fellwar Stone   1 Door of Destinies
1 Gilded Lotus Creatures (6): 1 Mind's Eye
1 Thran Dynamo 1 Cairn Wanderer 1 Riptide Replicator
1 Urza's Incubator 1 Shapesharer 1 Temporal Aperture
1 Mirari's Wake 1 Chameleon Colossus 1 Aura Shards
1 Mana Reflection 1 Taurean Mauler 1 Decimate
  1 Avian Changeling 1 Maelstrom Nexus
Lands (31): 1 Mirror Entity 1 Violent Ultimatum
1 Underground Sea   1 Aphetto Dredging
1 Bayou   1 Cover of Darkness
1 Badlands   1 Patriarch's Bidding
1 Scrubland   1 Distant Melody
1 Tropical Island   1 Rite of Replication
1 Volcanic Island   1 Defense of the Heart
1 Tundra   1 Genesis Wave
1 Taiga   1 Lurking Predators
1 Savannah   1 Beastmaster Ascension
1 Plateau   1 Tribal Unity
1 Arcane Sanctum   1 Mana Echoes
1 Crumbling Necropolis   1 Shared Animosity
1 Jungle Shrine   1 Shared Triumph
1 Savage Lands   1 True Conviction
1 Seaside Citadel    
1 Creeping Tar Pit    
1 Lavaclaw Reaches    
1 Celestial Colonnade    
1 Raging Ravine    
1 Stirring Wildwood    
1 Mutavault    
1 Exotic Orchard    
1 Reflecting Pool    
1 Mosswort Bridge    
1 Spinerock Knoll    
1 Windbrisk Heights    
1 Golgari Rot Farm    
1 Simic Growth Chamber    
1 Gruul Turf    
1 Selesnya Sanctuary    
1 Sol Ring    

Ulasht

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Makes a lot of tokens.
Probably my most consistent deck (seems to never fail terribly).
 
Mana Acceleration (9): General (1): Spells (37):
1 Skyshroud Claim 1 Ulasht the Hate Seed 1 Ashnod's Altar
1 Mana Reflection   1 Carnage Altar
1 Far Wanderings Creatures (18): 1 Eldrazi Monument
1 Explosive Vegetation 1 Boartusk Liege 1 Hair-Strung Koto
1 Journey of Discovery 1 Dragon Broodmother 1 Orochi Hatchery
1 Paradise Plume 1 Wort, the Raidmother 1 Phyrexian Altar
1 Rofellos, Llanowar Emissary 1 Avenger of Zendikar 1 Skullclamp
1 Recross the Paths 1 Budoka Gardener 1 Snake Basket
1 Hunting Wilds 1 Living Hive 1 Sunstone
  1 Mycoloth 1 Artifact Mutation
Lands (35): 1 Nacatl War-Pride 1 Decimate
1 Thawing Glaciers 1 Nemata, Grove Guardian 1 Fires of Yavimaya
1 Gaea's Cradle 1 Nullmage Shepherd 1 Predatory Advantage
1 Taiga 1 Rampaging Baloths 1 Sarkhan Vol
1 Stomping Ground 1 Seedguide Ash 1 Beacon of Creation
1 Mosswort Bridge 1 Skullmulcher 1 Beastmaster Ascension
1 Raging Ravine 1 Verdant Force 1 Centaur Glade
1 Spinerock Knoll 1 Verdeloth the Ancient 1 Crush of Wurms
1 Kher Keep 1 Wolfbriar Elemental 1 Doubling Season
1 Oran-Rief, the Vastwood 1 Hissing Iguanar 1 Earthcraft
1 Khalni Garden 1 Stalking Vengeance 1 Garruk Wildspeaker
19 Snow-Covered Forest   1 Gelatinous Genesis
5 Snow-Covered Mountain   1 Howl of the Night Pack
1 Sol Ring   1 Parallel Evolution
    1 Perilous Forays
    1 Saproling Symbiosis
    1 Snake Pit
    1 Sprout Swarm
    1 Verdant Embrace
    1 Dragon Roost
    1 Firecat Blitz
    1 Goblin Bombardment
    1 Goblin Offensive
    1 Kyren Negotiations
    1 Mana Echoes
    1 Shared Animosity
    1 Vicious Shadows

Wheel Mill

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This deck, under the guise of a "help" deck, tries to draw / mill everyone to death (Properous Bloom), or kill them with Underworld Dreams type effects.
The Eldrazi are in the deck for the Feldon's Cane effect (so I don't deck myself).
 
Mana Acceleration (7): General (1): Spells (37):
1 Chrome Mox 1 Cromat 1 Anvil of Bogardan
1 Coalition Relic   1 Howling Mine
1 Fellwar Stone Creatures (19): 1 Font of Mythos
1 Gilded Lotus 1 Darksteel Colossus 1 Keening Stone
1 Thran Dynamo 1 Emrakul, the Aeons Torn 1 Memory Jar
1 Mirari's Wake 1 Kozilek, Butcher of Truth 1 Mesmeric Orb
1 Mana Reflection 1 Ulamog, the Infinite Gyre 1 Relic of Progenitus
  1 Walking Archive 1 Teferi's Puzzle Box
Lands (36): 1 Nemesis of Reason 1 Temple Bell
1 Mikokoro, Center of the Sea 1 Progenitus 1 Tormod's Crypt
1 Underground Sea 1 Szadek, Lord of Secrets 1 Cadaverous Bloom
1 Bayou 1 Dread 1 Identity Crisis
1 Badlands 1 Kederekt Parasite 1 Jund Charm
1 Scrubland 1 Seizan, Perverter of Truth 1 Phyrexian Tyranny
1 Tropical Island 1 Skirge Familiar 1 Spiteful Visions
1 Volcanic Island 1 Dreamborn Muse 1 Bloodchief Ascension
1 Tundra 1 Kami of the Crescent Moon 1 Megrim
1 Taiga 1 Magus of the Jar 1 Underworld Dreams
1 Savannah 1 Vigor 1 Copy Enchantment
1 Plateau 1 Dragon Mage 1 Forced Fruition
1 Watery Grave 1 Purity 1 Jace Beleren
1 Overgrown Tomb 1 Serra Avatar 1 Jace's Erasure
1 Blood Crypt   1 Mind Over Matter
1 Godless Shrine   1 Prosperity
1 Breeding Pool   1 Skyscribing
1 Steam Vents   1 Standstill
1 Hallowed Fountain   1 Temporal Cascade
1 Stomping Ground   1 Traumatize
1 Temple Garden   1 Vision Skeins
1 Sacred Foundry   1 Wheel and Deal
1 Dimir Aqueduct   1 Windfall
1 Bojuka Bog   1 Nature's Resurgence
1 Creeping Tar Pit   1 Rites of Flourishing
1 Lavaclaw Reaches   1 Incendiary Command
1 Celestial Colonnade   1 Wheel of Fate
1 Raging Ravine   1 Wheel of Fortune
1 Stirring Wildwood   1 Winds of Change
1 Arcane Sanctum    
1 Crumbling Necropolis    
1 Jungle Shrine    
1 Savage Lands    
1 Seaside Citadel    
1 Reflecting Pool    
1 Exotic Orchard    
1 Sol Ring    

