| Level
| KXP
| Wizard/Psi24 123 456 789 AB
|
| 1
| 0
| 1-- --- --- --
| | 2
| 10
| 2-- --- --- --
| | 3
| 15
| 21- --- --- --
|
| 4
| 22
| 12- --- --- --
| | 5
| 33
| 021 --- --- --
| | 6
| 49
| 012 --- --- --
|
| 7
| 73
| 102 1-- --- --
| | 8
| 109
| 201 2-- --- --
| | 9
| 163
| 310 21- --- --
|
| 10
| 244
| 410 12- --- --
| | 11
| 366
| 521 021 --- --
| | 12
| 549
| 621 012 --- --
|
| 13
| 823
| 731 102 1-- --
| | 14
| 1234
| 832 101 2-- --
| | 15
| 1851
| 942 110 21- --
|
| 16
| 2776
| A42 110 12- --
| | 17
| 4164
| B53 211 021 --
| | 18
| 6400
| C53 211 012 --
|
| 19
| 6800
| D63 211 102 1-
| | 20
| 7200
| E64 221 101 2-
| | 21
| 7600
| F74 321 110 21
|
| 22
| 8000
| G74 321 110 32
| | 23
| 8400
| H85 322 111 32
| | 24
| 8800
| I85 322 111 33
|
| 25
| 9200
| J95 432 111 43
| | 26
| 9600
| K96 432 211 43
| | 27
| 10000
| LA6 432 211 44
|
| 28
| 10400
| NA6 432 211 44
| | 29
| 10800
| OB7 533 221 54
| | 30
| 11200
| PB7 543 221 54
|
| 31
| 11600
| QC7 543 221 55
| | 32
| 12000
| RC8 543 222 55
| | 33
| 12400
| SD8 643 322 55
|
| 34
| 12800
| TD8 643 322 65
| | 35
| 13200
| UE9 653 322 65
| | 36
| 13600
| VE9 653 322 66
|
|
| TH
| Saves PD RS PP BW Sp Fo Re Wi
|
| +0
| 5 3 8 2 3 1 1 1
| | +0
| 5 4 8 2 3 1 1 2
| | +1
| 6 4 8 3 4 2 2 2
|
| +1
| 6 5 8 4 4 2 2 3
| | +2
| 7 5 9 5 4 3 2 3
| | +2
| 8 6 9 6 5 3 3 4
|
| +3
| 8 6 9 7 5 4 3 4
| | +3
| 9 7 9 8 6 4 4 5
| | +4
| 10 8 10 9 7 5 4 5
|
| +4
| 11 8 10 10 7 5 4 6
| | +5
| 11 9 10 11 8 6 5 6
| | +5
| 12 10 11 12 9 6 5 7
|
| +6
| 13 11 12 13 10 7 6 7
| | +6
| 14 11 13 14 10 7 6 8
| | +7
| 14 12 13 14 11 8 6 8
|
| +7
| 14 12 14 14 11 8 7 9
| | +8
| 14 13 14 14 12 9 7 9
| | +8
| 15 13 14 14 12 9 8 10
|
|
| Requisites:
| Str 8, Con 10, Int 25, Chr 8
| | Alignment:
| any
| | HD/level:
| d6
| | Weapon Prof.:
| 4+level/3
| | To Hit Table:
| Rog
| | Save Table:
| Wiz/Psi
| | Reference:
| DM
| | Groups:
| Wizard, Psionicist, Technology
| |
|
|
|
| Specialized in Enchantment; pick an opposite.
| | See [Q24] for rules and powers. DM Note: This is not the same as the previous Psi24 (Class-based psionics), this was moved to [X24].
| | For this class only, Psi24 minors are SL=1, majors are SL=3, grands are SL=5, supers are SL=8, and ultras are SL=11.
| | Can convert S -> E actions. You can use E actions as a person; if you do, it takes the place of your M or P action for the segment.
| | Psi24 powers cost 1E action to use.
| | Level 1: All your items are considered x2 items.
| | Level 1: Identify Artifacts by sight.
| | Level 1: Allowed to use 1st edition illusionist spells (in PH1, UA1, etc.) as if they were normal wizard spells; you don't have to be an illusionist to use them.
| | Level 1: 1F, (max of level times per day): Create a temporary artifact which lasts for level rounds (see table).
| | Level 1 ¶: You can use E actions on items that you wield for your own Psi24 powers (essentially turning every intelligent item you possess into a "Beanie of +1E Action" for you).
| | Level 1 ¶: 1E: Lend an E action to a magic item. At level 4, you do not need to be touching the item; it can be elsewhere in the party. At level 9, you can lend another Psi24 character an E action with this ability.
| | Level 1 ¶: xLVL Personality score.
| | Level 9: Know How to Destroy Artifacts by sight.
|
|
| Caster Level
| | d12
| 1-6
| 7-13
| 14-20
| 21-27
| 28+
|
| 1
| Wiz SL 1-3
| Wiz SL 4-6
| Wiz 7-9
| Wiz 10-12
| Wiz 13-15
| | 2
| Pri SL 1-2
| Pri SL 3-5
| Pri SL 6-7
| Pri SL 8-10
| Pri SL 11-12
| | 3
| Conc SL 1
| Conc SL 2
| Conc SL 3
| Conc SL 4
| Conc SL 5
|
| 4
| Psi Minor *
| Psi Major *
| Psi Grand *
| Psi Super *
| Psi Ultra *
| | 5
| Psi Minor *
| Psi Major *
| Psi Grand *
| Psi Super *
| Psi Ultra *
| | 6
| Familiar Normal
| Familiar Super
| Familiar Super
| Familiar Ultra
| Familiar Ultra
|
| 7
| Ioun Normal
| Ioun Don
| Ioun Don
| Ioun Super
| Ioun Super
| | 8
| DMG1 Art Minor
| DMG1 Art Major
| DMG1 Art Prime
| DMG1 Art Prime
| DMG1 Art Prime
| | 9
| DL 1-2 item
| DL 3-4 item
| DL 5-6 item
| DL 7-8 item
| DL 9-10 item
|
| 10
| DL 1-2 item
| DL 3-4 item
| DL 5-6 item
| DL 7-8 item
| DL 9-10 item
| | 11
| Rog Abil 1-8
| Rog Abil 9-17
| Rog Abil 18-26
| Rog Abil 27-35
| Rog Abil 36
| | 12
| MD&D 0-25 PP
| MD&D 30-50 PP
| MD&D 55-75 PP
| MD&D 80-95 PP
| MD&D 100 PP
|
| * For Psionics, roll 1d50 for frequency number:
| | [1-10:] --2, -40, -17, -15, -12, -9, -6, -5, -3, -2,
| | [11-20:] -1, 0, 0.01, 1, 2, 3, 3.5, 5, 6, 7,
| | [21-30:] 8, 9, 10, 12, 14, 15, 16, 17, 18, 19,
| | [31-40:] 23, 27, 29, 30, 36, 45, 48, 54, 60, 72,
| | [41-50:] 81, 100, ∞, X-7, X4, X7, X14, X21, X24, roll 1d100-30
|
|