Whenever

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This deck has many cards with the word "Whenever" or "When" on it; mostly to trigger off of what the opponents do.
I need to pay close attention to the game when I play this deck; the number of triggers is very large.
 
Mana Acceleration (6): General (1): Spells (28):
1 Coalition Relic 1 Karona, False God 1 Angelheart Vial
1 Fellwar Stone   1 Blade of the Bloodchief
1 Gilded Lotus Creatures (29): 1 Farsight Mask
1 Thran Dynamo 1 It That Betrays 1 Geth's Grimoire
1 Paradise Plume 1 Cemetery Puca 1 Mind's Eye
1 Mirari's Wake 1 Deathbringer Thoctar 1 Sun Droplet
  1 Kaervek the Merciless 1 Palliation Accord
Lands (36): 1 Kresh the Bloodbraided 1 Black Market
1 Underground Sea 1 Prince of Thralls 1 Bloodchief Ascension
1 Bayou 1 Retaliator Griffin 1 Curse of Wizardry
1 Badlands 1 Vulturous Zombie 1 Hissing Miasma
1 Scrubland 1 Dread 1 No Mercy
1 Tropical Island 1 Lim-Dul the Necromancer 1 Painful Quandary
1 Tundra 1 Massacre Wurm 1 Dissipation Field
1 Taiga 1 Patron of the Nezumi 1 Insight
1 Savannah 1 Sangromancer 1 Mystic Remora
1 Plateau 1 Consecrated Sphinx 1 Rhystic Study
1 Watery Grave 1 Deep-Sea Kraken 1 Compost
1 Overgrown Tomb 1 Essence Warden 1 Lurking Predators
1 Blood Crypt 1 Forgotten Ancient 1 Powerleech
1 Godless Shrine 1 Kavu Predator 1 Snake Pit
1 Breeding Pool 1 Goblin Sharpshooter 1 Viridian Revel
1 Hallowed Fountain 1 Taurean Mauler 1 Vicious Shadows
1 Stomping Ground 1 Adarkar Valkyrie 1 Inheritance
1 Temple Garden 1 Auriok Champion 1 Karmic Justice
1 Sacred Foundry 1 Darien, King of Kjeldor 1 Moonlit Wake
1 Sunken Ruins 1 Michiko Konda, Truth Seeker 1 Orim's Prayer
1 Twilight Mire 1 Patron of the Kitsune 1 Righteous Cause
1 Graven Cairns 1 Purity  
1 Fetid Heath 1 Soul Warden  
1 Flooded Grove 1 Soul's Attendant  
1 Mystic Gate 1 Twilight Drover  
1 Fire-Lit Thicket    
1 Wooded Bastion    
1 Rugged Prairie    
1 Arcane Sanctum    
1 Crumbling Necropolis    
1 Jungle Shrine    
1 Savage Lands    
1 Seaside Citadel    
1 Golgari Rot Farm    
1 Orzhov Basilica    
1 Selesnya Sanctuary    
1 Sol Ring    

White Direct Damage

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Mono-white direct damage. Uses lots of "When a creature attacks or blocks, deal 1 damage" type cards.
 
Mana Acceleration (5): General (1): Spells (34):
1 Gauntlet of Power 1 Brigid, Hero of Kinsbaile 1 Akroma's Memorial
1 Paradise Plume   1 Basilisk Collar
1 Pearl Medallion Creatures (25): 1 Bullwhip
1 Thran Dynamo 1 Stuffy Doll 1 Gorgon Flail
1 Caged Sun 1 Adarkar Valkyrie 1 Mind's Eye
  1 Aven Archer 1 Quietus Spike
Lands (35): 1 Ballista Squad 1 Sword of Kaldra
30 Plains 1 Catapult Squad 1 Sword of the Paruns
1 Emeria, the Sky Ruin 1 Crossbow Infantry 1 Thousand-Year Elixir
1 Windbrisk Heights 1 Daru Stinger 1 Urza's Blueprints
1 Mistveil Plains 1 D'Avenant Archer 1 Archery Training
1 Thawing Glaciers 1 D'Avenant Healer 1 Arrow Volley Trap
1 Sol Ring 1 Divebomber Griffin 1 Blessed Wind
  1 Elite Archers 1 Divine Retribution
  1 Farrel's Zealot 1 Eye for an Eye
  1 Glarecaster 1 Farrel's Mantle
  1 Gravel Slinger 1 Fire and Brimstone
  1 Harpoon Sniper 1 Hail of Arrows
  1 Heavy Ballista 1 Harsh Justice
  1 Kjeldoran Javelineer 1 Inheritance
  1 Kongming's Contraptions 1 Judge Unworthy
  1 Quilled Sliver 1 Kor Chant
  1 Reveille Squad 1 Land Tax
  1 Shield Dancer 1 Mirror Strike
  1 Vengeful Archon 1 Refraction Trap
  1 Witch Hunter 1 Repentance
  1 Zealous Inquisitor 1 Return to Dust
  1 Zhalfirin Crusader 1 Reverse the Sands
    1 Serra's Blessing
    1 Shining Shoal
    1 Sunlance
    1 Turn the Tables
    1 Ward of Piety
    1 Wave of Reckoning

Wizards

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Tribal Wizards.
 
Lands (35): General (1): Spells (13):
1 Riptide Laboratory 1 Azami, Lady of Scrolls 1 Diviner's Wand
32 Snow-Covered Island   1 Door of Destinies
1 Terrain Generator Creatures (42): 1 Sunstone
1 Thawing Glaciers 1 Memnarch 1 Sword of the Paruns
  1 Aphetto Grifter 1 Thousand-Year Elixir
Mana Acceleration (9): 1 Arcanis the Omnipotent 1 Distant Melody
1 Sol Ring 1 Archivist 1 Faces of the Past
1 Apprentice Wizard 1 Brine Seer 1 Homarid Spawning Bed
1 Gauntlet of Power 1 Cytoplast Manipulator 1 Ixidor's Will
1 Paradise Plume 1 Drowner Initiate 1 Psychic Trance
1 Sapphire Medallion 1 Ertai, Wizard Adept 1 Sage's Dousing
1 Sea Scryer 1 Fallowsage 1 Stream of Unconsciousness
1 Sky Diamond 1 Fatestitcher 1 Turnabout
1 Stonybrook Banneret 1 Gempalm Sorcerer  
1 Urza's Incubator 1 Ghosthelm Courier  
  1 Glen Elendra Archmage  
  1 Heidar, Rimewind Master  
  1 Information Dealer  
  1 Ink Dissolver  
  1 Inspired Sprite  
  1 Jushi Apprentice  
  1 Magus of the Future  
  1 Magus of the Jar  
  1 Nameless One  
  1 Patron Wizard  
  1 Prodigal Sorcerer  
  1 Raven Guild Master  
  1 Reveka, Wizard Savant  
  1 Rimewind Cryomancer  
  1 Riptide Chronologist  
  1 Riptide Director  
  1 Rimewind Taskmage  
  1 Sage of Fables  
  1 Sigil Tracer  
  1 Sower of Temptation  
  1 Supreme Inquisitor  
  1 Suq'Ata Firewalker  
  1 Surgespanner  
  1 Talas Researcher  
  1 Teferi, Mage of Zhalfir  
  1 Temporal Adept  
  1 Uyo, Silent Prophet  
  1 Venser, Shaper Savant  
  1 Voidmage Prodigy  
  1 Zuran Spellcaster  

Wort, Boggart Auntie

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Goblin deck. Nothing special.
 
Mana Acceleration (5): General (1): Spells (23):
1 Frogtosser Banneret 1 Wort, Boggart Auntie 1 Door of Destinies
1 Rakdos Signet   1 Slate of Ancestry
1 Urza's Incubator Creatures (39): 1 Dralnu's Crusade
1 Brightstone Ritual 1 Goblin Replica 1 Boggart Birth Rite
1 Goblin Warchief 1 Boggart Harbinger 1 Cover of Darkness
  1 Boggart Mob 1 Fodder Launch
Lands (32): 1 Knucklebone Witch 1 Patriarch's Bidding
1 Auntie's Hovel 1 Mad Auntie 1 Boggart Shenanigans
1 Goblin Burrows 1 Warren Pilferers 1 Empty the Warrens
1 Badlands 1 Weirding Shaman 1 Glacial Crevasses
1 Blood Crypt 1 Akki Lavarunner // Tok-Tok, Volcano Born 1 Goblin Bombardment
1 Bloodstained Mire 1 Arms Dealer 1 Goblin Caves
1 Rocky Tar Pit 1 Battle Squadron 1 Goblin Grenade
1 Terramorphic Expanse 1 Gempalm Incinerator 1 Goblin Offensive
1 Evolving Wilds 1 Goblin Chieftain 1 Goblin Shrine
1 Thawing Glaciers 1 Goblin Chirurgeon 1 Goblin War Strike
5 Swamp 1 Goblin General 1 Goblin Warrens
16 Snow-Covered Mountain 1 Goblin King 1 Mana Echoes
1 Lavaclaw Reaches 1 Goblin Lackey 1 Quest for the Goblin Lord
1 Sol Ring 1 Goblin Lookout 1 Roar of the Crowd
  1 Goblin Marshal 1 Shared Animosity
  1 Goblin Matron 1 Wheel of Fortune
  1 Goblin Piledriver 1 Wheel of Fate
  1 Goblin Recruiter  
  1 Goblin Ringleader  
  1 Goblin Sharpshooter  
  1 Goblin Soothsayer  
  1 Goblin Wardriver  
  1 Goblin Wizard  
  1 Horde of Boggarts  
  1 Kiki-Jiki, Mirror Breaker  
  1 Lavafume Invoker  
  1 Lightning Crafter  
  1 Rabble-Rouser  
  1 Reckless One  
  1 Siege-Gang Commander  
  1 Skirk Drill Sergeant  
  1 Skirk Prospector  
  1 Spikeshot Elder  
  1 Tuktuk the Explorer  
  1 Warbreak Trumpeter  
  1 Warren Instigator  

Wurm

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Tribal Wurms, using Mayael.
 
Mana Acceleration (8): General (1): Spells (29):
1 Mirari's Wake 1 Mayael the Anima 1 Akroma's Memorial
1 Mana Reflection   1 Cryptic Gateway
1 Urza's Incubator Creatures (26): 1 Door of Destinies
1 Gilded Lotus 1 Autochthon Wurm 1 Lightning Greaves
1 Coalition Relic 1 Enlisted Wurm 1 Mind's Eye
1 Gruul Signet 1 Gorger Wurm 1 Slagwurm Armor
1 Selesnya Signet 1 Novablast Wurm 1 Temporal Aperture
1 Obelisk of Naya 1 Streetbreaker Wurm 1 Wurm's Tooth
  1 Barbtooth Wurm 1 Aura Shards
Lands (36): 1 Craw Wurm 1 Decimate
1 Graypelt Refuge 1 Deathcoil Wurm 1 Fires of Yavimaya
1 Krosan Verge 1 Duskdale Wurm 1 Hunting Grounds
1 Saltcrusted Steppe 1 Havenwood Wurm 1 Titanic Ultimatum
1 Savannah 1 Panglacial Wurm 1 Beastmaster Ascension
1 Selesnya Sanctuary 1 Pelakka Wurm 1 Cream of the Crop
1 Sungrass Prairie 1 Penumbra Wurm 1 Crush of Wurms
1 Sunpetal Grove 1 Plated Slagwurm 1 Lurking Predators
1 Temple Garden 1 Roaring Slagwurm 1 Momentous Fall
1 Windswept Heath 1 Rootbreaker Wurm 1 Roar of the Wurm
1 Wooded Bastion 1 Scaled Wurm 1 Tribal Unity
1 Fire-Lit Thicket 1 Siege Wurm 1 Wurmcalling
1 Fungal Reaches 1 Spined Wurm 1 Wurmweaver Coil
1 Grove of the Burnwillows 1 Symbiotic Wurm 1 In the Web of War
1 Gruul Turf 1 Tunneler Wurm 1 Fervor
1 Kazandu Refuge 1 Vastwood Gorger 1 Mana Echoes
1 Mossfire Valley 1 Whiptail Wurm 1 Rage Reflection
1 Rootbound Crag 1 Winding Wurm 1 Shared Animosity
1 Stomping Ground 1 Witherscale Wurm 1 Where Ancients Tread
1 Taiga 1 Yavimaya Wurm 1 Noble Purpose
1 Wooded Foothills    
1 Boros Garrison    
1 Plateau    
1 Rugged Prairie    
1 Sacred Foundry    
1 Sunhome, Fortress of the Legion    
1 Gaea's Cradle    
1 Mosswort Bridge    
1 Oran-Rief, the Vastwood    
1 Yavimaya Hollow    
1 Spinerock Knoll    
1 Windbrisk Heights    
1 Reflecting Pool    
1 Jungle Shrine    
1 Raging Ravine    
1 Stirring Wildwood    
1 Sol Ring    

X (Rosheen)

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Lots of X spells and effects.
 
Mana Acceleration (8): General (1): Spells (35):
1 Coalition Relic 1 Rosheen Meanderer 1 Aladdin's Lamp
1 Gilded Lotus   1 Bargaining Table
1 Thran Dynamo Creatures (19): 1 Candelabra of Tawnos
1 Explosive Vegetation 1 Apocalypse Hydra 1 Doubling Cube
1 Hunting Wilds 1 Feral Hydra 1 Dreamstone Hedron
1 Seedguide Ash 1 Ivy Elemental 1 Gauntlet of Power
1 Skyshroud Claim 1 Keeper of Progenitus 1 Orochi Hatchery
1 Everflowing Chalice 1 Krakilin 1 Planar Portal
  1 Magus of the Candelabra 1 Riptide Replicator
Lands (37): 1 Protean Hydra 1 Sculpting Steel
1 Thawing Glaciers 1 Seedborn Muse 1 Sigil of Distinction
1 Gaea's Cradle 1 Silklash Spider 1 Snake Basket
17 Forest 1 Verdeloth the Ancient 1 Fires of Yavimaya
17 Mountain 1 Wolfbriar Elemental 1 Doubling Season
1 Sol Ring 1 Balduvian Hydra 1 Earthcraft
  1 Cinder Elemental 1 Gelatinous Genesis
  1 Flameblast Dragon 1 Heartbeat of Spring
  1 Goblin Dynamo 1 Mana Reflection
  1 Gorilla Shaman 1 Molder
  1 Latulla, Keldon Overseer 1 New Frontiers
  1 Rock Hydra 1 Strength of the Tajuru
  1 Warbreak Trumpeter 1 Wurmcalling
    1 Balduvian Rage
    1 Banefire
    1 Comet Storm
    1 Fanning the Flames
    1 Firecat Blitz
    1 Flowstone Slide
    1 Ghitu Fire
    1 Goblin Offensive
    1 Mana Echoes
    1 Mana Flare
    1 Starstorm
    1 Titan's Revenge
    1 Volcanic Geyser

1000 Cards

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Here it is, my 1000 card EDH deck. The vast majority of it I did manage to make real. There are a small number of proxies, such as the Revised dual lands, which I do own, but are in other decks.
I try to avoid tutors in the design (for obvious reasons). When I do tutor, I look at only the first 50-100 cards, take my pick, shuffle the rest, and put them in the far end of the box (bottom of the library).
1000 cards in penny sleeves don't quite fit in a normal long box, so I had to construct a special "longer box" which is a few inches longer. :/
I put in some extra draw effects and mana ramp, so the deck is more reliable. When you have a 1000 card deck, there is a threat of a huge clump of some kind. I've played this deck a couple dozen times so far, and thankfully it's behaved very well.
This deck has pretty much every dual land / multi-land in existence; even the really bad ones.
 
Mana Acceleration (80): General (1): Spells (280):
1 Azorius Signet 1 Progenitus 1 Akroma's Memorial
1 Bloodstone Cameo   1 Al-abara's Carpet
1 Boros Signet Creatures (279): 1 Angelheart Vial
1 Charmed Pendant 1 Artisan of Kozilek 1 Argentum Armor
1 Chrome Mox 1 Bosh, Iron Golem 1 Bargaining Table
1 Chronatog Totem 1 Clockwork Dragon 1 Barrin's Codex
1 Coalition Relic 1 Clone Shell 1 Basilisk Collar
1 Coldsteel Heart 1 Darksteel Colossus 1 Cauldron of Souls
1 Darksteel Ingot 1 Darksteel Gargoyle 1 Citanul Flute
1 Dimir Signet 1 Duplicant 1 Colfenor's Urn
1 Drake-Skull Cameo 1 Hand of Emrakul 1 Crucible of Worlds
1 Dreamstone Hedron 1 It That Betrays 1 Crystal Ball
1 Everflowing Chalice 1 Kozilek, Butcher of Truth 1 Darksteel Pendant
1 Fellwar Stone 1 Lotus Guardian 1 Diviner's Wand
1 Foriysian Totem 1 Memnarch 1 Eldrazi Conscription
1 Gilded Lotus 1 Mindless Automaton 1 Emmessi Tome
1 Golgari Signet 1 Pathrazer of Ulamog 1 Explorer's Scope
1 Gruul Signet 1 Platinum Angel 1 Farsight Mask
1 Izzet Signet 1 Platinum Emperion 1 Helm of Kaldra
1 Khalni Gem 1 Solarion 1 Jayemdae Tome
1 Mox Diamond 1 Solemn Simulacrum 1 Journeyer's Kite
1 Mox Opal 1 Spawnsire of Ulamog 1 Knowledge Vault
1 Obelisk of Bant 1 Steel Hellkite 1 Legacy Weapon
1 Obelisk of Esper 1 Stuffy Doll 1 Leonin Sun Standard
1 Obelisk of Grixis 1 Teeka's Dragon 1 Lightning Greaves
1 Obelisk of Jund 1 Ulamog, the Infinite Gyre 1 Loxodon Warhammer
1 Obelisk of Naya 1 Ulamog's Crusher 1 Lux Cannon
1 Orzhov Signet 1 Wurmcoil Engine 1 Magistrate's Scepter
1 Paradise Mantle 1 Angel of Despair 1 Memory Jar
1 Paradise Plume 1 Blood Tyrant 1 Mimic Vat
1 Phyrexian Totem 1 Broodmate Dragon 1 Mind's Eye
1 Rakdos Signet 1 Captain Sisay 1 Mindslaver
1 Seashell Cameo 1 Cemetery Puca 1 Minion Reflector
1 Selesnya Signet 1 Charnelhoard Wurm 1 Mizzium Transreliquat
1 Simic Signet 1 Cromat 1 Nim Deathmantle
1 Sol Grail 1 Crosis, the Purger 1 Obelisk of Alara
1 Spectral Searchlight 1 Darigaaz, the Igniter 1 Ornate Kanzashi
1 Talisman of Dominance 1 Dauntless Escort 1 Orochi Hatchery
1 Talisman of Impulse 1 Deathbringer Thoctar 1 Pariah's Shield
1 Talisman of Indulgence 1 Deepfire Elemental 1 Planar Portal
1 Talisman of Progress 1 Dimir Guildmage 1 Predator, Flagship
1 Talisman of Unity 1 Divinity of Pride 1 Proteus Staff
1 Thran Dynamo 1 Djinn Illuminatus 1 Prototype Portal
1 Thunder Totem 1 Dominus of Fealty 1 Rings of Brighthearth
1 Tigereye Cameo 1 Dragon Broodmother 1 Scroll Rack
1 Troll-Horn Cameo 1 Dromar, the Banisher 1 Sculpting Steel
1 Wayfarer's Bauble 1 Empyrial Archangel 1 Seer's Sundial
1 Weatherseed Totem 1 Enigma Sphinx 1 Sensei's Divining Top
1 Worn Powerstone 1 Enlisted Wurm 1 Serum Tank
1 Fieldmist Borderpost 1 Experiment Kraj 1 Shield of Kaldra
1 Firewild Borderpost 1 Garza Zol, Plague Queen 1 Skullclamp
1 Mirari's Wake 1 Godsire 1 Slate of Ancestry
1 Mistvein Borderpost 1 Hellkite Overlord 1 Sorcerer's Strongbox
1 Rasputin Dreamweaver 1 Intet, the Dreamer 1 Soul Foundry
1 Unbender Tine 1 Iridescent Angel 1 Strider Harness
1 Veinfire Borderpost 1 Jhoira of the Ghitu 1 Sun Droplet
1 Wildfield Borderpost 1 Kaervek the Merciless 1 Sword of Fire and Ice
1 Cultivate 1 Kresh the Bloodbraided 1 Sword of Light and Shadow
1 Deep Reconnaissance 1 Lord of Extinction 1 Sword of the Paruns
1 Explosive Vegetation 1 Maelstrom Archangel 1 Sword of Vengeance
1 Far Wanderings 1 Magister Sphinx 1 Temporal Aperture
1 Farseek 1 Mayael the Anima 1 That Which Was Taken
1 Growth Spasm 1 Meglonoth 1 Tower of Fortunes
1 Hunting Wilds 1 Niv-Mizzet, the Firemind 1 Trigon of Thought
1 Journey of Discovery 1 Nobilis of War 1 Urza's Blueprints
1 Khalni Heart Expedition 1 Numot, the Devastator 1 Aura Shards
1 Kodama's Reach 1 Oona, Queen of the Fae 1 Behemoth Sledge
1 Mana Reflection 1 Oros, the Avenger 1 Biomantic Mastery
1 Nature's Lore 1 Overbeing of Myth 1 Brightflame
1 Rampant Growth 1 Prince of Thralls 1 Brilliant Ultimatum
1 Recross the Paths 1 Razia, Boros Archangel 1 Cauldron Haze
1 Search for Tomorrow 1 Rith, the Awakener 1 Conflux
1 Skyshroud Claim 1 Sapling of Colfenor 1 Crime // Punishment
1 Spoils of Victory 1 Sedris, the Traitor King 1 Cruel Ultimatum
1 Three Visits 1 Sen Triplets 1 Debtors' Knell
1 Untamed Wilds 1 Shadowmage Infiltrator 1 Decimate
1 Wood Elves 1 Sharuum the Hegemon 1 Deny Reality
1 Yavimaya Dryad 1 Simic Sky Swallower 1 Fervent Charge
1 Yavimaya Granger 1 Skyward Eye Prophets 1 Fires of Yavimaya
1 Knight of the White Orchid 1 Sliver Queen 1 Flurry of Wings
  1 Spellbound Dragon 1 Glory of Warfare
Lands (360): 1 Sphinx of the Steel Wind 1 Hull Breach
1 Abandoned Outpost 1 Sphinx Sovereign 1 Hunting Grounds
1 Adarkar Wastes 1 Sunastian Falconer 1 Impromptu Raid
1 Akoum Refuge 1 Teneb, the Harvester 1 Invoke the Firemind
1 Ancient Amphitheater 1 Thraximundar 1 Kiss of the Amesha
1 Ancient Spring 1 Treva, the Renewer 1 Lavalanche
1 Ancient Ziggurat 1 Vagrant Plowbeasts 1 Maelstrom Nexus
1 An-Havva Township 1 Vorosh, the Hunter 1 Maelstrom Pulse
1 Arcane Sanctum 1 Vulturous Zombie 1 Memory Plunder
1 Archaeological Dig 1 Wrexial, the Risen Deep 1 Naya Charm
1 Arctic Flats 1 Yore-Tiller Nephilim 1 Nicol Bolas, Planeswalker
1 Arid Mesa 1 Avatar of Woe 1 Palliation Accord
1 Auntie's Hovel 1 Bringer of the Black Dawn 1 Predatory Advantage
1 Aysen Abbey 1 Butcher of Malakir 1 Privileged Position
1 Azorius Chancery 1 Catacomb Dragon 1 Purgatory
1 Bad River 1 Coffin Queen 1 Quicksilver Dagger
1 Badlands 1 Dark Hatchling 1 Reflect Damage
1 Bant Panorama 1 Demon of Death's Gate 1 Research // Development
1 Barren Moor 1 Drana, Kalastria Bloodchief 1 Sarkhan the Mad
1 Battlefield Forge 1 Dread 1 Sarkhan Vol
1 Bayou 1 Extractor Demon 1 Spitting Image
1 Blackcleave Cliffs 1 Geth, Lord of the Vault 1 Teferi's Moat
1 Blood Crypt 1 Grave Titan 1 Titanic Ultimatum
1 Bloodstained Mire 1 Graveborn Muse 1 Venser, the Sojourner
1 Bog Wreckage 1 Hell's Caretaker 1 Vindicate
1 Bojuka Bog 1 Hypnox 1 Violent Ultimatum
1 Boreal Shelf 1 Ink-Eyes, Servant of Oni 1 Wargate
1 Boros Garrison 1 Kalitas, Bloodchief of Ghet 1 All Hallow's Eve
1 Bottomless Vault 1 Lim-Dul the Necromancer 1 Attrition
1 Breeding Pool 1 Necrotic Ooze 1 Beacon of Unrest
1 Brushland 1 Nezumi Graverobber 1 Black Market
1 Calciform Pools 1 Patron of the Nezumi 1 Bloodchief Ascension
1 Caldera Lake 1 Pestilence Demon 1 Corpse Dance
1 Cascade Bluffs 1 Puppeteer Clique 1 Demonic Tutor
1 Castle Sengir 1 Scion of Darkness 1 Diabolic Tutor
1 Caves of Koilos 1 Spirit of the Night 1 Disturbed Burial
1 Celestial Colonnade 1 Visara the Dreadful 1 Dregs of Sorrow
1 Cinder Marsh 1 Arcanis the Omnipotent 1 Exsanguinate
1 City of Brass 1 Archivist 1 Grave Pact
1 Cloudcrest Lake 1 Avatar of Will 1 Grim Tutor
1 Coastal Tower 1 Azami, Lady of Scrolls 1 Hissing Miasma
1 Copperline Gorge 1 Body Double 1 Intimidation
1 Creeping Tar Pit 1 Bringer of the Blue Dawn 1 Liliana Vess
1 Crosis's Catacombs 1 Clone 1 Living Death
1 Crumbling Necropolis 1 Djinn of Wishes 1 Night Dealings
1 Crypt of Agadeem 1 Echo Mage 1 No Mercy
1 Crystal Quarry 1 Enclave Cryptologist 1 No Rest for the Wicked
1 Darigaaz's Caldera 1 Ethersworn Adjudicator 1 Oversold Cemetery
1 Darkslick Shores 1 Goliath Sphinx 1 Overwhelming Forces
1 Darkwater Catacombs 1 Great Whale 1 Phyrexian Arena
1 Dimir Aqueduct 1 Hoverguard Sweepers 1 Phyrexian Reclamation
1 Dragonskull Summit 1 Inkwell Leviathan 1 Plague Wind
1 Dreadship Reef 1 Jushi Apprentice 1 Profane Command
1 Drifting Meadow 1 Keiga, the Tide Star 1 Promise of Power
1 Dromar's Cavern 1 Lighthouse Chronologist 1 Sorin Markov
1 Drowned Catacomb 1 Lorthos, the Tidemaker 1 Syphon Mind
1 Dwarven Hold 1 Lu Su, Wu Advisor 1 Twilight's Call
1 Dwarven Ruins 1 Magus of the Future 1 Wound Reflection
1 Ebon Stronghold 1 Magus of the Jar 1 Yawgmoth's Will
1 Eiganjo Castle 1 Mischievous Quanar 1 Acquire
1 Elfhame Palace 1 Mulldrifter 1 Ancestral Vision
1 Emeria, the Sky Ruin 1 Myojin of Seeing Winds 1 Beacon of Tomorrows
1 Esper Panorama 1 Novijen Sages 1 Braingeyser
1 Evolving Wilds 1 Palinchron 1 Bribery
1 Exotic Orchard 1 Patron of the Moon 1 Capsize
1 Faerie Conclave 1 Peregrine Drake 1 Capture of Jingzhou
1 Fetid Heath 1 Quicksilver Elemental 1 Coastal Piracy
1 Fire-Lit Thicket 1 Quicksilver Gargantuan 1 Copy Artifact
1 Flagstones of Trokair 1 Sakashima the Impostor 1 Copy Enchantment
1 Flood Plain 1 Sea Gate Loremaster 1 Cryptic Command
1 Flooded Grove 1 Serra Sphinx 1 Fact or Fiction
1 Flooded Strand 1 Shapesharer 1 Followed Footsteps
1 Forbidden Orchard 1 Sphinx Ambassador 1 Future Sight
1 Forbidding Watchtower 1 Sphinx of Lost Truths 1 Insight
1 Forgotten Cave 1 Sphinx of Magosi 1 Jace, the Mind Sculptor
1 Fountain of Cho 1 Storm Elemental 1 Jace's Ingenuity
1 Frost Marsh 1 Sun Quan, Lord of Wu 1 Mana Drain
1 Fungal Reaches 1 Talas Researcher 1 Mass Polymorph
1 Gaea's Cradle 1 Temporal Adept 1 Mind Over Matter
1 Gemstone Caverns 1 Thada Adel, Acquisitor 1 Mind Spring
1 Gemstone Mine 1 Tidal Kraken 1 Mind's Desire
1 Geothermal Crevice 1 Tidespout Tyrant 1 Mystic Remora
1 Ghitu Encampment 1 Time Elemental 1 Opportunity
1 Gilt-Leaf Palace 1 Tomorrow, Azami's Familiar 1 Opposition
1 Glacial Fortress 1 Tradewind Rider 1 Propaganda
1 Glimmervoid 1 Uyo, Silent Prophet 1 Recurring Insight
1 Godless Shrine 1 Vesuvan Doppelganger 1 Rhystic Study
1 Golgari Rot Farm 1 Vesuvan Shapeshifter 1 Rite of Replication
1 Grand Coliseum 1 Avenger of Zendikar 1 Rush of Knowledge
1 Grasslands 1 Budoka Gardener 1 Stroke of Genius
1 Graven Cairns 1 Chameleon Colossus 1 Temporal Cascade
1 Graypelt Refuge 1 Citanul Hierophants 1 Temporal Manipulation
1 Grixis Panorama 1 Engulfing Slagwurm 1 Tezzeret the Seeker
1 Grove of the Burnwillows 1 Eternal Witness 1 Thought Lash
1 Gruul Turf 1 Forgotten Ancient 1 Thought Reflection
1 Halimar Depths 1 Frontier Guide 1 Time Reversal
1 Hall of the Bandit Lord 1 Gaea's Revenge 1 Time Spiral
1 Hallowed Fountain 1 Garruk's Packleader 1 Time Stop
1 Hammerheim 1 Genesis 1 Time Stretch
1 Havenwood Battleground 1 Hermit Druid 1 Time Warp
1 Henge of Ramos 1 Myojin of Life's Web 1 Timetwister
1 Hickory Woodlot 1 Nullmage Shepherd 1 Traumatize
1 Highland Weald 1 Oracle of Mul Daya 1 Treasure Trove
1 Hollow Trees 1 Paleoloth 1 Walk the Aeons
1 Horizon Canopy 1 Panglacial Wurm 1 Whispers of the Muse
1 Icatian Store 1 Pelakka Wurm 1 All Suns' Dawn
1 Irrigation Ditch 1 Primeval Titan 1 Bear Umbra
1 Izzet Boilerworks 1 Primordial Sage 1 Beastmaster Ascension
1 Jund Panorama 1 Rampaging Baloths 1 Call of the Wild
1 Jungle Shrine 1 Sakiko, Mother of Summer 1 Carpet of Flowers
1 Jwar Isle Refuge 1 Seedborn Muse 1 Collective Unconscious
1 Kabira Crossroads 1 Seedguide Ash 1 Compost
1 Karplusan Forest 1 Silverglade Elemental 1 Cream of the Crop
1 Kazandu Refuge 1 Spearbreaker Behemoth 1 Defense of the Heart
1 Khalni Garden 1 Terra Stomper 1 Earthcraft
1 Kor Haven 1 Thicket Elemental 1 Foster
1 Koskun Keep 1 Thornling 1 Garruk Wildspeaker
1 Krosan Verge 1 Verdant Force 1 Gelatinous Genesis
1 Land Cap 1 Vigor 1 Genesis Wave
1 Lantern-Lit Graveyard 1 Wolfbriar Elemental 1 Greater Good
1 Lava Tubes 1 Woodfall Primus 1 Lurking Predators
1 Lavaclaw Reaches 1 Zoologist 1 Momentous Fall
1 Leechridden Swamp 1 Akroma, Angel of Fury 1 Mystic Melting
1 Llanowar Reborn 1 Ali from Cairo 1 Nature's Will
1 Llanowar Wastes 1 Ancient Hellkite 1 Overwhelming Stampede
1 Lonely Sandbar 1 Anger 1 Perilous Forays
1 Lotus Vale 1 Arc-Slogger 1 Preferred Selection
1 Magosi, the Waterveil 1 Avatar of Fury 1 Primal Command
1 Marsh Flats 1 Bogardan Hellkite 1 Prismatic Omen
1 Mercadian Bazaar 1 Brimstone Dragon 1 Quest for Renewal
1 Meteor Crater 1 Bringer of the Red Dawn 1 Recollect
1 Minamo, School at Water's Edge 1 Conquering Manticore 1 Regrowth
1 Mirrodin's Core 1 Dragon Mage 1 Relic Crush
1 Mistveil Plains 1 Dragonmaster Outcast 1 Slice in Twain
1 Misty Rainforest 1 Flameblast Dragon 1 Snake Pit
1 Mogg Hollows 1 Fortune Thief 1 Soul's Majesty
1 Molten Slagheap 1 Goblin Welder 1 Stomp and Howl
1 Mossfire Valley 1 Hellkite Charger 1 Strength of the Tajuru
1 Mosswort Bridge 1 Hoarding Dragon 1 Survival of the Fittest
1 Mountain Valley 1 Hoard-Smelter Dragon 1 Sylvan Library
1 Murmuring Bosk 1 Homura, Human Ascendant 1 Tooth and Nail
1 Mystic Gate 1 Inferno Titan 1 Tornado
1 Naya Panorama 1 Kamahl, Pit Fighter 1 Verdant Embrace
1 New Benalia 1 Kiki-Jiki, Mirror Breaker 1 Wurmcalling
1 Nimbus Maze 1 Knollspine Dragon 1 Aggravated Assault
1 Oboro, Palace in the Clouds 1 Lord of Shatterskull Pass 1 Chandra Nalaar
1 Okina, Temple to the Grandfathers 1 Mordant Dragon 1 Comet Storm
1 Oran-Rief, the Vastwood 1 Rorix Bladewing 1 Dragon Roost
1 Orzhov Basilica 1 Shivan Dragon 1 Electropotence
1 Overgrown Tomb 1 Shivan Hellkite 1 Fanning the Flames
1 Peat Bog 1 Stalking Vengeance 1 Fervor
1 Pine Barrens 1 Taurean Mauler 1 Fork
1 Pinecrest Ridge 1 Two-Headed Dragon 1 Goblin Bombardment
1 Plateau 1 Viashino Heretic 1 Gratuitous Violence
1 Polluted Delta 1 Volcanic Dragon 1 Illuminate
1 Polluted Mire 1 Academy Rector 1 In the Web of War
1 Raging Ravine 1 Adarkar Valkyrie 1 Insurrection
1 Rakdos Carnarium 1 Admonition Angel 1 Kyren Negotiations
1 Ravaged Highlands 1 Akroma, Angel of Wrath 1 Mindmoil
1 Razorverge Thicket 1 Angel of Retribution 1 Radiate
1 Reflecting Pool 1 Archon of Justice 1 Rage Reflection
1 Reliquary Tower 1 Avatar of Hope 1 Reiterate
1 Remote Farm 1 Baneslayer Angel 1 Reverberate
1 Remote Isle 1 Blazing Archon 1 Savage Beating
1 Riftstone Portal 1 Bringer of the White Dawn 1 Shattering Pulse
1 Rith's Grove 1 Darien, King of Kjeldor 1 Soul's Fire
1 River Delta 1 Deathless Angel 1 Vicious Shadows
1 River of Tears 1 Emeria Angel 1 Wheel of Fate
1 Rocky Tar Pit 1 Eternal Dragon 1 Wheel of Fortune
1 Rootbound Crag 1 Exalted Angel 1 Where Ancients Tread
1 Rootwater Depths 1 Glarecaster 1 Wild Ricochet
1 Rugged Prairie 1 Glory 1 Word of Seizing
1 Ruins of Trokair 1 Guardian Seraph 1 Ajani Goldmane
1 Rupture Spire 1 Hedron-Field Purists 1 Allay
1 Rushwood Grove 1 Iona, Shield of Emeria 1 Angelic Chorus
1 Sacred Foundry 1 Kabira Vindicator 1 Angel's Grace
1 Salt Flats 1 Karmic Guide 1 Beacon of Immortality
1 Salt Marsh 1 Konda, Lord of Eiganjo 1 Celestial Mantle
1 Saltcrusted Steppe 1 Linvala, Keeper of Silence 1 Chant of Vitu-Ghazi
1 Sand Silos 1 Michiko Konda, Truth Seeker 1 Decree of Justice
1 Sandstone Needle 1 Mirror Entity 1 Elspeth, Knight-Errant
1 Saprazzan Cove 1 Patron of the Kitsune 1 Ghostly Prison
1 Saprazzan Skerry 1 Pentarch Paladin 1 Hoofprints of the Stag
1 Sapseep Forest 1 Purity 1 Inheritance
1 Savage Lands 1 Reveille Squad 1 Invincible Hymn
1 Savannah 1 Reya Dawnbringer 1 Land Tax
1 Scabland 1 Rune-Tail, Kitsune Ascendant 1 Luminarch Ascension
1 Scalding Tarn 1 Serra Angel 1 Marshal's Anthem
1 School of the Unseen 1 Serra Ascendant 1 Militia's Pride
1 Scrubland 1 Serra Avatar 1 Noble Purpose
1 Seachrome Coast 1 Silver Seraph 1 Nomads' Assembly
1 Seafloor Debris 1 Spirit of the Hearth 1 Proper Burial
1 Seaside Citadel 1 Sun Titan 1 Pursuit of Knowledge
1 Secluded Glen 1 Sunblast Angel 1 Return to Dust
1 Secluded Steppe 1 Transcendent Master 1 Serra's Blessing
1 Sejiri Refuge 1 Twilight Shepherd 1 Sigil of the New Dawn
1 Selesnya Sanctuary 1 Vengeful Archon 1 Storm Herd
1 Serra's Sanctum 1 Weathered Wayfarer 1 True Conviction
1 Shadowblood Ridge 1 Windborn Muse 1 Worship
1 Shimmering Grotto 1 Windbrisk Raptor  
1 Shinka, the Bloodsoaked Keep 1 Yosei, the Morning Star  
1 Shivan Oasis    
1 Shivan Reef    
1 Shizo, Death's Storehouse    
1 Simic Growth Chamber    
1 Skycloud Expanse    
1 Skyshroud Forest    
1 Slippery Karst    
1 Smoldering Crater    
1 Snow-Covered Forest    
1 Snow-Covered Island    
1 Snow-Covered Mountain    
1 Snow-Covered Plains    
1 Snow-Covered Swamp    
1 Spawning Pool    
1 Spinerock Knoll    
1 Steam Vents    
1 Stirring Wildwood    
1 Stomping Ground    
1 Subterranean Hangar    
1 Sulfur Vent    
1 Sulfurous Springs    
1 Sungrass Prairie    
1 Sunken Ruins    
1 Sunpetal Grove    
1 Svyelunite Temple    
1 Taiga    
1 Tainted Field    
1 Tainted Isle    
1 Tainted Peak    
1 Tainted Wood    
1 Tarnished Citadel    
1 Teferi's Isle    
1 Temple Garden    
1 Tendo Ice Bridge    
1 Terminal Moraine    
1 Terramorphic Expanse    
1 Thalakos Lowlands    
1 Thawing Glaciers    
1 Thran Quarry    
1 Timberland Ruins    
1 Timberline Ridge    
1 Tinder Farm    
1 Tolaria    
1 Tolaria West    
1 Tranquil Garden    
1 Tranquil Thicket    
1 Treetop Village    
1 Tresserhorn Sinks    
1 Treva's Ruins    
1 Tropical Island    
1 Tundra    
1 Twilight Mire    
1 Underground River    
1 Underground Sea    
1 Undiscovered Paradise    
1 Unstable Frontier    
1 Urborg    
1 Urborg Volcano    
1 Urborg, Tomb of Yawgmoth    
1 Vec Townships    
1 Veldt    
1 Verdant Catacombs    
1 Vesuva    
1 Vivid Crag    
1 Vivid Creek    
1 Vivid Grove    
1 Vivid Marsh    
1 Vivid Meadow    
1 Volcanic Island    
1 Volrath's Stronghold    
1 Wanderwine Hub    
1 Waterveil Cavern    
1 Watery Grave    
1 Windbrisk Heights    
1 Windswept Heath    
1 Wizards' School    
1 Wooded Bastion    
1 Wooded Foothills    
1 Yavimaya Coast    
1 Sol Ring    
16 Swamp    
16 Island    
16 Forest    
16 Mountain    
16 Plains